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Revision as of 17:03, 14 May 2026 by AAA.Yoko (talk | contribs)

Fantasy.png
Fantasy
Mod by Yoko
Description
A DLC-sized major mod​ that introduces 15 new characters, 38 new weapons, 47 new items, 1 new zone, 2 new maps, 33 new enemies, 2 new weapon classes, 2 new consumables, and a job system featuring 36 distinct jobs.
Game Version
1.1.15.0
Last Updated
2026-05-13
Links









Overview

A major mod inspired by Japanese fantasy, introducing new characters, weapons, items, pets, and a brand-new mechanic: Jobs.

Characters

Name Starting Weapons Item Tags Name Starting Weapons Item Tags

Brave icon.webp

Brave
Character
  • You start with 1 Village Special Sword
  • +3 % Damage when you level up
  • +3 % Attack Speed when you level up
  • Harvesting modifications are reduced by 80%
  • -1 % Damage for every 1 Curse you have

Sage icon.webp

Sage
Character
  • +1 % Damage every 1 second until the end of the wave
  • +1 % Attack Speed every 1 second until the end of the wave
  • +10 % XP Gain at the end of a wave
  • -2 Max Hp at the end of a wave
  • -5 % Speed

Thief icon.webp

Thief
Character
  • You start with 1 Thief Dagger
  • +15% materials dropped from enemies
  • Gain -35% more materials from recycling items
  • Harvesting modifications are reduced by 100%
  • Lose 10 materials when hit

Ninja icon.webp

Ninja
Character
  • +1 % Crit Chance every 1 second until the end of the wave
  • For every 1 excess %crit chance +1 % Attack Speed
  • Dodge is capped at 75%
  • +5 % Damage until the end of the wave when you dodge an attack
  • -1 Armor for every weapon you have
  • Max Hp modifications are reduced by 33%
  • Harvesting modifications are reduced by 100%

Priest icon.webp

Priest
Character
  • Every 3 seconds, deals 10(+100%Holy does not exist as an icon) damage to enemies within a range of 150(+50%Range Stat.png).Damage frequency is affected by %attack speed
  • +1 Holy when you level up
  • +10 Luck
  • +10 Harvesting
  • % Damage modifications are reduced by 33%
  • -25 % Attack Speed

Elf icon.webp

ELf
Character
  • More trees spawn
  • Cannot damage trees, nor can trees damage you
  • When within tree range 200(+5%Range Stat.png) +12% Speed
  • When within tree range 200(+5%Range Stat.png) +24Range
  • +1 Ranged Damage for every 6 % Speed you have
  • + 20 % Dodge while standing still
  • +100 Range while standing still
  • Max Hp modifications are reduced by 25%
  • -100 Armor while moving

Slave icon.webp

Slave
Character
  • You start with 1 Shackles
  • % Speed modifications are reduced by 150%
  • +1 Melee Damage for every -1 % Speed you have
  • +1 Ranged Damage for every -2 % Speed you have
  • +1 Max Hp for every -1 % Speed you have
  • +1 Hp Regeneration for every -2 % Speed you have
  • +1 Armor for every -3 % Speed you have

Goblin slayer icon.webp

Goblin Slayer
Character
  • +10 Melee Damage
  • +10 % Attack Speed
  • Additional 2(+10%Max HP.png) Goblin Javelin Thrower spawned per wave
  • Goblin Javelin Thrower extra drop +5 materials
  • -50 Range
  • For every 1 kills of Goblin Javelin Thrower, all future Goblin Javelin Thrower +3 Max Hp

Bard icon.webp

Bard
Character
  • +200 % Attack Speed with Musical weapons
  • After 4 hits on an enemy, it dances for 3 seconds (1 seconds for elites and bosses). While dancing, it moves away from you, and sways from side to side.
  • +5 Harvesting for every 1 weapons of type Musical you have
  • -100 % Attack Speed
  • -5 % Attack Speed every 5 seconds until the end of the wave

Apostle icon.webp

Apostle
Character
  • +25 Curse
  • +25 Holy
  • +5 % base soul drop rate
  • Picking up Soul deals 1(+100%Holy does not exist as an icon) damage to up to 6 random enemies
  • -20 % Damage
  • -20 % Attack Speed
  • -5 % XP Gain at the end of a wave

