From Brotato Wiki

(Secondary Stats: remove "hidden" so it will still be correct when the next major update drops)
(sort buttons by game order)
Tag: Reverted
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__TOC__
[[Mod:Invasion|< Back to Mod Page]]


{{NavBoxStats}}
These items are for version: '''1.2.0''', which hasn't been released yet.


==Primary Stats==
''This page content was automatically generated so may have issues.''
These stats are shown as your current [[Characters|Character]] stats. They are also used as hidden [[Items#Item_Tags|Item tags]], making certain items more likely to appear in the [[Shop]] for specific characters.


Click a stat to see the [[Items]] it affects or uses.
Vanilla costs for comparison:


<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<pre style="display: inline-block;">
<tr>
Common  = 12 - 30
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
Uncommon = 48 - 65
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending"> Effects </th>
Purple  = 65 - 85
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit </th>
Red      = 80 - 120
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Negative stat effect</th>
</pre>
<tr>
 
<td> {{Iconbox|Max HP}} </td>
<table style="width: 100%; max-width: 1207px;">
<td> Amount of damage you can take before dying</td>
<tr>
<td> No limit </td>
<td>
<td> Can't go negative</td>
<!-- Untoggle All -->
</tr>
<span class="btn" data-hide-type="item" data-hide-target="show-all">✔️</span>
<tr>
<span class="btn" data-hide-type="item" data-hide-target="show-none">❌</span>
<td> {{Iconbox|HP Regeneration}} </td>
</td>
<td> You regenerate 0.0x HP every second. Unless you have [[torture]] where you regenerate 3 HP every second.</td>
<td style="padding-left: 20px;">
<td> No limit </td>
<!-- Rarities/Tiers -->
<td> Acts like the stat is at 0</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity1">Common</span>
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity2">Uncommon</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity3">Rare</span>
<td> {{Iconbox|Life Steal}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="rarity4">Legendary</span>
<td> Your attacks have a x% chance to heal you for 1HP.</td>
</td>
<td> 10HP/second</td>
<td style="text-align: right;">
<td> Act like the stat is 0</td>
<!-- Item Tags (Stats) -->
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_max_hp">{{StatIcon|Max HP|nolink=1}}</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_hp_regeneration">{{StatIcon|HP Regeneration|nolink=1}}</span>
<td> {{Iconbox|Damage}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_lifesteal">{{StatIcon|Lifesteal|nolink=1}}</span>
<td> Your attacks deal x% more damage but doesn't affect engineering turrets or mines </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_percent_damage">{{StatIcon|Damage|nolink=1}}</span>
<td> No limit</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_melee_damage">{{StatIcon|Melee Damage|nolink=1}}</span>
<td> Negatively affects your damage </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_ranged_damage">{{StatIcon|Ranged Damage|nolink=1}}</span>
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_elemental_damage">{{StatIcon|Elemental Damage|nolink=1}}</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_attack_speed">{{StatIcon|Attack Speed|nolink=1}}</span>
<td> {{Iconbox|Melee Damage}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_crit_chance">{{StatIcon|Crit Chance|nolink=1}}</span>
<td> Your melee attacks deal x additional damage.</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_engineering">{{StatIcon|Engineering|nolink=1}}</span>
<td> No limit </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_range">{{StatIcon|Range|nolink=1}}</span>
<td> Makes your melee attacks deal x less damage down to a minimum of 1 damage </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_armor">{{StatIcon|Armor|nolink=1}}</span>
</tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_dodge">{{StatIcon|Dodge|nolink=1}}</span>
<tr>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_speed">{{StatIcon|Speed|nolink=1}}</span>
<td> {{Iconbox|Ranged Damage}} </td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_luck">{{StatIcon|Luck|nolink=1}}</span>
<td> Your ranged attacks deal x additional damage.</td>
<span class="btn btn--active" data-hide-type="item" data-hide-target="stat_harvesting">{{StatIcon|Harvesting|nolink=1}}</span>
<td> No limit</td>
</td>
<td> Your ranged attacks deal x less damage down to a minimum of 1 damage. </td>
</tr>
</tr>
<tr>
<td>   {{Iconbox|Elemental Damage}} </td>
<td> Makes you elemental attacks deal x damage.</td>
<td> No limit</td>
<td> Your elemental attacks deal x less damage down to a minimum of 1</td>
</tr>
<tr>
<td>   {{Iconbox|Attack Speed}} </td>
<td> You attack x% faster. Also applies to Ranged Weapons but not engineering turrets or mines </td>
<td> No limit</td>
<td> You attack x% slower.</td>
</tr>
<tr>
<td> {{Iconbox|Crit Chance}} </td>
<td> Your weapons have an x increased chance to deal a critical hit.</td>
<td> No limit </td>
<td> Your weapons have an x decreased chance to do a critical hit damage this can stop your weapons from inflicting a critical hit </td>
</tr>
<tr>
<td>  {{Iconbox|Engineering|image=Engineering Stat}} </td>
<td> Increases the power of your structures. The other stats don't affect structures but specials do (piercing, bouncing, explosion etc.) </td>
<td> No limit </td>
<td> Your structures have x decreased power down to a minimum of 1 damage or healing</td>
</tr>
<tr>
<td>  {{Iconbox|Range|image=Range Stat}} </td>
<td> The max range of your weapons is increased by x. A higher range also increases the cooldown of melee weapons.(longer travel distance)</td>
<td> No limit but half as effective on melee weapons</td>
<td> Your weapons have x less range.</td>
</tr>
<tr>
<td> {{Iconbox|Armor}} </td>
<td> You take 4% less damage per armor (not linear)</td>
<td> No limit but gets less effective with each level</td>
<td> You take more damage</td>
</tr>
<tr>
<td> {{Iconbox|Dodge|image=Dodge Stat}} </td>
<td> You have a x% chance to dodge attacks. </td>
<td> 60% (90% with [[Ghost]])</td>
<td> Acts like this stat is 0</td>
</tr>
<tr>
<td> {{Iconbox|Speed|image=Speed Stat}} </td>
<td> You move x% faster. </td>
<td> No limit</td>
<td> You move x% slower</td>
</tr>
<tr>
<td> {{Iconbox|Luck}} </td>
<td> You have an x% more chance of finding items or consumables when you kill enemies. Also increases the rarity of the items in the shop and level upgrades. </td>
<td> No limit</td>
<td> You have an x% less chance of finding items or consumables when you kill enemies. Also decreases the rarity of the items in the shop and level upgrades. </td>
</tr>
<tr>
<td> {{Iconbox|Harvesting}} </td>
<td> You earn x materials and XP at the end of a wave. Increased by 5% every time it activates.</td>
<td> No limit </td>
<td> You lose x materials and XP at the end of a wave. Does not further scale downwards.</td>
</tr>
</table>
</table>


==‎Secondary Stats ==
<table class="itembox-table" style="color:#eee; background:transparent; vertical-align:top;">
A range of other stats are counted in Brotato, from item costs to enemy speed.
<tr>
 
