From Brotato Wiki

(updates)
(updates)
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These items are for version: '''0.4.0'''. This version hasn't been released yet.
These items are for version: '''0.4.0'''. This version hasn't been released yet.


Current items total: 110 <small>({{Color|tier1|22}}, {{Color|tier2|39}}, {{Color|tier3|38}}, {{Color|tier4|11}})</small>
Current items total: 110 <small>({{Color|tier1|22}}, {{Color|tier2|43}}, {{Color|tier3|34}}, {{Color|tier4|11}})</small>




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| image  = Space_Gladiators-critter_agressive.png
| image  = Space_Gladiators-critter_agressive.png
| rarity = 2
| rarity = 2
| tags  = stat_attack_speed
| tags  = stat_attack_speed critter
| stat1  = {{Color|green|+1}} {{Color|green|% Attack Speed}} at the end of a wave
| stat1  = {{Color|green|+2}} {{Color|green|% Attack Speed}} at the end of a wave
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>critter}}</small></span>
}}
}}
</div><!--23 of 110-->
</div><!--23 of 110-->
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</div><!--29 of 110-->
</div><!--29 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
| name  = Bloody Shield
| type  = item
| cat    = Item
| image  = Space_Gladiators-shield_bloody.png
| rarity = 2
| tags  = stat_melee_damage stat_dodge
| stat1  = {{Color|green|+1}} {{Color|green|Melee Damage}} when you take damage until the end of the wave
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_dodge}}</small></span>
}}
</div><!--30 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Bloody Tooth
| name  = Bloody Tooth
Line 441: Line 455:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
}}
}}
</div><!--30 of 110-->
</div><!--31 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 456: Line 470:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_ranged_damage}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_ranged_damage}}</small></span>
}}
}}
</div><!--31 of 110-->
</div><!--32 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 471: Line 485:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_crit_chance}}</small></span>
}}
}}
</div><!--32 of 110-->
</div><!--33 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>less_enemy_speed<br>more_enemies}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>less_enemy_speed<br>more_enemies}}</small></span>
}}
}}
</div><!--33 of 110-->
</div><!--34 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Chocolate
| name  = Chocolate
Line 500: Line 514:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
}}
}}
</div><!--34 of 110-->
</div><!--35 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Cross
| name  = Cross
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_luck}}</small></span>
}}
}}
</div><!--35 of 110-->
</div><!--36 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span>
}}
}}
</div><!--36 of 110-->
</div><!--37 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 543: Line 557:
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance}}</small></span>
}}
}}
</div><!--37 of 110-->
</div><!--38 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
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| rarity = 2
| rarity = 2
| tags  = stat_percent_damage
| tags  = stat_percent_damage
| stat1  = {{Color|green|+4}} {{Color|green|% Damage}} for every {{Color|red|-1}} {{Color|red|Harvesting}} you have  
| stat1  = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|red|-1}} {{Color|red|Harvesting}} you have  
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
}}
}}
</div><!--38 of 110-->
</div><!--39 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Drugged Critter
| name  = Drugged Critter
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| image  = Space_Gladiators-critter_drugged.png
| image  = Space_Gladiators-critter_drugged.png
| rarity = 2
| rarity = 2
| tags  = stat_speed
| tags  = stat_speed critter
| stat1  = {{Color|green|+1}} {{Color|green|% Speed}} at the end of a wave
| stat1  = {{Color|green|+2}} {{Color|green|% Speed}} at the end of a wave
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_speed<br>critter}}</small></span>
}}
}}
</div><!--39 of 110-->
</div><!--40 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Energy Belt
| name  = Energy Belt
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>}}</small></span>
}}
}}
</div><!--40 of 110-->
</div><!--41 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Enhanced Fruit
| name  = Energy Shield
| type  = item
| type  = item
| cat    = Item
| cat    = Item
| image  = Space_Gladiators-enhanced_fruit.png
| image  = Space_Gladiators-shield_plasma.png
| rarity = 2
| tags  = stat_engineering stat_dodge
| stat1  = {{Color|green|+1}} {{Color|green|Engineering}} when you take damage until the end of the wave
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_dodge}}</small></span>
}}
</div><!--42 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Enhanced Fruit
| type  = item
| cat    = Item
| image  = Space_Gladiators-enhanced_fruit.png
| rarity = 2
| rarity = 2
| tags  = stat_engineering pickup
| tags  = stat_engineering pickup
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>pickup}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>pickup}}</small></span>
}}
}}
</div><!--41 of 110-->
</div><!--43 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 617: Line 645:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>stat_speed}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>stat_speed}}</small></span>
}}
}}
</div><!--42 of 110-->
</div><!--44 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Explosive Critter
| name  = Explosive Critter
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| image  = Space_Gladiators-critter_explosive.png
