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updates
Darkly77 (talk | contribs)
remove table
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These items are for version: '''0.5.0'''. This version hasn't been released yet.
These items are for version: '''0.5.0'''. This version hasn't been released yet.


Current items total: 117 <small>({{Color|tier1|18}}, {{Color|tier2|46}}, {{Color|tier3|42}}, {{Color|tier4|11}})</small>
Current items total: 119 <small>({{Color|tier1|18}}, {{Color|tier2|46}}, {{Color|tier3|44}}, {{Color|tier4|11}})</small>
 
 
<table class="wikitable">
<tr>
<th>Tier</th>
<th>#</th>
<th>Items</th>
</tr>
<tr>
<td>{{Color|tier4|Legendary}}</td>
<td>11</td>
<td>{{Color|tier4|Asteroid}}, {{Color|tier4|Barbarian's Curse}}, {{Color|tier4|Berserker's Mask}}, {{Color|tier4|Big Nose}}, {{Color|tier4|Blood Fuel}}, {{Color|tier4|Captured Energy}}, {{Color|tier4|Golden Statue}}, {{Color|tier4|Pants Ant}}, {{Color|tier4|Rare Coin}}, {{Color|tier4|Red Laser}}, {{Color|tier4|Sir Bronnie's Armor}}</td>
</tr>
<tr>
<td>{{Color|tier3|Legendary}}</td>
<td>42</td>
<td>{{Color|tier3|Abyssal Pact}}, {{Color|tier3|Alien Biofluid}}, {{Color|tier3|Alien Hat}}, {{Color|tier3|Ammo Box}}, {{Color|tier3|Ankh}}, {{Color|tier3|Ball and Chain}}, {{Color|tier3|Barrel}}, {{Color|tier3|Beard}}, {{Color|tier3|Belt}}, {{Color|tier3|Broken Vase}}, {{Color|tier3|Chipset Overcharge}}, {{Color|tier3|Coral}}, {{Color|tier3|Devil Armor}}, {{Color|tier3|Dumbbell}}, {{Color|tier3|Energy Armor}}, {{Color|tier3|Explosive Vest}}, {{Color|tier3|Eyes}}, {{Color|tier3|Fly Head}}, {{Color|tier3|Fox}}, {{Color|tier3|Fruit Bag}}, {{Color|tier3|Gold Armor}}, {{Color|tier3|Golden Veins}}, {{Color|tier3|Heart}}, {{Color|tier3|Jumbee}}, {{Color|tier3|Knowledge}}, {{Color|tier3|Lost Potato}}, {{Color|tier3|Lost Soul's Cape}}, {{Color|tier3|Marksman Hat}}, {{Color|tier3|Metal Boots}}, {{Color|tier3|Nanobug}}, {{Color|tier3|Picture}}, {{Color|tier3|Pocket Magician}}, {{Color|tier3|Poop}}, {{Color|tier3|Precious Stone}}, {{Color|tier3|Pretty}}, {{Color|tier3|Remote Detonator}}, {{Color|tier3|Ring}}, {{Color|tier3|Seismic Device}}, {{Color|tier3|Skull}}, {{Color|tier3|Vampirism}}, {{Color|tier3|Voodoo Totem}}, {{Color|tier3|White Armor}}</td>
