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(Sword - Add special: "Alternates between thrusting and sweeping attacks")
(Use indents to improve readability)
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<includeonly>{{#switch:{{lc:{{{1|}}}}}
<includeonly>{{#switch:{{lc:{{{1|}}}}}
|cacti club = {{#switch:{{lc:{{{2|}}}}}
|cacti club = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]] [[Heavy]]
|types=[[Primitive]] [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(80%{{StatIcon|MeleeDamage}})|2|rare=20(80%{{StatIcon|MeleeDamage}})|3|epic=30(80%{{StatIcon|MeleeDamage}})|4|legendary=50(80%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=10(80%{{StatIcon|MeleeDamage}})|2|rare=20(80%{{StatIcon|MeleeDamage}})|3|epic=30(80%{{StatIcon|MeleeDamage}})|4|legendary=50(80%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.67s|2|rare=1.57s|3|epic=1.5s|4|legendary=1.34s|#default=-}}
|1|common=1.67s|2|rare=1.57s|3|epic=1.5s|4|legendary=1.34s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.0(47%{{StatIcon|MeleeDamage}})/s|2|rare=12.7(50%{{StatIcon|MeleeDamage}})/s|3|epic=20.0(53%{{StatIcon|MeleeDamage}})/s|4|legendary=37.3(59%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=6.0(47%{{StatIcon|MeleeDamage}})/s|2|rare=12.7(50%{{StatIcon|MeleeDamage}})/s|3|epic=20.0(53%{{StatIcon|MeleeDamage}})/s|4|legendary=37.3(59%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|1|common=200|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8|2|rare=8|3|epic=8|4|legendary=8|#default=-}}
|1|common=8|2|rare=8|3|epic=8|4|legendary=8|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|special=Hitting and enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{StatIcon|RangedDamage}} damage
|special=Hitting and enemy spawns <span class="colorrarity1">3</span>/<span class="colorrarity2">4</span>/<span class="colorrarity3">5</span>/<span class="colorrarity4">6</span> projectiles dealing 50%{{StatIcon|RangedDamage}} damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|chopper = {{#switch:{{lc:{{{2|}}}}}
}}|chopper = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Blade]]
|types=[[Blade]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(80%{{StatIcon|MeleeDamage}})|2|rare=12(80%{{StatIcon|MeleeDamage}})|3|epic=18(80%{{StatIcon|MeleeDamage}})|4|legendary=30(80%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=6(80%{{StatIcon|MeleeDamage}})|2|rare=12(80%{{StatIcon|MeleeDamage}})|3|epic=18(80%{{StatIcon|MeleeDamage}})|4|legendary=30(80%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s|2|rare=0.97s|3|epic=0.94s|4|legendary=0.85s|#default=-}}
|1|common=1.01s|2|rare=0.97s|3|epic=0.94s|4|legendary=0.85s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s|2|rare=12.4(82%{{StatIcon|MeleeDamage}})/s|3|epic=19.1(85%{{StatIcon|MeleeDamage}})/s|4|legendary=35.3(94%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s|2|rare=12.4(82%{{StatIcon|MeleeDamage}})/s|3|epic=19.1(85%{{StatIcon|MeleeDamage}})/s|4|legendary=35.3(94%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)|2|rare=15%(x2.0)|3|epic=20%(x2.0)|4|legendary=20%(x2.0)|#default=-}}
|1|common=10%(x2.0)|2|rare=15%(x2.0)|3|epic=20%(x2.0)|4|legendary=20%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125|2|rare=135|3|epic=150|4|legendary=180|#default=-}}
|1|common=125|2|rare=135|3|epic=150|4|legendary=180|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=<span class="colorrarity1">+1</span>/<span class="colorrarity2">+1</span>/<span class="colorrarity3">+1</span>/<span class="colorrarity4">+2</span> health healed from consumables
|special=<span class="colorrarity1">+1</span>/<span class="colorrarity2">+1</span>/<span class="colorrarity3">+1</span>/<span class="colorrarity4">+2</span> health healed from consumables
|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]
|unlockedby=Win a run with [[File:Multitasker.png|link=Multitasker|x30px]] [[Multitasker]]
|#default=-
|#default=-
}}|circular saw = {{#switch:{{lc:{{{2|}}}}}
}}|circular saw = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blade]] [[Medical]]
|types=[[Blade]] [[Medical]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=10(100%{{StatIcon|MeleeDamage}})|3|epic=15(100%{{StatIcon|MeleeDamage}})|4|legendary=25(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=-|2|rare=10(100%{{StatIcon|MeleeDamage}})|3|epic=15(100%{{StatIcon|MeleeDamage}})|4|legendary=25(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.67s|3|epic=0.61s|4|legendary=0.56s|#default=-}}
|1|common=-|2|rare=0.67s|3|epic=0.61s|4|legendary=0.56s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=14.9(149%{{StatIcon|MeleeDamage}})/s|3|epic=24.6(163%{{StatIcon|MeleeDamage}})/s|4|legendary=44.6(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=-|2|rare=14.9(149%{{StatIcon|MeleeDamage}})/s|3|epic=24.6(163%{{StatIcon|MeleeDamage}})/s|4|legendary=44.6(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=5%(x2.0)|3|epic=10%(x2.0)|4|legendary=20%(x2.0)|#default=-}}
|1|common=-|2|rare=5%(x2.0)|3|epic=10%(x2.0)|4|legendary=20%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|1|common=-|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=-|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.45|3|epic=0.5|4|legendary=0.6|#default=-}}
|1|common=-|2|rare=0.45|3|epic=0.5|4|legendary=0.6|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=46|3|epic=86|4|legendary=173|#default=-}}
|1|common=-|2|rare=46|3|epic=86|4|legendary=173|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|thief dagger = {{#switch:{{lc:{{{2|}}}}}
}}|thief dagger = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(50%{{StatIcon|MeleeDamage}})|2|rare=10(50%{{StatIcon|MeleeDamage}})|3|epic=15(50%{{StatIcon|MeleeDamage}})|4|legendary=25(50%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=5(50%{{StatIcon|MeleeDamage}})|2|rare=10(50%{{StatIcon|MeleeDamage}})|3|epic=15(50%{{StatIcon|MeleeDamage}})|4|legendary=25(50%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.7s|#default=-}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.7s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.0(49%{{StatIcon|MeleeDamage}})/s|2|rare=10.9(54%{{StatIcon|MeleeDamage}})/s|3|epic=17.6(58%{{StatIcon|MeleeDamage}})/s|4|legendary=35.7(71%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=5.0(49%{{StatIcon|MeleeDamage}})/s|2|rare=10.9(54%{{StatIcon|MeleeDamage}})/s|3|epic=17.6(58%{{StatIcon|MeleeDamage}})/s|4|legendary=35.7(71%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=20%(x2.0)|2|rare=25%(x2.0)|3|epic=30%(x2.0)|4|legendary=40%(x2.0)|#default=-}}
|1|common=20%(x2.0)|2|rare=25%(x2.0)|3|epic=30%(x2.0)|4|legendary=40%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|special=<span class="colorrarity1">30%</span>/<span class="colorrarity2">36%</span>/<span class="colorrarity3">42%</span>/<span class="colorrarity4">60%</span> to gain 1 material when killing an enemy with a critical hit with this weapon
|special=<span class="colorrarity1">30%</span>/<span class="colorrarity2">36%</span>/<span class="colorrarity3">42%</span>/<span class="colorrarity4">60%</span> to gain 1 material when killing an enemy with a critical hit with this weapon
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|fist = {{#switch:{{lc:{{{2|}}}}}
}}|fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Unarmed]]