| image  = Space_Gladiators-critter_explosive.png
| rarity = 2
| rarity = 2
| tags  = explosive
| tags  = explosive critter
| stat1  = {{Color|green|+2}} {{Color|green|% Explosion Size}} at the end of a wave
| stat1  = {{Color|green|+3}} {{Color|green|% Explosion Size}} at the end of a wave
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive<br>critter}}</small></span>
}}
}}
</div><!--43 of 110-->
</div><!--45 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--44 of 110-->
</div><!--46 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Hairy Foot
| name  = Hairy Foot
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| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--45 of 110-->
</div><!--47 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
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| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_harvesting}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_harvesting}}</small></span>
}}
}}
</div><!--46 of 110-->
</div><!--48 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
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| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_armor<br>stat_dodge}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_armor<br>stat_dodge}}</small></span>
}}
}}
</div><!--47 of 110-->
</div><!--49 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Lava Balls
| name  = Lava Balls
Line 705: Line 733:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span>
}}
}}
</div><!--48 of 110-->
</div><!--50 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 721: Line 749:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span>
}}
}}
</div><!--49 of 110-->
</div><!--51 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Maggot Bag
| name  = Lucky Shield
| type  = item
| type  = item
| cat    = Item
| cat    = Item
| image  = Space_Gladiators-maggot_bag.png
| image  = Space_Gladiators-shield_coin.png
| rarity = 2
| rarity = 2
| tags  = stat_harvesting stat_hp_regeneration
| tags  = stat_luck stat_dodge
| stat1  = {{Color|green|+6}} Harvesting
| stat1  = {{Color|green|+1}} {{Color|green|Luck}} when you take damage until the end of the wave
| stat2  = {{Color|green|+3}} HP Regeneration
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_luck<br>stat_dodge}}</small></span>
}}
</div><!--52 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Maggot Bag
| type  = item
| cat    = Item
| image  = Space_Gladiators-maggot_bag.png
| rarity = 2
| tags  = stat_harvesting stat_hp_regeneration
| stat1  = {{Color|green|+6}} Harvesting
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-1}} Melee Damage
| stat3  = {{Color|red|-1}} Melee Damage
| stat4  = {{Color|red|-2}} Luck
| stat4  = {{Color|red|-2}} Luck
Line 737: Line 779:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_hp_regeneration}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--50 of 110-->
</div><!--53 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 752: Line 794:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
}}
}}
</div><!--51 of 110-->
</div><!--54 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Metal Plate
| name  = Metal Plate
Line 766: Line 808:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
}}
}}
</div><!--52 of 110-->
</div><!--55 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 781: Line 823:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_crit_chance}}</small></span>
}}
}}
</div><!--53 of 110-->
</div><!--56 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 796: Line 838:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_attack_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_attack_speed}}</small></span>
}}
}}
</div><!--54 of 110-->
</div><!--57 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Rich Critter
| name  = Rich Critter
Line 804: Line 846:
| image  = Space_Gladiators-critter_rich.png
| image  = Space_Gladiators-critter_rich.png
| rarity = 2
| rarity = 2
| tags  = pickup
| tags  = pickup critter
| stat1  = {{Color|green|+1}} {{Color|green|% Chance for double materials}} at the end of a wave
| stat1  = {{Color|green|+1}} {{Color|green|% Chance for double materials}} at the end of a wave
| stat2  = {{Color|red|-5}} Harvesting
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>pickup}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>pickup<br>critter}}</small></span>
}}
}}
</div><!--55 of 110-->
</div><!--58 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Siphoning Shield
| type  = item
| cat    = Item
| image  = Space_Gladiators-shield_siphoning.png
| rarity = 2
| tags  = stat_hp_regeneration stat_dodge
| stat1  = {{Color|green|+2}} {{Color|green|HP Regeneration}} when you take damage until the end of the wave
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_dodge}}</small></span>
}}
</div><!--59 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Small Hand
| name  = Small Hand
Line 824: Line 880:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
}}
}}
</div><!--56 of 110-->
</div><!--60 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 840: Line 896:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_lifesteal<br>stat_armor}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_lifesteal<br>stat_armor}}</small></span>
}}
}}
</div><!--57 of 110-->
</div><!--61 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 856: Line 912:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_lifesteal}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_lifesteal}}</small></span>
}}
}}
</div><!--58 of 110-->
</div><!--62 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 870: Line 926:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_armor}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_armor}}</small></span>
