From Brotato Wiki

Darkly77 (talk | contribs)
Secondary Stats: remove "hidden" so it will still be correct when the next major update drops
Darkly77 (talk | contribs)
sort buttons by game order
Tag: Reverted
Line 1: Line 1:
__TOC__
[[Mod:Invasion|< Back to Mod Page]]


{{NavBoxStats}}
These items are for version: '''1.2.0''', which hasn't been released yet.


==Primary Stats==
''This page content was automatically generated so may have issues.''
These stats are shown as your current [[Characters|Character]] stats. They are also used as hidden [[Items#Item_Tags|Item tags]], making certain items more likely to appear in the [[Shop]] for specific characters.


Click a stat to see the [[Items]] it affects or uses.
Vanilla costs for comparison:


<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<pre style="display: inline-block;">
<tr>
Common  = 12 - 30
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
Uncommon = 48 - 65
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Effects </th>
Purple  = 65 - 85
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit </th>
Red      = 80 - 120
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Negative stat effect</th>
</pre>
<tr>
 
<td> {{Iconbox|Max HP}} </td>
<table style="width: 100%; max-width: 1207px;">
<td> Amount of damage you can take before dying</td>
<tr>
<td> No limit </td>
<td>
<td> Can't go negative</td>
<!-- Untoggle All -->
</tr>
<span class="btn" data-hide-type="item" data-hide-target="show-all">✔️</span>
<tr>
<span class="btn" data-hide-type="item" data-hide-target="show-none">❌</span>
<td> {{Iconbox|HP Regeneration}} </td>
</td>
<td> You regenerate 0.0x HP every second. Unless you have [[torture]] where you regenerate 3 HP every second.</td>
<td style="padding-left: 20px;">
<td> No limit </td>
<!-- Rarities/Tiers -->
<td> Acts like the stat is at 0</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity1">Common</span>
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity2">Uncommon</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity3">Rare</span>
<td> {{Iconbox|Life Steal}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity4">Legendary</span>
<td> Your attacks have a x% chance to heal you for 1HP.</td>
</td>
<td> 10HP/second</td>
<td style="text-align: right;">
<td> Act like the stat is 0</td>
<!-- Item Tags (Stats) -->
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_max_hp">{{StatIcon|Max HP|nolink=1}}</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_hp_regeneration">{{StatIcon|HP Regeneration|nolink=1}}</span>
<td> {{Iconbox|Damage}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_lifesteal">{{StatIcon|Lifesteal|nolink=1}}</span>
<td> Your attacks deal x% more damage but doesn't affect engineering turrets or mines </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_percent_damage">{{StatIcon|Damage|nolink=1}}</span>
<td> No limit</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_melee_damage">{{StatIcon|Melee Damage|nolink=1}}</span>
<td> Negatively affects your damage </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_ranged_damage">{{StatIcon|Ranged Damage|nolink=1}}</span>
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_elemental_damage">{{StatIcon|Elemental Damage|nolink=1}}</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_attack_speed">{{StatIcon|Attack Speed|nolink=1}}</span>
<td> {{Iconbox|Melee Damage}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_crit_chance">{{StatIcon|Crit Chance|nolink=1}}</span>
<td> Your melee attacks deal x additional damage.</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_engineering">{{StatIcon|Engineering|nolink=1}}</span>
<td> No limit </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_range">{{StatIcon|Range|nolink=1}}</span>
<td> Makes your melee attacks deal x less damage down to a minimum of 1 damage </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_armor">{{StatIcon|Armor|nolink=1}}</span>
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_dodge">{{StatIcon|Dodge|nolink=1}}</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_speed">{{StatIcon|Speed|nolink=1}}</span>
<td> {{Iconbox|Ranged Damage}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_luck">{{StatIcon|Luck|nolink=1}}</span>
<td> Your ranged attacks deal x additional damage.</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_harvesting">{{StatIcon|Harvesting|nolink=1}}</span>
<td> No limit</td>
</td>
<td> Your ranged attacks deal x less damage down to a minimum of 1 damage. </td>
</tr>
</tr>
<tr>
<td>   {{Iconbox|Elemental Damage}} </td>
<td> Makes you elemental attacks deal x damage.</td>
<td> No limit</td>
<td> Your elemental attacks deal x less damage down to a minimum of 1</td>
</tr>
<tr>
<td>   {{Iconbox|Attack Speed}} </td>
<td> You attack x% faster. Also applies to Ranged Weapons but not engineering turrets or mines </td>
<td> No limit</td>
<td> You attack x% slower.</td>
</tr>
<tr>
<td> {{Iconbox|Crit Chance}} </td>
<td> Your weapons have an x increased chance to deal a critical hit.</td>
<td> No limit </td>
<td> Your weapons have an x decreased chance to do a critical hit damage this can stop your weapons from inflicting a critical hit </td>
</tr>
<tr>
<td>  {{Iconbox|Engineering|image=Engineering Stat}} </td>
<td> Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) </td>
<td> No limit </td>
<td> Your structures have x decreased power down to a minimum of 1 damage or healing</td>
</tr>
<tr>
<td>  {{Iconbox|Range|image=Range Stat}} </td>
<td> The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance)</td>
<td> No limit but half as effective on melee weapons</td>
<td> Your weapons have x less range.</td>
</tr>
<tr>
<td> {{Iconbox|Armor}} </td>
<td> You take 4% less damage per armor (not linear)</td>
<td> No limit but gets less effective with each level</td>
<td> You take more damage</td>
</tr>
<tr>
<td> {{Iconbox|Dodge|image=Dodge Stat}} </td>
<td> You have a x% chance to dodge attacks. </td>
<td> 60% (90% with [[Ghost]])</td>
<td> Acts like this stat is 0</td>
</tr>
<tr>
<td> {{Iconbox|Speed|image=Speed Stat}} </td>
<td> You move x% faster. </td>
<td> No limit</td>
<td> You move x% slower</td>
</tr>
<tr>
<td> {{Iconbox|Luck}} </td>
<td> You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. </td>
<td> No limit</td>
<td> You have an x% less chance of finding items or consumables when you kill enemies. Also decreases the rarity of the items in the shop and level upgrades. </td>
</tr>
<tr>
<td> {{Iconbox|Harvesting}} </td>
<td> You earn x materials and XP at the end of a wave. Increased by 5% every time it activates.</td>
<td> No limit </td>
<td> You lose x materials and XP at the end of a wave. Does not further scale downwards.</td>
</tr>
</table>
</table>


