From Brotato Wiki
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These items are for version: '''0.4.0'''. This version hasn't been released yet. | These items are for version: '''0.4.0'''. This version hasn't been released yet. | ||
Current items total: 112 <small>({{Color|tier1| | Current items total: 112 <small>({{Color|tier1|18}}, {{Color|tier2|45}}, {{Color|tier3|38}}, {{Color|tier4|11}})</small> | ||
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| rarity = 1 | | rarity = 1 | ||
| tags = stat_speed stat_dodge | | tags = stat_speed stat_dodge | ||
| stat1 = {{Color|green|+ | | stat1 = {{Color|green|+4}} % Speed | ||
| stat2 = {{Color|green|+2}} % Dodge | | stat2 = {{Color|green|+2}} % Dodge | ||
| stat3 = {{Color|red|- | | stat3 = {{Color|red|-1}} % Life Steal | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 10}}</small></span> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 10}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_speed<br>stat_dodge}}</small></span> | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_speed<br>stat_dodge}}</small></span> | ||
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| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span> | | stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span> | ||
}} | }} | ||
</div> | </div> | ||
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| rarity = 1 | | rarity = 1 | ||
| tags = stat_harvesting stat_luck | | tags = stat_harvesting stat_luck | ||
| stat1 = {{Color|green|+ | | stat1 = {{Color|green|+4}} Harvesting | ||
| stat2 = {{Color|green|+ | | stat2 = {{Color|green|+5}} Luck | ||
| stat3 = {{Color|red|-2}} % Damage | | stat3 = {{Color|red|-2}} % Damage | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | ||
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| rarity = 1 | | rarity = 1 | ||
| tags = stat_ranged_damage stat_elemental_damage stat_luck | | tags = stat_ranged_damage stat_elemental_damage stat_luck | ||
| stat1 = {{Color|green|+1}} | | stat1 = {{Color|green|+1}} Elemental Damage | ||
| stat2 = {{Color|green|+1}} | | stat2 = {{Color|green|+1}} Luck | ||
| stat3 | | stat3 = {{Color|red|-2}} % Attack Speed | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | |||
| | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_elemental_damage<br>stat_luck}}</small></span> | ||
| | |||
}} | }} | ||
</div> | </div> | ||
<div id="item_pet_food" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_pet_food" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Pet Food | | name = Pet Food | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_stitched_bag" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_stitched_bag" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Stitched Bag | | name = Stitched Bag | ||
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| rarity = 1 | | rarity = 1 | ||
| tags = stat_max_hp stat_speed | | tags = stat_max_hp stat_speed | ||
| stat1 = {{Color|green|+ | | stat1 = {{Color|green|+3}} Max HP | ||
| stat2 = {{Color|green|+2}} % Speed | | stat2 = {{Color|green|+2}} % Speed | ||
| stat3 = {{Color|red|-1}} % Damage | | stat3 = {{Color|red|-1}} % Damage | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_critter_agressive" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_critter_agressive" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Aggressive Critter | | name = Aggressive Critter | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_alien_artifact_1" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_alien_artifact_1" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Alien Artifact Alpha | | name = Alien Artifact Alpha | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_backpack" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_backpack" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Backpack | | name = Backpack | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_banana_leaf" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_banana_leaf" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Banana Leaf | | name = Banana Leaf | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_blueprint" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_blueprint" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Blueprint | | name = Blueprint | ||
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| stat2 = {{Color|green|+2}} Ranged Damage | | stat2 = {{Color|green|+2}} Ranged Damage | ||
| stat3 = {{Color|red|-2}} % Speed | | stat3 = {{Color|red|-2}} % Speed | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_ranged_damage}}</small></span> | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_ranged_damage}}</small></span> | ||
}} | }} | ||
</div> | </div> | ||
<div id="item_brain" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_brain" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Brain | | name = Brain | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_crutch" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_crutch" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Crutch | | name = Crutch | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_decaying_bodies" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_decaying_bodies" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Decaying Bodies | | name = Decaying Bodies | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_shield_plasma" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_shield_plasma" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Energy Shield | | name = Energy Shield | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_enhanced_fruit" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_enhanced_fruit" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Enhanced Fruit | | name = Enhanced Fruit | ||