|types=[[Unarmed]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(100%{{StatIcon|MeleeDamage}})|2|rare=16(100%{{StatIcon|MeleeDamage}})|3|epic=32(100%{{StatIcon|MeleeDamage}})|4|legendary=64(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=8(100%{{StatIcon|MeleeDamage}})|2|rare=16(100%{{StatIcon|MeleeDamage}})|3|epic=32(100%{{StatIcon|MeleeDamage}})|4|legendary=64(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.76s|2|rare=0.7s|3|epic=0.67s|4|legendary=0.56s|#default=-}}
|1|common=0.76s|2|rare=0.7s|3|epic=0.67s|4|legendary=0.56s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.5(131%{{StatIcon|MeleeDamage}})/s|2|rare=22.9(142%{{StatIcon|MeleeDamage}})/s|3|epic=47.8(149%{{StatIcon|MeleeDamage}})/s|4|legendary=114.3(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=10.5(131%{{StatIcon|MeleeDamage}})/s|2|rare=22.9(142%{{StatIcon|MeleeDamage}})/s|3|epic=47.8(149%{{StatIcon|MeleeDamage}})/s|4|legendary=114.3(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|1|common=1%(x1.5)|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|1|common=15|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
}}|flaming brass knuckles = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Unarmed]] [[Elemental]]
|types=[[Unarmed]] [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=16(100%{{StatIcon|MeleeDamage}})|3|epic=32(100%{{StatIcon|MeleeDamage}})|4|legendary=64(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=-|2|rare=16(100%{{StatIcon|MeleeDamage}})|3|epic=32(100%{{StatIcon|MeleeDamage}})|4|legendary=64(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.7s|3|epic=0.67s|4|legendary=0.56s|#default=-}}
|1|common=-|2|rare=0.7s|3|epic=0.67s|4|legendary=0.56s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=22.9(142%{{StatIcon|MeleeDamage}})/s|3|epic=47.8(149%{{StatIcon|MeleeDamage}})/s|4|legendary=114.3(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=-|2|rare=22.9(142%{{StatIcon|MeleeDamage}})/s|3|epic=47.8(149%{{StatIcon|MeleeDamage}})/s|4|legendary=114.3(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|1|common=-|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=-|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|1|common=-|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=46|3|epic=86|4|legendary=173|#default=-}}
|1|common=-|2|rare=46|3|epic=86|4|legendary=173|#default=-}}
|special=Deals -/<span class="colorrarity2">8x5</span>/<span class="colorrarity3">12x6</span>/<span class="colorrarity4">15x7</span>(100%{{StatIcon|ElementalDamage}}) burning damage
|special=Deals -/<span class="colorrarity2">8x5</span>/<span class="colorrarity3">12x6</span>/<span class="colorrarity4">15x7</span>(100%{{StatIcon|ElementalDamage}}) burning damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|ghost axe = {{#switch:{{lc:{{{2|}}}}}
}}|ghost axe = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|MeleeDamage}})|2|rare=18(100%{{StatIcon|MeleeDamage}})|3|epic=24(100%{{StatIcon|MeleeDamage}})|4|legendary=40(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=12(100%{{StatIcon|MeleeDamage}})|2|rare=18(100%{{StatIcon|MeleeDamage}})|3|epic=24(100%{{StatIcon|MeleeDamage}})|4|legendary=40(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.74s|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|1|common=1.74s|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s|2|rare=10.8(59%{{StatIcon|MeleeDamage}})/s|3|epic=15.3(63%{{StatIcon|MeleeDamage}})/s|4|legendary=26.7(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s|2|rare=10.8(59%{{StatIcon|MeleeDamage}})/s|3|epic=15.3(63%{{StatIcon|MeleeDamage}})/s|4|legendary=26.7(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|1|common=200|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|special=+1% [[Damage]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=+1% [[Damage]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|ghost flint = {{#switch:{{lc:{{{2|}}}}}
}}|ghost flint = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(100%{{StatIcon|MeleeDamage}})|2|rare=9(100%{{StatIcon|MeleeDamage}})|3|epic=12(100%{{StatIcon|MeleeDamage}})|4|legendary=18(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=6(100%{{StatIcon|MeleeDamage}})|2|rare=9(100%{{StatIcon|MeleeDamage}})|3|epic=12(100%{{StatIcon|MeleeDamage}})|4|legendary=18(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.25s|2|rare=1.17s|3|epic=1.08s|4|legendary=1.01s|#default=-}}
|1|common=1.25s|2|rare=1.17s|3|epic=1.08s|4|legendary=1.01s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.8(80%{{StatIcon|MeleeDamage}})/s|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s|3|epic=11.1(92%{{StatIcon|MeleeDamage}})/s|4|legendary=17.8(99%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=4.8(80%{{StatIcon|MeleeDamage}})/s|2|rare=7.7(85%{{StatIcon|MeleeDamage}})/s|3|epic=11.1(92%{{StatIcon|MeleeDamage}})/s|4|legendary=17.8(99%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=160|3|epic=170|4|legendary=180|#default=-}}
|1|common=150|2|rare=160|3|epic=170|4|legendary=180|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|special=+1% [[Attack Speed]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=+1% [[Attack Speed]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|hammer = {{#switch:{{lc:{{{2|}}}}}
}}|hammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blunt]] [[Heavy]]
|types=[[Blunt]] [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=30(100%{{StatIcon|MeleeDamage}})|3|epic=60(100%{{StatIcon|MeleeDamage}})|4|legendary=100(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=-|2|rare=30(100%{{StatIcon|MeleeDamage}})|3|epic=60(100%{{StatIcon|MeleeDamage}})|4|legendary=100(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|1|common=-|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=18.0(59%{{StatIcon|MeleeDamage}})/s|3|epic=38.2(63%{{StatIcon|MeleeDamage}})/s|4|legendary=66.7(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=-|2|rare=18.0(59%{{StatIcon|MeleeDamage}})/s|3|epic=38.2(63%{{StatIcon|MeleeDamage}})/s|4|legendary=66.7(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=3%(x1.75)|3|epic=3%(x1.75)|4|legendary=3%(x1.75)|#default=-}}
|1|common=-|2|rare=3%(x1.75)|3|epic=3%(x1.75)|4|legendary=3%(x1.75)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|1|common=-|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=25|3|epic=30|4|legendary=40|#default=-}}
|1|common=-|2|rare=25|3|epic=30|4|legendary=40|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=51|3|epic=95|4|legendary=190|#default=-}}
|1|common=-|2|rare=51|3|epic=95|4|legendary=190|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|hand = {{#switch:{{lc:{{{2|}}}}}
}}|hand = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Unarmed]] [[Support]]
|types=[[Unarmed]] [[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}})|2|rare=1(50%{{StatIcon|MeleeDamage}})|3|epic=1(50%{{StatIcon|MeleeDamage}})|4|legendary=1(50%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=1(50%{{StatIcon|MeleeDamage}})|2|rare=1(50%{{StatIcon|MeleeDamage}})|3|epic=1(50%{{StatIcon|MeleeDamage}})|4|legendary=1(50%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.68s|#default=-}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.68s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s|2|rare=1.1(54%{{StatIcon|MeleeDamage}})/s|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s|4|legendary=1.5(73%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=1.0(49%{{StatIcon|MeleeDamage}})/s|2|rare=1.1(54%{{StatIcon|MeleeDamage}})/s|3|epic=1.2(58%{{StatIcon|MeleeDamage}})/s|4|legendary=1.5(73%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|1|common=1%(x1.5)|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=30|2|rare=30|3|epic=30|4|legendary=30|#default=-}}
