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<td> Unlocked by default </td>
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<td> {{Iconbox|Gnome|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +10 Melee Damage <br>+5 Elemental Damage <br>-20 Range <br>-20% Pickup Range </td>
<td>  </td>
<td> Win a run with [[File:Bull.png|link=Bull|x30px]] [[Bull]] </td>
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Revision as of 06:32, 9 October 2022

Range

Range Stat

The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance). There no limit but half as effective on melee weapons. If it is negative your weapons have x less range.

Items

Name Rarity Effects Unique Unlocked By
Epic One bullet dealing 1 (Range Damage) damage is fired from an enemy corpse when they die
-40 Range
Unlocked by default
Rare +20 Range
+10% Attack Speed
-2% Life Steal
Unlocked by default
Common +4% Speed
-6 Range
Unlocked by default
Legendary +5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Range Damage
-2 Elemental Damage
Unlocked by default
Rare +12% Damage
-12 Range
Unlocked by default
Common +20 Range Unlocked by default
Common +5% Attack Speed
+15 Range
-1 Armor
Unlocked by default
Epic +8 Melee Damage
+8 Range Damage
+8 Elemental Damage Your max HP is capped at its current value
Unlocked by default
Common +6% Damage
-8 Range
Unlocked by default
Legendary +5 Ranged Damage
+10% Damage
+10 Range
-10% Attack Speed
-5% Crit Chance
Unlocked by default
Legendary +10 Melee Damage
+5 Elemental Damage
-20 Range
-20% Pickup Range
Win a run with Bull.png Bull
Common +1 Ranged Damage
-5 Range
Unlocked by default
Rare +3 Melee Damage
+5 Max HP
-15 Range
Unlocked by default
Legendary +15% Crit Chance
+50 Range 3 Max HP
-2 Armor
Win a run with Ranger.png Ranger
Epic +10% Attack Speed
+8% Critical Chance
+15 Range
-2% HP Regeneration
Unlocked by default
Rare +2 Ranged Damage
+25 Range
-7% Attack Speed
Unlocked by default
Epic +10% Speed
+30 Range
-2 Elemental Damage
Unlocked by default