</tr>
<tr>
<td>{{Color|tier2|Legendary}}</td>
<td>46</td>
<td>{{Color|tier2|Aggressive Critter}}, {{Color|tier2|Alien Artifact Alpha}}, {{Color|tier2|Alien Artifact Omega}}, {{Color|tier2|Alien Liver}}, {{Color|tier2|Baby Clothes}}, {{Color|tier2|Backpack}}, {{Color|tier2|Banana Leaf}}, {{Color|tier2|Bell}}, {{Color|tier2|Bloody Shield}}, {{Color|tier2|Bloody Tooth}}, {{Color|tier2|Blueprint}}, {{Color|tier2|Brain}}, {{Color|tier2|Bully Helmet}}, {{Color|tier2|Chocolate}}, {{Color|tier2|Cross}}, {{Color|tier2|Crutch}}, {{Color|tier2|Cursed Octopus}}, {{Color|tier2|Decaying Bodies}}, {{Color|tier2|Disgusting}}, {{Color|tier2|Drugged Critter}}, {{Color|tier2|Energy Belt}}, {{Color|tier2|Energy Shield}}, {{Color|tier2|Enhanced Fruit}}, {{Color|tier2|Enhanced Waffle}}, {{Color|tier2|Explosive Critter}}, {{Color|tier2|Full Moon}}, {{Color|tier2|Hairy Foot}}, {{Color|tier2|Improvised Armor}}, {{Color|tier2|Jacob's Pride}}, {{Color|tier2|Ladybug}}, {{Color|tier2|Lava Balls}}, {{Color|tier2|Little Rocks}}, {{Color|tier2|Lucky Shield}}, {{Color|tier2|Maggot Bag}}, {{Color|tier2|Magnificent Egg}}, {{Color|tier2|Metal Scrapper}}, {{Color|tier2|Natural Scent}}, {{Color|tier2|Ogre Helmet}}, {{Color|tier2|Rich Critter}}, {{Color|tier2|Siphoning Shield}}, {{Color|tier2|Small Hand}}, {{Color|tier2|Spiky Head}}, {{Color|tier2|Spiky Shell}}, {{Color|tier2|Tactician's Mustache}}, {{Color|tier2|Ugly Face}}, {{Color|tier2|Water Bottle}}</td>
</tr>
<tr>
<td>{{Color|tier1|Legendary}}</td>
<td>18</td>
<td>{{Color|tier1|Batteries}}, {{Color|tier1|Blobfish}}, {{Color|tier1|Blood Drop}}, {{Color|tier1|Bloody Eye}}, {{Color|tier1|Brick}}, {{Color|tier1|Cactus}}, {{Color|tier1|Dead Fish}}, {{Color|tier1|Gun Extension}}, {{Color|tier1|Horn}}, {{Color|tier1|Horse Shoe}}, {{Color|tier1|Lotus}}, {{Color|tier1|Monk's Blessing}}, {{Color|tier1|Necklace}}, {{Color|tier1|Pet Food}}, {{Color|tier1|Stitched Bag}}, {{Color|tier1|Surgical Bot}}, {{Color|tier1|Turtle}}, {{Color|tier1|Waffle}}</td>
</tr>
</table>
 