|1|common=30|2|rare=30|3|epic=30|4|legendary=30|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|special=<span class="colorrarity1">+3</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+9</span>/<span class="colorrarity4">+18</span> Harvesting
|special=<span class="colorrarity1">+3</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+9</span>/<span class="colorrarity4">+18</span> Harvesting
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|hatchet = {{#switch:{{lc:{{{2|}}}}}
}}|hatchet = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(100%{{StatIcon|MeleeDamage}})|2|rare=10(100%{{StatIcon|MeleeDamage}})|3|epic=20(100%{{StatIcon|MeleeDamage}})|4|legendary=40(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=5(100%{{StatIcon|MeleeDamage}})|2|rare=10(100%{{StatIcon|MeleeDamage}})|3|epic=20(100%{{StatIcon|MeleeDamage}})|4|legendary=40(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.68s|2|rare=0.68s|3|epic=0.68s|4|legendary=0.61s|#default=-}}
|1|common=0.68s|2|rare=0.68s|3|epic=0.68s|4|legendary=0.61s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s|4|legendary=65.6(163%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=7.4(147%{{StatIcon|MeleeDamage}})/s|2|rare=14.7(147%{{StatIcon|MeleeDamage}})/s|3|epic=29.4(147%{{StatIcon|MeleeDamage}})/s|4|legendary=65.6(163%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125|2|rare=125|3|epic=125|4|legendary=125|#default=-}}
|1|common=125|2|rare=125|3|epic=125|4|legendary=125|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=
|special=
|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]
|unlockedby=Win a run with [[File:Wildling.png|link=Wildling|x30px]] [[Wildling]]
|#default=-
|#default=-
}}|knife = {{#switch:{{lc:{{{2|}}}}}
}}|knife = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(80%{{StatIcon|MeleeDamage}})|2|rare=9(80%{{StatIcon|MeleeDamage}})|3|epic=12(80%{{StatIcon|MeleeDamage}})|4|legendary=20(80%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=6(80%{{StatIcon|MeleeDamage}})|2|rare=9(80%{{StatIcon|MeleeDamage}})|3|epic=12(80%{{StatIcon|MeleeDamage}})|4|legendary=20(80%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.76s|#default=-}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.76s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s|2|rare=9.8(86%{{StatIcon|MeleeDamage}})/s|3|epic=14.1(94%{{StatIcon|MeleeDamage}})/s|4|legendary=26.3(105%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=5.9(79%{{StatIcon|MeleeDamage}})/s|2|rare=9.8(86%{{StatIcon|MeleeDamage}})/s|3|epic=14.1(94%{{StatIcon|MeleeDamage}})/s|4|legendary=26.3(105%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=20%(x2.5)|2|rare=30%(x3.0)|3|epic=40%(x3.5)|4|legendary=50%(x4.0)|#default=-}}
|1|common=20%(x2.5)|2|rare=30%(x3.0)|3|epic=40%(x3.5)|4|legendary=50%(x4.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
}}|lightning shiv = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]] [[Elemental]]
|types=[[Precise]] [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|MeleeDamage}})|2|rare=6(80%{{StatIcon|MeleeDamage}})|3|epic=9(80%{{StatIcon|MeleeDamage}})|4|legendary=15(80%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=3(80%{{StatIcon|MeleeDamage}})|2|rare=6(80%{{StatIcon|MeleeDamage}})|3|epic=9(80%{{StatIcon|MeleeDamage}})|4|legendary=15(80%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.76s|#default=-}}
|1|common=1.01s|2|rare=0.92s|3|epic=0.85s|4|legendary=0.76s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s|3|epic=10.6(94%{{StatIcon|MeleeDamage}})/s|4|legendary=19.7(105%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=3.0(79%{{StatIcon|MeleeDamage}})/s|2|rare=6.5(86%{{StatIcon|MeleeDamage}})/s|3|epic=10.6(94%{{StatIcon|MeleeDamage}})/s|4|legendary=19.7(105%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=5%(x2.0)|2|rare=10%(x2.0)|3|epic=15%(x2.0)|4|legendary=15%(x2.0)|#default=-}}
|1|common=5%(x2.0)|2|rare=10%(x2.0)|3|epic=15%(x2.0)|4|legendary=15%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> damage
|special=Hitting an enemy spawns a lightning projectile that bounces 1 times and inflicts <span class="colorrarity1">5</span>/<span class="colorrarity2">8</span>/<span class="colorrarity3">12</span>/<span class="colorrarity4">15</span> damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|plank = {{#switch:{{lc:{{{2|}}}}}
}}|plank = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Explosive]] [[Elemental]]
|types=[[Explosive]] [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(25%{{StatIcon|MeleeDamage}}25%{{StatIcon|ElementalDamage}}25%{{StatIcon|Engineering}})|2|rare=15(30%{{StatIcon|MeleeDamage}}30%{{StatIcon|ElementalDamage}}30%{{StatIcon|Engineering}})|3|epic=20(35%{{StatIcon|MeleeDamage}}35%{{StatIcon|ElementalDamage}}35%{{StatIcon|Engineering}})|4|legendary=25(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})|#default=-}}
|1|common=10(25%{{StatIcon|MeleeDamage}}25%{{StatIcon|ElementalDamage}}25%{{StatIcon|Engineering}})|2|rare=15(30%{{StatIcon|MeleeDamage}}30%{{StatIcon|ElementalDamage}}30%{{StatIcon|Engineering}})|3|epic=20(35%{{StatIcon|MeleeDamage}}35%{{StatIcon|ElementalDamage}}35%{{StatIcon|Engineering}})|4|legendary=25(40%{{StatIcon|MeleeDamage}}40%{{StatIcon|ElementalDamage}}40%{{StatIcon|Engineering}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.34s|2|rare=1.25s|3|epic=1.16s|4|legendary=1.07s|#default=-}}
|1|common=1.34s|2|rare=1.25s|3|epic=1.16s|4|legendary=1.07s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.5(18%{{StatIcon|MeleeDamage}}18%{{StatIcon|ElementalDamage}}18%{{StatIcon|Engineering}})/s|2|rare=12.0(24%{{StatIcon|MeleeDamage}}24%{{StatIcon|ElementalDamage}}24%{{StatIcon|Engineering}})/s|3|epic=17.2(30%{{StatIcon|MeleeDamage}}30%{{StatIcon|ElementalDamage}}30%{{StatIcon|Engineering}})/s|4|legendary=23.4(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|ElementalDamage}}37%{{StatIcon|Engineering}})/s|#default=-}}
|1|common=7.5(18%{{StatIcon|MeleeDamage}}18%{{StatIcon|ElementalDamage}}18%{{StatIcon|Engineering}})/s|2|rare=12.0(24%{{StatIcon|MeleeDamage}}24%{{StatIcon|ElementalDamage}}24%{{StatIcon|Engineering}})/s|3|epic=17.2(30%{{StatIcon|MeleeDamage}}30%{{StatIcon|ElementalDamage}}30%{{StatIcon|Engineering}})/s|4|legendary=23.4(37%{{StatIcon|MeleeDamage}}37%{{StatIcon|ElementalDamage}}37%{{StatIcon|Engineering}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|1|common=5|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=Hits have <span class="colorrarity1">25%</span>/<span class="colorrarity2">30%</span>/<span class="colorrarity3">35%</span>/<span class="colorrarity4">40%</span> chance to explode for 75% damage
|special=Hits have <span class="colorrarity1">25%</span>/<span class="colorrarity2">30%</span>/<span class="colorrarity3">35%</span>/<span class="colorrarity4">40%</span> chance to explode for 75% damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
}}|plasma sledgehammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Elemental]] [[Explosive]]
|types=[[Elemental]] [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=80(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|4|legendary=120(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|#default=-}}
