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(1.1 patch)
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}}
|jack= {{#switch:{{lc:{{{2|}}}}}
|jack= {{#switch:{{lc:{{{2|}}}}}
|stats={{Color|green|+75%}} damage against bosses and elites<br>{{Color|green|+200%}} materials dropped from enemies<br>-75% Enemies<br>{{Color|red|+250}} % Enemy health<br>{{Color|red|+50}} % Enemy damage<br>{{Color|grey|Note: On higher danger levels, only Elites spawn, never hordes}}
|stats={{Color|green|+125%}} damage against bosses and elites<br>{{Color|green|+200%}} materials dropped<br>-70% Enemies<br>{{Color|red|+175}} % Enemy health<br>{{Color|red|+35}} % Enemy damage<br>{{Color|grey|Note: On higher danger levels, only Elites spawn, never hordes}}
|unlockedby=Kill a boss or an elite in less than 15 seconds
|unlockedby=Kill a boss or an elite in less than 15 seconds
|unlocks= Giant Belt
|unlocks= Giant Belt

Revision as of 11:49, 31 October 2024

Usage

{{Character Data
|any character name
|select one of these to output corresponding information (stats/unlockedby/unlocks/unlocktype/wantedtags)
}}

Examples

Name Code Preview
Stats {{Character Data|Mutant|stats}} -66% XP required to level up
+50% Items Price
Unlocked By {{Character Data|Mutant|unlockedby}} Kill 2000 enemies
Unlocks {{Character Data|Mutant|unlocks}} Octopus
Unlock Type {{Character Data|Mutant|unlocktype}} Item
Wanted Tags (Item Tags) {{Character Data|Mutant|wantedtags}} XP Gain
Invalid: No options passed {{Character_Data|Mutant}} -
Error: Not a character {{Character_Data|Knife}} Character name not found