<div class="statscard-grid" style="margin: 0 auto; max-width: 1220px;">
<div class="statscard-grid" style="margin: 0 auto; max-width: 1220px;">
Line 1,141: Line 1,111:
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span>
| stat2  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
| stat3  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span>
}}
</div>
<div id="item_curse_ranged" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Curse of the Ranger
| type  = item
| cat    = Unique
| image  = Space_Gladiators-curse_ranged.png
| rarity = 3
| tags  = stat_ranged_damage
| stat1  = Shops no longer sell melee weapons
| stat2  = {{Color|red|+15%}} Weapons Price
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span>
}}
</div>
<div id="item_curse_melee" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Curse of the Warrior
| type  = item
| cat    = Unique
| image  = Space_Gladiators-curse_melee.png
| rarity = 3
| tags  = stat_melee_damage
| stat1  = Shops no longer sell ranged weapons
| stat2  = {{Color|red|+15%}} Weapons Price
| stat3  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span>
| stat4  = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span>
}}
}}
</div>
</div>
Line 1,157: Line 1,155:
}}
}}
</div>
</div>
<div id="item_dumbbell" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_dumbbell" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Dumbbell
| name  = Dumbbell
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}}
}}
</div>
</div>
<div id="item_explosive_vest" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_explosive_vest" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Explosive Vest
| name  = Explosive Vest
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| tags  = stat_dodge stat_speed stat_range
| tags  = stat_dodge stat_speed stat_range
| stat1  = {{Color|green|+60}} Range
| stat1  = {{Color|green|+60}} Range
| stat2  = {{Color|green|+5}} % Speed
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|green|+5}} % Dodge
| stat3  = {{Color|green|+8}} % Dodge
| stat4  = {{Color|red|-7}} Max HP
| stat4  = {{Color|red|-7}} Max HP
| stat5 = {{Color|red|-3}} Armor
| stat5  = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span>
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span>
| stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span>
}}
}}
</div>
</div>
<div id="item_fox" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_fox" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Fox
| name  = Fox
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}}
}}
</div>
</div>
<div id="item_outfit_gold_armor" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_outfit_gold_armor" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Gold Armor
| name  = Gold Armor
Line 1,308: Line 1,305:
}}
}}
</div>
</div>
<div id="item_jumbee" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_jumbee" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Jumbee
| name  = Jumbee
Line 1,338: Line 1,335:
}}
}}
</div>
</div>
<div id="item_lost_potato" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_lost_potato" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Lost Potato
| name  = Lost Potato
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}}
}}
</div>
</div>
<div id="item_metal_boots" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_metal_boots" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Metal Boots
| name  = Metal Boots
Line 1,411: Line 1,408:
}}
}}
</div>
</div>
<div id="item_picture" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_picture" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Picture
| name  = Picture
Line 1,457: Line 1,454:
}}
}}
</div>
</div>
<div id="item_precious_stone" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_precious_stone" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Precious Stone
| name  = Precious Stone
Line 1,488: Line 1,485:
}}
}}
</div>
</div>
<div id="item_remote_detonator" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_remote_detonator" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Remote Detonator
| name  = Remote Detonator
Line 1,533: Line 1,530:
}}
}}
</div>
</div>
<div id="item_skull" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_skull" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Skull
| name  = Skull
Line 1,563: Line 1,560:
}}
}}
</div>
</div>
<div id="item_voodoo_totem" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_voodoo_totem" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Voodoo Totem
| name  = Voodoo Totem
Line 1,608: Line 1,605:
}}
}}
</div>
</div>
<div id="item_barbarian_curse" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_barbarian_curse" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Barbarian's Curse
| name  = Barbarian's Curse
Line 1,637: Line 1,634:
}}
}}
</div>
</div>
<div id="item_big_nose" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_big_nose" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Big Nose
| name  = Big Nose
Line 1,683: Line 1,680:
}}
}}
</div>
</div>
<div id="item_statuette" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
<div id="item_statuette" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
{{StatsCard
{{StatsCard
| name  = Golden Statue
| name  = Golden Statue
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}}
}}
</div>
</div>
<div id="item_rare_coin" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 0;">
<div id="item_rare_coin" class="statscard-grid__item" style="flex: 0 0 auto; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
{{StatsCard
| name  = Rare Coin
| name  = Rare Coin