==‎Secondary Stats ==
<table class="itembox-table" style="color:#eee; background:transparent; vertical-align:top;">
A range of other stats are counted in Brotato, from item costs to enemy speed.
<tr>
 
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
=== Combat ===
{{StatsCard
{| class="wikitable"
| name  = Baby Clothes
!Stat
| type  = item
!Item Tags
| cat    = Item
!Notable Items
| image  = Space_Gladiators-baby_clothes.png
|-
| rarity = 2
|% XP Gain
| tags  = stat_dodge
|[[XP Gain]]
| stat1  = {{Color|green|+8}} % Dodge
|{{MiniIconbox|name=Scar}}, {{MiniIconbox|name=Black Belt}}, {{MiniIconbox|name=Bean Teacher}}, {{MiniIconbox|name=Diploma}}
| stat2  = {{Color|red|-2}} Max HP
|-
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
|% Explosion Damage
}}
|[[Explosive (Item Tag)]]
</td><!--1 of 81-->
|{{MiniIconbox|name=Dynamite}}, {{MiniIconbox|name=Explosive Shells}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|-
{{StatsCard
|% Explosion Size
| name   = Abyssal Pact
|[[Explosive (Item Tag)]]
| type  = item
|{{MiniIconbox|name=Plastic Explosive}}
| cat    = Item
|-
| image  = Space_Gladiators-abyssal_pact.png
|[[Bounce|Bounces]]
| rarity = 3
|[[Ranged Damage]]
| tags  = stat_lifesteal
|{{MiniIconbox|name=Ricochet}}
| stat1  = {{Color|green|+25}} % Life Steal
|-
| stat2  = {{Color|red|-20}} % Attack Speed
|[[Piercing]]
| stat3  = <small>{{Color|cream|Cost: 60}}</small>
|[[Ranged Damage]]
}}
|{{MiniIconbox|name=Bandana}}
</td><!--2 of 81-->
|-
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|% Piercing Damage
{{StatsCard
|[[Ranged Damage]]
| name  = Alien Biofluid
|{{MiniIconbox|name=Pumpkin}}
| type  = item
|-
| cat    = Item
|% Burning Speed
| image  = Space_Gladiators-alien_biofluid.png
|[[Elemental Damage]]
| rarity = 3
|{{MiniIconbox|name=Eyes Surgery}}
| tags  = stat_max_hp stat_hp_regeneration
|-
| stat1  = {{Color|green|+10}} Max HP
|Burning Spread
| stat2  = {{Color|green|+3}} HP Regeneration
|[[Elemental Damage]]
| stat3  = {{Color|red|-5}} % Speed
|{{MiniIconbox|name=Snake}}
| stat4  = <small>{{Color|cream|Cost: 75}}</small>
|-
}}
|Knockback
</td><!--3 of 81-->
|''None''
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|{{MiniIconbox|name=Boxing Glove}}
{{StatsCard
|-
| name   = Alien Liver
|% Enemies (+)
| type  = item
|[[More Enemies]]
| cat    = Item
|{{MiniIconbox|name=Gentle Alien}}, {{MiniIconbox|name=Mouse}}
| image  = Space_Gladiators-alien_liver.png
|-
| rarity = 2
|% Enemies (-)
| tags  = stat_hp_regeneration stat_harvesting
|[[Less Enemies]]
| stat1  = {{Color|green|+3}} HP Regeneration
|{{MiniIconbox|name=White Flag}}, {{MiniIconbox|name=Candle}}
| stat2  = {{Color|green|+3}} Harvesting
|-
| stat3  = <small>{{Color|cream|Cost: 50}}</small>
|% Enemy Speed
}}
|[[Less Enemy Speed]]
</td><!--4 of 81-->
|{{MiniIconbox|name=Ugly Tooth}}, {{MiniIconbox|name=Snail}}, {{MiniIconbox|name=Wandering Bot}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|-
{{StatsCard
|Stand Still - Armor
| name   = Ankh
|[[Stand Still]]
| type  = item
|{{MiniIconbox|name=Barricade}}
| cat    = Item
|-
| image  = Space_Gladiators-ankh.png
|Stand Still - % Dodge
| rarity = 3
|[[Stand Still]]
| tags  = stat_max_hp stat_hp_regeneration
|{{MiniIconbox|name=Chameleon}}
| stat1  = {{Color|green|+20}} Max HP
|-
| stat2  = {{Color|green|+15}} HP Regeneration
|Stand Still - % Damage
| stat3  = <small>{{Color|cream|Cost: 80}}</small>
|[[Stand Still]]
}}
|{{MiniIconbox|name=Statue}}
</td><!--5 of 81-->
|}
</tr>
 
<tr>
=== HP & Healing ===
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{| class="wikitable"
{{StatsCard
!Stat
| name   = Asteroid
!Item Tags
| type  = item
!Notable Items
| cat    = Unique
|-
| image  = Space_Gladiators-asteroid.png
|Consumable Heal
| rarity = 4
|[[Luck]]
| tags  = stat_elemental_damage stat_ranged_damage stat_percent_damage
|{{MiniIconbox|name=Lemonade}}, {{MiniIconbox|name=Weird Food}}
| stat1  = {{Color|green|+10}} Elemental Damage
|-
| stat2  = {{Color|green|+6}} Ranged Damage
|% Materials Healing
| stat3  = {{Color|green|+5}} % Damage
|[[Saving]]
| stat4  = {{Color|red|-12}} % Speed
|{{MiniIconbox|name=Cute Monkey}}
| stat5  = Attacks have a 100% chance to deal 5x3 ({{StatIcon|Elemental Damage}}) burning damage
|-
| stat6  = <small>{{Color|cream|Cost: 100}}</small>
|HP per materials
}}
|[[Saving]]
</td><!--6 of 81-->
|{{MiniIconbox|name=Padding}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|}
{{StatsCard
 
