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< User:Darkly77

(use StatsCardWeaponTabs instead of StatsCardWeapon)
Tag: Reverted
(cleanup)
Tag: Reverted
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My sandbox, used for testing stuff. Not part of the wiki.
My sandbox, used for testing stuff. Not part of the wiki.


{{Color|green|XXX}}
{{Color|red|XXX}}


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Demo code for [[Mod:Assassin]]
WIP code for [[Mod:Assassin]]
 
Unstable
Unstable_icon.png
 
Outlaw
Outlaw_iconoutlaw_icon.png
 
 
 
{{Color|green|XXX}}
{{Color|red|XXX}}


Note: The <code>itembox-table</code> table class makes item boxes (StatsCard) in a single row be all the same height (eg. see "8 Inch Nails" on [[Mod:Isaac_Characters_Mod]].
Note: The <code>itembox-table</code> table class makes item boxes (StatsCard) in a single row be all the same height (eg. see "8 Inch Nails" on [[Mod:Isaac_Characters_Mod]].

Revision as of 01:42, 10 December 2022

My sandbox, used for testing stuff. Not part of the wiki.

XXX XXX

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Demo code for Mod:Assassin

Note: The itembox-table table class makes item boxes (StatsCard) in a single row be all the same height (eg. see "8 Inch Nails" on Mod:Isaac_Characters_Mod.

Characters

Unstable icon.png

Unstable
{{{cat}}}
  • -100 Engineering
  • -5 Armor
  • Harvesting modifications are reduced by -50%
  • Dodge modifications are increased by +15%
  • -1 Max HP
  • HP modifications are reduced by -25%
  • +1 % Damage for every 1% Dodge you have
  • +1 % Crit Chance for every 1% Dodge you have

Outlaw iconoutlaw icon.png

Outlaw
{{{cat}}}
  • +40% Attack Speed
  • Attack Speed modifications are increased by +50%
  • Damage modifications are reduced by -40%
  • +20% Speed
  • Crit Chance modifications are reduced by -50%

Killer robot iconcyborg icon.png

Cyborg
{{{cat}}}
  • +1 Max HP for every 1 Engineering you have
  • +5 Engineering
  • Attack speed modifications are reduced by -50%
  • +10 Armor
  • -20% Attack Speed
  • -100 HP Regeneration
  • Engineering modifications are increased by +40%

Terrorist icon.png

Terrorist
{{{cat}}}
  • Projectiles have a 50% chance to explode on hit
  • 50% chance to explode on hit
  • +2% Explosion Damage for every 1% Crit Chance you have
  • Damage modifications are reduced by -40%
  • +20% Speed
  • Crit Chance modifications are reduced by -50%

Weapons

Chainsaw icon.png

Chainsaw
Heavy, Assassin
  • Damage: 2 (50% Melee Damage.png)
  • Critical: x3 (0% chance)
  • Cooldown: 0.77s
  • Range: 200 (Melee)

Chainsaw icon.png

Chainsaw II
Heavy, Assassin
  • Damage: 4 (50% Melee Damage.png)
  • Critical: x3 (0% chance)
  • Cooldown: 0.69s
  • Range: 200 (Melee)

Chainsaw icon.png

Chainsaw III
Heavy, Assassin
  • Damage: 7 (50% Melee Damage.png)
  • Critical: x3 (0% chance)
  • Cooldown: 0.66s
  • Range: 250 (Melee)

Chainsaw icon.png

Chainsaw IV
Heavy, Assassin
  • Damage: 10 (50% Melee Damage.png)
  • Critical: x3 (0% chance)
  • Cooldown: 0.58s
  • Range: 250 (Melee)
 I 
 II 
 III 
 IV 

Claws icon.png

Claws
Unarmed, Precise
  • Damage: 4 (75%Melee Damage.png 25%Crit Chance.png)
  • Critical: x2.5 (40% chance)
  • Cooldown: 0.64s
  • Knockback: 12
  • Range: 150 (Melee)
  • Lifesteal: 20%

Claws icon.png

Claws II
Unarmed, Precise
  • Damage: 8 (75%Melee Damage.png 25%Crit Chance.png)
  • Critical: x2.5 (40% chance)
  • Cooldown: 0.64s
  • Knockback: 12
  • Range: 150 (Melee)
  • Lifesteal: 20%

Claws icon.png

Claws III
Unarmed, Precise
  • Damage: 13 (75%Melee Damage.png 25%Crit Chance.png)
  • Critical: x2.5 (40% chance)
  • Cooldown: 0.64s
  • Knockback: 12
  • Range: 150 (Melee)
  • Lifesteal: 20%

Claws icon.png

Claws IV
Unarmed, Precise
  • Damage: 18 (75%Melee Damage.png 25%Crit Chance.png)
  • Critical: x2.5 (40% chance)
  • Cooldown: 0.64s
  • Knockback: 12
  • Range: 150 (Melee)
  • Lifesteal: 20%
 I 
 II 
 III 
 IV 

Small scythe icon.png

Small Scythe
Assasin, Light
  • Damage: 9 (15%Speed Stat.png 15%Crit Chance.png 70%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.87s
  • Knockback: 20
  • Range: 175 (Melee)

Small scythe icon.png

Small Scythe II
Assasin, Light
  • Damage: 15 (15%Speed Stat.png 15%Crit Chance.png 70%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.83s
  • Knockback: 20
  • Range: 175 (Melee)

Small scythe icon.png

Small Scythe III
Assasin, Light
  • Damage: 21 (15%Speed Stat.png 15%Crit Chance.png 70%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.78s
  • Knockback: 20
  • Range: 175 (Melee)

Small scythe icon.png

Small Scythe IV
Assasin, Light
  • Damage: 33 (15%Speed Stat.png 15%Crit Chance.png 70%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.74s
  • Knockback: 20
  • Range: 175 (Melee)
 I 
 II 
 III 
 IV 

Items

Earring icon.png

Earring
{{{cat}}}
  • +8% Crit Chance
  • -3 Max HP

Creepy smile icon.png

Creepy Smile
{{{cat}}}
  • +12% Attack Speed
  • +3% Life Steal
  • -6 Max HP
  • -5% Dodge

Broken nose icon.png

Broken Nose
{{{cat}}}
  • +12 Max HP
  • +15 Luck