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
=== Combat ===
{{StatsCard
{| class="wikitable"
| name  = Baby Clothes
!Stat
| type  = item
!Item Tags
| cat    = Item
!Notable Items
| image  = Space_Gladiators-baby_clothes.png
|-
| rarity = 2
|% XP Gain
| tags  = stat_dodge
|[[XP Gain]]
| stat1  = {{Color|green|+8}} % Dodge
|{{MiniIconbox|name=Scar}}, {{MiniIconbox|name=Black Belt}}, {{MiniIconbox|name=Bean Teacher}}, {{MiniIconbox|name=Diploma}}
| stat2  = {{Color|red|-2}} Max HP
|-
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
|% Explosion Damage
}}
|[[Explosive (Item Tag)]]
</td><!--1 of 81-->
|{{MiniIconbox|name=Dynamite}}, {{MiniIconbox|name=Explosive Shells}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|-
{{StatsCard
|% Explosion Size
| name   = Abyssal Pact
|[[Explosive (Item Tag)]]
| type  = item
|{{MiniIconbox|name=Plastic Explosive}}
| cat    = Item
|-
| image  = Space_Gladiators-abyssal_pact.png
|[[Bounce|Bounces]]
| rarity = 3
|[[Ranged Damage]]
| tags  = stat_lifesteal
|{{MiniIconbox|name=Ricochet}}
| stat1  = {{Color|green|+25}} % Life Steal
|-
| stat2  = {{Color|red|-20}} % Attack Speed
|[[Piercing]]
| stat3  = <small>{{Color|cream|Cost: 60}}</small>
|[[Ranged Damage]]
}}
|{{MiniIconbox|name=Bandana}}
</td><!--2 of 81-->
|-
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|% Piercing Damage
{{StatsCard
|[[Ranged Damage]]
| name  = Alien Biofluid
|{{MiniIconbox|name=Pumpkin}}
| type  = item
|-
| cat    = Item
|% Burning Speed
| image  = Space_Gladiators-alien_biofluid.png
|[[Elemental Damage]]
| rarity = 3
|{{MiniIconbox|name=Eyes Surgery}}
| tags  = stat_max_hp stat_hp_regeneration
|-
| stat1  = {{Color|green|+10}} Max HP
|Burning Spread
| stat2  = {{Color|green|+3}} HP Regeneration
|[[Elemental Damage]]
| stat3  = {{Color|red|-5}} % Speed
|{{MiniIconbox|name=Snake}}
| stat4  = <small>{{Color|cream|Cost: 75}}</small>
|-
}}
|Knockback
</td><!--3 of 81-->
|''None''
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|{{MiniIconbox|name=Boxing Glove}}
{{StatsCard
|-
| name   = Alien Liver
|% Enemies (+)
| type  = item
|[[More Enemies]]
| cat    = Item
|{{MiniIconbox|name=Gentle Alien}}, {{MiniIconbox|name=Mouse}}
| image  = Space_Gladiators-alien_liver.png
|-
| rarity = 2
|% Enemies (-)
| tags  = stat_hp_regeneration stat_harvesting
|[[Less Enemies]]
| stat1  = {{Color|green|+3}} HP Regeneration
|{{MiniIconbox|name=White Flag}}, {{MiniIconbox|name=Candle}}
| stat2  = {{Color|green|+3}} Harvesting
|-
| stat3  = <small>{{Color|cream|Cost: 50}}</small>
|% Enemy Speed
}}
|[[Less Enemy Speed]]
</td><!--4 of 81-->
|{{MiniIconbox|name=Ugly Tooth}}, {{MiniIconbox|name=Snail}}, {{MiniIconbox|name=Wandering Bot}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|-
{{StatsCard
|Stand Still - Armor
| name   = Ankh
|[[Stand Still]]
| type  = item
|{{MiniIconbox|name=Barricade}}
| cat    = Item
|-
| image  = Space_Gladiators-ankh.png
|Stand Still - % Dodge
| rarity = 3
|[[Stand Still]]
| tags  = stat_max_hp stat_hp_regeneration
|{{MiniIconbox|name=Chameleon}}
| stat1  = {{Color|green|+20}} Max HP
|-
| stat2  = {{Color|green|+15}} HP Regeneration
|Stand Still - % Damage
| stat3  = <small>{{Color|cream|Cost: 80}}</small>
|[[Stand Still]]
}}
|{{MiniIconbox|name=Statue}}
</td><!--5 of 81-->
|}
</tr>
 
<tr>
=== HP & Healing ===
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{| class="wikitable"
{{StatsCard
!Stat
| name   = Asteroid
!Item Tags
| type  = item
!Notable Items
| cat    = Unique
|-
| image  = Space_Gladiators-asteroid.png
|Consumable Heal
| rarity = 4
|[[Luck]]
| tags  = stat_elemental_damage stat_ranged_damage stat_percent_damage
|{{MiniIconbox|name=Lemonade}}, {{MiniIconbox|name=Weird Food}}
| stat1  = {{Color|green|+10}} Elemental Damage
|-
| stat2  = {{Color|green|+6}} Ranged Damage
|% Materials Healing
| stat3  = {{Color|green|+5}} % Damage
|[[Saving]]
| stat4  = {{Color|red|-12}} % Speed
|{{MiniIconbox|name=Cute Monkey}}
| stat5  = Attacks have a 100% chance to deal 5x3 ({{StatIcon|Elemental Damage}}) burning damage
|-
| stat6  = <small>{{Color|cream|Cost: 100}}</small>
|HP per materials
}}
|[[Saving]]
</td><!--6 of 81-->
|{{MiniIconbox|name=Padding}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|}
{{StatsCard
 
| name   = Ball and Chain
=== Pickups & Materials ===
| type  = item
{| class="wikitable"
| cat    = Item
!Stat
| image  = Space_Gladiators-ball_and_chain.png
!Item Tags
| rarity = 2
!Notable Items
| tags  = stat_melee_damage
|-
| stat1  = {{Color|green|+4}} Melee Damage
|% Pickup Range
| stat2  = {{Color|green|+4}} % Life Steal
|[[Pickup]]
| stat3  = {{Color|red|-2}} % Speed
|{{MiniIconbox|name=Alien Tongue}}, {{MiniIconbox|name=Little Frog}}
| stat4  = {{Color|red|-1}} % Crit Chance
|-
| stat5  = <small>{{Color|cream|Cost: 50}}</small>
|Trees
}}
|[[Exploration]]
</td><!--7 of 81-->
|{{MiniIconbox|name=Tree}}
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|-
{{StatsCard
|Materials in Crates
| name  = Banana Leaf
|[[Exploration]], [[Economy]]
| type  = item
|{{MiniIconbox|name=Bag}}
| cat    = Item
|-
| image  = Space_Gladiators-banana_leaf.png
|% Chance for double materials
| rarity = 1
|[[Pickup]]
| tags  = stat_dodge
|{{MiniIconbox|name=Metal Detector}}
| stat1  = {{Color|green|+3}} % Dodge
|-
| stat2  = {{Color|red|-1}} % Crit Chance
|% Chance for instant material pickup
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
|[[Pickup]]
}}
|{{MiniIconbox|name=Baby Gecko}}, {{MiniIconbox|name=Sifd's Relic}}
</td><!--8 of 81-->
|-
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|% Chance to damage on material pickup
{{StatsCard
|[[Pickup]], [[Luck]]
| name   = Barbarian's Curse
|{{MiniIconbox|name=Baby Elephant}}, {{MiniIconbox|name=Cyberball}}
| type  = item
|}
| cat    = Item
 
