Description
A DLC-sized major mod that introduces 15 new characters, 38 new weapons, 47 new items, 1 new zone, 2 new maps, 33 new enemies, 2 new weapon classes, 2 new consumables, and a job system featuring 36 distinct jobs.
Overview
A major mod inspired by Japanese fantasy, introducing new characters, weapons, items, pets, and a brand-new mechanic: Jobs.
Characters
- You start with 1 Village Special Sword
- +3 % Damage when you level up
- +3 % Attack Speed when you level up
- Harvesting modifications are reduced by 80%
- -1 % Damage for every 1 Curse you have
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- +1 % Damage every 1 second until the end of the wave
- +1 % Attack Speed every 1 second until the end of the wave
- +10 % XP Gain at the end of a wave
- -2 Max Hp at the end of a wave
- -5 % Speed
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- You start with 1 Thief Dagger
- +15% materials dropped from enemies
- Gain -35% more materials from recycling items
- Harvesting modifications are reduced by 100%
- Lose 10 materials when hit
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- +1 % Crit Chance every 1 second until the end of the wave
- For every 1 excess %crit chance +1 % Attack Speed
- Dodge is capped at 75%
- +5 % Damage until the end of the wave when you dodge an attack
- -1 Armor for every weapon you have
- Max Hp modifications are reduced by 33%
- Harvesting modifications are reduced by 100%
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- For every 1 limited item(s) owned +5% Damage
- For every 1 limited item(s) owned +5% Attack Speed
- +5 Luck for every different weapon you have
- Max Hp modifications are reduced by 33%
- Armor modifications are reduced by 33%
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- Every 3 seconds, deals 10(+100%Holy does not exist as an icon) damage to enemies within a range of 150(+50%
).Damage frequency is affected by %attack speed
- +1 Holy when you level up
- +10 Luck
- +10 Harvesting
- % Damage modifications are reduced by 33%
- -25 % Attack Speed
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- More trees spawn
- Cannot damage trees, nor can trees damage you
- When within tree range 200(+5%
) +12% Speed
- When within tree range 200(+5%
) +24Range
- +1 Ranged Damage for every 6 % Speed you have
- + 20 % Dodge while standing still
- +100 Range while standing still
- Max Hp modifications are reduced by 25%
- -100 Armor while moving
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- You start with 1 Shackles
- % Speed modifications are reduced by 150%
- +1 Melee Damage for every -1 % Speed you have
- +1 Ranged Damage for every -2 % Speed you have
- +1 Max Hp for every -1 % Speed you have
- +1 Hp Regeneration for every -2 % Speed you have
- +1 Armor for every -3 % Speed you have
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- +10 Melee Damage
- +10 % Attack Speed
- Additional 2(+10%
) Goblin Javelin Thrower spawned per wave
- Goblin Javelin Thrower extra drop +5 materials
- -50 Range
- For every 1 kills of Goblin Javelin Thrower, all future Goblin Javelin Thrower +3 Max Hp
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- +200 % Attack Speed with Musical weapons
- After 4 hits on an enemy, it dances for 3 seconds (1 seconds for elites and bosses). While dancing, it moves away from you, and sways from side to side.
- +5 Harvesting for every 1 weapons of type Musical you have
- -100 % Attack Speed
- -5 % Attack Speed every 5 seconds until the end of the wave
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- +25 Curse
- +25 Holy
- +5 % base soul drop rate
- Picking up Soul deals 1(+100%Holy does not exist as an icon) damage to up to 6 random enemies
- -20 % Damage
- -20 % Attack Speed
- -5 % XP Gain at the end of a wave
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- You can't equip ranged weapons
- +3 Armor
- +1 Holy for every 1 Armor you have
- % Speed modifications are reduced by 50%
- -3 % Damage for every 1 Curse you have
- Armor modifications are increased by 33%
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Weapon Classes
Melee Weapons
Ranged Weapons
Items
Stats
Enemies
Pets
Consumables
Jobs
Change Logs
Links