Revision as of 23:01, 26 December 2022

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These items are for version: 0.5.0. This version hasn't been released yet.

Current items total: 119 (18, 46, 44, 11)

❌ ✔️

📦 👁️ 🏷️

Batteries
Item
  • +1 Engineering
  • +3 % Speed
  • -2 Harvesting

Blobfish
Item
  • +3 % Dodge

Blood Drop
Item
  • +2 % Life Steal
  • -2 Max HP

Bloody Eye
Item
  • +1 Ranged Damage
  • +3 % Crit Chance
  • -2 % Life Steal

Brick
Item
  • +3 Max HP
  • -2 % Speed

Cactus
Item
  • +2 Max HP
  • +2 HP Regeneration
  • -1 Luck

Dead Fish
Item
  • +4 Melee Damage
  • +2% Enemy speed

Gun Extension
Item
  • +1 Ranged Damage
  • +30 Range
  • -2 % Damage

Horn
Item
  • +3 Melee Damage
  • -6 Range

Horse Shoe
Item
  • +4 % Speed
  • +2 % Dodge
  • -1 % Life Steal

Lotus
Item
  • +2 Elemental Damage
  • -15 Range

Monk's Blessing
Item
  • +4 Harvesting
  • +5 Luck
  • -2 % Damage

Necklace
Item
  • +1 Elemental Damage
  • +1 Luck
  • -2 % Attack Speed

Pet Food
Item
  • +2 % Damage for every 1 Structure you have

Stitched Bag
Item
  • +2 Max HP
  • +3 Harvesting
  • -2 % Attack Speed

Surgical Bot
Item
  • +1 HP Regeneration
  • +1 Engineering

Turtle
Item
  • +1 Ranged Damage
  • +1 Armor
  • -1 % Speed

Waffle
Item
  • +3 Max HP
  • +2 % Speed
  • -1 % Damage

Aggressive Critter
Unique
  • +2 % Attack Speed at the end of a wave
  • -3 Harvesting

Alien Artifact Alpha
Unique
  • +20 % Attack Speed
  • -2 % Attack Speed when you take damage until the end of the wave

Alien Artifact Omega
Unique
  • +20 % Speed
  • -2 % Speed when you take damage until the end of the wave

Alien Liver
Item
  • +3 HP Regeneration
  • +3 Harvesting

Baby Clothes
Item
  • +8 % Dodge
  • -2 Max HP

Backpack
Unique
  • +1 Luck at the end of a wave

Banana Leaf
Item
  • +1 % Dodge at the end of a wave

Bell
Item
  • +3 Engineering
  • +5 % Attack Speed

Bloody Shield
Item
  • +1 Melee Damage when you take damage until the end of the wave
  • +2 % Dodge

Bloody Tooth
Limited (32)
  • +5 Melee Damage
  • -1 Max HP

Blueprint
Item
  • +2 Engineering
  • +2 Ranged Damage
  • -2 % Speed

Brain
Item
  • +2 Engineering
  • +3 % Crit Chance
  • -2 HP Regeneration

Bully Helmet
Item
  • +10 % Damage
  • -5% Enemy speed
  • +6% Enemies

Chocolate
Item
  • +6 Max HP
  • -5 % Speed

Cross
Item
  • +4 HP Regeneration
  • +3 Luck
  • -3 Harvesting

Crutch
Item
  • +15 Harvesting
  • -2 Max HP
  • -4 % Speed

Cursed Octopus
Unique
  • +20 Range for every different weapon you have
  • -4 Max HP

Decaying Bodies
Unique
  • +1 % Crit Chance for every 40 Materials you have

Disgusting
Unique
  • +3 % Damage for every -1 Harvesting you have
  • -5 Harvesting

Drugged Critter
Unique
  • +1 % Speed at the end of a wave
  • -3 Harvesting

Energy Belt
Item
  • +3 Max HP
  • +2 Engineering
  • -1 Ranged Damage

Energy Shield
Item
  • +1 Engineering when you take damage until the end of the wave
  • +2 % Dodge

Enhanced Fruit
Item
  • +1 Engineering
  • +2 HP recovered from consumables
  • -1 Armor

Enhanced Waffle
Item
  • +5 Max HP
  • +1 Engineering
  • +5 % Speed
  • -3 % Damage

Explosive Critter
Unique
  • +2 % Explosion Size at the end of a wave
  • -3 Harvesting

Full Moon
Item
  • +8 % Damage
  • +4 HP Regeneration
  • -30 Range

Hairy Foot
Limited (2)
  • +4 % Life Steal
  • +3 HP Regeneration
  • -3 % Dodge

Improvised Armor
Item
  • +5 Armor
  • -10 % Speed

Jacob's Pride
Item
  • +3 % Crit Chance
  • +6 Harvesting

Ladybug
Item
  • +2 Max HP
  • +1 Armor
  • +2 % Dodge
  • -2 HP Regeneration

Lava Balls
Item
  • +3 Elemental Damage
  • -2 Max HP

Little Rocks
Item
  • +3 Ranged Damage
  • +2 Armor
  • -4 % Dodge
  • -3 % Speed

Lucky Shield
Item
  • +1 Luck when you take damage until the end of the wave
  • +2 % Dodge