| image  = Space_Gladiators-barbarian_curse.png
=== Shop & Economy ===
| rarity = 4
{| class="wikitable"
| tags  = stat_percent_damage
!Stat
| stat1  = {{Color|green|+150}} % Damage
!Item Tags
| stat2  = {{Color|red|-30}} Armor
!Notable Items
| stat3  = <small>{{Color|cream|Cost: 95}}</small>
|-
}}
|% Items Price
</td><!--9 of 81-->
|[[Economy]]
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
|{{MiniIconbox|name=Coupon}}
{{StatsCard
|-
| name  = Batteries
|Free Rerolls
| type  = item
|[[Economy]]
| cat    = Item
|{{MiniIconbox|name=Dangerous Bunny}}
| image  = Space_Gladiators-batteries.png
|-
| rarity = 1
|Item Recycling Rewards
| tags  = stat_engineering stat_speed
|[[Economy]]
| stat1  = {{Color|green|+1}} Engineering
|{{MiniIconbox|name=Recycling Machine}}
| stat2  = {{Color|green|+3}} % Speed
|-
| stat3  = {{Color|red|-3}} Harvesting
|Materials interest gain
| stat4  = <small>{{Color|cream|Cost: 18}}</small>
|[[Saving]]
}}
|{{MiniIconbox|name=Piggy Bank}}
</td><!--10 of 81-->
|}
</tr>
<comments />
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name   = Beard
| type  = item
| cat    = Item
| image  = Space_Gladiators-beard.png
| rarity = 3
| tags  = stat_elemental_damage stat_armor
| stat1  = {{Color|green|+5}} Elemental Damage
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-5}} % Crit Chance
| stat4  = <small>{{Color|cream|Cost: 75}}</small>
}}
</td><!--11 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bell
| type  = item
| cat    = Item
| image  = Space_Gladiators-bell.png
| rarity = 2
| tags  = stat_engineering
| stat1  = {{Color|green|+3}} Engineering
| stat2  = {{Color|green|+5}} % Attack Speed
| stat3  = <small>{{Color|cream|Cost: 50}}</small>
}}
</td><!--12 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Belt
| type  = item
| cat    = Item
| image  = Space_Gladiators-belt.png
| rarity = 3
| tags  = stat_max_hp stat_speed
| stat1  = {{Color|green|+6}} Max HP
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|red|-3}} Ranged Damage
| stat4  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--13 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Berserker's Mask
| type  = item
| cat    = Item
| image  = Space_Gladiators-berserker_mask.png
| rarity = 4
| tags  = stat_attack_speed stat_speed
| stat1  = {{Color|green|+50}} % Attack Speed
| stat2  = {{Color|green|+15}} % Speed
| stat3  = {{Color|red|-40}} Harvesting
| stat4  = <small>{{Color|cream|Cost: 110}}</small>
}}
</td><!--14 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Big Nose
| type  = item
| cat    = Unique
| image  = Space_Gladiators-big_nose.png
| rarity = 2
| tags  = economy stat_crit_chance more_enemies
| stat1  = {{Color|green|-5}} % Items Price
| stat2  = {{Color|green|+10}} % Crit Chance
| stat3  = {{Color|red|+8%}} Enemies
| stat4  = <small>{{Color|cream|Cost: 55}}</small>
}}
</td><!--15 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Blobfish
| type  = item
| cat    = Item
| image  = Space_Gladiators-blobfish.png
| rarity = 1
| tags  = stat_dodge
| stat1  = {{Color|green|+3}} % Dodge
| stat2  = {{Color|red|-1}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--16 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bloody Eye
| type  = item
| cat    = Item
| image  = Space_Gladiators-bloody_eye.png
| rarity = 1
| tags  = stat_lifesteal
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|-2}} % Life Steal
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--17 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bloody Tooth
| type  = item
| cat    = Limited (32)
| image  = Space_Gladiators-bloody_tooth.png
| rarity = 2
| tags  = stat_melee_damage
| stat1  = {{Color|green|+5}} Melee Damage
| stat2  = {{Color|red|-1}} Max HP
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--18 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Blood Drop
| type  = item
| cat    = Item
| image  = Space_Gladiators-blood_drop.png
| rarity = 1
| tags  = stat_lifesteal
| stat1  = {{Color|green|+5}} % Life Steal
| stat2  = {{Color|red|-1}} Max HP
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--19 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Blueprint
| type  = item
| cat    = Item
| image  = Space_Gladiators-blueprint.png
| rarity = 2
| tags  = stat_engineering stat_ranged_damage
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+2}} Ranged Damage
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <small>{{Color|cream|Cost: 50}}</small>
}}
</td><!--20 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Brain
| type  = item
| cat    = Item
| image  = Space_Gladiators-brain.png
| rarity = 2
| tags  = stat_engineering stat_crit_chance
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|-2}} HP Regeneration
| stat4  = <small>{{Color|cream|Cost: 55}}</small>
}}
</td><!--21 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Brick
| type  = item
| cat    = Item
| image  = Space_Gladiators-brick.png
| rarity = 1
| tags  = stat_max_hp
| stat1  = {{Color|green|+3}} Max HP
| stat2  = {{Color|red|-2}} % Speed
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
}}
</td><!--22 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Broken Vase
| type  = item
| cat    = Unique
| image  = Space_Gladiators-broken_vase.png
| rarity = 3
| tags  = stat_crit_chance pickup
| stat1  = {{Color|green|+50%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Crit Chance}}}}) damage to a random enemy when an enemy dies
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = <small>{{Color|cream|Cost: 75}}</small>
}}
</td><!--23 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Bully Helmet
| type  = item
| cat    = Item
| image  = Space_Gladiators-bully_helmet.png
| rarity = 2
| tags  = stat_percent_damage more_enemies less_enemy_speed
| stat1  = {{Color|green|+10}} % Damage
| stat2  = {{Color|green|-5%}} Enemy speed
| stat3  = {{Color|red|+6%}} Enemies
| stat4  = <small>{{Color|cream|Cost: 55}}</small>
}}
</td><!--24 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Cactus
| type  = item
| cat    = Item
| image  = Space_Gladiators-cactus.png
| rarity = 1
| tags  = stat_max_hp stat_hp_regeneration
| stat1  = {{Color|green|+2}} Max HP
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-1}} Luck
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--25 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Captured Energy
| type  = item
| cat    = Limited (3)
| image  = Space_Gladiators-captured_energy.png
| rarity = 3
| tags  = stat_engineering stat_hp_regeneration
| stat1  = {{Color|green|+6}} Engineering
| stat2  = {{Color|green|+4}} Elemental Damage
| stat3  = {{Color|green|+5}} HP Regeneration
| stat4  = {{Color|green|+5}} % XP Gain
| stat5  = {{Color|red|-60}} Range
| stat6  = {{Color|red|-4}} Max HP
| stat7  = <small>{{Color|cream|Cost: 70}}</small>
}}
</td><!--26 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Chipset Overcharge
| type  = item
| cat    = Unique
| image  = Space_Gladiators-chipset_overcharge.png
| rarity = 3
| tags  = stat_engineering
| stat1  = {{Color|green|+2}} {{Color|green|Engineering}} for every {{Color|green|-1}} {{Color|green|Armor}} you have [{{Color|green|+-0}}]
