From Brotato Wiki
(1.4 update) |
m (fix stat icons) |
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Line 25: | Line 25: | ||
| rarity = 1 | | rarity = 1 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Spawns a companion that flies around you and shoots enemies for {{Color|green|4}} ({{Color|green|{{Color|grey|50%}} | | stat1 = Spawns a companion that flies around you and shoots enemies for {{Color|green|4}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 38: | Line 38: | ||
| rarity = 1 | | rarity = 1 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Spawns a companion that flies around you and shoots enemies for {{Color|green|3}} ({{Color|green|{{Color|grey|15%}} | | stat1 = Spawns a companion that flies around you and shoots enemies for {{Color|green|3}} ({{Color|green|{{Color|grey|15%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 238: | Line 238: | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Summons a walking companion that fires projectiles that deal {{Color|green|9}} ({{Color|green|{{Color|grey|50%}} | | stat1 = Summons a walking companion that fires projectiles that deal {{Color|green|9}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 269: | Line 269: | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Spawns a turret that shoots bullets dealing {{Color|green|25}} ({{Color|green|{{Color|grey|125%}} | | stat1 = Spawns a turret that shoots bullets dealing {{Color|green|25}} ({{Color|green|{{Color|grey|125%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 35}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 35}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 344: | Line 344: | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Spawns a turret that shoots bullets dealing {{Color|green|15}} ({{Color|green|{{Color|grey|70%}} | | stat1 = Spawns a turret that shoots bullets dealing {{Color|green|15}} ({{Color|green|{{Color|grey|70%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 404: | Line 404: | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Spawns a turret that shoots bullets dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}} | | stat1 = Spawns a turret that shoots bullets dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 536: | Line 536: | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_engineering | | tags = stat_engineering | ||
| stat1 = Summons a walking companion that fires projectiles that deal {{Color|green|15}} ({{Color|green|{{Color|grey|70%}} | | stat1 = Summons a walking companion that fires projectiles that deal {{Color|green|15}} ({{Color|green|{{Color|grey|70%}}{{StatIcon|Engineering}}}}) damage | ||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 64}}</small></span> | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 64}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | | stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | ||
Line 565: | Line 565: | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_lifesteal | | tags = stat_lifesteal | ||
| stat1 = One bullet dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}} | | stat1 = One bullet dealing {{Color|green|1}} ({{Color|green|{{Color|grey|10%}}{{StatIcon|Ranged Damage}}}}) damage is fired from an enemy corpse when they die | ||
| stat2 = {{Color|red|-6}} HP Regeneration | | stat2 = {{Color|red|-6}} HP Regeneration | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span> | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span> | ||
Line 579: | Line 579: | ||
| rarity = 4 | | rarity = 4 | ||
| tags = stat_dodge | | tags = stat_dodge | ||
| stat1 = You explode for {{Color|green|30}} ({{Color|green|{{Color|grey|300%}} | | stat1 = You explode for {{Color|green|30}} ({{Color|green|{{Color|grey|300%}}{{StatIcon|Melee Damage}}{{Color|grey|300%}}{{StatIcon|Ranged Damage}}{{Color|grey|300%}}{{StatIcon|Elemental Damage}}}}) damage when you take damage | ||
| stat2 = {{Color|red|-30}} Range | | stat2 = {{Color|red|-30}} Range | ||
| stat3 = {{Color|red|-50}} % Attack Speed | | stat3 = {{Color|red|-50}} % Attack Speed | ||
Line 690: | Line 690: | ||
| rarity = 4 | | rarity = 4 | ||
| tags = stat_harvesting | | tags = stat_harvesting | ||
| stat1 = Attacks have a {{Color|green|90%}} chance to deal {{Color|green|1}}x{{Color|green|5}} ({{Color|green| | | stat1 = Attacks have a {{Color|green|90%}} chance to deal {{Color|green|1}}x{{Color|green|5}} ({{Color|green|{{StatIcon|Elemental Damage}}}}) burning damage | ||
| stat2 = You take {{Color|red|1}} damage per second (does not give invulnerability time) | | stat2 = You take {{Color|red|1}} damage per second (does not give invulnerability time) | ||
| stat3 = {{Color|green|+1}} {{Color|green|Elemental Damage}} when you take damage until the end of the wave | | stat3 = {{Color|green|+1}} {{Color|green|Elemental Damage}} when you take damage until the end of the wave | ||
Line 753: | Line 753: | ||
</tr> | </tr> | ||
</table> | </table> | ||
</div | </div> | ||
</div | </div> |
Revision as of 11:51, 7 January 2023
These items are for version: 1.4.
Current items total: 48 (2, 16, 19, 11)
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