Maggot Bag
Item
  • +12 Harvesting
  • +3 HP Regeneration
  • -1 Melee Damage
  • -2 Luck

Magnificent Egg
Item
  • +3 Armor
  • +15 Harvesting
  • -2 Engineering

Metal Scrapper
Unique
  • +1 Armor at the end of a wave
  • -2 Engineering

Natural Scent
Item
  • +2 Elemental Damage
  • +3 % Crit Chance
  • +3% Enemy speed

Ogre Helmet
Item
  • +2 Armor
  • +10 % Attack Speed
  • -3 HP Regeneration

Rich Critter
Unique
  • +1 % Chance for double materials at the end of a wave
  • -3 Harvesting

Siphoning Shield
Item
  • +2 Max HP when you take damage until the end of the wave
  • +2 % Dodge

Small Hand
Item
  • +15 % Attack Speed
  • -1 Melee Damage

Spiky Head
Item
  • +2 Melee Damage
  • +3 % Life Steal
  • +1 Armor
  • -4 HP Regeneration

Spiky Shell
Item
  • +2 Armor
  • +6 % Life Steal
  • -4 % Speed
  • -2 % Dodge

Tactician's Mustache
Item
  • +2 Engineering
  • +1 Armor

Ugly Face
Item
  • +6 Melee Damage
  • +4 Ranged Damage
  • -5 % Items Price

Water Bottle
Item
  • +2 Max HP
  • +3 Harvesting
  • +1 HP recovered from consumables
  • -5 % Crit Chance

Abyssal Pact
Item
  • +25 % Life Steal
  • -20 % Attack Speed

Alien Biofluid
Item
  • +10 Max HP
  • +3 HP Regeneration
  • -5 % Speed

Alien Hat
Unique
  • +4 % Attack Speed every 5 seconds until the end of the wave
  • -1 Armor every 5 seconds until the end of the wave

Ammo Box
Item
  • Shops always sell weapons at tier II or above
  • +20% Weapons Price

Ankh
Item
  • +5 Max HP
  • +20 HP Regeneration

Ball and Chain
Item
  • +35 % Damage
  • -20 % Speed

Barrel
Item
  • -20% Enemy speed
  • -15 % Crit Chance

Beard
Item
  • +4 Elemental Damage
  • +1 Armor
  • -5 % Crit Chance

Belt
Item
  • +6 Max HP
  • +6 % Speed
  • -3 Ranged Damage

Broken Vase
Unique
  • +50% chance to deal 1 (60%) damage to a random enemy when an enemy dies
  • +5 Luck

Chipset Overcharge
Unique
  • +2 % Attack Speed for every 2 Engineering you have
  • +2 Engineering

Coral
Unique
  • Reduce a random negative stat to half its negative value (no effect if no stats are negative)

    Affected stat: ???
    Increase: ???

Curse of the Ranger
Unique
  • Shops no longer sell melee weapons
  • +15% Weapons Price

Curse of the Warrior
Unique
  • Shops no longer sell ranged weapons
  • +15% Weapons Price

Devil Armor
Unique
  • +10 % Attack Speed for every -1 Armor you have
  • -2 Armor

Dumbbell
Item
  • +20 % Damage
  • +6 % Speed
  • -8 Max HP

Energy Armor
Unique
  • +4 % Attack Speed for every 1 Armor you have
  • +1 Armor

Explosive Vest
Unique
  • You explode for 20 (200%) damage when you take damage
  • +2 Engineering
  • -5 % Speed

Eyes
Unique
  • +20 % Attack Speed
  • +5 % Crit Chance
  • -4 Luck

Fly Head
Item
  • +60 Range
  • +6 % Speed
  • +8 % Dodge
  • -7 Max HP

Fox
Unique
  • +40% materials dropped from trees
  • More trees spawn

Fruit Bag
Item
  • +8 Max HP
  • +3 HP recovered from consumables
  • -5 % Life Steal

Gold Armor
Unique
  • +2 Harvesting for every 1 Armor you have
  • +2 Armor

Golden Veins
Item
  • +5 Melee Damage
  • +20 Harvesting
  • -6 % Damage
  • -3 Ranged Damage