| name   = Ball and Chain
=== Pickups & Materials ===
| type  = item
{| class="wikitable"
| cat    = Item
!Stat
| image  = Space_Gladiators-ball_and_chain.png
!Item Tags
| rarity = 2
!Notable Items
| tags  = stat_melee_damage
|-
| stat1  = {{Color|green|+4}} Melee Damage
|% Pickup Range
| stat2  = {{Color|green|+4}} % Life Steal
|[[Pickup]]
| stat3  = {{Color|red|-2}} % Speed
|{{MiniIconbox|name=Alien Tongue}}, {{MiniIconbox|name=Little Frog}}
| stat4  = {{Color|red|-1}} % Crit Chance
|-
| stat5  = <small>{{Color|cream|Cost: 50}}</small>
|Trees
}}
|[[Exploration]]
</td><!--7 of 81-->
|{{MiniIconbox|name=Tree}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|-
{{StatsCard
|Materials in Crates
| name  = Banana Leaf
|[[Exploration]], [[Economy]]
| type  = item
|{{MiniIconbox|name=Bag}}
| cat    = Item
|-
| image  = Space_Gladiators-banana_leaf.png
|% Chance for double materials
| rarity = 1
|[[Pickup]]
| tags  = stat_dodge
|{{MiniIconbox|name=Metal Detector}}
| stat1  = {{Color|green|+3}} % Dodge
|-
| stat2  = {{Color|red|-1}} % Crit Chance
|% Chance for instant material pickup
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
|[[Pickup]]
}}
|{{MiniIconbox|name=Baby Gecko}}, {{MiniIconbox|name=Sifd's Relic}}
</td><!--8 of 81-->
|-
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|% Chance to damage on material pickup
{{StatsCard
|[[Pickup]], [[Luck]]
| name   = Barbarian's Curse
|{{MiniIconbox|name=Baby Elephant}}, {{MiniIconbox|name=Cyberball}}
| type  = item
|}
| cat    = Item
 