}}
}}
</div><!--59 of 110-->
</div><!--63 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Ugly Face
| name  = Ugly Face
Line 885: Line 941:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_ranged_damage}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_ranged_damage}}</small></span>
}}
}}
</div><!--60 of 110-->
</div><!--64 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Water Bottle
| name  = Water Bottle
Line 901: Line 957:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting<br>luck}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting<br>luck}}</small></span>
}}
}}
</div><!--61 of 110-->
</div><!--65 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 915: Line 971:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span>
}}
}}
</div><!--62 of 110-->
</div><!--66 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 930: Line 986:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--63 of 110-->
</div><!--67 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 944: Line 1,000:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--64 of 110-->
</div><!--68 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Ball and Chain
| name  = Ball and Chain
Line 958: Line 1,014:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span>
}}
}}
</div><!--65 of 110-->
</div><!--69 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Beard
| name  = Beard
Line 973: Line 1,029:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_armor}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_armor}}</small></span>
}}
}}
</div><!--66 of 110-->
</div><!--70 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 988: Line 1,044:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span>
}}
}}
</div><!--67 of 110-->
</div><!--71 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Bloody Shield
| name  = Broken Vase
| type  = item
| cat    = Item
| image  = Space_Gladiators-shield_bloody.png
| rarity = 3
| tags  = stat_melee_damage stat_dodge
| stat1  = {{Color|green|+1}} {{Color|green|Melee Damage}} when you take damage until the end of the wave
| stat2  = {{Color|green|+3}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_dodge}}</small></span>
}}
</div><!--68 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Broken Vase
| type  = item
| type  = item
| cat    = Unique
| cat    = Unique
Line 1,016: Line 1,058:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>pickup}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>pickup}}</small></span>
}}
}}
</div><!--69 of 110-->
</div><!--72 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Chipset Overcharge
| name  = Chipset Overcharge
Line 1,030: Line 1,072:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_attack_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_attack_speed}}</small></span>
}}
}}
</div><!--70 of 110-->
</div><!--73 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,039: Line 1,081:
| rarity = 3
| rarity = 3
| tags  = stat_attack_speed
| tags  = stat_attack_speed
| stat1  = {{Color|green|+15}} {{Color|green|% Attack Speed}} for every {{Color|red|-1}} {{Color|red|Armor}} you have  
| stat1  = {{Color|green|+10}} {{Color|green|% Attack Speed}} for every {{Color|red|-1}} {{Color|red|Armor}} you have  
| stat2  = {{Color|red|-4}} Armor
| stat2  = {{Color|red|-4}} Armor
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span>
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span>
}}
}}
</div><!--71 of 110-->
</div><!--74 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Dumbbell
| name  = Dumbbell
Line 1,059: Line 1,101:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_speed}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_speed}}</small></span>
}}
}}
</div><!--72 of 110-->
</div><!--75 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,073: Line 1,115:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span>
}}
}}
</div><!--73 of 110-->
</div><!--76 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Energy Shield
| type  = item
| cat    = Item
| image  = Space_Gladiators-shield_plasma.png
| rarity = 3
| tags  = stat_engineering stat_dodge
| stat1  = {{Color|green|+1}} {{Color|green|Engineering}} when you take damage until the end of the wave
| stat2  = {{Color|green|+3}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_dodge}}</small></span>
}}
</div><!--74 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Explosive Vest
| name  = Explosive Vest
Line 1,102: Line 1,130:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span>
}}
}}
</div><!--75 of 110-->
</div><!--77 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,117: Line 1,145:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_crit_chance}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_crit_chance}}</small></span>
}}
}}
</div><!--76 of 110-->
</div><!--78 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,134: Line 1,162:
| stat7  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span>
| stat7  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span>
}}
}}
</div><!--77 of 110-->
</div><!--79 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Gold Armor
| name  = Gold Armor
Line 1,148: Line 1,176:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span>
}}
}}
</div><!--78 of 110-->
</div><!--80 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,164: Line 1,192:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_harvesting}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_harvesting}}</small></span>
}}
}}
</div><!--79 of 110-->
</div><!--81 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Heart
| name  = Heart
Line 1,180: Line 1,208:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration<br>stat_speed}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration<br>stat_speed}}</small></span>