| stat2  = {{Color|red|-5}} Armor
| stat3  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--27 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Chocolate
| type  = item
| cat    = Item
| image  = Space_Gladiators-chocolate.png
| rarity = 2
| tags  = stat_max_hp
| stat1  = {{Color|green|+6}} Max HP
| stat2  = {{Color|red|-5}} % Speed
| stat3  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--28 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Cross
| type  = item
| cat    = Item
| image  = Space_Gladiators-cross.png
| rarity = 2
| tags  = stat_hp_regeneration stat_luck
| stat1  = {{Color|green|+4}} HP Regeneration
| stat2  = {{Color|green|+3}} Luck
| stat3  = {{Color|red|-3}} Harvesting
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--29 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Crutch
| type  = item
| cat    = Item
| image  = Space_Gladiators-crutch.png
| rarity = 2
| tags  = stat_harvesting
| stat1  = {{Color|green|+15}} Harvesting
| stat2  = {{Color|red|-2}} Max HP
| stat3  = {{Color|red|-4}} % Speed
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--30 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Dead Fish
| type  = item
| cat    = Item
| image  = Space_Gladiators-dead_fish.png
| rarity = 1
| tags  = stat_ranged_damage stat_melee_damage
| stat1  = {{Color|green|+3}} Melee Damage
| stat2  = {{Color|green|+2%}} Enemy speed
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--31 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Disgusting
| type  = item
| cat    = Unique
| image  = Space_Gladiators-disgusting.png
| rarity = 3
| tags  = stat_percent_damage
| stat1  = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|green|-1}} {{Color|green|Harvesting}} you have [{{Color|green|+-0}}]
| stat2  = {{Color|red|-5}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 95}}</small>
}}
</td><!--32 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Dumbbell
| type  = item
| cat    = Item
| image  = Space_Gladiators-dumbbell.png
| rarity = 3
| tags  = stat_percent_damage stat_speed
| stat1  = {{Color|green|+20}} % Damage
| stat2  = {{Color|green|+6}} % Speed
| stat3  = {{Color|red|-8}} Max HP
| stat4  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--33 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Energy Belt
| type  = item
| cat    = Item
| image  = Space_Gladiators-energy_belt.png
| rarity = 2
| tags  = stat_max_hp stat_engineering
| stat1  = {{Color|green|+3}} Max HP
| stat2  = {{Color|green|+4}} Engineering
| stat3  = {{Color|red|-2}} Ranged Damage
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--34 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Enhanced Fruit
| type  = item
| cat    = Item
| image  = Space_Gladiators-enhanced_fruit.png
| rarity = 2
| tags  = stat_engineering pickup
| stat1  = {{Color|green|+1}} Engineering
| stat2  = {{Color|green|+2}} HP recovered from consumables
| stat3  = {{Color|red|-1}} Armor
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--35 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Explosive Vest
| type  = item
| cat    = Unique
| image  = Space_Gladiators-explosive_vest.png
| rarity = 3
| tags  = stat_engineering
| stat1  = You explode for {{Color|green|30}} ({{Color|green|{{StatIcon|Engineering}}{{Color|grey|50%}}{{StatIcon|Elemental Damage}}}}) damage when you take damage
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-5}} Max HP
| stat4  = {{Color|red|-2}} Armor
| stat5  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--36 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Eyes
| type  = item
| cat    = Unique
| image  = Space_Gladiators-eyes.png
| rarity = 3
| tags  = stat_attack_speed stat_crit_chance
| stat1  = {{Color|green|+10}} % Attack Speed
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = {{Color|red|-6}} Luck
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--37 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Fly Head
| type  = item
| cat    = Item
| image  = Space_Gladiators-fly_head.png
| rarity = 3
| tags  = stat_dodge stat_speed stat_range
| stat1  = {{Color|green|+90}} Range
| stat2  = {{Color|green|+10}} % Speed
| stat3  = {{Color|green|+8}} % Dodge
| stat4  = {{Color|red|-7}} Max HP
| stat5  = {{Color|red|-1}} Armor
| stat6  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--38 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Full Moon
| type  = item
| cat    = Item
| image  = Space_Gladiators-full_moon.png
| rarity = 2
| tags  = stat_percent_damage
| stat1  = {{Color|green|+10}} % Damage
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-30}} Range
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--39 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Golden Veins
| type  = item
| cat    = Item
| image  = Space_Gladiators-golden_veins.png
| rarity = 3
| tags  = stat_harvesting
| stat1  = {{Color|green|+3}} Melee Damage
| stat2  = {{Color|green|+18}} Harvesting
| stat3  = {{Color|red|-6}} % Damage
| stat4  = {{Color|red|-3}} Ranged Damage
| stat5  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--40 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Gun Extension
| type  = item
| cat    = Item
| image  = Space_Gladiators-gun_extension.png
| rarity = 1
| tags  = stat_ranged_damage stat_range
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+30}} Range
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <small>{{Color|cream|Cost: 25}}</small>
}}
</td><!--41 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Hairy Foot
| type  = item
| cat    = Limited (2)
| image  = Space_Gladiators-hairy_foot.png
| rarity = 2
| tags  = stat_lifesteal stat_hp_regeneration
| stat1  = {{Color|green|+4}} % Life Steal
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|red|-20}} Range
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--42 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Heart
| type  = item
| cat    = Unique
| image  = Space_Gladiators-heart.png
| rarity = 3
| tags  = stat_max_hp stat_hp_regeneration stat_speed
| stat1  = {{Color|green|+8}} Max HP
| stat2  = {{Color|green|+3}} HP Regeneration
| stat3  = {{Color|green|+3}} % Speed
| stat4  = {{Color|red|-4}} % Life Steal
| stat5  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--43 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Horn
| type  = item
| cat    = Item
| image  = Space_Gladiators-horn.png
| rarity = 1
| tags  = stat_melee_damage
| stat1  = {{Color|green|+4}} Melee Damage
| stat2  = {{Color|red|-15}} Range
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--44 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Horse Shoe
| type  = item
| cat    = Item
| image  = Space_Gladiators-horse_shoe.png
| rarity = 1
| tags  = stat_speed stat_dodge
| stat1  = {{Color|green|+3}} % Speed
| stat2  = {{Color|green|+2}} % Dodge
| stat3  = {{Color|red|-2}} % Life Steal
| stat4  = <small>{{Color|cream|Cost: 10}}</small>
}}
</td><!--45 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Jacob's Pride
| type  = item
| cat    = Item
