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Revision as of 05:56, 9 October 2022 by CadiLutPR (talk | contribs) (Created page with "== Luck == {{Iconbox|Luck|caption=no}} Description == Items == <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> <tr> <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> <th style="font-we...")
Luck
Description
Items
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Epic | +8 Max HP +3 HP Regeneration -8 Luck |
Unlocked by default | ||
Common | +15% chance to deal x(10%Luck) damage to a random enemy when you pick up a material -1 Elemental Damage |
Unlocked by default | ||
Rare | +15% XP Gain +3 Melee Damage -8 Luck |
Unlocked by default | ||
Epic | +15 Luck +18 Harvesting -5% Attack Speed -3% Crit Chance |
Win a run with Entrepreneur | ||
Common | +10% chance to deal x[25% Luck] damage to a random enemy when an enemy dies | Unlocked by default | ||
Epic | +10% Speed +3% Life Steal -8 Luck |
Win a run with Speedy | ||
Common | +10 Luck -1 Elemental Damage |
Unlocked by default | ||
Epic | +30 Luck -2 Melee Damage -1 Ranged Damage |
Win a run with Lucky | ||
Legendary | +8% HP Regeneration -15 Luck |
Win a run with Doctor | ||
Rare | +5% chance to double the value of picked up materials +6 Luck -4% Damage |
Unlocked by default | ||
Common | +2 HP Regeneration -3 Luck |
Unlocked by default | ||
Legendary | +20 Max HP +25 Luck -12% Damage |
Win a run with Pacifist | ||
Legendary | +3 Max HP +1% HP Regeneration +3% Damage +3% Speed +5 Luck |
Win a run with Well Rounded | ||
Common | +10 Luck -2% Damage |
Unlocked by default | ||
Rare | +20 Luck -2% HP Regeneration |
Unlocked by default | ||
Common | +4% Speed -6 Luck |
Unlocked by default | ||
Legendary | +8 Elemental Damage +15 Luck -5 Engineering |
Unlocked by default |