| image  = Space_Gladiators-barbarian_curse.png
=== Shop & Economy ===
| rarity = 4
{| class="wikitable"
| tags  = stat_percent_damage
!Stat
| stat1  = {{Color|green|+150}} % Damage
!Item Tags
| stat2  = {{Color|red|-30}} Armor
!Notable Items
| stat3  = <small>{{Color|cream|Cost: 95}}</small>
|-
}}
|% Items Price
</td><!--9 of 81-->
|[[Economy]]
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|{{MiniIconbox|name=Coupon}}
{{StatsCard
|-
| name  = Batteries
|Free Rerolls
| type  = item
|[[Economy]]
| cat    = Item
|{{MiniIconbox|name=Dangerous Bunny}}
| image  = Space_Gladiators-batteries.png
|-
| rarity = 1
|Item Recycling Rewards
| tags  = stat_engineering stat_speed
|[[Economy]]
| stat1  = {{Color|green|+1}} Engineering
|{{MiniIconbox|name=Recycling Machine}}
| stat2  = {{Color|green|+3}} % Speed
|-
| stat3  = {{Color|red|-3}} Harvesting
|Materials interest gain
| stat4  = <small>{{Color|cream|Cost: 18}}</small>
|[[Saving]]
}}
|{{MiniIconbox|name=Piggy Bank}}
</td><!--10 of 81-->
|}
</tr>
<comments />
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name   = Beard
| type  = item
| cat    = Item
| image  = Space_Gladiators-beard.png
| rarity = 3
| tags  = stat_elemental_damage stat_armor
| stat1  = {{Color|green|+5}} Elemental Damage
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-5}} % Crit Chance
| stat4  = <small>{{Color|cream|Cost: 75}}</small>
}}
</td><!--11 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bell
| type  = item
| cat    = Item
| image  = Space_Gladiators-bell.png
| rarity = 2
| tags  = stat_engineering
| stat1  = {{Color|green|+3}} Engineering
| stat2  = {{Color|green|+5}} % Attack Speed
| stat3  = <small>{{Color|cream|Cost: 50}}</small>
}}
</td><!--12 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Belt
| type  = item
| cat    = Item
| image  = Space_Gladiators-belt.png
| rarity = 3
| tags  = stat_max_hp stat_speed
| stat1  = {{Color|green|+6}} Max HP
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|red|-3}} Ranged Damage
| stat4  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--13 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Berserker's Mask
| type  = item
| cat    = Item
| image  = Space_Gladiators-berserker_mask.png
| rarity = 4
| tags  = stat_attack_speed stat_speed
| stat1  = {{Color|green|+50}} % Attack Speed
| stat2  = {{Color|green|+15}} % Speed
| stat3  = {{Color|red|-40}} Harvesting
| stat4  = <small>{{Color|cream|Cost: 110}}</small>
}}
</td><!--14 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Big Nose
| type  = item
| cat    = Unique
| image  = Space_Gladiators-big_nose.png
| rarity = 2
| tags  = economy stat_crit_chance more_enemies
| stat1  = {{Color|green|-5}} % Items Price
| stat2  = {{Color|green|+10}} % Crit Chance
| stat3  = {{Color|red|+8%}} Enemies
| stat4  = <small>{{Color|cream|Cost: 55}}</small>
}}
</td><!--15 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Blobfish
| type  = item
| cat    = Item
| image  = Space_Gladiators-blobfish.png
| rarity = 1
| tags  = stat_dodge
| stat1  = {{Color|green|+3}} % Dodge
| stat2  = {{Color|red|-1}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--16 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bloody Eye
| type  = item
| cat    = Item
| image  = Space_Gladiators-bloody_eye.png
| rarity = 1
| tags  = stat_lifesteal
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|-2}} % Life Steal
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--17 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bloody Tooth
| type  = item
| cat    = Limited (32)
| image  = Space_Gladiators-bloody_tooth.png
| rarity = 2
| tags  = stat_melee_damage
| stat1  = {{Color|green|+5}} Melee Damage
| stat2  = {{Color|red|-1}} Max HP
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--18 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Blood Drop
| type  = item
| cat    = Item
| image  = Space_Gladiators-blood_drop.png
| rarity = 1
| tags  = stat_lifesteal
| stat1  = {{Color|green|+5}} % Life Steal
| stat2  = {{Color|red|-1}} Max HP
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--19 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Blueprint
| type  = item
| cat    = Item
| image  = Space_Gladiators-blueprint.png
| rarity = 2
| tags  = stat_engineering stat_ranged_damage
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+2}} Ranged Damage
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <small>{{Color|cream|Cost: 50}}</small>
}}
</td><!--20 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Brain
| type  = item
| cat    = Item
| image  = Space_Gladiators-brain.png
| rarity = 2
| tags  = stat_engineering stat_crit_chance
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|-2}} HP Regeneration
| stat4  = <small>{{Color|cream|Cost: 55}}</small>
}}
</td><!--21 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Brick
| type  = item
| cat    = Item
| image  = Space_Gladiators-brick.png
| rarity = 1
| tags  = stat_max_hp
| stat1  = {{Color|green|+3}} Max HP
| stat2  = {{Color|red|-2}} % Speed
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
}}
</td><!--22 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Broken Vase
| type  = item
| cat    = Unique
| image  = Space_Gladiators-broken_vase.png
| rarity = 3
| tags  = stat_crit_chance pickup
| stat1  = {{Color|green|+50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Crit Chance}}}}) damage to a random enemy when an enemy dies
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = <small>{{Color|cream|Cost: 75}}</small>
}}
</td><!--23 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bully Helmet
| type  = item
| cat    = Item
| image  = Space_Gladiators-bully_helmet.png
| rarity = 2
| tags  = stat_percent_damage more_enemies less_enemy_speed
| stat1  = {{Color|green|+10}} % Damage
| stat2  = {{Color|green|-5%}} Enemy speed
| stat3  = {{Color|red|+6%}} Enemies
| stat4  = <small>{{Color|cream|Cost: 55}}</small>
}}
</td><!--24 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Cactus
| type  = item
| cat    = Item
| image  = Space_Gladiators-cactus.png
| rarity = 1
| tags  = stat_max_hp stat_hp_regeneration
| stat1  = {{Color|green|+2}} Max HP
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-1}} Luck
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--25 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Captured Energy
| type  = item
| cat    = Limited (3)
| image  = Space_Gladiators-captured_energy.png
| rarity = 3
| tags  = stat_engineering stat_hp_regeneration
| stat1  = {{Color|green|+6}} Engineering
| stat2  = {{Color|green|+4}} Elemental Damage
| stat3  = {{Color|green|+5}} HP Regeneration
| stat4  = {{Color|green|+5}} % XP Gain
| stat5  = {{Color|red|-60}} Range
| stat6  = {{Color|red|-4}} Max HP
| stat7  = <small>{{Color|cream|Cost: 70}}</small>
}}
</td><!--26 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Chipset Overcharge
| type  = item
| cat    = Unique
| image  = Space_Gladiators-chipset_overcharge.png
| rarity = 3
| tags  = stat_engineering
| stat1  = {{Color|green|+2}} {{Color|green|Engineering}} for every {{Color|green|-1}} {{Color|green|Armor}} you have [{{Color|green|+-0}}]
| stat2  = {{Color|red|-5}} Armor
| stat3  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--27 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Chocolate
| type  = item
| cat    = Item
| image  = Space_Gladiators-chocolate.png
| rarity = 2
| tags  = stat_max_hp
| stat1  = {{Color|green|+6}} Max HP
| stat2  = {{Color|red|-5}} % Speed
| stat3  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--28 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Cross
| type  = item
| cat    = Item
| image  = Space_Gladiators-cross.png
| rarity = 2
| tags  = stat_hp_regeneration stat_luck
| stat1  = {{Color|green|+4}} HP Regeneration
| stat2  = {{Color|green|+3}} Luck
| stat3  = {{Color|red|-3}} Harvesting
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--29 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Crutch
| type  = item
| cat    = Item
| image  = Space_Gladiators-crutch.png
| rarity = 2
| tags  = stat_harvesting
| stat1  = {{Color|green|+15}} Harvesting
| stat2  = {{Color|red|-2}} Max HP
| stat3  = {{Color|red|-4}} % Speed
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--30 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Dead Fish
| type  = item
| cat    = Item
| image  = Space_Gladiators-dead_fish.png
| rarity = 1
| tags  = stat_ranged_damage stat_melee_damage
| stat1  = {{Color|green|+3}} Melee Damage
| stat2  = {{Color|green|+2%}} Enemy speed
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--31 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Disgusting
| type  = item
| cat    = Unique
| image  = Space_Gladiators-disgusting.png
| rarity = 3
| tags  = stat_percent_damage
| stat1  = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|green|-1}} {{Color|green|Harvesting}} you have [{{Color|green|+-0}}]
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 95}}</small>
}}
</td><!--32 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Dumbbell
| type  = item
| cat    = Item
| image  = Space_Gladiators-dumbbell.png
| rarity = 3
| tags  = stat_percent_damage stat_speed
| stat1  = {{Color|green|+20}} % Damage
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|red|-8}} Max HP