| image  = Space_Gladiators-jacobs_pride.png
| rarity = 2
| tags  = stat_max_hp stat_hp_regeneration
| stat1  = {{Color|green|+3}} % Crit Chance
| stat2  = {{Color|green|+2}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
}}
</td><!--46 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Knowledge
| type  = item
| cat    = Item
| image  = Space_Gladiators-knowledge.png
| rarity = 3
| tags  = stat_engineering stat_elemental_damage xp_gain
| stat1  = {{Color|green|+3}} Engineering
| stat2  = {{Color|green|+2}} Elemental Damage
| stat3  = {{Color|green|+3}} % XP Gain
| stat4  = {{Color|red|-2}} Luck
| stat5  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--47 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ladybug
| type  = item
| cat    = Item
| image  = Space_Gladiators-ladybug.png
| rarity = 2
| tags  = stat_max_hp stat_armor stat_dodge
| stat1  = {{Color|green|+2}} Max HP
| stat2  = {{Color|green|+1}} Armor
| stat3  = {{Color|green|+2}} % Dodge
| stat4  = {{Color|red|-2}} HP Regeneration
| stat5  = <small>{{Color|cream|Cost: 40}}</small>
}}
</td><!--48 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Lava Balls
| type  = item
| cat    = Item
| image  = Space_Gladiators-lava_balls.png
| rarity = 2
| tags  = stat_elemental_damage stat_hp_regeneration
| stat1  = {{Color|green|+3}} Elemental Damage
| stat2  = {{Color|red|-3}} Max HP
| stat3  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--49 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Lotus
| type  = item
| cat    = Item
| image  = Space_Gladiators-lotus.png
| rarity = 1
| tags  = stat_ranged_damage
| stat1  = {{Color|green|+2}} Ranged Damage
| stat2  = {{Color|red|-15}} Range
| stat3  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--50 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Maggot Bag
| type  = item
| cat    = Item
| image  = Space_Gladiators-maggot_bag.png
| rarity = 2
| tags  = stat_harvesting stat_hp_regeneration
| stat1  = {{Color|green|+6}} Harvesting
| stat2  = {{Color|green|+2}} HP Regeneration
| stat3  = {{Color|red|-1}} Melee Damage
| stat4  = {{Color|red|-2}} Luck
| stat5  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--51 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Magnificent Egg
| type  = item
| cat    = Item
| image  = Space_Gladiators-magnificent_egg.png
| rarity = 2
| tags  = stat_armor stat_harvesting
| stat1  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+4}} Harvesting
| stat3  = {{Color|red|-2}} Engineering
| stat4  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--52 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Marksman Hat
| type  = item
| cat    = Unique
| image  = Space_Gladiators-marksman_hat.png
| rarity = 3
| tags  = stat_ranged_damage stat_crit_chance stat_range stat_luck
| stat1  = {{Color|green|+6}} Ranged Damage
| stat2  = {{Color|green|+5}} % Crit Chance
| stat3  = {{Color|green|+40}} Range
| stat4  = {{Color|green|+5}} Luck
| stat5  = {{Color|red|-12}} % Dodge
| stat6  = <small>{{Color|cream|Cost: 95}}</small>
}}
</td><!--53 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Metal Scrapper
| type  = item
| cat    = Item
| image  = Space_Gladiators-metal_scrapper.png
| rarity = 1
| tags  = stat_armor stat_engineering
| stat1  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+1}} Engineering
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--54 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Monk's Blessing
| type  = item
| cat    = Item
| image  = Space_Gladiators-monks_blessing.png
| rarity = 1
| tags  = stat_harvesting stat_luck
| stat1  = {{Color|green|+1}} Harvesting
| stat2  = {{Color|green|+1}} Luck
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--55 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Natural Scent
| type  = item
| cat    = Item
| image  = Space_Gladiators-natural_scent.png
| rarity = 2
| tags  = stat_percent_damage
| stat1  = {{Color|green|+6}} % Damage
| stat2  = {{Color|green|+3}} % Crit Chance
| stat3  = {{Color|red|+3%}} Enemy speed
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--56 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Necklace
| type  = item
| cat    = Item
| image  = Space_Gladiators-necklace.png
| rarity = 1
| tags  = stat_ranged_damage stat_luck
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+1}} Elemental Damage
| stat3  = {{Color|green|+1}} Luck
| stat4  = {{Color|red|-3}} % Attack Speed
| stat5  = <small>{{Color|cream|Cost: 15}}</small>
}}
</td><!--57 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ogre Helmet
| type  = item
| cat    = Item
| image  = Space_Gladiators-ogre_helmet.png
| rarity = 2
| tags  = stat_armor stat_attack_speed
| stat1  = {{Color|green|+2}} Armor
| stat2  = {{Color|green|+4}} % Attack Speed
| stat3  = {{Color|red|-3}} HP Regeneration
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--58 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Picture
| type  = item
| cat    = Unique
| image  = Space_Gladiators-picture.png
| rarity = 3
| tags  = economy stat_harvesting
| stat1  = {{Color|green|+3}} free reroll in the shop
| stat2  = {{Color|green|+15}} Luck
| stat3  = {{Color|red|+15}} % Items Price
| stat4  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--59 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Pocket Magician
| type  = item
| cat    = Item
| image  = Space_Gladiators-pocket_magician.png
| rarity = 3
| tags  = stat_elemental_damage stat_ranged_damage stat_hp_regeneration
| stat1  = {{Color|green|+4}} Elemental Damage
| stat2  = {{Color|green|+3}} Ranged Damage
| stat3  = {{Color|green|+3}} HP Regeneration
| stat4  = {{Color|red|-2}} Armor
| stat5  = <small>{{Color|cream|Cost: 95}}</small>
}}
</td><!--60 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Poop
| type  = item
| cat    = Unique
| image  = Space_Gladiators-poop.png
| rarity = 3
| tags  = stat_crit_chance stat_hp_regeneration
| stat1  = {{Color|green|+20}} % Crit Chance
| stat2  = {{Color|green|+4}} HP Regeneration
| stat3  = {{Color|red|-11}} % Dodge
| stat4  = {{Color|red|-9}} % Life Steal
| stat5  = <small>{{Color|cream|Cost: 40}}</small>
}}
</td><!--61 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Precious Stone
| type  = item
| cat    = Unique
| image  = Space_Gladiators-precious_stone.png
| rarity = 3
| tags  = stat_elemental_damage stat_luck
| stat1  = {{Color|green|+8}} Elemental Damage
| stat2  = {{Color|green|+8}} Luck
| stat3  = {{Color|red|-3}} Engineering
| stat4  = {{Color|red|-50}} Range
| stat5  = <small>{{Color|cream|Cost: 90}}</small>
}}
</td><!--62 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Pretty
| type  = item
| cat    = Item
| image  = Space_Gladiators-pretty.png
| rarity = 3
| tags  = stat_max_hp stat_luck economy
| stat1  = {{Color|green|+8}} Max HP
| stat2  = {{Color|green|+7}} Luck
| stat3  = {{Color|red|-3}} Ranged Damage
| stat4  = {{Color|red|+4%}} Enemy speed
| stat5  = <small>{{Color|cream|Cost: 80}}</small>
}}
</td><!--63 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Rare Coin
| type  = item
| cat    = Unique
| image  = Space_Gladiators-rare_coin.png
