- +8 % Dodge
- -2 Max HP
- Cost: 45
|
- +25 % Life Steal
- -20 % Attack Speed
- Cost: 60
|
- +10 Max HP
- +3 HP Regeneration
- -5 % Speed
- Cost: 75
|
- +3 HP Regeneration
- +3 Harvesting
- Cost: 50
|
- +20 Max HP
- +15 HP Regeneration
- Cost: 80
|
- +10 Elemental Damage
- +6 Ranged Damage
- +5 % Damage
- -12 % Speed
- Attacks have a 100% chance to deal 5x3 () burning damage
- Cost: 100
|
- +4 Melee Damage
- +4 % Life Steal
- -2 % Speed
- -1 % Crit Chance
- Cost: 50
|
- +3 % Dodge
- -1 % Crit Chance
- Cost: 20
|
- +150 % Damage
- -30 Armor
- Cost: 95
|
- +1 Engineering
- +3 % Speed
- -3 Harvesting
- Cost: 18
|
- +5 Elemental Damage
- +2 Armor
- -5 % Crit Chance
- Cost: 75
|
- +3 Engineering
- +5 % Attack Speed
- Cost: 50
|
- +6 Max HP
- +6 % Speed
- -3 Ranged Damage
- Cost: 80
|
- +50 % Attack Speed
- +15 % Speed
- -40 Harvesting
- Cost: 110
|
- -5 % Items Price
- +10 % Crit Chance
- +8% Enemies
- Cost: 55
|
- +3 % Dodge
- -1 Harvesting
- Cost: 15
|
- +1 Ranged Damage
- +3 % Crit Chance
- -2 % Life Steal
- Cost: 15
|
Bloody Tooth
Limited (32)
- +5 Melee Damage
- -1 Max HP
- Cost: 45
|
- +5 % Life Steal
- -1 Max HP
- Cost: 15
|
- +2 Engineering
- +2 Ranged Damage
- -2 % Speed
- Cost: 50
|
- +2 Engineering
- +3 % Crit Chance
- -2 HP Regeneration
- Cost: 55
|
- +3 Max HP
- -2 % Speed
- Cost: 20
|
- +50% chance to deal 1 (20%) damage to a random enemy when an enemy dies
- +5 % Crit Chance
- Cost: 75
|
- +10 % Damage
- -5% Enemy speed
- +6% Enemies
- Cost: 55
|
- +2 Max HP
- +3 HP Regeneration
- -1 Luck
- Cost: 15
|
Captured Energy
Limited (3)
- +6 Engineering
- +4 Elemental Damage
- +5 HP Regeneration
- +5 % XP Gain
- -60 Range
- -4 Max HP
- Cost: 70
|
Chipset Overcharge
Unique
- +2 Engineering for every -1 Armor you have [+-0]
- -5 Armor
- Cost: 85
|
- +6 Max HP
- -5 % Speed
- Cost: 60
|
- +4 HP Regeneration
- +3 Luck
- -3 Harvesting
- Cost: 45
|
- +15 Harvesting
- -2 Max HP
- -4 % Speed
- Cost: 65
|
- +3 Melee Damage
- +2% Enemy speed
- Cost: 15
|
- +3 % Damage for every -1 Harvesting you have [+-0]
- -5 Harvesting
- Cost: 95
|
- +20 % Damage
- +6 % Speed
- -8 Max HP
- Cost: 85
|
- +3 Max HP
- +4 Engineering
- -2 Ranged Damage
- Cost: 65
|
- +1 Engineering
- +2 HP recovered from consumables
- -1 Armor
- Cost: 45
|
- You explode for 30 (50%) damage when you take damage
- +2 Engineering
- -5 Max HP
- -2 Armor
- Cost: 85
|
- +10 % Attack Speed
- +5 % Crit Chance
- -6 Luck
- Cost: 65
|
- +90 Range
- +10 % Speed
- +8 % Dodge
- -7 Max HP
- -1 Armor
- Cost: 45
|
- +10 % Damage
- +3 HP Regeneration
- -30 Range
- Cost: 45
|
- +3 Melee Damage
- +18 Harvesting
- -6 % Damage
- -3 Ranged Damage
- Cost: 60
|
- +1 Ranged Damage
- +30 Range
- -2 % Damage
- Cost: 25
|