| stat4  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--33 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Energy Belt
| type  = item
| cat    = Item
| image  = Space_Gladiators-energy_belt.png
| rarity = 2
| tags  = stat_max_hp stat_engineering
| stat1  = {{Color|green|+3}} Max HP
| stat2  = {{Color|green|+4}} Engineering
| stat3  = {{Color|red|-2}} Ranged Damage
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--34 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Enhanced Fruit
| type  = item
| cat    = Item
| image  = Space_Gladiators-enhanced_fruit.png
| rarity = 2
| tags  = stat_engineering pickup
| stat1  = {{Color|green|+1}} Engineering
| stat2  = {{Color|green|+2}} HP recovered from consumables
| stat3  = {{Color|red|-1}} Armor
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--35 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Explosive Vest
| type  = item
| cat    = Unique
| image  = Space_Gladiators-explosive_vest.png
| rarity = 3
| tags  = stat_engineering
| stat1  = You explode for {{Color|green|30}} ({{Color|green|{{StatIcon|Engineering}}{{Color|grey|50%}}{{StatIcon|Elemental Damage}}}}) damage when you take damage
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-5}} Max HP
| stat4  = {{Color|red|-2}} Armor
| stat5  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--36 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Eyes
| type  = item
| cat    = Unique
| image  = Space_Gladiators-eyes.png
| rarity = 3
| tags  = stat_attack_speed stat_crit_chance
| stat1  = {{Color|green|+10}} % Attack Speed
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = {{Color|red|-6}} Luck
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--37 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Fly Head
| type  = item
| cat    = Item
| image  = Space_Gladiators-fly_head.png
| rarity = 3
| tags  = stat_dodge stat_speed stat_range
| stat1  = {{Color|green|+90}} Range
| stat2  = {{Color|green|+10}} % Speed
| stat3  = {{Color|green|+8}} % Dodge
| stat4  = {{Color|red|-7}} Max HP
| stat5  = {{Color|red|-1}} Armor
| stat6  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--38 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Full Moon
| type  = item
| cat    = Item
| image  = Space_Gladiators-full_moon.png
| rarity = 2
| tags  = stat_percent_damage
| stat1  = {{Color|green|+10}} % Damage
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-30}} Range
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--39 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Golden Veins
| type  = item
| cat    = Item
| image  = Space_Gladiators-golden_veins.png
| rarity = 3
| tags  = stat_harvesting
| stat1  = {{Color|green|+3}} Melee Damage
| stat2  = {{Color|green|+18}} Harvesting
| stat3  = {{Color|red|-6}} % Damage
| stat4  = {{Color|red|-3}} Ranged Damage
| stat5  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--40 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Gun Extension
| type  = item
| cat    = Item
| image  = Space_Gladiators-gun_extension.png
| rarity = 1
| tags  = stat_ranged_damage stat_range
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+30}} Range
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <small>{{Color|cream|Cost: 25}}</small>
}}
</td><!--41 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Hairy Foot
| type  = item
| cat    = Limited (2)
| image  = Space_Gladiators-hairy_foot.png
| rarity = 2
| tags  = stat_lifesteal stat_hp_regeneration
| stat1  = {{Color|green|+4}} % Life Steal
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-20}} Range
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--42 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Heart
| type  = item
| cat    = Unique
| image  = Space_Gladiators-heart.png
| rarity = 3
| tags  = stat_max_hp stat_hp_regeneration stat_speed
| stat1  = {{Color|green|+8}} Max HP
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|green|+3}} % Speed
| stat4  = {{Color|red|-4}} % Life Steal
| stat5  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--43 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Horn
| type  = item
| cat    = Item
| image  = Space_Gladiators-horn.png
| rarity = 1
| tags  = stat_melee_damage
| stat1  = {{Color|green|+4}} Melee Damage
| stat2  = {{Color|red|-15}} Range
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--44 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Horse Shoe
| type  = item
| cat    = Item
| image  = Space_Gladiators-horse_shoe.png
| rarity = 1
| tags  = stat_speed stat_dodge
| stat1  = {{Color|green|+3}} % Speed
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = {{Color|red|-2}} % Life Steal
| stat4  = <small>{{Color|cream|Cost: 10}}</small>
}}
</td><!--45 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Jacob's Pride
| type  = item
| cat    = Item
| image  = Space_Gladiators-jacobs_pride.png
| rarity = 2
| tags  = stat_max_hp stat_hp_regeneration
| stat1  = {{Color|green|+3}} % Crit Chance
| stat2  = {{Color|green|+2}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
}}
</td><!--46 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Knowledge
| type  = item
| cat    = Item
| image  = Space_Gladiators-knowledge.png
| rarity = 3
| tags  = stat_engineering stat_elemental_damage xp_gain
| stat1  = {{Color|green|+3}} Engineering
| stat2  = {{Color|green|+2}} Elemental Damage
| stat3  = {{Color|green|+3}} % XP Gain
| stat4  = {{Color|red|-2}} Luck
| stat5  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--47 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ladybug
| type  = item
| cat    = Item
| image  = Space_Gladiators-ladybug.png
| rarity = 2
| tags  = stat_max_hp stat_armor stat_dodge
| stat1  = {{Color|green|+2}} Max HP
| stat2  = {{Color|green|+1}} Armor
| stat3  = {{Color|green|+2}} % Dodge
| stat4  = {{Color|red|-2}} HP Regeneration
| stat5  = <small>{{Color|cream|Cost: 40}}</small>
}}
</td><!--48 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Lava Balls
| type  = item
| cat    = Item
| image  = Space_Gladiators-lava_balls.png
| rarity = 2
| tags  = stat_elemental_damage stat_hp_regeneration
| stat1  = {{Color|green|+3}} Elemental Damage
| stat2  = {{Color|red|-3}} Max HP
| stat3  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--49 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Lotus
| type  = item
| cat    = Item
| image  = Space_Gladiators-lotus.png
| rarity = 1
| tags  = stat_ranged_damage
| stat1  = {{Color|green|+2}} Ranged Damage
| stat2  = {{Color|red|-15}} Range
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--50 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Maggot Bag
| type  = item
| cat    = Item
| image  = Space_Gladiators-maggot_bag.png
| rarity = 2
| tags  = stat_harvesting stat_hp_regeneration
| stat1  = {{Color|green|+6}} Harvesting
| stat2  = {{Color|green|+2}} HP Regeneration
| stat3  = {{Color|red|-1}} Melee Damage
| stat4  = {{Color|red|-2}} Luck
| stat5  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--51 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Magnificent Egg
| type  = item
| cat    = Item
| image  = Space_Gladiators-magnificent_egg.png
| rarity = 2
| tags  = stat_armor stat_harvesting
| stat1  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+4}} Harvesting
| stat3  = {{Color|red|-2}} Engineering
| stat4  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--52 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Marksman Hat
| type  = item
| cat    = Unique
| image  = Space_Gladiators-marksman_hat.png
| rarity = 3
| tags  = stat_ranged_damage stat_crit_chance stat_range stat_luck
| stat1  = {{Color|green|+6}} Ranged Damage
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = {{Color|green|+40}} Range
| stat4  = {{Color|green|+5}} Luck
| stat5  = {{Color|red|-12}} % Dodge
| stat6  = <small>{{Color|cream|Cost: 95}}</small>
}}
</td><!--53 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Metal Scrapper
| type  = item
| cat    = Item
| image  = Space_Gladiators-metal_scrapper.png
| rarity = 1
| tags  = stat_armor stat_engineering
| stat1  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+1}} Engineering
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--54 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Monk's Blessing
| type  = item
| cat    = Item
| image  = Space_Gladiators-monks_blessing.png
| rarity = 1
| tags  = stat_harvesting stat_luck
| stat1  = {{Color|green|+1}} Harvesting
| stat2  = {{Color|green|+1}} Luck
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--55 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Natural Scent
| type  = item
| cat    = Item
| image  = Space_Gladiators-natural_scent.png
| rarity = 2
| tags  = stat_percent_damage
| stat1  = {{Color|green|+6}} % Damage
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|+3%}} Enemy speed
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--56 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Necklace
| type  = item
| cat    = Item
| image  = Space_Gladiators-necklace.png
| rarity = 1
| tags  = stat_ranged_damage stat_luck
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+1}} Elemental Damage
| stat3  = {{Color|green|+1}} Luck
| stat4  = {{Color|red|-3}} % Attack Speed
| stat5  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--57 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ogre Helmet
