From Brotato Wiki
(update to 0.8.0.3) |
ArosRising (talk | contribs) (Updated for patch) |
||
Line 33: | Line 33: | ||
}} | }} | ||
|mage= {{#switch:{{lc:{{{2|}}}}} | |mage= {{#switch:{{lc:{{{2|}}}}} | ||
|stats=<span style="color:rgb(0,255,0);">+5</span> Elemental Damage<br><span style="color:rgb(0,255,0);">Elemental Damage</span> modifications are increased by <span style="color:rgb(0,255,0);">33%</span><br>You start with <span style="color:rgb(0,255,0);">1 Snake</span><br>You start with <span style="color:rgb(0,255,0);">1 Scared Sausage</span><br><span style="color:rgb(244,0,0);">-100</span> Ranged Damage< | |stats=<span style="color:rgb(0,255,0);">+5</span> Elemental Damage<br><span style="color:rgb(0,255,0);">Elemental Damage</span> modifications are increased by <span style="color:rgb(0,255,0);">33%</span><br>You start with <span style="color:rgb(0,255,0);">1 Snake</span><br>You start with <span style="color:rgb(0,255,0);">1 Scared Sausage</span><br> <span style="color:rgb(244,0,0);">Melee Damage</span> Modifications are reduced by <span style="color:rgb(244,0,0);">-100%</span> <br> | ||
<span style="color:rgb(244,0,0);">Ranged Damage</span> Modifications are reduced by <span style="color:rgb(244,0,0);">-100%</span> <br> | |||
<span style="color:rgb(244,0,0);">Engineering</span> Modifications are reduced by <span style="color:rgb(244,0,0);">-100%</span> | |||
|unlockedby=Unlocked by default | |unlockedby=Unlocked by default | ||
|unlocks= Thunder Sword | |unlocks= Thunder Sword | ||
Line 97: | Line 99: | ||
}} | }} | ||
|wildling= {{#switch:{{lc:{{{2|}}}}} | |wildling= {{#switch:{{lc:{{{2|}}}}} | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+30% Life Steal</span> with <span style="color:rgb(0,255,0);">Primitive</span> weapons<br>You start with <span style="color:rgb(0,255,0);">1 Stick</span><br>You can't equip weapons above tier <span style="color:rgb(0,255,0);">2</span> | ||
|unlockedby=Kill 10000 enemies | |unlockedby=Kill 10000 enemies | ||
|unlocks= Hatchet | |unlocks= Hatchet | ||
Line 137: | Line 139: | ||
}} | }} | ||
|farmer= {{#switch:{{lc:{{{2|}}}}} | |farmer= {{#switch:{{lc:{{{2|}}}}} | ||
|stats=<span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">+20</span> Harvesting increases by an additional <span style="color:rgb(0,255,0);">3%</span> at the end of a wave<br><span style="color:rgb(244,0,0);">-50%</span> materials dropped<br><span style="color:rgb(244,0,0);"><br> <span style="color:rgb(0,255,0);">+1</span> Harvesting when eating a consumable while at full health | ||
|unlockedby=Reach +200 Harvesting | |unlockedby=Reach +200 Harvesting | ||
|unlocks= Wheat | |unlocks= Wheat | ||
Line 209: | Line 211: | ||
}} | }} | ||
|arms dealer= {{#switch:{{lc:{{{2|}}}}} | |arms dealer= {{#switch:{{lc:{{{2|}}}}} | ||
|stats=<span style="color:rgb(0,255,0);">-95%</span> Weapons Price<br><span style="color:rgb(0,255,0);">+30</span> Harvesting <br><span style="color:rgb(0,255,0);">Damage</span> modifications are increased by <span style="color:rgb(0,255,0);">+ | |stats=<span style="color:rgb(0,255,0);">-95%</span> Weapons Price<br><span style="color:rgb(0,255,0);">+30</span> Harvesting <br><span style="color:rgb(0,255,0);">Damage</span> modifications are increased by <span style="color:rgb(0,255,0);">+33%</span><br>You start with <span style="color:rgb(0,255,0);">1 Dangerous Bunny</span><br>Shops always sell at least <span style="color:rgb(0,255,0);">1</span> weapon<br>All of your weapons are destroyed when entering a shop | ||
|unlockedby=Recycle 12 weapons during a run | |unlockedby=Recycle 12 weapons during a run | ||
|unlocks= Anvil | |unlocks= Anvil |
Revision as of 16:40, 14 February 2023
Usage
{{Character Data |any character name |select one of these to output corresponding information (stats/unlockedby/unlocks/unlocktype/wantedtags) }}
Examples
Name | Code | Preview |
---|---|---|
Stats | {{Character Data|Mutant|stats}} |
+200% XP Gain +50% Items Price |
Unlocked By | {{Character Data|Mutant|unlockedby}} |
Kill 2000 enemies |
Unlocks | {{Character Data|Mutant|unlocks}} |
Octopus |
Unlock Type | {{Character Data|Mutant|unlocktype}} |
Item |
Wanted Tags (Item Tags) | {{Character Data|Mutant|wantedtags}} |
XP Gain |
Invalid: No options passed | {{Character_Data|Mutant}} |
- |
Error: Not a character | {{Character_Data|Knife}} |
Character name not found |