|1|common=-|2|rare=-|3|epic=80(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|4|legendary=120(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|1|common=-|2|rare=-|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=51.0(63%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s|4|legendary=80.0(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=51.0(63%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s|4|legendary=80.0(66%{{StatIcon|MeleeDamage}}66%{{StatIcon|ElementalDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=3%(x1.75)|4|legendary=3%(x1.75)|#default=-}}
|1|common=-|2|rare=-|3|epic=3%(x1.75)|4|legendary=3%(x1.75)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=175|4|legendary=175|#default=-}}
|1|common=-|2|rare=-|3|epic=175|4|legendary=175|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=30|4|legendary=30|#default=-}}
|1|common=-|2|rare=-|3|epic=30|4|legendary=30|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=136|4|legendary=272|#default=-}}
|1|common=-|2|rare=-|3|epic=136|4|legendary=272|#default=-}}
|special=Hits have <span class="colorrarity3">20%</span>/<span class="colorrarity4">30%</span> chance to explode for <span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> damage
|special=Hits have <span class="colorrarity3">20%</span>/<span class="colorrarity4">30%</span> chance to explode for <span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|power fist = {{#switch:{{lc:{{{2|}}}}}
}}|power fist = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Unarmed]] [[Explosive]]
|types=[[Unarmed]] [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=-|2|rare=-|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.67s|4|legendary=0.56s|#default=-}}
|1|common=-|2|rare=-|3|epic=0.67s|4|legendary=0.56s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=59.7(149%{{StatIcon|MeleeDamage}})/s|4|legendary=107.1(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=59.7(149%{{StatIcon|MeleeDamage}})/s|4|legendary=107.1(178%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|1|common=-|2|rare=-|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=150|4|legendary=150|#default=-}}
|1|common=-|2|rare=-|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=15|4|legendary=15|#default=-}}
|1|common=-|2|rare=-|3|epic=15|4|legendary=15|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=110|4|legendary=221|#default=-}}
|1|common=-|2|rare=-|3|epic=110|4|legendary=221|#default=-}}
|special=Hits have <span class="colorrarity3">25%</span>/<span class="colorrarity4">50%</span> chance to explode for <span class="colorrarity3">50%</span>/<span class="colorrarity4">75%</span> damage
|special=Hits have <span class="colorrarity3">25%</span>/<span class="colorrarity4">50%</span> chance to explode for <span class="colorrarity3">50%</span>/<span class="colorrarity4">75%</span> damage
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|unlockedby=Win a run with [[File:Brawler.png|link=Brawler|x30px]] [[Brawler]]
|#default=-
|#default=-
}}|rock = {{#switch:{{lc:{{{2|}}}}}
}}|rock = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]] [[Blunt]]
|types=[[Primitive]] [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=20(100%{{StatIcon|MeleeDamage}})|2|rare=30(100%{{StatIcon|MeleeDamage}})|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=20(100%{{StatIcon|MeleeDamage}})|2|rare=30(100%{{StatIcon|MeleeDamage}})|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.74s|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|1|common=1.74s|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=11.5(57%{{StatIcon|MeleeDamage}})/s|2|rare=18.0(59%{{StatIcon|MeleeDamage}})/s|3|epic=25.5(63%{{StatIcon|MeleeDamage}})/s|4|legendary=40.0(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=11.5(57%{{StatIcon|MeleeDamage}})/s|2|rare=18.0(59%{{StatIcon|MeleeDamage}})/s|3|epic=25.5(63%{{StatIcon|MeleeDamage}})/s|4|legendary=40.0(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x1.5)|2|rare=15%(x1.5)|3|epic=20%(x1.5)|4|legendary=25%(x1.5)|#default=-}}
|1|common=10%(x1.5)|2|rare=15%(x1.5)|3|epic=20%(x1.5)|4|legendary=25%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|1|common=5|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|special=<span class="colorrarity1">-</span>/<span class="colorrarity2">+1 Armor</span>/<span class="colorrarity3">+1 Armor, +2 Max HP</span>/<span class="colorrarity4">+2 Armor, +2 Max HP</span>
|special=<span class="colorrarity1">-</span>/<span class="colorrarity2">+1 Armor</span>/<span class="colorrarity3">+1 Armor, +2 Max HP</span>/<span class="colorrarity4">+2 Armor, +2 Max HP</span>
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|scissors = {{#switch:{{lc:{{{2|}}}}}
}}|scissors = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medical]] [[Precise]]
|types=[[Medical]] [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|MeleeDamage}})|2|rare=10(80%{{StatIcon|MeleeDamage}})|3|epic=15(80%{{StatIcon|MeleeDamage}})|4|legendary=20(80%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=5(80%{{StatIcon|MeleeDamage}})|2|rare=10(80%{{StatIcon|MeleeDamage}})|3|epic=15(80%{{StatIcon|MeleeDamage}})|4|legendary=20(80%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.01s|2|rare=0.97s|3|epic=0.94s|4|legendary=0.85s|#default=-}}
|1|common=1.01s|2|rare=0.97s|3|epic=0.94s|4|legendary=0.85s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s|2|rare=10.3(82%{{StatIcon|MeleeDamage}})/s|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s|4|legendary=23.5(94%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=5.0(79%{{StatIcon|MeleeDamage}})/s|2|rare=10.3(82%{{StatIcon|MeleeDamage}})/s|3|epic=16.0(85%{{StatIcon|MeleeDamage}})/s|4|legendary=23.5(94%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)|2|rare=12%(x2.0)|3|epic=15%(x2.0)|4|legendary=20%(x2.0)|#default=-}}
|1|common=10%(x2.0)|2|rare=12%(x2.0)|3|epic=15%(x2.0)|4|legendary=20%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.4|2|rare=0.45|3|epic=0.5|4|legendary=0.6|#default=-}}
|1|common=0.4|2|rare=0.45|3|epic=0.5|4|legendary=0.6|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|screwdriver = {{#switch:{{lc:{{{2|}}}}}
}}|screwdriver = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Tool]] [[Precise]]
|types=[[Tool]] [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|#default=-}}
|1|common=8(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|2|rare=12(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|3|epic=16(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|4|legendary=20(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.08s|2|rare=1.03s|3|epic=0.99s|4|legendary=0.88s|#default=-}}
|1|common=1.08s|2|rare=1.03s|3|epic=0.99s|4|legendary=0.88s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.4(46%{{StatIcon|MeleeDamage}}46%{{StatIcon|Engineering}})/s|2|rare=11.7(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|Engineering}})/s|3|epic=16.2(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s|4|legendary=22.7(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|Engineering}})/s|#default=-}}
|1|common=7.4(46%{{StatIcon|MeleeDamage}}46%{{StatIcon|Engineering}})/s|2|rare=11.7(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|Engineering}})/s|3|epic=16.2(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|Engineering}})/s|4|legendary=22.7(56%{{StatIcon|MeleeDamage}}56%{{StatIcon|Engineering}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)|2|rare=15%(x2.0)|3|epic=20%(x2.0)|4|legendary=30%(x2.0)|#default=-}}
|1|common=10%(x2.0)|2|rare=15%(x2.0)|3|epic=20%(x2.0)|4|legendary=30%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125|2|rare=125|3|epic=125|4|legendary=125|#default=-}}