| type  = item
| cat    = Item
| image  = Space_Gladiators-ogre_helmet.png
| rarity = 2
| tags  = stat_armor stat_attack_speed
| stat1  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+4}} % Attack Speed
| stat3  = {{Color|red|-3}} HP Regeneration
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--58 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Picture
| type  = item
| cat    = Unique
| image  = Space_Gladiators-picture.png
| rarity = 3
| tags  = economy stat_harvesting
| stat1  = {{Color|green|+3}} free reroll in the shop
| stat2  = {{Color|green|+15}} Luck
| stat3  = {{Color|red|+15}} % Items Price
| stat4  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--59 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Pocket Magician
| type  = item
| cat    = Item
| image  = Space_Gladiators-pocket_magician.png
| rarity = 3
| tags  = stat_elemental_damage stat_ranged_damage stat_hp_regeneration
| stat1  = {{Color|green|+4}} Elemental Damage
| stat2  = {{Color|green|+3}} Ranged Damage
| stat3  = {{Color|green|+3}} HP Regeneration
| stat4  = {{Color|red|-2}} Armor
| stat5  = <small>{{Color|cream|Cost: 95}}</small>
}}
</td><!--60 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Poop
| type  = item
| cat    = Unique
| image  = Space_Gladiators-poop.png
| rarity = 3
| tags  = stat_crit_chance stat_hp_regeneration
| stat1  = {{Color|green|+20}} % Crit Chance
| stat2  = {{Color|green|+4}} HP Regeneration
| stat3  = {{Color|red|-11}} % Dodge
| stat4  = {{Color|red|-9}} % Life Steal
| stat5  = <small>{{Color|cream|Cost: 40}}</small>
}}
</td><!--61 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Precious Stone
| type  = item
| cat    = Unique
| image  = Space_Gladiators-precious_stone.png
| rarity = 3
| tags  = stat_elemental_damage stat_luck
| stat1  = {{Color|green|+8}} Elemental Damage
| stat2  = {{Color|green|+8}} Luck
| stat3  = {{Color|red|-3}} Engineering
| stat4  = {{Color|red|-50}} Range
| stat5  = <small>{{Color|cream|Cost: 90}}</small>
}}
</td><!--62 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Pretty
| type  = item
| cat    = Item
| image  = Space_Gladiators-pretty.png
| rarity = 3
| tags  = stat_max_hp stat_luck economy
| stat1  = {{Color|green|+8}} Max HP
| stat2  = {{Color|green|+7}} Luck
| stat3  = {{Color|red|-3}} Ranged Damage
| stat4  = {{Color|red|+4%}} Enemy speed
| stat5  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--63 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Rare Coin
| type  = item
| cat    = Unique
| image  = Space_Gladiators-rare_coin.png
| rarity = 4
| tags  = stat_harvesting
| stat1  = {{Color|green|+180}} Harvesting
| stat2  = {{Color|red|-30}} % Damage
| stat3  = <small>{{Color|cream|Cost: 1}}</small>
}}
</td><!--64 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Red Laser
| type  = item
| cat    = Item
| image  = Space_Gladiators-red_laser.png
| rarity = 3
| tags  = stat_crit_chance stat_ranged_damage stat_elemental_damage stat_engineering
| stat1  = {{Color|green|+12}} % Crit Chance
| stat2  = {{Color|green|+4}} Ranged Damage
| stat3  = {{Color|green|+3}} Engineering
| stat4  = {{Color|green|+2}} Elemental Damage
| stat5  = {{Color|green|+80}} Range
| stat6  = {{Color|red|-22}} % Dodge
| stat7  = <small>{{Color|cream|Cost: 90}}</small>
}}
</td><!--65 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ring
| type  = item
| cat    = Limited (5)
| image  = Space_Gladiators-ring.png
| rarity = 3
| tags  = economy stat_luck
| stat1  = {{Color|green|+10%}} chance to double the value of picked up materials
| stat2  = {{Color|green|+3}} Luck
| stat3  = {{Color|red|-4}} Melee Damage
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--66 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Little Rocks
| type  = item
| cat    = Item
| image  = Space_Gladiators-rocks.png
| rarity = 2
| tags  = stat_ranged_damage stat_armor
| stat1  = {{Color|green|+3}} Ranged Damage
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-2}} % Dodge
| stat4  = {{Color|red|-1}} % Speed
| stat5  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--67 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Seismic Device
| type  = item
| cat    = Item
| image  = Space_Gladiators-seismic_device.png
| rarity = 3
| tags  = stat_engineering
| stat1  = {{Color|green|+100%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Engineering}}}}) damage to a random enemy when you pick up a material
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-5}} % Speed
| stat4  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--68 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Skull
| type  = item
| cat    = Item
| image  = Space_Gladiators-skull.png
| rarity = 3
| tags  = stat_ranged_damage stat_harvesting
| stat1  = {{Color|green|+8}} Ranged Damage
| stat2  = {{Color|green|+15}} Harvesting
| stat3  = {{Color|red|-4}} % Life Steal
| stat4  = {{Color|red|-5}} Luck
| stat5  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--69 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Small Hand
| type  = item
| cat    = Item
| image  = Space_Gladiators-small_hand.png
| rarity = 2
| tags  = stat_attack_speed
| stat1  = {{Color|green|+5}} % Attack Speed
| stat2  = {{Color|red|-1}} Melee Damage
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--70 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Spiky Head
| type  = item
| cat    = Item
| image  = Space_Gladiators-spiky_head.png
| rarity = 2
| tags  = stat_melee_damage stat_lifesteal stat_armor
| stat1  = {{Color|green|+2}} Melee Damage
| stat2  = {{Color|green|+3}} % Life Steal
| stat3  = {{Color|green|+1}} Armor
| stat4  = {{Color|red|-4}} HP Regeneration
| stat5  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--71 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Spiky Shell
| type  = item
| cat    = Item
| image  = Space_Gladiators-spiky_shell.png
| rarity = 2
| tags  = stat_armor stat_lifesteal
| stat1  = {{Color|green|+4}} Armor
| stat2  = {{Color|green|+6}} % Life Steal
| stat3  = {{Color|red|-4}} % Speed
| stat4  = {{Color|red|-2}} % Dodge
| stat5  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--72 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Golden Statue
| type  = item
| cat    = Unique
| image  = Space_Gladiators-statuette.png
| rarity = 4
| tags  = economy stat_luck
| stat1  = {{Color|green|-25}} % Items Price
| stat2  = {{Color|green|+30}} Luck
| stat3  = {{Color|red|-30}} % Speed
| stat4  = <small>{{Color|cream|Cost: 100}}</small>
}}
</td><!--73 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Stitched Bag
| type  = item
| cat    = Item
| image  = Space_Gladiators-stitched_bag.png
| rarity = 1
| tags  = stat_harvesting stat_max_hp
| stat1  = {{Color|green|+2}} Max HP
| stat2  = {{Color|green|+3}} Harvesting
| stat3  = {{Color|red|-2}} % Attack Speed
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--74 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Surgical Bot
| type  = item
| cat    = Item
| image  = Space_Gladiators-surgical_bot.png
| rarity = 1
| tags  = stat_lifesteal stat_engineering
| stat1  = {{Color|green|+3}} % Life Steal
| stat2  = {{Color|green|+1}} Engineering
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
}}
</td><!--75 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Tactician's Mustache
| type  = item
| cat    = Item
| image  = Space_Gladiators-tactician_mustache.png
| rarity = 2
| tags  = stat_engineering stat_armor
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+1}} Armor
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--76 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Turtle
| type  = item
| cat    = Item
| image  = Space_Gladiators-turtle.png
| rarity = 1
| tags  = stat_ranged_damage stat_armor
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--77 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ugly Face
| type  = item
| cat    = Item
| image  = Space_Gladiators-ugly_face.png
| rarity = 2
| tags  = stat_melee_damage stat_ranged_damage
| stat1  = {{Color|green|+5}} Melee Damage
| stat2  = {{Color|green|+3}} Ranged Damage
| stat3  = {{Color|red|-5}} % Items Price
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--78 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Vampirism
| type  = item
| cat    = Item
| image  = Space_Gladiators-vampirism.png
| rarity = 2
| tags  = stat_lifesteal
| stat1  = {{Color|green|+11}} % Life Steal
| stat2  = {{Color|red|-4}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 35}}</small>
}}
</td><!--79 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Waffle
| type  = item
| cat    = Item
| image  = Space_Gladiators-waffle.png
| rarity = 1
| tags  = stat_max_hp stat_speed
| stat1  = {{Color|green|+1}} Max HP
| stat2  = {{Color|green|+2}} % Speed
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--80 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Enhanced Waffle
| type  = item
| cat    = Item
| image  = Space_Gladiators-waffle_enhanced.png
| rarity = 2
| tags  = stat_max_hp stat_speed
| stat1  = {{Color|green|+1}} Max HP
| stat2  = {{Color|green|+5}} % Speed
| stat3  = {{Color|red|-4}} % Damage
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--81 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
</tr>
</table>

