From Brotato Wiki
(INITIAL \o/) |
m (→Characters) |
||
Line 11: | Line 11: | ||
* {{MiniIconbox|Captain}}: +50% xp gain for every free weapon slot => +60% | * {{MiniIconbox|Captain}}: +50% xp gain for every free weapon slot => +60% | ||
* {{MiniIconbox|Sailor}}: -30% Damage => -25%, 20% Crit Chance cap => no cap | * {{MiniIconbox|Sailor}}: -30% Damage => -25%, 20% Crit Chance cap => no cap | ||
* {{MiniIconbox|Gangster}}: +20%/10% | * {{MiniIconbox|Gangster}}: +20%/10% Elite & Boss HP/damage on kill => +15%/7.5% | ||
* {{MiniIconbox|Ogre}}: now gets 2 guaranteed hordes in Danger 5 | * {{MiniIconbox|Ogre}}: now gets 2 guaranteed hordes in Danger 5 | ||
===Weapons=== | ===Weapons=== | ||
* {{MiniIconbox|Anchor}}: damage 40/60/100 => 45/70/110, range 150/175/200 => 175/200/225 | * {{MiniIconbox|Anchor}}: damage 40/60/100 => 45/70/110, range 150/175/200 => 175/200/225 |
Revision as of 13:50, 30 October 2024
Patch 1.1.2.0 was released October 27th, 2024. It was the second patch that day, following after Patch 1.1.1.0. It contains balance changes. The Steam release post is here.
Changes
General
- Narwhal: +10hp/wave => +8
- Tweaked some waves
- +20% materials from cursed enemies => +33%
Characters
- Captain: +50% xp gain for every free weapon slot => +60%
- Sailor: -30% Damage => -25%, 20% Crit Chance cap => no cap
- Gangster: +20%/10% Elite & Boss HP/damage on kill => +15%/7.5%
- Ogre: now gets 2 guaranteed hordes in Danger 5
Weapons
- Anchor: damage 40/60/100 => 45/70/110, range 150/175/200 => 175/200/225