From Brotato Wiki

(Bot Edit)
 
(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table))
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== Type Sets ==
== Type Sets ==
Weapons with same types gain set bonuses.
Weapons with same types gain set bonuses.
{{Primitive}}
 
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;">
{{TableHeaders|sets}}
{{TableRowSet|Primitive}}
</table>

Revision as of 00:31, 4 November 2022

Stick.png
Stick
Damage: 8(100%Melee Damage.png)
9(100%Melee Damage.png)
10(100%Melee Damage.png)
12(100%Melee Damage.png)
Attack Speed: 1.29s / 1.22s / 1.15s / 1.09s
DPS: 6.2(78%Melee Damage.png)/s
7.4(82%Melee Damage.png)/s
8.7(87%Melee Damage.png)/s
11(92%Melee Damage.png)/s
Crit Chance / Damage: x1.5 (3%) / x1.5 (3%) / x1.5 (3%) / x1.5 (3%)
Range: 175 / 175 / 175 / 175
Knockback: 0 / 0 / 0 / 0
Lifesteal: 0 / 0 / 0 / 0
Attack Type: Thrust
Special Effects: Deals +4/+6/+8/+10 base damage for every additional stick you have

Stick

Stick is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.

Usage: {{Weapon|type=melee}}

Type Sets

Weapons with same types gain set bonuses.

Class Bonuses Weapons
Primitive (2)+3 Max HP
(3)+6 Max HP
(4)+9 Max HP
(5)+12 Max HP
(6)+15 Max HP




Rock
  Rock



Spear
  Spear

Stick
  Stick

Torch
  Torch