Paladin icon.webp

Paladin
Character
  • You can't equip ranged weapons
  • +3 Armor
  • +1 Holy for every 1 Armor you have
  • % Speed modifications are reduced by 50%
  • -3 % Damage for every 1 Curse you have
  • Armor modifications are increased by 33%

Magic swordsman icon.webp

Magic Swordsman
Character
  • You start with 1 Magic Sword
  • Upon entering the shop, destroy all Tier II weapons.Gain 1 Magic Sword for every 1 destroyed
  • +33% chance to get +1 Curse when rerolling in the shop
  • -50 % Attack Speed
  • -5 % Attack Speed at the end of a wave
  • -100 % XP Gain

Cultist icon.webp

Cultist
Character
  • +25 Curse
  • Enemies have an additional +25% chance to be cursed(include elites and bosses)
  • Weapon and pet damage additionally scales with -25% Holy
  • +1 HP on cursed enemy killed
  • -1 Holy when you level up
  • -1 Holy at the end of a wave
  • You take 1 damage per second (does not give invulnterability time)
  • When taking damage per second, keep at least 1 HP

Cardinal icon.webp

Cardinal
Character
  • You can't equip melee weapons
  • A ritual area with radius 300(+50%Range Stat.png) exists at the center of the map.Every 16 enemies killed within the ritual area +1 Holy, and spawn 8 materials and 1 Soul at the ritual center
  • +4 % Damage for every permanent 1 Holy you have
  • +1 Armor for every permanent 1 Holy you have
  • Enemies have an additional +50% chance to be cursed(include elites and bosses)
  • Max Hp modifications are reduced by 67%


Items


Name Base Price Tags Name Base price Tags

Brass gear icon.webp

Brass Gear
Item
  • +1 Holy
  • +1 Engineering
  • -1 % Attack Speed
  • -1 Armor
Materials.png16 stat_fantasy_holy

stat_engineering

Crow icon.webp

Crow
Item
  • Summon a crow that surrounds you, firing a feather every 0.4s at enemies within range 350, dealing 10(+80%Elemental Damage.png) damage
Materials.png18 pet

stat_elemental_damage

Cursed coin icon.webp

Cursed Coin
Item
  • +10 Luck
  • +1 Curse
  • -1 Holy
Materials.png18 stat_curse

stat_luck

Elf ear icon.webp

Elf_ear
Item
  • +1 Ranged Damage
  • +3 % Speed
  • -5 % Damage
Materials.png18 stat_ranged_damage

stat_speed

Gauntlet icon.webp

Gauntlet
Item
  • +1 Armor
  • +5 % Attack Speed
  • -2 % Damage
  • -2 % Crit Chance
Materials.png35 stat_armor

stat_attack_speed

Iron ring icon.webp

Iron Ring
Item
  • +2 Melee Damage
  • +1 Armor
  • -1 % Attack Speed
Materials.png20 stat_melee_damage

stat_armor

Pixie icon.webp

Pixie
Item
  • +1 Elemental Damage
  • +15 Range
  • +15% pickup range
  • -2 Harvesting
Materials.png22 stat_elemental_damage

stat_range pickup

Scripture icon.webp

Scripture
Item
  • +1 Holy
  • +3 % Attack Speed
Materials.png12 stat_fantasy_holy

stat_attack_speed

Badge icon.webp

Badge
Item
  • +3 Elemental Damage
  • +1 Holy
  • -2 Melee Damage
  • -1 % Speed
Materials.png40 stat_elemental_damage

stat_fantasy_holy

Black mud icon.webp

Black Mud
Item
  • +3 Elemental Damage
  • +5 % Damage
  • +5 Curse
  • -3 Holy
Materials.png45 stat_elemental_damage

stat_percent_damage stat_curse

Bookmark icon.webp

Bookmark
Item
  • +2 Elemental Damage
  • +10 % Attack Speed
  • +10 Luck
  • -2 Armor
  • -2 Max Hp
Materials.png68 stat_elemental_damage

stat_attack_speed stat_luck

Bowstring icon.webp

Bowstring
Item
  • +3 Ranged Damage
  • -3 Melee Damage
Materials.png55 stat_ranged_damage

Melee Weapons


Ranged Weapons


Stats


Enemies


Pets


Consumables


Jobs


Change Logs


Links