}}
}}
</div><!--80 of 110-->
</div><!--82 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,194: Line 1,222:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
}}
}}
</div><!--81 of 110-->
</div><!--83 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,210: Line 1,238:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span>
}}
}}
</div><!--82 of 110-->
</div><!--84 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Lost Potato
| name  = Lost Potato
Line 1,224: Line 1,252:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>knockback}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>knockback}}</small></span>
}}
}}
</div><!--83 of 110-->
</div><!--85 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,238: Line 1,266:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
}}
}}
</div><!--84 of 110-->
</div><!--86 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Lucky Shield
| name  = Marksman Hat
| type  = item
| type  = item
| cat    = Item
| cat    = Unique
| image  = Space_Gladiators-shield_coin.png
| image  = Space_Gladiators-marksman_hat.png
| rarity = 3
| rarity = 3
| tags  = stat_luck stat_dodge
| tags  = stat_ranged_damage stat_crit_chance stat_range stat_luck
| stat1  = {{Color|green|+1}} {{Color|green|Luck}} when you take damage until the end of the wave
| stat1  = {{Color|green|+6}} Ranged Damage
| stat2  = {{Color|green|+3}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_luck<br>stat_dodge}}</small></span>
}}
</div><!--85 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Marksman Hat
| type  = item
| cat    = Unique
| image  = Space_Gladiators-marksman_hat.png
| rarity = 3
| tags  = stat_ranged_damage stat_crit_chance stat_range stat_luck
| stat1  = {{Color|green|+6}} Ranged Damage
| stat2  = {{Color|green|+5}} % Crit Chance
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = {{Color|green|+40}} Range
| stat3  = {{Color|green|+40}} Range
Line 1,269: Line 1,283:
| stat7  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance<br>stat_range<br>stat_luck}}</small></span>
| stat7  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance<br>stat_range<br>stat_luck}}</small></span>
}}
}}
</div><!--86 of 110-->
</div><!--87 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,283: Line 1,297:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_speed}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_speed}}</small></span>
}}
}}
</div><!--87 of 110-->
</div><!--88 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,297: Line 1,311:
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive}}</small></span>
}}
}}
</div><!--88 of 110-->
</div><!--89 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Picture
| name  = Picture
Line 1,312: Line 1,326:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span>
}}
}}
</div><!--89 of 110-->
</div><!--90 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Pocket Magician
| name  = Pocket Magician
Line 1,328: Line 1,342:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_ranged_damage<br>stat_hp_regeneration}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_ranged_damage<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--90 of 110-->
</div><!--91 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,344: Line 1,358:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_hp_regeneration}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_hp_regeneration}}</small></span>
}}
}}
</div><!--91 of 110-->
</div><!--92 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,360: Line 1,374:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_luck}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_luck}}</small></span>
}}
}}
</div><!--92 of 110-->
</div><!--93 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
Line 1,375: Line 1,389:
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_luck}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_luck}}</small></span>
}}
}}
</div><!--93 of 110-->
</div><!--94 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Ring
| name  = Ring
Line 1,391: Line 1,405:
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy<br>stat_luck<br>pickup}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy<br>stat_luck<br>pickup}}</small></span>
}}
}}
</div><!--94 of 110-->
</div><!--95 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Seismic Device
| name  = Seismic Device
Line 1,405: Line 1,419:
| stat4  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
| stat5  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span>
}}
</div><!--95 of 110-->
<div class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Siphoning Shield
| type  = item
| cat    = Item
| image  = Space_Gladiators-shield_siphoning.png
| rarity = 3
| tags  = stat_hp_regeneration stat_dodge
| stat1  = {{Color|green|+2}} {{Color|green|HP Regeneration}} when you take damage until the end of the wave
| stat2  = {{Color|green|+3}} % Dodge
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_dodge}}</small></span>
}}
}}
</div><!--96 of 110-->
</div><!--96 of 110-->
Line 1,476: Line 1,476:
| stat2  = {{Color|green|+10}} % Damage
| stat2  = {{Color|green|+10}} % Damage
| stat3  = {{Color|red|-10}} % Speed
| stat3  = {{Color|red|-10}} % Speed
| stat4  = Attacks have a 100% chance to deal 5x3 ([img=25x25]res://items/stats/elemental_damage.png[/img]) burning damage
| stat4  = Attacks have a 100% chance to deal 5x3 ({{StatIcon|Elemental Damage}}) burning damage
| stat5  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span>
| stat5  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_percent_damage<br>stat_percent_damage}}</small></span>
| stat6  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_percent_damage<br>stat_percent_damage}}</small></span>