|1|common=125|2|rare=125|3|epic=125|4|legendary=125|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|special=A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10[needs confirmation] damage in an area
|special=A landmine spawns every <span class="colorrarity1">12s</span>/<span class="colorrarity2">9s</span>/<span class="colorrarity3">6s</span>/<span class="colorrarity4">3s</span> dealing 10[needs confirmation] damage in an area
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|spear = {{#switch:{{lc:{{{2|}}}}}
}}|spear = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=15(100%{{StatIcon|MeleeDamage}})|2|rare=25(100%{{StatIcon|MeleeDamage}})|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=15(100%{{StatIcon|MeleeDamage}})|2|rare=25(100%{{StatIcon|MeleeDamage}})|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.34s|2|rare=1.17s|3|epic=1.01s|4|legendary=0.85s|#default=-}}
|1|common=1.34s|2|rare=1.17s|3|epic=1.01s|4|legendary=0.85s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=11.2(74%{{StatIcon|MeleeDamage}})/s|2|rare=21.4(85%{{StatIcon|MeleeDamage}})/s|3|epic=39.6(99%{{StatIcon|MeleeDamage}})/s|4|legendary=70.6(117%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=11.2(74%{{StatIcon|MeleeDamage}})/s|2|rare=21.4(85%{{StatIcon|MeleeDamage}})/s|3|epic=39.6(99%{{StatIcon|MeleeDamage}})/s|4|legendary=70.6(117%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350|2|rare=375|3|epic=400|4|legendary=500|#default=-}}
|1|common=350|2|rare=375|3|epic=400|4|legendary=500|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|spiky shield = {{#switch:{{lc:{{{2|}}}}}
}}|spiky shield = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medieval]] [[Blunt]]
|types=[[Medieval]] [[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|Armor}})|2|rare=15(125%{{StatIcon|Armor}})|3|epic=20(150%{{StatIcon|Armor}})|4|legendary=30(200%{{StatIcon|Armor}})|#default=-}}
|1|common=10(100%{{StatIcon|Armor}})|2|rare=15(125%{{StatIcon|Armor}})|3|epic=20(150%{{StatIcon|Armor}})|4|legendary=30(200%{{StatIcon|Armor}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.17s|2|rare=1.17s|3|epic=1.17s|4|legendary=1.01s|#default=-}}
|1|common=1.17s|2|rare=1.17s|3|epic=1.17s|4|legendary=1.01s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.5(85%{{StatIcon|Armor}})/s|2|rare=12.8(106%{{StatIcon|Armor}})/s|3|epic=17.1(128%{{StatIcon|Armor}})/s|4|legendary=29.7(198%{{StatIcon|Armor}})/s|#default=-}}
|1|common=8.5(85%{{StatIcon|Armor}})/s|2|rare=12.8(106%{{StatIcon|Armor}})/s|3|epic=17.1(128%{{StatIcon|Armor}})/s|4|legendary=29.7(198%{{StatIcon|Armor}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|1|common=150|2|rare=150|3|epic=150|4|legendary=150|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=20|3|epic=20|4|legendary=20|#default=-}}
|1|common=20|2|rare=20|3|epic=20|4|legendary=20|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=
|special=
|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]
|unlockedby=Win a run with [[File:Masochist.png|link=Masochist|x30px]] [[Masochist]]
|#default=-
|#default=-
}}|stick = {{#switch:{{lc:{{{2|}}}}}
}}|stick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(100%{{StatIcon|MeleeDamage}})|2|rare=8(100%{{StatIcon|MeleeDamage}})|3|epic=12(100%{{StatIcon|MeleeDamage}})|4|legendary=20(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=8(100%{{StatIcon|MeleeDamage}})|2|rare=8(100%{{StatIcon|MeleeDamage}})|3|epic=12(100%{{StatIcon|MeleeDamage}})|4|legendary=20(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.25s|2|rare=1.17s|3|epic=1.08s|4|legendary=1.01s|#default=-}}
|1|common=1.25s|2|rare=1.17s|3|epic=1.08s|4|legendary=1.01s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s|2|rare=6.8(85%{{StatIcon|MeleeDamage}})/s|3|epic=11.1(92%{{StatIcon|MeleeDamage}})/s|4|legendary=19.8(99%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=6.4(80%{{StatIcon|MeleeDamage}})/s|2|rare=6.8(85%{{StatIcon|MeleeDamage}})/s|3|epic=11.1(92%{{StatIcon|MeleeDamage}})/s|4|legendary=19.8(99%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|1|common=175|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|special=Deals <span class="colorrarity1">+4</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+8</span>/<span class="colorrarity4">+10</span> for every additional '''stick''' you have
|special=Deals <span class="colorrarity1">+4</span>/<span class="colorrarity2">+6</span>/<span class="colorrarity3">+8</span>/<span class="colorrarity4">+10</span> for every additional '''stick''' you have
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|sword = {{#switch:{{lc:{{{2|}}}}}
}}|sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Blade]] [[Medieval]]
|types=[[Blade]] [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=25(100%{{StatIcon|MeleeDamage}})|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=-|2|rare=25(100%{{StatIcon|MeleeDamage}})|3|epic=40(100%{{StatIcon|MeleeDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=1.25s|3|epic=1.08s|4|legendary=0.92s|#default=-}}
|1|common=-|2|rare=1.25s|3|epic=1.08s|4|legendary=0.92s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=20.0(80%{{StatIcon|MeleeDamage}})/s|3|epic=37.0(92%{{StatIcon|MeleeDamage}})/s|4|legendary=65.2(108%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=-|2|rare=20.0(80%{{StatIcon|MeleeDamage}})/s|3|epic=37.0(92%{{StatIcon|MeleeDamage}})/s|4|legendary=65.2(108%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=-|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|1|common=-|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|1|common=-|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=51|3|epic=95|4|legendary=190|#default=-}}
|1|common=-|2|rare=51|3|epic=95|4|legendary=190|#default=-}}
|special=Alternates between thrusting and sweeping attacks
|special=Alternates between thrusting and sweeping attacks
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|thunder sword = {{#switch:{{lc:{{{2|}}}}}
}}|thunder sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Blade]] [[Elemental]]
|types=[[Blade]] [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=30(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|#default=-}}
|1|common=-|2|rare=-|3|epic=30(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|4|legendary=60(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=1.17s|4|legendary=1.01s|#default=-}}
|1|common=-|2|rare=-|3|epic=1.17s|4|legendary=1.01s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=25.6(85%{{StatIcon|MeleeDamage}}85%{{StatIcon|ElementalDamage}})/s|4|legendary=59.4(99%{{StatIcon|MeleeDamage}}99%{{StatIcon|ElementalDamage}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=25.6(85%{{StatIcon|MeleeDamage}}85%{{StatIcon|ElementalDamage}})/s|4|legendary=59.4(99%{{StatIcon|MeleeDamage}}99%{{StatIcon|ElementalDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=-|2|rare=-|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=200|4|legendary=200|#default=-}}
|1|common=-|2|rare=-|3|epic=200|4|legendary=200|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=5|4|legendary=5|#default=-}}
|1|common=-|2|rare=-|3|epic=5|4|legendary=5|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=119|4|legendary=238|#default=-}}
|1|common=-|2|rare=-|3|epic=119|4|legendary=238|#default=-}}
|special=Hitting and enemy spawns <span class="colorrarity3">2</span>/<span class="colorrarity4">4</span> projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|special=Hitting and enemy spawns <span class="colorrarity3">2</span>/<span class="colorrarity4">4</span> projectiles that slow and damage enemies by 100%{{StatIcon|ElementalDamage}}