Revision as of 12:32, 14 December 2022

< Back to Mod Page

These items are for version: 1.2.0, which hasn't been released yet.

This page content was automatically generated so may have issues.

Vanilla costs for comparison:

Common   = 12 - 30
Uncommon = 48 - 65
Purple   = 65 - 85
Red      = 80 - 120

✔️ ❌

Common Uncommon Rare Legendary

Baby Clothes
Item
  • +8 % Dodge
  • -2 Max HP
  • Cost: 45

Abyssal Pact
Item
  • +25 % Life Steal
  • -20 % Attack Speed
  • Cost: 60

Alien Biofluid
Item
  • +10 Max HP
  • +3 HP Regeneration
  • -5 % Speed
  • Cost: 75

Alien Liver
Item
  • +3 HP Regeneration
  • +3 Harvesting
  • Cost: 50

Ankh
Item
  • +20 Max HP
  • +15 HP Regeneration
  • Cost: 80

Asteroid
Unique
  • +10 Elemental Damage
  • +6 Ranged Damage
  • +5 % Damage
  • -12 % Speed
  • Attacks have a 100% chance to deal 5x3 () burning damage
  • Cost: 100

Ball and Chain
Item
  • +4 Melee Damage
  • +4 % Life Steal
  • -2 % Speed
  • -1 % Crit Chance
  • Cost: 50

Banana Leaf
Item
  • +3 % Dodge
  • -1 % Crit Chance
  • Cost: 20

Barbarian's Curse
Item
  • +150 % Damage
  • -30 Armor
  • Cost: 95

Batteries
Item
  • +1 Engineering
  • +3 % Speed
  • -3 Harvesting
  • Cost: 18

Beard
Item
  • +5 Elemental Damage
  • +2 Armor
  • -5 % Crit Chance
  • Cost: 75

Bell
Item
  • +3 Engineering
  • +5 % Attack Speed
  • Cost: 50

Belt
Item
  • +6 Max HP
  • +6 % Speed
  • -3 Ranged Damage
  • Cost: 80

Berserker's Mask
Item
  • +50 % Attack Speed
  • +15 % Speed
  • -40 Harvesting
  • Cost: 110

Big Nose
Unique
  • -5 % Items Price
  • +10 % Crit Chance
  • +8% Enemies
  • Cost: 55

Blobfish
Item
  • +3 % Dodge
  • -1 Harvesting
  • Cost: 15

Bloody Eye
Item
  • +1 Ranged Damage
  • +3 % Crit Chance
  • -2 % Life Steal
  • Cost: 15

Bloody Tooth
Limited (32)
  • +5 Melee Damage
  • -1 Max HP
  • Cost: 45

Blood Drop
Item
  • +5 % Life Steal
  • -1 Max HP
  • Cost: 15

Blueprint
Item
  • +2 Engineering
  • +2 Ranged Damage
  • -2 % Speed
  • Cost: 50

Brain
Item
  • +2 Engineering
  • +3 % Crit Chance
  • -2 HP Regeneration
  • Cost: 55

Brick
Item
  • +3 Max HP
  • -2 % Speed
  • Cost: 20

Broken Vase
Unique
  • +50% chance to deal 1 (20%) damage to a random enemy when an enemy dies
  • +5 % Crit Chance
  • Cost: 75

Bully Helmet
Item
  • +10 % Damage
  • -5% Enemy speed
  • +6% Enemies
  • Cost: 55

Cactus
Item
  • +2 Max HP
  • +3 HP Regeneration
  • -1 Luck
  • Cost: 15

Captured Energy
Limited (3)
  • +6 Engineering
  • +4 Elemental Damage
  • +5 HP Regeneration
  • +5 % XP Gain
  • -60 Range
  • -4 Max HP
  • Cost: 70

Chipset Overcharge
Unique
  • +2 Engineering for every -1 Armor you have [+-0]
  • -5 Armor
  • Cost: 85

Chocolate
Item
  • +6 Max HP
  • -5 % Speed
  • Cost: 60

Cross
Item
  • +4 HP Regeneration
  • +3 Luck
  • -3 Harvesting
  • Cost: 45

Crutch
Item
  • +15 Harvesting
  • -2 Max HP
  • -4 % Speed
  • Cost: 65

Dead Fish
Item
  • +3 Melee Damage
  • +2% Enemy speed
  • Cost: 15

Disgusting
Unique
  • +3 % Damage for every -1 Harvesting you have [+-0]
  • -5 Harvesting
  • Cost: 95

Dumbbell
Item
  • +20 % Damage
  • +6 % Speed
  • -8 Max HP
  • Cost: 85

Energy Belt
Item
  • +3 Max HP
  • +4 Engineering
  • -2 Ranged Damage
  • Cost: 65

