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Revision as of 08:35, 6 November 2024 by ArosRising (talk | contribs) (Created page with "{{Infobox Weapon |name={{PAGENAME}} |Type={{Weapon Data|{{PAGENAME}}|Types}} }} {{Weapon|type=melee}} {{WeaponPageClassText}} <table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> {{TableHeaders|sets}} {{TableRowWeaponClass|Musical}} </table> == Update History == * 1.1.0.0: Added to the Game.")
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Flute.png
Flute
Damage: 5(+50%Ranged Damage.png+10%Luck.png)
8(+50%Ranged Damage.png+15%Luck.png)
11(+50%Ranged Damage.png+20%Luck.png)
15(+50%Ranged Damage.png+25%Luck.png)
Attack Speed: 1.2s / 1.12s / 1.03s / 0.95s
DPS: 4.2(41.7%Ranged Damage.png8.3%Luck.png)/s
7.2(44.8%Ranged Damage.png13.4%Luck.png)/s
10.6(48.4%Ranged Damage.png19.4%Luck.png)/s
15.8(52.6%Ranged Damage.png26.3%Luck.png)/s
Crit Chance / Damage: x1.5 (3% chance) / x1.5 (3% chance) / x1.5 (3% chance) / x1.5 (3% chance)
Range: 300 / 325 / 350 / 375
Knockback: 0 / 0 / 0 / 0
Lifesteal: 0 / 0 / 0 / 0
Attack Type: -
Special Effects: Hitting an enemy that has less than 60%/65%/70%/75% health has a 10%/15%/20%/25% chance to charm it for 8 seconds
Unlocked by: Win a run with Romantic

Flute

Flute is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Flute is a Melee Weapon. Melee weapons have two different attack types, thrust and swing, both are capable of hitting multiple enemies. Melee weapons' Range only increases or decreases by half the amount of your Range stat. The attack speed of melee weapons depends on their range. Increasing the range slightly decreases the Attack Speed, but increases the area hit by the weapon. Negative range has the inverse effect.

Class

Flute has the Weapon Class(es) of: Musical.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Musical (2)+5 Luck
(3)+10 Luck
(4)+15 Luck
(5)+20 Luck
(6)+25 Luck
Flute
  Flute

Lute
  Lute

Update History