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| stat2 = {{Color|green|+4}} HP Regeneration | | stat2 = {{Color|green|+4}} HP Regeneration | ||
| stat3 = {{Color|red|-30}} Range | | stat3 = {{Color|red|-30}} Range | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span> | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span> | ||
}} | }} | ||
</div> | </div> | ||
<div id="item_hairy_foot" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_hairy_foot" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Hairy Foot | | name = Hairy Foot | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_jacobs_pride" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_jacobs_pride" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Jacob's Pride | | name = Jacob's Pride | ||
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| tags = stat_crit_chance stat_harvesting | | tags = stat_crit_chance stat_harvesting | ||
| stat1 = {{Color|green|+3}} % Crit Chance | | stat1 = {{Color|green|+3}} % Crit Chance | ||
| stat2 = {{Color|green|+ | | stat2 = {{Color|green|+6}} Harvesting | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_harvesting}}</small></span> | | stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_harvesting}}</small></span> | ||
}} | }} | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_shield_coin" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_shield_coin" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Lucky Shield | | name = Lucky Shield | ||
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}} | }} | ||
</div> | </div> | ||
<div id="item_maggot_bag" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: | <div id="item_maggot_bag" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;"> | ||
{{StatsCard | {{StatsCard | ||
| name = Maggot Bag | | name = Maggot Bag | ||
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| rarity = 2 | | rarity = 2 | ||
| tags = stat_harvesting stat_hp_regeneration | | tags = stat_harvesting stat_hp_regeneration | ||
| stat1 = {{Color|green|+ | | stat1 = {{Color|green|+12}} Harvesting | ||
| stat2 = {{Color|green|+3}} HP Regeneration | | stat2 = {{Color|green|+3}} HP Regeneration | ||
| stat3 = {{Color|red|-1}} Melee Damage | | stat3 = {{Color|red|-1}} Melee Damage | ||
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| rarity = 2 | | rarity = 2 | ||
| tags = stat_armor stat_harvesting | | tags = stat_armor stat_harvesting | ||
| stat1 = {{Color|green|+ | | stat1 = {{Color|green|+3}} Armor | ||
| stat2 = {{Color|green|+ | | stat2 = {{Color|green|+15}} Harvesting | ||
| stat3 = {{Color|red|-2}} Engineering | | stat3 = {{Color|red|-2}} Engineering | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
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| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span> | | stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span> | ||
}} | |||
</div> | |||
<div id="item_metal_scrapper" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;"> | |||
{{StatsCard | |||
| name = Metal Scrapper | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-metal_scrapper.png | |||
| rarity = 2 | |||
| tags = stat_armor stat_engineering | |||
| stat1 = {{Color|green|+1}} {{Color|green|Armor}} at the end of a wave | |||
| stat2 = {{Color|red|-2}} Engineering | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_engineering}}</small></span> | |||
}} | }} | ||
</div> | </div> | ||
Line 1,024: | Line 1,022: | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_elemental_damage stat_armor | | tags = stat_elemental_damage stat_armor | ||
| stat1 = {{Color|green|+ | | stat1 = {{Color|green|+4}} Elemental Damage | ||
| stat2 = {{Color|green|+ | | stat2 = {{Color|green|+1}} Armor | ||
| stat3 = {{Color|red|-5}} % Crit Chance | | stat3 = {{Color|red|-5}} % Crit Chance | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | ||
Line 1,160: | Line 1,158: | ||
| stat4 = {{Color|red|-7}} Max HP | | stat4 = {{Color|red|-7}} Max HP | ||
| stat5 = {{Color|red|-3}} Armor | | stat5 = {{Color|red|-3}} Armor | ||
| stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: | | stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span> | | stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span> | ||
}} | }} | ||
Line 1,251: | Line 1,249: | ||
| stat3 = {{Color|green|+3}} % XP Gain | | stat3 = {{Color|green|+3}} % XP Gain | ||
| stat4 = {{Color|red|-2}} Luck | | stat4 = {{Color|red|-2}} Luck | ||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: | | stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | ||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span> | | stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span> | ||
}} | }} | ||
Line 1,350: | Line 1,348: | ||
| image = Space_Gladiators-pocket_magician.png | | image = Space_Gladiators-pocket_magician.png | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_elemental_damage | | tags = stat_elemental_damage stat_hp_regeneration | ||
| stat1 = {{Color|green|+3}} Elemental Damage | | stat1 = {{Color|green|+3}} Elemental Damage | ||
| stat2 | | stat2 = {{Color|green|+3}} HP Regeneration | ||
| stat3 = {{Color|red|-2}} Armor | |||
| | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | ||
| | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_hp_regeneration}}</small></span> | ||
| | |||
}} | }} | ||
</div> | </div> | ||
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}} | }} | ||
</div> | </div> | ||
</div | </div> | ||
</div | </div> |
Revision as of 23:01, 22 December 2022
These items are for version: 0.4.0. This version hasn't been released yet.
Current items total: 112 (18, 45, 38, 11)
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