Enhanced Fruit
Item
  • +1 Engineering
  • +2 HP recovered from consumables
  • -1 Armor
  • Cost: 45

Explosive Vest
Unique
  • You explode for 30 (50%) damage when you take damage
  • +2 Engineering
  • -5 Max HP
  • -2 Armor
  • Cost: 85

Eyes
Unique
  • +10 % Attack Speed
  • +5 % Crit Chance
  • -6 Luck
  • Cost: 65

Fly Head
Item
  • +90 Range
  • +10 % Speed
  • +8 % Dodge
  • -7 Max HP
  • -1 Armor
  • Cost: 45

Full Moon
Item
  • +10 % Damage
  • +3 HP Regeneration
  • -30 Range
  • Cost: 45

Golden Veins
Item
  • +3 Melee Damage
  • +18 Harvesting
  • -6 % Damage
  • -3 Ranged Damage
  • Cost: 60

Gun Extension
Item
  • +1 Ranged Damage
  • +30 Range
  • -2 % Damage
  • Cost: 25

Hairy Foot
Limited (2)
  • +4 % Life Steal
  • +3 HP Regeneration
  • -20 Range
  • Cost: 30

Heart
Unique
  • +8 Max HP
  • +3 HP Regeneration
  • +3 % Speed
  • -4 % Life Steal
  • Cost: 80

Horn
Item
  • +4 Melee Damage
  • -15 Range
  • Cost: 15

Horse Shoe
Item
  • +3 % Speed
  • +2 % Dodge
  • -2 % Life Steal
  • Cost: 10

Jacob's Pride
Item
  • +3 % Crit Chance
  • +2 Harvesting
  • Cost: 20

Knowledge
Item
  • +3 Engineering
  • +2 Elemental Damage
  • +3 % XP Gain
  • -2 Luck
  • Cost: 45

Ladybug
Item
  • +2 Max HP
  • +1 Armor
  • +2 % Dodge
  • -2 HP Regeneration
  • Cost: 40

Lava Balls
Item
  • +3 Elemental Damage
  • -3 Max HP
  • Cost: 65

Lotus
Item
  • +2 Ranged Damage
  • -15 Range
  • Cost: 15

Maggot Bag
Item
  • +6 Harvesting
  • +2 HP Regeneration
  • -1 Melee Damage
  • -2 Luck
  • Cost: 60

Magnificent Egg
Item
  • +2 Armor
  • +4 Harvesting
  • -2 Engineering
  • Cost: 60

Marksman Hat
Unique
  • +6 Ranged Damage
  • +5 % Crit Chance
  • +40 Range
  • +5 Luck
  • -12 % Dodge
  • Cost: 95

Metal Scrapper
Item
  • +2 Armor
  • +1 Engineering
  • -2 % Speed
  • Cost: 15

Monk's Blessing
Item
  • +1 Harvesting
  • +1 Luck
  • -2 % Damage
  • Cost: 15

Natural Scent
Item
  • +6 % Damage
  • +3 % Crit Chance
  • +3% Enemy speed
  • Cost: 45

Necklace
Item
  • +1 Ranged Damage
  • +1 Elemental Damage
  • +1 Luck
  • -3 % Attack Speed
  • Cost: 15

Ogre Helmet
Item
  • +2 Armor
  • +4 % Attack Speed
  • -3 HP Regeneration
  • Cost: 65

Picture
Unique
  • +3 free reroll in the shop
  • +15 Luck
  • +15 % Items Price
  • Cost: 80

Pocket Magician
Item
  • +4 Elemental Damage
  • +3 Ranged Damage
  • +3 HP Regeneration
  • -2 Armor
  • Cost: 95

Poop
Unique
  • +20 % Crit Chance
  • +4 HP Regeneration
  • -11 % Dodge
  • -9 % Life Steal
  • Cost: 40

Precious Stone
Unique
  • +8 Elemental Damage
  • +8 Luck
  • -3 Engineering
  • -50 Range
  • Cost: 90

Pretty
Item
  • +8 Max HP
  • +7 Luck
  • -3 Ranged Damage
  • +4% Enemy speed
  • Cost: 80

Rare Coin
Unique
  • +180 Harvesting
  • -30 % Damage
  • Cost: 1

Red Laser
Item
  • +12 % Crit Chance
  • +4 Ranged Damage
  • +3 Engineering
  • +2 Elemental Damage
  • +80 Range
  • -22 % Dodge
  • Cost: 90

Ring
Limited (5)
  • +10% chance to double the value of picked up materials
  • +3 Luck
  • -4 Melee Damage
  • Cost: 65

Little Rocks
Item
  • +3 Ranged Damage
  • +2 Armor
  • -2 % Dodge
  • -1 % Speed
  • Cost: 60

Seismic Device
Item
  • +100% chance to deal 1 (20%) damage to a random enemy when you pick up a material
  • +2 Engineering
  • -5 % Speed
  • Cost: 85

Skull
Item
  • +8 Ranged Damage
  • +15 Harvesting
  • -4 % Life Steal
  • -5 Luck
  • Cost: 85

Small Hand
Item
  • +5 % Attack Speed
  • -1 Melee Damage
  • Cost: 45

Spiky Head
Item
  • +2 Melee Damage
  • +3 % Life Steal
  • +1 Armor
  • -4 HP Regeneration
  • Cost: 65

Spiky Shell
Item
  • +4 Armor
  • +6 % Life Steal
  • -4 % Speed
  • -2 % Dodge
  • Cost: 30

Golden Statue
Unique
  • -25 % Items Price
  • +30 Luck
  • -30 % Speed
  • Cost: 100

Stitched Bag
Item
  • +2 Max HP
  • +3 Harvesting
  • -2 % Attack Speed
  • Cost: 30

Surgical Bot
Item
  • +3 % Life Steal
  • +1 Engineering
  • Cost: 20

Tactician's Mustache
Item
  • +2 Engineering
  • +1 Armor
  • Cost: 45

Turtle
Item
  • +1 Ranged Damage
  • +2 Armor
  • -2 % Speed
  • Cost: 30

Ugly Face
Item
  • +5 Melee Damage
  • +3 Ranged Damage
  • -5 % Items Price
  • Cost: 45

Vampirism
Item
  • +11 % Life Steal
  • -4 Harvesting
  • Cost: 35

Waffle
Item
  • +1 Max HP
  • +2 % Speed
  • -2 % Damage
  • Cost: 30

Enhanced Waffle
Item
  • +1 Max HP
  • +5 % Speed
  • -4 % Damage
  • Cost: 45