Heart
Unique
  • +8 Max HP
  • +3 HP Regeneration
  • +3 % Speed
  • -4 % Life Steal

Jumbee
Unique
  • +20% Piercing Damage. Can't go above base damage
  • +15% Bounce Damage. Can't go above base damage

Knowledge
Item
  • +3 Engineering
  • +2 Elemental Damage
  • +3 % XP Gain
  • -2 Luck

Lost Potato
Item
  • +30 Knockback
  • -20 % Damage

Lost Soul's Cape
Item
  • +3 Ranged Damage when you take damage until the end of the wave
  • -2 Armor

Marksman Hat
Unique
  • +6 Ranged Damage
  • +5 % Crit Chance
  • +40 Range
  • +5 Luck
  • -12 % Dodge

Metal Boots
Item
  • +2 Armor
  • +10 % Speed

Nanobug
Unique
  • +1 % Explosion Size for every 1 Ranged Damage you have
  • +10 % Explosion Damage

Picture
Unique
  • +3 free reroll in the shop
  • +15 Luck
  • +15 % Items Price

Pocket Magician
Unique
  • +4 Elemental Damage
  • +5 HP Regeneration
  • -2 Armor

Poop
Unique
  • +20 % Crit Chance
  • +4 HP Regeneration
  • -11 % Dodge
  • -9 % Life Steal

Precious Stone
Unique
  • +8 Elemental Damage
  • +8 Luck
  • -3 Engineering
  • -50 Range

Pretty
Item
  • +8 Max HP
  • +7 Luck
  • +4% Enemy speed

Remote Detonator
Unique
  • Enemies have a 15% chance to explode for 30 () damage when they die
  • +1 Engineering

Ring
Limited (5)
  • +15% chance to double the value of picked up materials
  • +3 Luck
  • +25% pickup range
  • -4 Melee Damage

Seismic Device
Item
  • +100% chance to deal 1 (30%) damage to a random enemy when you pick up a material
  • +5 Luck
  • -5 % Speed

Skull
Item
  • +8 Ranged Damage
  • +15 Harvesting
  • -4 % Life Steal
  • -4 Luck

Vampirism
Item
  • +10 % Life Steal
  • -15 Harvesting

Voodoo Totem
Item
  • +6 Ranged Damage while moving
  • +8 Melee Damage while standing still
  • -15% pickup range

White Armor
Unique
  • +2 % Dodge for every 1 Armor you have
  • +1 Armor

Asteroid
Unique
  • +10 Elemental Damage
  • +10 % Damage
  • -10 % Speed
  • Attacks have a 100% chance to deal 5x10 () burning damage

Barbarian's Curse
Item
  • +75 % Damage
  • -20 Max HP

Berserker's Mask
Item
  • +40 % Attack Speed
  • +15 % Speed
  • -35 Harvesting

Big Nose
Unique
  • +85 % Items Price
  • Damage modifications are increased by 100%

Blood Fuel
Unique
  • +10 % Attack Speed when you take damage until the end of the wave
  • -2 Armor

Captured Energy
Limited (2)
  • +8 Engineering
  • +8 Elemental Damage
  • +15 HP Regeneration
  • +8 % XP Gain
  • -50 Range
  • -10 Max HP

Golden Statue
Unique
  • -20 % Items Price
  • +30 Luck
  • -20 % Speed

Pants Ant
Unique
  • You can’t stop moving
  • +100 % Attack Speed
  • +15 % Speed

Rare Coin
Unique
  • +300 Harvesting
  • -10 % Damage

Red Laser
Item
  • +100 Range
  • +5 Ranged Damage
  • +5 Engineering
  • +5 Elemental Damage
  • +15 % Crit Chance
  • -25 % Dodge

Sir Bronnie's Armor
Unique
  • +2 % Dodge when you take damage until the end of the wave
  • +2 % Speed when you take damage until the end of the wave
  • +5 Armor