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|cacti club = {{#switch:{{lc:{{{2|}}}}} | |cacti club = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Primitive]] [[Heavy]] | |types=[[Primitive]], [[Heavy]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10(80%{{StatIcon|MeleeDamage}}) | |1|common=10(80%{{StatIcon|MeleeDamage}}) | ||
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}}|circular saw = {{#switch:{{lc:{{{2|}}}}} | }}|circular saw = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|types=[[Blade]] [[Medical]] | |types=[[Blade]], [[Medical]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}} | }}|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|types=[[Unarmed]] [[Elemental]] | |types=[[Unarmed]], [[Elemental]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|hammer = {{#switch:{{lc:{{{2|}}}}} | }}|hammer = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|types=[[Blunt]] [[Heavy]] | |types=[[Blunt]], [[Heavy]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
Line 488: | Line 488: | ||
}}|hand = {{#switch:{{lc:{{{2|}}}}} | }}|hand = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Unarmed]] [[Support]] | |types=[[Unarmed]], [[Support]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=1(50%{{StatIcon|MeleeDamage}}) | |1|common=1(50%{{StatIcon|MeleeDamage}}) | ||
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}}|lightning shiv = {{#switch:{{lc:{{{2|}}}}} | }}|lightning shiv = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Precise]] [[Elemental]] | |types=[[Precise]], [[Elemental]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=3(80%{{StatIcon|MeleeDamage}}) | |1|common=3(80%{{StatIcon|MeleeDamage}}) | ||
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}}|plank = {{#switch:{{lc:{{{2|}}}}} | }}|plank = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Explosive]] [[Elemental]] | |types=[[Explosive]], [[Elemental]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10(25%{{StatIcon|MeleeDamage}}25%{{StatIcon|ElementalDamage}}25%{{StatIcon|Engineering}}) | |1|common=10(25%{{StatIcon|MeleeDamage}}25%{{StatIcon|ElementalDamage}}25%{{StatIcon|Engineering}}) | ||
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}}|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}} | }}|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Elemental]] [[Explosive]] | |types=[[Elemental]], [[Explosive]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|power fist = {{#switch:{{lc:{{{2|}}}}} | }}|power fist = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Unarmed]] [[Explosive]] | |types=[[Unarmed]], [[Explosive]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|rock = {{#switch:{{lc:{{{2|}}}}} | }}|rock = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Primitive]] [[Blunt]] | |types=[[Primitive]], [[Blunt]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=20(100%{{StatIcon|MeleeDamage}}) | |1|common=20(100%{{StatIcon|MeleeDamage}}) | ||
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}}|scissors = {{#switch:{{lc:{{{2|}}}}} | }}|scissors = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Medical]] [[Precise]] | |types=[[Medical]], [[Precise]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=5(80%{{StatIcon|MeleeDamage}}) | |1|common=5(80%{{StatIcon|MeleeDamage}}) | ||
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}}|screwdriver = {{#switch:{{lc:{{{2|}}}}} | }}|screwdriver = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Tool]] [[Precise]] | |types=[[Tool]], [[Precise]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}}) | |1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}}) | ||
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}}|spiky shield = {{#switch:{{lc:{{{2|}}}}} | }}|spiky shield = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Medieval]] [[Blunt]] | |types=[[Medieval]], [[Blunt]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10(100%{{StatIcon|Armor}}) | |1|common=10(100%{{StatIcon|Armor}}) | ||
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}}|sword = {{#switch:{{lc:{{{2|}}}}} | }}|sword = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|types=[[Blade]] [[Medieval]] | |types=[[Blade]], [[Medieval]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|thunder sword = {{#switch:{{lc:{{{2|}}}}} | }}|thunder sword = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Blade]] [[Elemental]] | |types=[[Blade]], [[Elemental]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|torch = {{#switch:{{lc:{{{2|}}}}} | }}|torch = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Primitive]] [[Elemental]] | |types=[[Primitive]], [[Elemental]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=1(50%{{StatIcon|MeleeDamage}}) | |1|common=1(50%{{StatIcon|MeleeDamage}}) | ||
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}}|crossbow = {{#switch:{{lc:{{{2|}}}}} | }}|crossbow = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Precise]] [[Medieval]] | |types=[[Precise]], [[Medieval]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}}) | |1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}}) | ||
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}}|flamethrower = {{#switch:{{lc:{{{2|}}}}} | }}|flamethrower = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|types=[[Elemental]] [[Heavy]] | |types=[[Elemental]], [[Heavy]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|medical gun = {{#switch:{{lc:{{{2|}}}}} | }}|medical gun = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Medical]] [[Gun]] | |types=[[Medical]], [[Gun]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=10(100%{{StatIcon|RangedDamage}}) | |1|common=10(100%{{StatIcon|RangedDamage}}) | ||
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}}|minigun = {{#switch:{{lc:{{{2|}}}}} | }}|minigun = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Heavy]] [[Gun]] | |types=[[Heavy]], [[Gun]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|nuclear launcher = {{#switch:{{lc:{{{2|}}}}} | }}|nuclear launcher = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Heavy]] [[Explosive]] | |types=[[Heavy]], [[Explosive]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|rocket launcher = {{#switch:{{lc:{{{2|}}}}} | }}|rocket launcher = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|types=[[Heavy]] [[Explosive]] | |types=[[Heavy]], [[Explosive]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|shredder = {{#switch:{{lc:{{{2|}}}}} | }}|shredder = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Gun]] [[Explosive]] | |types=[[Gun]], [[Explosive]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=5(50%{{StatIcon|RangedDamage}}) | |1|common=5(50%{{StatIcon|RangedDamage}}) | ||
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}}|sniper gun = {{#switch:{{lc:{{{2|}}}}} | }}|sniper gun = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|types=[[Gun]] [[Precise]] | |types=[[Gun]], [[Precise]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=- | |1|common=- | ||
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}}|taser = {{#switch:{{lc:{{{2|}}}}} | }}|taser = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|types=[[Support]] [[Elemental]] | |types=[[Support]], [[Elemental]] | ||
|damage={{#switch:{{lc:{{{3|}}}}} | |damage={{#switch:{{lc:{{{3|}}}}} | ||
|1|common=5(80%{{StatIcon|ElementalDamage}})x1 | |1|common=5(80%{{StatIcon|ElementalDamage}})x1 |
Revision as of 18:03, 4 November 2022
Usage:
{{Weapon Data |any weapon name |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby |common/rare/epic/legendary/1/2/3/4 }}
{{Weapon Data|Cacti Club|damage|common}}
{{Weapon Data|Cacti Club|attackspeed|common}}
1.67s
{{Weapon Data|Cacti Club|types|common}}
{{Weapon Data|Acid|damage|common}}
Weapon name not found
<span class="colorrarity1">{{Weapon Data|Wrench|damage|1}}<br></span><span class="colorrarity2">{{Weapon Data|Wrench|damage|2}}<br></span><span class="colorrarity3">{{Weapon Data|Wrench|damage|3}}<br></span><span class="colorrarity4">{{Weapon Data|Wrench|damage|4}}</span>
12(100%)
16(100%)
20(100%)
24(100%)
149