- +4 % Life Steal
- +3 HP Regeneration
- -20 Range
- Cost: 30
|
- +8 Max HP
- +3 HP Regeneration
- +3 % Speed
- -4 % Life Steal
- Cost: 80
|
- +4 Melee Damage
- -15 Range
- Cost: 15
|
- +3 % Speed
- +2 % Dodge
- -2 % Life Steal
- Cost: 10
|
- +3 % Crit Chance
- +2 Harvesting
- Cost: 20
|
- +3 Engineering
- +2 Elemental Damage
- +3 % XP Gain
- -2 Luck
- Cost: 45
|
- +2 Max HP
- +1 Armor
- +2 % Dodge
- -2 HP Regeneration
- Cost: 40
|
- +3 Elemental Damage
- -3 Max HP
- Cost: 65
|
- +2 Ranged Damage
- -15 Range
- Cost: 15
|
- +6 Harvesting
- +2 HP Regeneration
- -1 Melee Damage
- -2 Luck
- Cost: 60
|
- +2 Armor
- +4 Harvesting
- -2 Engineering
- Cost: 60
|
- +6 Ranged Damage
- +5 % Crit Chance
- +40 Range
- +5 Luck
- -12 % Dodge
- Cost: 95
|
- +2 Armor
- +1 Engineering
- -2 % Speed
- Cost: 15
|
- +1 Harvesting
- +1 Luck
- -2 % Damage
- Cost: 15
|
- +6 % Damage
- +3 % Crit Chance
- +3% Enemy speed
- Cost: 45
|
- +1 Ranged Damage
- +1 Elemental Damage
- +1 Luck
- -3 % Attack Speed
- Cost: 15
|
- +2 Armor
- +4 % Attack Speed
- -3 HP Regeneration
- Cost: 65
|
- +3 free reroll in the shop
- +15 Luck
- +15 % Items Price
- Cost: 80
|
- +4 Elemental Damage
- +3 Ranged Damage
- +3 HP Regeneration
- -2 Armor
- Cost: 95
|
- +20 % Crit Chance
- +4 HP Regeneration
- -11 % Dodge
- -9 % Life Steal
- Cost: 40
|
- +8 Elemental Damage
- +8 Luck
- -3 Engineering
- -50 Range
- Cost: 90
|
- +8 Max HP
- +7 Luck
- -3 Ranged Damage
- +4% Enemy speed
- Cost: 80
|
- +180 Harvesting
- -30 % Damage
- Cost: 1
|
- +12 % Crit Chance
- +4 Ranged Damage
- +3 Engineering
- +2 Elemental Damage
- +80 Range
- -22 % Dodge
- Cost: 90
|
- +10% chance to double the value of picked up materials
- +3 Luck
- -4 Melee Damage
- Cost: 65
|
- +3 Ranged Damage
- +2 Armor
- -2 % Dodge
- -1 % Speed
- Cost: 60
|
- +100% chance to deal 1 (20%) damage to a random enemy when you pick up a material
- +2 Engineering
- -5 % Speed
- Cost: 85
|
- +8 Ranged Damage
- +15 Harvesting
- -4 % Life Steal
- -5 Luck
- Cost: 85
|
- +5 % Attack Speed
- -1 Melee Damage
- Cost: 45
|
- +2 Melee Damage
- +3 % Life Steal
- +1 Armor
- -4 HP Regeneration
- Cost: 65
|
- +4 Armor
- +6 % Life Steal
- -4 % Speed
- -2 % Dodge
- Cost: 30
|
- -25 % Items Price
- +30 Luck
- -30 % Speed
- Cost: 100
|
- +2 Max HP
- +3 Harvesting
- -2 % Attack Speed
- Cost: 30
|
- +3 % Life Steal
- +1 Engineering
- Cost: 20
|
Tactician's Mustache
Item
- +2 Engineering
- +1 Armor
- Cost: 45
|
- +1 Ranged Damage
- +2 Armor
- -2 % Speed
- Cost: 30
|
- +5 Melee Damage
- +3 Ranged Damage
- -5 % Items Price
- Cost: 45
|
- +11 % Life Steal
- -4 Harvesting
- Cost: 35
|
- +1 Max HP
- +2 % Speed
- -2 % Damage
- Cost: 30
|
- +1 Max HP
- +5 % Speed
- -4 % Damage
- Cost: 45
|
|
|
|
|