Revision as of 19:57, 19 December 2022

< Back to Mod Page

These items are for version: 0.4.0. This version hasn't been released yet.

Current items total: 110 (22, 43, 34, 11)


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✔️

Max HP.png HP Regeneration.png Life Steal.png Damage.png Melee Damage.png Ranged Damage.png Elemental Damage.png Attack Speed.png Crit Chance.png Engineering Stat.png Range Stat.png Armor.png Dodge Stat.png Speed Stat.png Luck.png Harvesting.png

📦 👁️ Materials.png 🏷️

Space Gladiators-info.png

! Invasion Mod
Unique
  • Welcome to Invasion!
    You're playing on version: 0.4.0-alpha

Space Gladiators-alien hat.png

Alien Hat
Unique
  • +1 Knockback when you take damage until the end of the wave

Space Gladiators-backpack.png

Backpack
Unique
  • +1 Luck at the end of a wave

Space Gladiators-batteries.png

Batteries
Item
  • +1 Engineering
  • +3 % Speed
  • -2 Harvesting

Space Gladiators-blobfish.png

Blobfish
Item
  • +3 % Dodge
  • -1 Harvesting

Space Gladiators-blood drop.png

Blood Drop
Item
  • +3 % Life Steal
  • -1 Max HP

Space Gladiators-bloody eye.png

Bloody Eye
Item
  • +1 Ranged Damage
  • +3 % Crit Chance
  • -2 % Life Steal

Space Gladiators-brick.png

Brick
Item
  • +3 Max HP
  • -2 % Speed

Space Gladiators-cactus.png

Cactus
Item
  • +2 Max HP
  • +2 HP Regeneration
  • -1 Luck

Space Gladiators-dead fish.png

Dead Fish
Item
  • +3 Melee Damage
  • +2% Enemy speed

Space Gladiators-gun extension.png

Gun Extension
Item
  • +1 Ranged Damage
  • +30 Range
  • -2 % Damage

Space Gladiators-horn.png

Horn
Item
  • +3 Melee Damage
  • -10 Range

Space Gladiators-horse shoe.png

Horse Shoe
Item
  • +3 % Speed
  • +2 % Dodge
  • -2 % Life Steal

Space Gladiators-lotus.png

Lotus
Item
  • +2 Elemental Damage
  • -15 Range

Space Gladiators-metal scrapper.png

Metal Scrapper
Item
  • +1 Armor
  • +1 Engineering
  • -2 % Speed

Space Gladiators-monks blessing.png

Monk's Blessing
Item
  • +1 Harvesting
  • +1 Luck
  • -2 % Damage

Space Gladiators-necklace.png

Necklace
Item
  • +1 Ranged Damage
  • +1 Elemental Damage
  • +1 Luck
  • -3 % Attack Speed

Space Gladiators-pet food.png

Pet Food
Item
  • +1 % Damage for every 1 Structure you have

Space Gladiators-stitched bag.png

Stitched Bag
Item
  • +2 Max HP
  • +3 Harvesting
  • -2 % Attack Speed

Space Gladiators-surgical bot.png

Surgical Bot
Item
  • +1 HP Regeneration
  • +1 Engineering

Space Gladiators-turtle.png

Turtle
Item
  • +1 Ranged Damage
  • +1 Armor
  • -2 % Speed

Space Gladiators-waffle.png

Waffle
Item
  • +1 Max HP
  • +2 % Speed
  • -2 % Damage

Space Gladiators-critter agressive.png

Aggressive Critter
Unique
  • +2 % Attack Speed at the end of a wave
  • -5 Harvesting