| rarity = 4
| tags  = stat_harvesting
| stat1  = {{Color|green|+180}} Harvesting
| stat2  = {{Color|red|-30}} % Damage
| stat3  = <small>{{Color|cream|Cost: 1}}</small>
}}
</td><!--64 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Red Laser
| type  = item
| cat    = Item
| image  = Space_Gladiators-red_laser.png
| rarity = 3
| tags  = stat_crit_chance stat_ranged_damage stat_elemental_damage stat_engineering
| stat1  = {{Color|green|+12}} % Crit Chance
| stat2  = {{Color|green|+4}} Ranged Damage
| stat3  = {{Color|green|+3}} Engineering
| stat4  = {{Color|green|+2}} Elemental Damage
| stat5  = {{Color|green|+80}} Range
| stat6  = {{Color|red|-22}} % Dodge
| stat7  = <small>{{Color|cream|Cost: 90}}</small>
}}
</td><!--65 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ring
| type  = item
| cat    = Limited (5)
| image  = Space_Gladiators-ring.png
| rarity = 3
| tags  = economy stat_luck
| stat1  = {{Color|green|+10%}} chance to double the value of picked up materials
| stat2  = {{Color|green|+3}} Luck
| stat3  = {{Color|red|-4}} Melee Damage
| stat4  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--66 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Little Rocks
| type  = item
| cat    = Item
| image  = Space_Gladiators-rocks.png
| rarity = 2
| tags  = stat_ranged_damage stat_armor
| stat1  = {{Color|green|+3}} Ranged Damage
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-2}} % Dodge
| stat4  = {{Color|red|-1}} % Speed
| stat5  = <small>{{Color|cream|Cost: 60}}</small>
}}
</td><!--67 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Seismic Device
| type  = item
| cat    = Item
| image  = Space_Gladiators-seismic_device.png
| rarity = 3
| tags  = stat_engineering
| stat1  = {{Color|green|+100%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|20%}}{{StatIcon|Engineering}}}}) damage to a random enemy when you pick up a material
| stat2  = {{Color|green|+2}} Engineering
| stat3  = {{Color|red|-5}} % Speed
| stat4  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--68 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Skull
| type  = item
| cat    = Item
| image  = Space_Gladiators-skull.png
| rarity = 3
| tags  = stat_ranged_damage stat_harvesting
| stat1  = {{Color|green|+8}} Ranged Damage
| stat2  = {{Color|green|+15}} Harvesting
| stat3  = {{Color|red|-4}} % Life Steal
| stat4  = {{Color|red|-5}} Luck
| stat5  = <small>{{Color|cream|Cost: 85}}</small>
}}
</td><!--69 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Small Hand
| type  = item
| cat    = Item
| image  = Space_Gladiators-small_hand.png
| rarity = 2
| tags  = stat_attack_speed
| stat1  = {{Color|green|+5}} % Attack Speed
| stat2  = {{Color|red|-1}} Melee Damage
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--70 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Spiky Head
| type  = item
| cat    = Item
| image  = Space_Gladiators-spiky_head.png
| rarity = 2
| tags  = stat_melee_damage stat_lifesteal stat_armor
| stat1  = {{Color|green|+2}} Melee Damage
| stat2  = {{Color|green|+3}} % Life Steal
| stat3  = {{Color|green|+1}} Armor
| stat4  = {{Color|red|-4}} HP Regeneration
| stat5  = <small>{{Color|cream|Cost: 65}}</small>
}}
</td><!--71 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Spiky Shell
| type  = item
| cat    = Item
| image  = Space_Gladiators-spiky_shell.png
| rarity = 2
| tags  = stat_armor stat_lifesteal
| stat1  = {{Color|green|+4}} Armor
| stat2  = {{Color|green|+6}} % Life Steal
| stat3  = {{Color|red|-4}} % Speed
| stat4  = {{Color|red|-2}} % Dodge
| stat5  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--72 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Golden Statue
| type  = item
| cat    = Unique
| image  = Space_Gladiators-statuette.png
| rarity = 4
| tags  = economy stat_luck
| stat1  = {{Color|green|-25}} % Items Price
| stat2  = {{Color|green|+30}} Luck
| stat3  = {{Color|red|-30}} % Speed
| stat4  = <small>{{Color|cream|Cost: 100}}</small>
}}
</td><!--73 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Stitched Bag
| type  = item
| cat    = Item
| image  = Space_Gladiators-stitched_bag.png
| rarity = 1
| tags  = stat_harvesting stat_max_hp
| stat1  = {{Color|green|+2}} Max HP
| stat2  = {{Color|green|+3}} Harvesting
| stat3  = {{Color|red|-2}} % Attack Speed
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--74 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Surgical Bot
| type  = item
| cat    = Item
| image  = Space_Gladiators-surgical_bot.png
| rarity = 1
| tags  = stat_lifesteal stat_engineering
| stat1  = {{Color|green|+3}} % Life Steal
| stat2  = {{Color|green|+1}} Engineering
| stat3  = <small>{{Color|cream|Cost: 20}}</small>
}}
</td><!--75 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Tactician's Mustache
| type  = item
| cat    = Item
| image  = Space_Gladiators-tactician_mustache.png
| rarity = 2
| tags  = stat_engineering stat_armor
| stat1  = {{Color|green|+2}} Engineering
| stat2  = {{Color|green|+1}} Armor
| stat3  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--76 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Turtle
| type  = item
| cat    = Item
| image  = Space_Gladiators-turtle.png
| rarity = 1
| tags  = stat_ranged_damage stat_armor
| stat1  = {{Color|green|+1}} Ranged Damage
| stat2  = {{Color|green|+2}} Armor
| stat3  = {{Color|red|-2}} % Speed
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--77 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Ugly Face
| type  = item
| cat    = Item
| image  = Space_Gladiators-ugly_face.png
| rarity = 2
| tags  = stat_melee_damage stat_ranged_damage
| stat1  = {{Color|green|+5}} Melee Damage
| stat2  = {{Color|green|+3}} Ranged Damage
| stat3  = {{Color|red|-5}} % Items Price
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--78 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Vampirism
| type  = item
| cat    = Item
| image  = Space_Gladiators-vampirism.png
| rarity = 2
| tags  = stat_lifesteal
| stat1  = {{Color|green|+11}} % Life Steal
| stat2  = {{Color|red|-4}} Harvesting
| stat3  = <small>{{Color|cream|Cost: 35}}</small>
}}
</td><!--79 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Waffle
| type  = item
| cat    = Item
| image  = Space_Gladiators-waffle.png
| rarity = 1
| tags  = stat_max_hp stat_speed
| stat1  = {{Color|green|+1}} Max HP
| stat2  = {{Color|green|+2}} % Speed
| stat3  = {{Color|red|-2}} % Damage
| stat4  = <small>{{Color|cream|Cost: 30}}</small>
}}
</td><!--80 of 81-->
</tr>
<tr>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;">
{{StatsCard
| name  = Enhanced Waffle
| type  = item
| cat    = Item
| image  = Space_Gladiators-waffle_enhanced.png
| rarity = 2
| tags  = stat_max_hp stat_speed
| stat1  = {{Color|green|+1}} Max HP
| stat2  = {{Color|green|+5}} % Speed
| stat3  = {{Color|red|-4}} % Damage
| stat4  = <small>{{Color|cream|Cost: 45}}</small>
}}
</td><!--81 of 81-->
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
<td style="vertical-align: top; padding-bottom: 20px; padding-right: 20px;"><!-- EMPTY --></td>
</tr>
</table>