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|unlockedby=Win a run with [[File:Mage.png|link=Mage|x30px]] [[Mage]]
|#default=-
|#default=-
}}|torch = {{#switch:{{lc:{{{2|}}}}}
}}|torch = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]] [[Elemental]]
|types=[[Primitive]] [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}})|2|rare=1(50%{{StatIcon|MeleeDamage}})|3|epic=1(50%{{StatIcon|MeleeDamage}})|4|legendary=1(50%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=1(50%{{StatIcon|MeleeDamage}})|2|rare=1(50%{{StatIcon|MeleeDamage}})|3|epic=1(50%{{StatIcon|MeleeDamage}})|4|legendary=1(50%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.08s|2|rare=1.01s|3|epic=0.92s|4|legendary=0.76s|#default=-}}
|1|common=1.08s|2|rare=1.01s|3|epic=0.92s|4|legendary=0.76s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=0.9(46%{{StatIcon|MeleeDamage}})/s|2|rare=1.0(49%{{StatIcon|MeleeDamage}})/s|3|epic=1.1(54%{{StatIcon|MeleeDamage}})/s|4|legendary=1.3(65%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=0.9(46%{{StatIcon|MeleeDamage}})/s|2|rare=1.0(49%{{StatIcon|MeleeDamage}})/s|3|epic=1.1(54%{{StatIcon|MeleeDamage}})/s|4|legendary=1.3(65%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=0%(x1.5)|2|rare=0%(x1.5)|3|epic=0%(x1.5)|4|legendary=0%(x1.5)|#default=-}}
|1|common=0%(x1.5)|2|rare=0%(x1.5)|3|epic=0%(x1.5)|4|legendary=0%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|1|common=175|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=20|3|epic=20|4|legendary=20|#default=-}}
|1|common=20|2|rare=20|3|epic=20|4|legendary=20|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x8</span>(100%{{StatIcon|ElementalDamage}}) burning damage
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x8</span>(100%{{StatIcon|ElementalDamage}}) burning damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|wrench = {{#switch:{{lc:{{{2|}}}}}
}}|wrench = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Tool]]
|types=[[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|MeleeDamage}})|2|rare=16(100%{{StatIcon|MeleeDamage}})|3|epic=20(100%{{StatIcon|MeleeDamage}})|4|legendary=24(100%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=12(100%{{StatIcon|MeleeDamage}})|2|rare=16(100%{{StatIcon|MeleeDamage}})|3|epic=20(100%{{StatIcon|MeleeDamage}})|4|legendary=24(100%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.74s|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|1|common=1.74s|2|rare=1.67s|3|epic=1.57s|4|legendary=1.5s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s|2|rare=9.6(59%{{StatIcon|MeleeDamage}})/s|3|epic=12.7(63%{{StatIcon|MeleeDamage}})/s|4|legendary=16.0(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=6.9(57%{{StatIcon|MeleeDamage}})/s|2|rare=9.6(59%{{StatIcon|MeleeDamage}})/s|3|epic=12.7(63%{{StatIcon|MeleeDamage}})/s|4|legendary=16.0(66%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|1|common=175|2|rare=175|3|epic=175|4|legendary=175|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=20|3|epic=20|4|legendary=20|#default=-}}
|1|common=20|2|rare=20|3|epic=20|4|legendary=20|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|special=Spawns a [[Turret]]
|special=Spawns a [[Turret]]
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|crossbow = {{#switch:{{lc:{{{2|}}}}}
}}|crossbow = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]] [[Medieval]]
|types=[[Precise]] [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|#default=-}}
|1|common=8(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|2|rare=10(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|3|epic=12(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|4|legendary=15(50%{{StatIcon|RangedDamage}}10%{{StatIcon|Range}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.13s|2|rare=1.13s|3|epic=1.13s|4|legendary=1.13s|#default=-}}
|1|common=1.13s|2|rare=1.13s|3|epic=1.13s|4|legendary=1.13s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|#default=-}}
|1|common=7.1(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|2|rare=8.8(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|3|epic=10.6(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|4|legendary=13.3(44%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=30%(x1.5)|2|rare=35%(x1.75)|3|epic=40%(x2.0)|4|legendary=45%(x2.25)|#default=-}}
|1|common=30%(x1.5)|2|rare=35%(x1.75)|3|epic=40%(x2.0)|4|legendary=45%(x2.25)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350|2|rare=350|3|epic=350|4|legendary=350|#default=-}}
|1|common=350|2|rare=350|3|epic=350|4|legendary=350|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8|2|rare=8|3|epic=8|4|legendary=8|#default=-}}
|1|common=8|2|rare=8|3|epic=8|4|legendary=8|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18|2|rare=36|3|epic=66|4|legendary=140|#default=-}}
|1|common=18|2|rare=36|3|epic=66|4|legendary=140|#default=-}}
|special=Pierces up to <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times on critical hit
|special=Pierces up to <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times on critical hit
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}
}}|double barrel shotgun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(80%{{StatIcon|RangedDamage}})x4|2|rare=6(85%{{StatIcon|RangedDamage}})x4|3|epic=9(90%{{StatIcon|RangedDamage}})x4|4|legendary=12(100%{{StatIcon|RangedDamage}})x6|#default=-}}
|1|common=3(80%{{StatIcon|RangedDamage}})x4|2|rare=6(85%{{StatIcon|RangedDamage}})x4|3|epic=9(90%{{StatIcon|RangedDamage}})x4|4|legendary=12(100%{{StatIcon|RangedDamage}})x6|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.37s|2|rare=1.28s|3|epic=1.2s|4|legendary=1.12s|#default=-}}
|1|common=1.37s|2|rare=1.28s|3|epic=1.2s|4|legendary=1.12s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.8(233%{{StatIcon|RangedDamage}})/s|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=8.8(233%{{StatIcon|RangedDamage}})/s|2|rare=18.8(265%{{StatIcon|RangedDamage}})/s|3|epic=30.0(300%{{StatIcon|RangedDamage}})/s|4|legendary=64.3(535%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350|2|rare=350|3|epic=350|4|legendary=350|#default=-}}
|1|common=350|2|rare=350|3|epic=350|4|legendary=350|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=8|2|rare=8|3|epic=8|4|legendary=8|#default=-}}
|1|common=8|2|rare=8|3|epic=8|4|legendary=8|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|special=Pierces <span class="colorrarity1">2</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">2</span>/<span class="colorrarity4">3</span> enemy dealing <span class="colorrarity1">-30%</span>/<span class="colorrarity2">-30%</span>/<span class="colorrarity3">-30%</span>/<span class="colorrarity4">-15%</span> less to rest of the enemies
|special=Pierces <span class="colorrarity1">2</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">2</span>/<span class="colorrarity4">3</span> enemy dealing <span class="colorrarity1">-30%</span>/<span class="colorrarity2">-30%</span>/<span class="colorrarity3">-30%</span>/<span class="colorrarity4">-15%</span> less to rest of the enemies
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|flamethrower = {{#switch:{{lc:{{{2|}}}}}
}}|flamethrower = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Elemental]] [[Heavy]]
|types=[[Elemental]] [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=1(10%{{StatIcon|ElementalDamage}})|3|epic=1(10%{{StatIcon|ElementalDamage}})|4|legendary=1(10%{{StatIcon|ElementalDamage}})|#default=-}}