Space Gladiators-alien artifact 1.png

Alien Artifact Alpha
Unique
  • +20 % Attack Speed
  • -2 % Attack Speed when you take damage until the end of the wave

Space Gladiators-alien artifact 2.png

Alien Artifact Omega
Unique
  • +20 % Speed
  • -2 % Speed when you take damage until the end of the wave

Space Gladiators-alien liver.png

Alien Liver
Item
  • +3 HP Regeneration
  • +3 Harvesting

Space Gladiators-baby clothes.png

Baby Clothes
Item
  • +8 % Dodge
  • -2 Max HP

Space Gladiators-banana leaf.png

Banana Leaf
Item
  • +1 % Dodge at the end of a wave

Space Gladiators-bell.png

Bell
Item
  • +3 Engineering
  • +5 % Attack Speed

Space Gladiators-shield bloody.png

Bloody Shield
Item
  • +1 Melee Damage when you take damage until the end of the wave
  • +2 % Dodge

Space Gladiators-bloody tooth.png

Bloody Tooth
Limited (32)
  • +5 Melee Damage
  • -1 Max HP

Space Gladiators-blueprint.png

Blueprint
Item
  • +2 Engineering
  • +2 Ranged Damage
  • -2 % Speed

Space Gladiators-brain.png

Brain
Item
  • +2 Engineering
  • +3 % Crit Chance
  • -2 HP Regeneration

Space Gladiators-bully helmet.png

Bully Helmet
Item
  • +10 % Damage
  • -5% Enemy speed
  • +6% Enemies

Space Gladiators-chocolate.png

Chocolate
Item
  • +6 Max HP
  • -5 % Speed

Space Gladiators-cross.png

Cross
Item
  • +4 HP Regeneration
  • +3 Luck
  • -3 Harvesting

Space Gladiators-crutch.png

Crutch
Item
  • +15 Harvesting
  • -2 Max HP
  • -4 % Speed

Space Gladiators-decaying bodies.png

Decaying Bodies
Unique
  • +1 % Crit Chance for every 40 Materials you have

Space Gladiators-disgusting.png

Disgusting
Unique
  • +3 % Damage for every -1 Harvesting you have
  • -5 Harvesting

Space Gladiators-critter drugged.png

Drugged Critter
Unique
  • +2 % Speed at the end of a wave
  • -5 Harvesting

Space Gladiators-energy belt.png

Energy Belt
Item
  • +3 Max HP
  • +2 Engineering
  • -1 Ranged Damage

Space Gladiators-shield plasma.png

Energy Shield
Item
  • +1 Engineering when you take damage until the end of the wave
  • +2 % Dodge

Space Gladiators-enhanced fruit.png

Enhanced Fruit
Item
  • +1 Engineering
  • +2 HP recovered from consumables
  • -1 Armor

Space Gladiators-waffle enhanced.png

Enhanced Waffle
Item
  • +4 Max HP
  • +1 Engineering
  • +5 % Speed
  • -4 % Damage

Space Gladiators-critter explosive.png

Explosive Critter
Unique
  • +3 % Explosion Size at the end of a wave
  • -5 Harvesting

Space Gladiators-full moon.png

Full Moon
Item
  • +8 % Damage
  • +4 HP Regeneration
  • -30 Range

Space Gladiators-hairy foot.png

Hairy Foot
Limited (2)
  • +4 % Life Steal
  • +3 HP Regeneration
  • -6 % Speed

Space Gladiators-jacobs pride.png

Jacob's Pride
Item
  • +3 % Crit Chance
  • +2 Harvesting

Space Gladiators-ladybug.png

Ladybug
Item
  • +2 Max HP
  • +1 Armor
  • +2 % Dodge
  • -2 HP Regeneration

Space Gladiators-lava balls.png

Lava Balls
Item
  • +3 Elemental Damage
  • -2 Max HP

Space Gladiators-rocks.png

Little Rocks
Item
  • +3 Ranged Damage
  • +2 Armor
  • -4 % Dodge
  • -3 % Speed

Space Gladiators-shield coin.png

Lucky Shield
Item
  • +1 Luck when you take damage until the end of the wave
  • +2 % Dodge