Revision as of 12:32, 14 December 2022

< Back to Mod Page

These items are for version: 1.2.0, which hasn't been released yet.

This page content was automatically generated so may have issues.

Vanilla costs for comparison:

Common   = 12 - 30
Uncommon = 48 - 65
Purple   = 65 - 85
Red      = 80 - 120

✔️

Common Uncommon Rare Legendary

Max HP.png HP Regeneration.png Life Steal.png Damage.png Melee Damage.png Ranged Damage.png Elemental Damage.png Attack Speed.png Crit Chance.png Engineering Stat.png Range Stat.png Armor.png Dodge Stat.png Speed Stat.png Luck.png Harvesting.png

Space Gladiators-baby clothes.png

Baby Clothes
Item
  • +8 % Dodge
  • -2 Max HP
  • Cost: 45

Space Gladiators-abyssal pact.png

Abyssal Pact
Item
  • +25 % Life Steal
  • -20 % Attack Speed
  • Cost: 60

Space Gladiators-alien biofluid.png

Alien Biofluid
Item
  • +10 Max HP
  • +3 HP Regeneration
  • -5 % Speed
  • Cost: 75

Space Gladiators-alien liver.png

Alien Liver
Item
  • +3 HP Regeneration
  • +3 Harvesting
  • Cost: 50

Space Gladiators-ankh.png

Ankh
Item
  • +20 Max HP
  • +15 HP Regeneration
  • Cost: 80

Space Gladiators-asteroid.png

Asteroid
Unique
  • +10 Elemental Damage
  • +6 Ranged Damage
  • +5 % Damage
  • -12 % Speed
  • Attacks have a 100% chance to deal 5x3 (Elemental Damage.png) burning damage
  • Cost: 100

Space Gladiators-ball and chain.png

Ball and Chain
Item
  • +4 Melee Damage
  • +4 % Life Steal
  • -2 % Speed
  • -1 % Crit Chance
  • Cost: 50

Space Gladiators-banana leaf.png

Banana Leaf
Item
  • +3 % Dodge
  • -1 % Crit Chance
  • Cost: 20

Space Gladiators-barbarian curse.png

Barbarian's Curse
Item
  • +150 % Damage
  • -30 Armor
  • Cost: 95

Space Gladiators-batteries.png

Batteries
Item
  • +1 Engineering
  • +3 % Speed
  • -3 Harvesting
  • Cost: 18

Space Gladiators-beard.png

Beard
Item
  • +5 Elemental Damage
  • +2 Armor
  • -5 % Crit Chance
  • Cost: 75

Space Gladiators-bell.png

Bell
Item
  • +3 Engineering
  • +5 % Attack Speed
  • Cost: 50

Space Gladiators-belt.png

Belt
Item
  • +6 Max HP
  • +6 % Speed
  • -3 Ranged Damage
  • Cost: 80

Space Gladiators-berserker mask.png

Berserker's Mask
Item
  • +50 % Attack Speed
  • +15 % Speed
  • -40 Harvesting
  • Cost: 110

Space Gladiators-big nose.png

Big Nose
Unique
  • -5 % Items Price
  • +10 % Crit Chance
  • +8% Enemies
  • Cost: 55

Space Gladiators-blobfish.png

Blobfish
Item
  • +3 % Dodge
  • -1 Harvesting
  • Cost: 15

Space Gladiators-bloody eye.png

Bloody Eye
Item
  • +1 Ranged Damage
  • +3 % Crit Chance
  • -2 % Life Steal
  • Cost: 15

Space Gladiators-bloody tooth.png

Bloody Tooth
Limited (32)
  • +5 Melee Damage
  • -1 Max HP
  • Cost: 45

Space Gladiators-blood drop.png

Blood Drop
Item
  • +5 % Life Steal
  • -1 Max HP
  • Cost: 15

Space Gladiators-blueprint.png

Blueprint
Item
  • +2 Engineering
  • +2 Ranged Damage
  • -2 % Speed
  • Cost: 50

Space Gladiators-brain.png

Brain
Item
  • +2 Engineering
  • +3 % Crit Chance
  • -2 HP Regeneration
  • Cost: 55

Space Gladiators-brick.png

Brick
Item
  • +3 Max HP
  • -2 % Speed
  • Cost: 20

Space Gladiators-broken vase.png

Broken Vase
Unique
  • +50% chance to deal 1 (20%Crit Chance.png) damage to a random enemy when an enemy dies
  • +5 % Crit Chance
  • Cost: 75

Space Gladiators-bully helmet.png

Bully Helmet
Item
  • +10 % Damage
  • -5% Enemy speed
  • +6% Enemies
  • Cost: 55

Space Gladiators-cactus.png

Cactus
Item
  • +2 Max HP
  • +3 HP Regeneration
  • -1 Luck
  • Cost: 15

Space Gladiators-captured energy.png

Captured Energy
Limited (3)
  • +6 Engineering
  • +4 Elemental Damage
  • +5 HP Regeneration
  • +5 % XP Gain
  • -60 Range
  • -4 Max HP
  • Cost: 70

Space Gladiators-chipset overcharge.png

Chipset Overcharge
Unique
  • +2 Engineering for every -1 Armor you have [+-0]
  • -5 Armor
  • Cost: 85

Space Gladiators-chocolate.png

Chocolate
Item
  • +6 Max HP
  • -5 % Speed
  • Cost: 60

Space Gladiators-cross.png

Cross
Item
  • +4 HP Regeneration
  • +3 Luck
  • -3 Harvesting
  • Cost: 45

Space Gladiators-crutch.png

Crutch
Item
  • +15 Harvesting
  • -2 Max HP
  • -4 % Speed
  • Cost: 65

Space Gladiators-dead fish.png

Dead Fish
Item
  • +3 Melee Damage
  • +2% Enemy speed
  • Cost: 15

Space Gladiators-disgusting.png

Disgusting
Unique
  • +3 % Damage for every -1 Harvesting you have [+-0]
  • -5 Harvesting
  • Cost: 95

Space Gladiators-dumbbell.png

Dumbbell
Item
  • +20 % Damage
  • +6 % Speed
  • -8 Max HP
  • Cost: 85

Space Gladiators-energy belt.png

Energy Belt
Item
  • +3 Max HP
  • +4 Engineering
  • -2 Ranged Damage
  • Cost: 65

Space Gladiators-enhanced fruit.png

Enhanced Fruit
Item
  • +1 Engineering
  • +2 HP recovered from consumables
  • -1 Armor
  • Cost: 45

Space Gladiators-explosive vest.png

Explosive Vest
Unique
  • You explode for 30 (Engineering Stat.png50%Elemental Damage.png) damage when you take damage
  • +2 Engineering
  • -5 Max HP
  • -2 Armor
  • Cost: 85

Space Gladiators-eyes.png

Eyes
Unique
  • +10 % Attack Speed
  • +5 % Crit Chance
  • -6 Luck
  • Cost: 65

Space Gladiators-fly head.png

Fly Head
Item
  • +90 Range
  • +10 % Speed
  • +8 % Dodge
  • -7 Max HP
  • -1 Armor
  • Cost: 45

Space Gladiators-full moon.png

Full Moon
Item
  • +10 % Damage
  • +3 HP Regeneration
  • -30 Range
  • Cost: 45

Space Gladiators-golden veins.png

Golden Veins
Item
  • +3 Melee Damage
  • +18 Harvesting
  • -6 % Damage
  • -3 Ranged Damage
  • Cost: 60

