From Brotato Wiki

(Readability: Add line breaks to split up the single-line damage/attackspeed/etc sections)
(Types: Add a comma to separate the types)
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|cacti club = {{#switch:{{lc:{{{2|}}}}}
|cacti club = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]] [[Heavy]]
|types=[[Primitive]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(80%{{StatIcon|MeleeDamage}})
|1|common=10(80%{{StatIcon|MeleeDamage}})
Line 110: Line 110:
}}|circular saw = {{#switch:{{lc:{{{2|}}}}}
}}|circular saw = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blade]] [[Medical]]
|types=[[Blade]], [[Medical]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
Line 272: Line 272:
}}|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
}}|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Unarmed]] [[Elemental]]
|types=[[Unarmed]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|hammer = {{#switch:{{lc:{{{2|}}}}}
}}|hammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blunt]] [[Heavy]]
|types=[[Blunt]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|hand = {{#switch:{{lc:{{{2|}}}}}
}}|hand = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Unarmed]] [[Support]]
|types=[[Unarmed]], [[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}})
|1|common=1(50%{{StatIcon|MeleeDamage}})
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}}|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
}}|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]] [[Elemental]]
|types=[[Precise]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|MeleeDamage}})
|1|common=3(80%{{StatIcon|MeleeDamage}})
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}}|plank = {{#switch:{{lc:{{{2|}}}}}
}}|plank = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Explosive]] [[Elemental]]
|types=[[Explosive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(25%{{StatIcon|MeleeDamage}}25%{{StatIcon|ElementalDamage}}25%{{StatIcon|Engineering}})
|1|common=10(25%{{StatIcon|MeleeDamage}}25%{{StatIcon|ElementalDamage}}25%{{StatIcon|Engineering}})
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}}|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
}}|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Elemental]] [[Explosive]]
|types=[[Elemental]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|power fist = {{#switch:{{lc:{{{2|}}}}}
}}|power fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Unarmed]] [[Explosive]]
|types=[[Unarmed]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|rock = {{#switch:{{lc:{{{2|}}}}}
}}|rock = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]] [[Blunt]]
|types=[[Primitive]], [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=20(100%{{StatIcon|MeleeDamage}})
|1|common=20(100%{{StatIcon|MeleeDamage}})
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}}|scissors = {{#switch:{{lc:{{{2|}}}}}
}}|scissors = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medical]] [[Precise]]
|types=[[Medical]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|MeleeDamage}})
|1|common=5(80%{{StatIcon|MeleeDamage}})
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}}|screwdriver = {{#switch:{{lc:{{{2|}}}}}
}}|screwdriver = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Tool]] [[Precise]]
|types=[[Tool]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})
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}}|spiky shield = {{#switch:{{lc:{{{2|}}}}}
}}|spiky shield = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medieval]] [[Blunt]]
|types=[[Medieval]], [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|Armor}})
|1|common=10(100%{{StatIcon|Armor}})
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}}|sword = {{#switch:{{lc:{{{2|}}}}}
}}|sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blade]] [[Medieval]]
|types=[[Blade]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|thunder sword = {{#switch:{{lc:{{{2|}}}}}
}}|thunder sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Blade]] [[Elemental]]
|types=[[Blade]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|torch = {{#switch:{{lc:{{{2|}}}}}
}}|torch = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]] [[Elemental]]
|types=[[Primitive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}})
|1|common=1(50%{{StatIcon|MeleeDamage}})
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}}|crossbow = {{#switch:{{lc:{{{2|}}}}}
}}|crossbow = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]] [[Medieval]]
|types=[[Precise]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})
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}}|flamethrower = {{#switch:{{lc:{{{2|}}}}}
}}|flamethrower = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Elemental]] [[Heavy]]
|types=[[Elemental]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|medical gun = {{#switch:{{lc:{{{2|}}}}}
}}|medical gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medical]] [[Gun]]
|types=[[Medical]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|RangedDamage}})
|1|common=10(100%{{StatIcon|RangedDamage}})
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}}|minigun = {{#switch:{{lc:{{{2|}}}}}
}}|minigun = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Heavy]] [[Gun]]
|types=[[Heavy]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}
}}|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Heavy]] [[Explosive]]
|types=[[Heavy]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|rocket launcher = {{#switch:{{lc:{{{2|}}}}}
}}|rocket launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Heavy]] [[Explosive]]
|types=[[Heavy]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|shredder = {{#switch:{{lc:{{{2|}}}}}
}}|shredder = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]] [[Explosive]]
|types=[[Gun]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(50%{{StatIcon|RangedDamage}})
|1|common=5(50%{{StatIcon|RangedDamage}})
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}}|sniper gun = {{#switch:{{lc:{{{2|}}}}}
}}|sniper gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Gun]] [[Precise]]
|types=[[Gun]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
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}}|taser = {{#switch:{{lc:{{{2|}}}}}
}}|taser = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Support]] [[Elemental]]
|types=[[Support]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|ElementalDamage}})x1
|1|common=5(80%{{StatIcon|ElementalDamage}})x1

Revision as of 18:03, 4 November 2022

Usage:

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}
{{Weapon Data|Cacti Club|damage|common}}

10(80%Melee Damage.png)20(80%Melee Damage.png)

{{Weapon Data|Cacti Club|attackspeed|common}}

1.67s

{{Weapon Data|Cacti Club|types|common}}

Primitive, Heavy

{{Weapon Data|Acid|damage|common}}

Weapon name not found


<span class="colorrarity1">{{Weapon Data|Wrench|damage|1}}<br></span><span class="colorrarity2">{{Weapon Data|Wrench|damage|2}}<br></span><span class="colorrarity3">{{Weapon Data|Wrench|damage|3}}<br></span><span class="colorrarity4">{{Weapon Data|Wrench|damage|4}}</span>

12(100%Melee Damage.png)
16(100%Melee Damage.png)
20(100%Melee Damage.png)
24(100%Melee Damage.png)

149