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This page documents the various effects in the vanilla game. Modders can apply these effects to their custom content.

This table doesn't fully explain how to use these effects. Please view their items/characters/weapons for usage.

Item Effects

Despite the heading, these effects can actually be used by characters and weapons too. They're just stored in effects/items.

Effect File (*.gd) key text_key Items Characters Misc
effect Stat key, eg: stat_max_hp not specified many - -
alien_eyes_effect alien_eyes effect_alien_eyes Alien Eyes - -
burn_chance_effect burn_chance effect_burn_chance Scared Sausage - -
class_bonus_effect effect_weapon_class_bonus not specified - Brawler, Crazy, Doctor,

Ghost, Wildling

-
convert_stat_effect materials effect_convert_stat_end_of_wave - Demon -
dmg_when_death_effect dmg_when_death_from_luck effect_deal_dmg_when_death Cyberball - -
dmg_when_pickup_gold_effect dmg_when_pickup_gold_from_luck effect_deal_dmg_when_pickup_gold Baby Elephant Lucky -
gain_stat_for_every_stat_effect Stat key, eg: stat_max_hp many - Artificer, Chunky, Generalist,

Hunter, Knight, Saver, Speedy

-
gain_stat_for_every_stat_effect stat_attack_speed effect_gain_stat_for_every_enemy Community Support - -
gain_stat_for_every_stat_effect stat_hp_regeneration effect_gain_stat_for_every_perm_stat Esty's Couch - -
gain_stat_for_every_stat_effect stat_max_hp effect_gain_stat_for_every_stat Padding - -
gain_stat_for_every_stat_effect stat_percent_damage effect_gain_stat_for_every_perm_stat Power Generator - -
gain_stat_for_every_stat_effect stat_attack_speed effect_gain_stat_for_every_stat Retromations Hoodie - -
gain_stat_for_every_stat_effect stat_engineering effect_gain_stat_for_every_stat Strange Book - -
healing_effect effect_heal not specified - - Fruit, LegendaryBox
hp_cap_effect hp_cap effect_hp_cap_at_current_value Handcuffs - -
item_exploding_effect explode_on_hit effect_explode_on_hit - Bull -
item_exploding_effect explode_on_death effect_explode_on_death Landmine

Rip and Tear

- -
pacifist_effect pacifist effect_pacifist - Pacifist -
projectile_effect projectiles_on_death effect_projectiles_on_death Baby with a Beard - -
remove_speed_effect remove_speed effect_remove_speed Ugly Tooth - -
replace_effect double_hp_regen_below_half_health effect_double_hp_regen_below_half_health Potion - -
replace_effect minimum_weapons_in_shop effect_minimum_weapon_in_shop - Arms Dealer -
replace_effect weapon_slot effect_no_weapons - Bull -
replace_effect hp_shop effect_hp_shop - Demon -
replace_effect trees_start_wave not specified - Explorer -
replace_effect max_melee_weapons effect_generalist - Generalist -
replace_effect max_ranged_weapons [EMPTY] - Generalist -
replace_effect dodge_cap effect_dodge_cap - Ghost -
replace_effect weapon_slot effect_max_weapons - Multitasker -
replace_effect can_attack_while_moving effect_cant_attack_while_moving - Soldier -
replace_effect double_boss effect_double_boss - - Danger5
starting_item_effect starting_item effect_starting_item - Brawler, Crazy, Engineer,

Mage, Pacifist, Ranger,

Saver, Wildling

-
stat_effect stat_armor effect_stat_while_not_moving Barricade - -
stat_effect stat_dodge effect_stat_while_not_moving Chameleon - -
stat_effect gold_on_crit_kill effect_gold_on_crit_kill Hunting Trophy - -
stat_effect stat_attack_speed effect_stat_while_not_moving Statue - -
stat_effect stat_percent_damage effect_on_hit Triangle of Power - -
stat_effect stat_percent_damage effect_gain_stat_end_of_wave Vigilante Ring - -
stat_effect stat_percent_damage effect_stack_stat Wisdom - -
stat_effect stat_max_hp effect_gain_stat_end_of_wave Grind's Magical Leaf - -
stat_effect stat_hp_regeneration effect_gain_stat_end_of_wave Grind's Magical Leaf - -
stat_effect stat_lifesteal effect_gain_stat_end_of_wave Grind's Magical Leaf - -
stat_gains_modification_effect effect_increase_stat_gains not specified - Many -
stat_gains_modification_effect effect_reduce_stat_gains not specified - Many -
structure_effect not specified effect_landmines Landmines - Screwdriver
tier_effect min_weapon_tier effect_min_weapon_tier - Knight -
tier_effect max_weapon_tier effect_max_weapon_tier - Wildling -
turret_effect not specified effect_turret Turret - Wrench
turret_effect not specified effect_turret_healing Healing Turret - -
turret_effect not specified effect_turret_laser Laser Turret - -
turret_effect not specified effect_turret_rocket Rocket Turret - -
turret_effect not specified effect_tyler Tyler (Turret) - -
turret_effect wandering_bot effect_wandering_bot Wandering Bot - -
turret_flame_effect not specified effect_turret_flame Flame Turret - Wrench (Tier2)
unique_weapon_effect stat_attack_speed effect_unique_weapon_bonus Focus - -
unique_weapon_effect stat_attack_speed effect_unique_weapon_bonus Spider - -
weapon_bonus_effect ??? ??? unused - -
weapon_gain_effect ??? ??? unused -

Weapon Effects

Like Item Effects above, some of these can be used by items/characters.

Effect File (*.gd) key Used By
burning_effect effect_burning Flame Turret, Flaming Knuckles, Torch, Flamethrower, Wand
exploding_effect effect_explode_melee Plank, Plasma Sledgehammer, Power Fist, Nuclear Launcher, Shredder
gain_stat_every_killed_enemies_effect effect_gain_stat_every_killed_enemies Ghost Axe, Ghost Flint, Ghost Scepter
null_effect effect_no_modifiers Danger 0
null_effect effect_new_enemies Danger 1 (and above)
null_effect effect_elites Danger 2 (and above)
null_effect effect_more_elites Danger 4 (and above)
projectiles_on_hit_effect effect_projectiles_on_hit Cactus Mace, Sniper Gun
projectiles_on_hit_effect effect_lightning_on_hit Lightning Shiv
projectiles_on_hit_effect effect_slow_projectiles_on_hit Thunder Sword
slow_in_zone_effect effect_slow_in_zone Taser
weapon_stack_effect effect_weapon_stack Stick