|1|common=-|2|rare=1(10%{{StatIcon|ElementalDamage}})|3|epic=1(10%{{StatIcon|ElementalDamage}})|4|legendary=1(10%{{StatIcon|ElementalDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.12s|3|epic=0.12s|4|legendary=0.09s|#default=-}}
|1|common=-|2|rare=0.12s|3|epic=0.12s|4|legendary=0.09s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=8.3(83%{{StatIcon|ElementalDamage}})/s|3|epic=8.3(83%{{StatIcon|ElementalDamage}})/s|4|legendary=11.1(111%{{StatIcon|ElementalDamage}})/s|#default=-}}
|1|common=-|2|rare=8.3(83%{{StatIcon|ElementalDamage}})/s|3|epic=8.3(83%{{StatIcon|ElementalDamage}})/s|4|legendary=11.1(111%{{StatIcon|ElementalDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0%(x2.0)|3|epic=0%(x2.0)|4|legendary=0%(x2.0)|#default=-}}
|1|common=-|2|rare=0%(x2.0)|3|epic=0%(x2.0)|4|legendary=0%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=300|3|epic=350|4|legendary=400|#default=-}}
|1|common=-|2|rare=300|3|epic=350|4|legendary=400|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=-|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=56|3|epic=103|4|legendary=207|#default=-}}
|1|common=-|2|rare=56|3|epic=103|4|legendary=207|#default=-}}
|special=Deals -/<span class="colorrarity2">3x5</span>/<span class="colorrarity3">6x6</span>/<span class="colorrarity4">10x10</span>(100%{{StatIcon|ElementalDamage}}) burning damage<br> Pierces 99 enemies dealing 1 damage
|special=Deals -/<span class="colorrarity2">3x5</span>/<span class="colorrarity3">6x6</span>/<span class="colorrarity4">10x10</span>(100%{{StatIcon|ElementalDamage}}) burning damage<br> Pierces 99 enemies dealing 1 damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|ghost scepter = {{#switch:{{lc:{{{2|}}}}}
}}|ghost scepter = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Ethereal]]
|types=[[Ethereal]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|RangedDamage}})|2|rare=14(100%{{StatIcon|RangedDamage}})|3|epic=18(100%{{StatIcon|RangedDamage}})|4|legendary=25(100%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=10(100%{{StatIcon|RangedDamage}})|2|rare=14(100%{{StatIcon|RangedDamage}})|3|epic=18(100%{{StatIcon|RangedDamage}})|4|legendary=25(100%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.03s|2|rare=0.98s|3|epic=0.93s|4|legendary=0.87s|#default=-}}
|1|common=1.03s|2|rare=0.98s|3|epic=0.93s|4|legendary=0.87s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.7(97%{{StatIcon|RangedDamage}})/s|2|rare=14.3(102%{{StatIcon|RangedDamage}})/s|3|epic=19.4(107%{{StatIcon|RangedDamage}})/s|4|legendary=28.7(114%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=9.7(97%{{StatIcon|RangedDamage}})/s|2|rare=14.3(102%{{StatIcon|RangedDamage}})/s|3|epic=19.4(107%{{StatIcon|RangedDamage}})/s|4|legendary=28.7(114%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300|2|rare=350|3|epic=400|4|legendary=450|#default=-}}
|1|common=300|2|rare=350|3|epic=400|4|legendary=450|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|1|common=2|2|rare=2|3|epic=2|4|legendary=2|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=+1 [[Max HP]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|special=+1 [[Max HP]] for every <span class="colorrarity1">20</span>/<span class="colorrarity2">18</span>/<span class="colorrarity3">16</span>/<span class="colorrarity4">12</span> kills in a wave with this weapon
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|laser gun = {{#switch:{{lc:{{{2|}}}}}
}}|laser gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=30(400%{{StatIcon|RangedDamage}})|2|rare=45(450%{{StatIcon|RangedDamage}})|3|epic=60(500%{{StatIcon|RangedDamage}})|4|legendary=90(600%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=30(400%{{StatIcon|RangedDamage}})|2|rare=45(450%{{StatIcon|RangedDamage}})|3|epic=60(500%{{StatIcon|RangedDamage}})|4|legendary=90(600%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=2.15s|2|rare=2.07s|3|epic=1.98s|4|legendary=1.82s|#default=-}}
|1|common=2.15s|2|rare=2.07s|3|epic=1.98s|4|legendary=1.82s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=14.0(186%{{StatIcon|RangedDamage}})/s|2|rare=21.7(217%{{StatIcon|RangedDamage}})/s|3|epic=30.3(252%{{StatIcon|RangedDamage}})/s|4|legendary=49.5(329%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=14.0(186%{{StatIcon|RangedDamage}})/s|2|rare=21.7(217%{{StatIcon|RangedDamage}})/s|3|epic=30.3(252%{{StatIcon|RangedDamage}})/s|4|legendary=49.5(329%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=500|2|rare=500|3|epic=500|4|legendary=500|#default=-}}
|1|common=500|2|rare=500|3|epic=500|4|legendary=500|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=Pierces 1 enemy dealing -25% less to the second enemy
|special=Pierces 1 enemy dealing -25% less to the second enemy
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|medical gun = {{#switch:{{lc:{{{2|}}}}}
}}|medical gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Medical]] [[Gun]]
|types=[[Medical]] [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(100%{{StatIcon|RangedDamage}})|2|rare=15(100%{{StatIcon|RangedDamage}})|3|epic=20(100%{{StatIcon|RangedDamage}})|4|legendary=30(100%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=10(100%{{StatIcon|RangedDamage}})|2|rare=15(100%{{StatIcon|RangedDamage}})|3|epic=20(100%{{StatIcon|RangedDamage}})|4|legendary=30(100%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.95s|2|rare=0.87s|3|epic=0.78s|4|legendary=0.62s|#default=-}}
|1|common=0.95s|2|rare=0.87s|3|epic=0.78s|4|legendary=0.62s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.5(105%{{StatIcon|RangedDamage}})/s|2|rare=17.2(114%{{StatIcon|RangedDamage}})/s|3|epic=25.6(128%{{StatIcon|RangedDamage}})/s|4|legendary=48.4(161%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=10.5(105%{{StatIcon|RangedDamage}})/s|2|rare=17.2(114%{{StatIcon|RangedDamage}})/s|3|epic=25.6(128%{{StatIcon|RangedDamage}})/s|4|legendary=48.4(161%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400|2|rare=400|3|epic=400|4|legendary=400|#default=-}}
|1|common=400|2|rare=400|3|epic=400|4|legendary=400|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.4|2|rare=0.45|3|epic=0.5|4|legendary=0.6|#default=-}}
|1|common=0.4|2|rare=0.45|3|epic=0.5|4|legendary=0.6|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|minigun = {{#switch:{{lc:{{{2|}}}}}
}}|minigun = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Heavy]] [[Gun]]
|types=[[Heavy]] [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=1(50%{{StatIcon|RangedDamage}})|4|legendary=3(75%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=-|2|rare=-|3|epic=1(50%{{StatIcon|RangedDamage}})|4|legendary=3(75%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.09s|4|legendary=0.06s|#default=-}}
|1|common=-|2|rare=-|3|epic=0.09s|4|legendary=0.06s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s|4|legendary=50.0(1250%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s|4|legendary=50.0(1250%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=1%(x1.75)|4|legendary=3%(x2.0)|#default=-}}
|1|common=-|2|rare=-|3|epic=1%(x1.75)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=400|4|legendary=450|#default=-}}
|1|common=-|2|rare=-|3|epic=400|4|legendary=450|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=3|4|legendary=3|#default=-}}
|1|common=-|2|rare=-|3|epic=3|4|legendary=3|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=127|4|legendary=255|#default=-}}
|1|common=-|2|rare=-|3|epic=127|4|legendary=255|#default=-}}
|special=Pierces 1 enemy dealing -50% less to the second enemy