Space Gladiators-maggot bag.png

Maggot Bag
Item
  • +6 Harvesting
  • +3 HP Regeneration
  • -1 Melee Damage
  • -2 Luck

Space Gladiators-magnificent egg.png

Magnificent Egg
Item
  • +2 Armor
  • +4 Harvesting
  • -2 Engineering

Space Gladiators-outfit metal plate.png

Metal Plate
Item
  • +5 Armor
  • -10 % Speed

Space Gladiators-natural scent.png

Natural Scent
Item
  • +2 Elemental Damage
  • +3 % Crit Chance
  • +3% Enemy speed

Space Gladiators-ogre helmet.png

Ogre Helmet
Item
  • +2 Armor
  • +10 % Attack Speed
  • -3 HP Regeneration

Space Gladiators-critter rich.png

Rich Critter
Unique
  • +1 % Chance for double materials at the end of a wave
  • -5 Harvesting

Space Gladiators-shield siphoning.png

Siphoning Shield
Item
  • +2 HP Regeneration when you take damage until the end of the wave
  • +2 % Dodge

Space Gladiators-small hand.png

Small Hand
Item
  • +15 % Attack Speed
  • -1 Melee Damage

Space Gladiators-spiky head.png

Spiky Head
Item
  • +2 Melee Damage
  • +3 % Life Steal
  • +1 Armor
  • -4 HP Regeneration

Space Gladiators-spiky shell.png

Spiky Shell
Item
  • +2 Armor
  • +6 % Life Steal
  • -4 % Speed
  • -2 % Dodge

Space Gladiators-tactician mustache.png

Tactician's Mustache
Item
  • +2 Engineering
  • +1 Armor

Space Gladiators-ugly face.png

Ugly Face
Item
  • +5 Melee Damage
  • +3 Ranged Damage
  • -5 % Items Price

Space Gladiators-water bottle.png

Water Bottle
Item
  • +2 Max HP
  • +3 Harvesting
  • +1 HP recovered from consumables
  • -5 % Crit Chance

Space Gladiators-abyssal pact.png

Abyssal Pact
Item
  • +25 % Life Steal
  • -20 % Attack Speed

Space Gladiators-alien biofluid.png

Alien Biofluid
Item
  • +10 Max HP
  • +3 HP Regeneration
  • -5 % Speed

Space Gladiators-ankh.png

Ankh
Item
  • +10 Max HP
  • +20 HP Regeneration

Space Gladiators-ball and chain.png

Ball and Chain
Item
  • +30 % Damage
  • -20 % Speed

Space Gladiators-beard.png

Beard
Item
  • +5 Elemental Damage
  • +2 Armor
  • -5 % Crit Chance

Space Gladiators-belt.png

Belt
Item
  • +6 Max HP
  • +6 % Speed
  • -3 Ranged Damage

Space Gladiators-broken vase.png

Broken Vase
Unique
  • +50% chance to deal 1 () damage to a random enemy when an enemy dies
  • +5 % Crit Chance

Space Gladiators-chipset overcharge.png

Chipset Overcharge
Unique
  • +2 % Attack Speed for every 2 Engineering you have
  • +2 Engineering

Space Gladiators-outfit devil armor.png

Devil Armor
Unique
  • +10 % Attack Speed for every -1 Armor you have
  • -4 Armor

Space Gladiators-dumbbell.png

Dumbbell
Item
  • +20 % Damage
  • +6 % Speed
  • -8 Max HP

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Energy Armor
Unique
  • +5 % Attack Speed for every 1 Armor you have
  • +1 Armor

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Explosive Vest
Unique
  • You explode for 20 () damage when you take damage
  • +2 Engineering
  • -5 % Speed

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Eyes
Unique
  • +20 % Attack Speed
  • +5 % Crit Chance
  • -4 Luck

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Fly Head
Item
  • +60 Range
  • +5 % Speed
  • +5 % Dodge
  • -7 Max HP
  • -3 Armor

Space Gladiators-outfit gold armor.png

Gold Armor
Unique
  • +2 Harvesting for every 1 Armor you have
  • +2 Armor

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Golden Veins
Item
  • +5 Melee Damage
  • +20 Harvesting
  • -6 % Damage
  • -3 Ranged Damage

