From Brotato Wiki
Engineering
Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.). There is no limit to this. If this is negative your structures have x decreased power down to a minimum of 1 damage or healing
Items
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Common | +1 Engineering | Unlocked by default | ||
Rare | +4 Engineering -4% Damage |
Unlocked by default | ||
Rare | +5% Speed +3 Engineering -3% Crit Chance |
Win a run with Explorer | ||
Legendary | +10 Engineering +10% XP Gain -3 Max HP |
Unlocked by default | ||
Legendary | Spawns a turret that shoots explosive bullets dealing x(175%Engineering) damage in an area | Unlocked by default | ||
Rare | Spawns a turret that shoots flames dealing (25% Engineering) burning damage | Unlocked by default | ||
Common | A landmine spawns every x seconds dealing x(Engineering) damage in an area | Unlocked by default | ||
Epic | Spawns a turret that shoots piercing bullets dealing (150% Engineering) damage | Unlocked by default | ||
Rare | Spawns a medical turret that shoots bullets healing 1 (10% Engineering) HP | Unlocked by default | ||
Common | +2 Engineering -1% Attack Speed -1% Crit Chance |
Unlocked by default | ||
Rare | +6% Damage +2% Life Steal -2 Engineering |
Win a run with Ghost | ||
Legendary | +6 Armor +6 Engineering -3% HP Regeneration -3% Life Steal |
Win a run with Engineer | ||
Epic | +6 Engineering -8% Attack Speed |
Unlocked by default | ||
Common | Spawns a turret that shoots bullets dealing x(Engineering) damage | Unlocked by default | ||
Epic | Spawns a little guy that slowly shoots piercing lightning projectiles around him for (Engineering) damage each | Unlocked by default | ||
Legendary | +8 Elemental Damage +15 Luck -5 Engineering |
Unlocked by default |