From Brotato Wiki
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<td style="text-align: right;"> | <td style="text-align: right;"> | ||
<!-- Item Tags (Stats) --> | <!-- Item Tags (Stats) --> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target=" | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_max_hp">{{StatIcon|Max HP|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_hp_regeneration">{{StatIcon|HP Regeneration|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_lifesteal">{{StatIcon|Lifesteal|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_percent_damage">{{StatIcon|Damage|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_melee_damage">{{StatIcon|Melee Damage|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_ranged_damage">{{StatIcon|Ranged Damage|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_elemental_damage">{{StatIcon|Elemental Damage|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_attack_speed">{{StatIcon|Attack Speed|nolink=1}}</span> | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_attack_speed">{{StatIcon|Attack Speed|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_crit_chance">{{StatIcon|Crit Chance|nolink=1}}</span> | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_crit_chance">{{StatIcon|Crit Chance|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_engineering">{{StatIcon|Engineering|nolink=1}}</span> | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_engineering">{{StatIcon|Engineering|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_range">{{StatIcon|Range|nolink=1}}</span> | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_range">{{StatIcon|Range|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target=" | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_armor">{{StatIcon|Armor|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_dodge">{{StatIcon|Dodge|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_speed">{{StatIcon|Speed|nolink=1}}</span> | <span class="btn btn--active" data-hide-type="item" data-hide-target="stat_speed">{{StatIcon|Speed|nolink=1}}</span> | ||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_luck">{{StatIcon|Luck|nolink=1}}</span> | |||
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_harvesting">{{StatIcon|Harvesting|nolink=1}}</span> | |||
</td> | </td> | ||
</tr> | </tr> |
Revision as of 12:33, 14 December 2022
These items are for version: 1.2.0, which hasn't been released yet.
This page content was automatically generated so may have issues.
Vanilla costs for comparison:
Common = 12 - 30 Uncommon = 48 - 65 Purple = 65 - 85 Red = 80 - 120
✔️ ❌ |
Common Uncommon Rare Legendary |
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