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Heart
Unique
  • +8 Max HP
  • +3 HP Regeneration
  • +3 % Speed
  • -4 % Life Steal

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Jumbee
Unique
  • +20% Piercing Damage. Can't go above base damage
  • +15% Bounce Damage. Can't go above base damage

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Knowledge
Item
  • +3 Engineering
  • +2 Elemental Damage
  • +3 % XP Gain
  • -2 Luck

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Lost Potato
Item
  • Knockback
  • -20 % Damage

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Lost Soul's Cape
Item
  • +1 Ranged Damage when you take damage until the end of the wave
  • -3 Armor

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Marksman Hat
Unique
  • +6 Ranged Damage
  • +5 % Crit Chance
  • +40 Range
  • +5 Luck
  • -12 % Dodge

Space Gladiators-metal boots.png

Metal Boots
Item
  • +2 Armor
  • +10 % Speed

Space Gladiators-nanobug.png

Nanobug
Unique
  • +1 % Explosion Size for every 1 Ranged Damage you have
  • +10 % Explosion Damage

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Picture
Unique
  • +3 free reroll in the shop
  • +15 Luck
  • +15 % Items Price

Space Gladiators-pocket magician.png

Pocket Magician
Unique
  • +3 Elemental Damage
  • +2 Ranged Damage
  • +3 HP Regeneration
  • -3 Armor

Space Gladiators-poop.png

Poop
Unique
  • +20 % Crit Chance
  • +4 HP Regeneration
  • -11 % Dodge
  • -9 % Life Steal

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Precious Stone
Unique
  • +8 Elemental Damage
  • +8 Luck
  • -3 Engineering
  • -50 Range

Space Gladiators-pretty.png

Pretty
Item
  • +8 Max HP
  • +7 Luck
  • +4% Enemy speed

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Ring
Limited (5)
  • +15% chance to double the value of picked up materials
  • +3 Luck
  • % Pickup Range
  • -4 Melee Damage

Space Gladiators-seismic device.png

Seismic Device
Item
  • +100% chance to deal 1 () damage to a random enemy when you pick up a material
  • +2 Engineering
  • -5 % Speed

Space Gladiators-skull.png

Skull
Item
  • +8 Ranged Damage
  • +15 Harvesting
  • -4 % Life Steal
  • -4 Luck

Space Gladiators-vampirism.png

Vampirism
Item
  • +10 % Life Steal
  • -15 Harvesting

Space Gladiators-outfit white armor.png

White Armor
Unique
  • +1 Armor at the end of a wave
  • +1 Armor

Space Gladiators-asteroid.png

Asteroid
Unique
  • +10 Elemental Damage
  • +10 % Damage
  • -10 % Speed
  • Attacks have a 100% chance to deal 5x3 (Elemental Damage.png) burning damage

Space Gladiators-barbarian curse.png

Barbarian's Curse
Item
  • +75 % Damage
  • -20 Max HP

Space Gladiators-berserker mask.png

Berserker's Mask
Item
  • +40 % Attack Speed
  • +15 % Speed
  • -35 Harvesting

Space Gladiators-big nose.png

Big Nose
Unique
  • +85 % Items Price
  • Damage modifications are increased by 100%

Space Gladiators-blood fuel.png

Blood Fuel
Unique
  • +5 % Attack Speed when you take damage until the end of the wave
  • -3 Armor

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Captured Energy
Limited (2)
  • +8 Engineering
  • +8 Elemental Damage
  • +15 HP Regeneration
  • +8 % XP Gain
  • -50 Range
  • -10 Max HP

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Golden Statue
Unique
  • -20 % Items Price
  • +30 Luck
  • -20 % Speed

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Pants Ant
Unique
  • You can’t stop moving
  • +100 % Attack Speed
  • +15 % Speed

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Rare Coin
Unique
  • +150 Harvesting
  • -10 % Damage

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Red Laser
Item
  • +100 Range
  • +5 Ranged Damage
  • +5 Engineering
  • +5 Elemental Damage
  • +15 % Crit Chance
  • -25 % Dodge

Space Gladiators-outfit bronnies armor.png

Sir Bronnie's Armor
Unique
  • +2 % Dodge when you take damage until the end of the wave
  • +2 % Speed when you take damage until the end of the wave
  • +5 Armor