Space Gladiators-gun extension.png

Gun Extension
Item
  • +1 Ranged Damage
  • +30 Range
  • -2 % Damage
  • Cost: 25

Space Gladiators-hairy foot.png

Hairy Foot
Limited (2)
  • +4 % Life Steal
  • +3 HP Regeneration
  • -20 Range
  • Cost: 30

Space Gladiators-heart.png

Heart
Unique
  • +8 Max HP
  • +3 HP Regeneration
  • +3 % Speed
  • -4 % Life Steal
  • Cost: 80

Space Gladiators-horn.png

Horn
Item
  • +4 Melee Damage
  • -15 Range
  • Cost: 15

Space Gladiators-horse shoe.png

Horse Shoe
Item
  • +3 % Speed
  • +2 % Dodge
  • -2 % Life Steal
  • Cost: 10

Space Gladiators-jacobs pride.png

Jacob's Pride
Item
  • +3 % Crit Chance
  • +2 Harvesting
  • Cost: 20

Space Gladiators-knowledge.png

Knowledge
Item
  • +3 Engineering
  • +2 Elemental Damage
  • +3 % XP Gain
  • -2 Luck
  • Cost: 45

Space Gladiators-ladybug.png

Ladybug
Item
  • +2 Max HP
  • +1 Armor
  • +2 % Dodge
  • -2 HP Regeneration
  • Cost: 40

Space Gladiators-lava balls.png

Lava Balls
Item
  • +3 Elemental Damage
  • -3 Max HP
  • Cost: 65

Space Gladiators-lotus.png

Lotus
Item
  • +2 Ranged Damage
  • -15 Range
  • Cost: 15

Space Gladiators-maggot bag.png

Maggot Bag
Item
  • +6 Harvesting
  • +2 HP Regeneration
  • -1 Melee Damage
  • -2 Luck
  • Cost: 60

Space Gladiators-magnificent egg.png

Magnificent Egg
Item
  • +2 Armor
  • +4 Harvesting
  • -2 Engineering
  • Cost: 60

Space Gladiators-marksman hat.png

Marksman Hat
Unique
  • +6 Ranged Damage
  • +5 % Crit Chance
  • +40 Range
  • +5 Luck
  • -12 % Dodge
  • Cost: 95

Space Gladiators-metal scrapper.png

Metal Scrapper
Item
  • +2 Armor
  • +1 Engineering
  • -2 % Speed
  • Cost: 15

Space Gladiators-monks blessing.png

Monk's Blessing
Item
  • +1 Harvesting
  • +1 Luck
  • -2 % Damage
  • Cost: 15

Space Gladiators-natural scent.png

Natural Scent
Item
  • +6 % Damage
  • +3 % Crit Chance
  • +3% Enemy speed
  • Cost: 45

Space Gladiators-necklace.png

Necklace
Item
  • +1 Ranged Damage
  • +1 Elemental Damage
  • +1 Luck
  • -3 % Attack Speed
  • Cost: 15

Space Gladiators-ogre helmet.png

Ogre Helmet
Item
  • +2 Armor
  • +4 % Attack Speed
  • -3 HP Regeneration
  • Cost: 65

Space Gladiators-picture.png

Picture
Unique
  • +3 free reroll in the shop
  • +15 Luck
  • +15 % Items Price
  • Cost: 80

Space Gladiators-pocket magician.png

Pocket Magician
Item
  • +4 Elemental Damage
  • +3 Ranged Damage
  • +3 HP Regeneration
  • -2 Armor
  • Cost: 95

Space Gladiators-poop.png

Poop
Unique
  • +20 % Crit Chance
  • +4 HP Regeneration
  • -11 % Dodge
  • -9 % Life Steal
  • Cost: 40

Space Gladiators-precious stone.png

Precious Stone
Unique
  • +8 Elemental Damage
  • +8 Luck
  • -3 Engineering
  • -50 Range
  • Cost: 90

Space Gladiators-pretty.png

Pretty
Item
  • +8 Max HP
  • +7 Luck
  • -3 Ranged Damage
  • +4% Enemy speed
  • Cost: 80

Space Gladiators-rare coin.png

Rare Coin
Unique
  • +180 Harvesting
  • -30 % Damage
  • Cost: 1

Space Gladiators-red laser.png

Red Laser
Item
  • +12 % Crit Chance
  • +4 Ranged Damage
  • +3 Engineering
  • +2 Elemental Damage
  • +80 Range
  • -22 % Dodge
  • Cost: 90

Space Gladiators-ring.png

Ring
Limited (5)
  • +10% chance to double the value of picked up materials
  • +3 Luck
  • -4 Melee Damage
  • Cost: 65

Space Gladiators-rocks.png

Little Rocks
Item
  • +3 Ranged Damage
  • +2 Armor
  • -2 % Dodge
  • -1 % Speed
  • Cost: 60

Space Gladiators-seismic device.png

Seismic Device
Item
  • +100% chance to deal 1 (20%Engineering Stat.png) damage to a random enemy when you pick up a material
  • +2 Engineering
  • -5 % Speed
  • Cost: 85

Space Gladiators-skull.png

Skull
Item
  • +8 Ranged Damage
  • +15 Harvesting
  • -4 % Life Steal
  • -5 Luck
  • Cost: 85

Space Gladiators-small hand.png

Small Hand
Item
  • +5 % Attack Speed
  • -1 Melee Damage
  • Cost: 45

Space Gladiators-spiky head.png

Spiky Head
Item
  • +2 Melee Damage
  • +3 % Life Steal
  • +1 Armor
  • -4 HP Regeneration
  • Cost: 65

Space Gladiators-spiky shell.png

Spiky Shell
Item
  • +4 Armor
  • +6 % Life Steal
  • -4 % Speed
  • -2 % Dodge
  • Cost: 30

Space Gladiators-statuette.png

Golden Statue
Unique
  • -25 % Items Price
  • +30 Luck
  • -30 % Speed
  • Cost: 100

Space Gladiators-stitched bag.png

Stitched Bag
Item
  • +2 Max HP
  • +3 Harvesting
  • -2 % Attack Speed
  • Cost: 30

Space Gladiators-surgical bot.png

Surgical Bot
Item
  • +3 % Life Steal
  • +1 Engineering
  • Cost: 20

Space Gladiators-tactician mustache.png

Tactician's Mustache
Item
  • +2 Engineering
  • +1 Armor
  • Cost: 45

Space Gladiators-turtle.png

Turtle
Item
  • +1 Ranged Damage
  • +2 Armor
  • -2 % Speed
  • Cost: 30

Space Gladiators-ugly face.png

Ugly Face
Item
  • +5 Melee Damage
  • +3 Ranged Damage
  • -5 % Items Price
  • Cost: 45

Space Gladiators-vampirism.png

Vampirism
Item
  • +11 % Life Steal
  • -4 Harvesting
  • Cost: 35

Space Gladiators-waffle.png

Waffle
Item
  • +1 Max HP
  • +2 % Speed
  • -2 % Damage
  • Cost: 30

Space Gladiators-waffle enhanced.png

Enhanced Waffle
Item
  • +1 Max HP
  • +5 % Speed
  • -4 % Damage
  • Cost: 45