|special=Pierces 1 enemy dealing -50% less to the second enemy
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}
}}|nuclear launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Heavy]] [[Explosive]]
|types=[[Heavy]] [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})|#default=-}}
|1|common=-|2|rare=-|3|epic=60(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})|4|legendary=120(100%{{StatIcon|RangedDamage}}100%{{StatIcon|ElementalDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=2.12s|4|legendary=2.12s|#default=-}}
|1|common=-|2|rare=-|3|epic=2.12s|4|legendary=2.12s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=28.3(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s|4|legendary=56.6(47%{{StatIcon|RangedDamage}}47%{{StatIcon|ElementalDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=-|2|rare=-|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=800|4|legendary=800|#default=-}}
|1|common=-|2|rare=-|3|epic=800|4|legendary=800|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=15|4|legendary=15|#default=-}}
|1|common=-|2|rare=-|3|epic=15|4|legendary=15|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=144|4|legendary=289|#default=-}}
|1|common=-|2|rare=-|3|epic=144|4|legendary=289|#default=-}}
|special=Projectiles explode on hit
|special=Projectiles explode on hit
|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]
|unlockedby=Win a run with [[File:Soldier.png|link=Soldier|x30px]] [[Soldier]]
|#default=-
|#default=-
}}|obliterator = {{#switch:{{lc:{{{2|}}}}}
}}|obliterator = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Heavy]]
|types=[[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=250(1000%{{StatIcon|RangedDamage}})|4|legendary=350(1500%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=-|2|rare=-|3|epic=250(1000%{{StatIcon|RangedDamage}})|4|legendary=350(1500%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=3.23s|4|legendary=3.23s|#default=-}}
|1|common=-|2|rare=-|3|epic=3.23s|4|legendary=3.23s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=77.4(309%{{StatIcon|RangedDamage}})/s|4|legendary=108.4(464%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=-|2|rare=-|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=800|4|legendary=1000|#default=-}}
|1|common=-|2|rare=-|3|epic=800|4|legendary=1000|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0|4|legendary=0|#default=-}}
|1|common=-|2|rare=-|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=127|4|legendary=255|#default=-}}
|1|common=-|2|rare=-|3|epic=127|4|legendary=255|#default=-}}
|special=Pierces through enemies
|special=Pierces through enemies
|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]
|unlockedby=Win a run with [[File:Demon.png|link=Demon|x30px]] [[Demon]]
|#default=-
|#default=-
}}|pistol = {{#switch:{{lc:{{{2|}}}}}
}}|pistol = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(100%{{StatIcon|RangedDamage}})|2|rare=20(100%{{StatIcon|RangedDamage}})|3|epic=30(100%{{StatIcon|RangedDamage}})|4|legendary=50(100%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=12(100%{{StatIcon|RangedDamage}})|2|rare=20(100%{{StatIcon|RangedDamage}})|3|epic=30(100%{{StatIcon|RangedDamage}})|4|legendary=50(100%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.2s|2|rare=1.12s|3|epic=1.03s|4|legendary=0.87s|#default=-}}
|1|common=1.2s|2|rare=1.12s|3|epic=1.03s|4|legendary=0.87s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=10.0(83%{{StatIcon|RangedDamage}})/s|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=10.0(83%{{StatIcon|RangedDamage}})/s|2|rare=17.9(89%{{StatIcon|RangedDamage}})/s|3|epic=29.1(97%{{StatIcon|RangedDamage}})/s|4|legendary=57.5(114%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400|2|rare=400|3|epic=400|4|legendary=400|#default=-}}
|1|common=400|2|rare=400|3|epic=400|4|legendary=400|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|1|common=15|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|1|common=10|2|rare=22|3|epic=45|4|legendary=91|#default=-}}
|special=Pierces 1 enemy dealing -50% less to the second enemy
|special=Pierces 1 enemy dealing -50% less to the second enemy
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|potato thrower = {{#switch:{{lc:{{{2|}}}}}
}}|potato thrower = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Support]]
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=1(25%{{StatIcon|RangedDamage}})|3|epic=1(25%{{StatIcon|RangedDamage}})|4|legendary=1(25%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=-|2|rare=1(25%{{StatIcon|RangedDamage}})|3|epic=1(25%{{StatIcon|RangedDamage}})|4|legendary=1(25%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.45s|3|epic=0.37s|4|legendary=0.25s|#default=-}}
|1|common=-|2|rare=0.45s|3|epic=0.37s|4|legendary=0.25s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=2.2(55%{{StatIcon|RangedDamage}})/s|3|epic=2.7(67%{{StatIcon|RangedDamage}})/s|4|legendary=4.0(100%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=-|2|rare=2.2(55%{{StatIcon|RangedDamage}})/s|3|epic=2.7(67%{{StatIcon|RangedDamage}})/s|4|legendary=4.0(100%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=3%(x1.5)|3|epic=3%(x1.5)|4|legendary=3%(x1.5)|#default=-}}
|1|common=-|2|rare=3%(x1.5)|3|epic=3%(x1.5)|4|legendary=3%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=500|3|epic=500|4|legendary=500|#default=-}}
|1|common=-|2|rare=500|3|epic=500|4|legendary=500|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=20|3|epic=25|4|legendary=30|#default=-}}
|1|common=-|2|rare=20|3|epic=25|4|legendary=30|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=36|3|epic=69|4|legendary=139|#default=-}}
|1|common=-|2|rare=36|3|epic=69|4|legendary=139|#default=-}}
|special=
|special=
|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]
|unlockedby=Win a run with [[File:Chunky.png|link=Chunky|x30px]] [[Chunky]]
|#default=-
|#default=-
}}|rocket launcher = {{#switch:{{lc:{{{2|}}}}}
}}|rocket launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|types=[[Heavy]] [[Explosive]]
|types=[[Heavy]] [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=30(100%{{StatIcon|RangedDamage}})|3|epic=50(100%{{StatIcon|RangedDamage}})|4|legendary=80(100%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=-|2|rare=30(100%{{StatIcon|RangedDamage}})|3|epic=50(100%{{StatIcon|RangedDamage}})|4|legendary=80(100%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=1.78s|3|epic=1.37s|4|legendary=1.03s|#default=-}}
|1|common=-|2|rare=1.78s|3|epic=1.37s|4|legendary=1.03s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=-|2|rare=16.9(56%{{StatIcon|RangedDamage}})/s|3|epic=36.5(72%{{StatIcon|RangedDamage}})/s|4|legendary=77.7(97%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=-|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=500|3|epic=550|4|legendary=600|#default=-}}
|1|common=-|2|rare=500|3|epic=550|4|legendary=600|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|1|common=-|2|rare=15|3|epic=15|4|legendary=15|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=56|3|epic=103|4|legendary=207|#default=-}}
|1|common=-|2|rare=56|3|epic=103|4|legendary=207|#default=-}}
|special=Projectiles explode on hit
|special=Projectiles explode on hit
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|shredder = {{#switch:{{lc:{{{2|}}}}}
}}|shredder = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]] [[Explosive]]
|types=[[Gun]] [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(50%{{StatIcon|RangedDamage}})|2|rare=10(50%{{StatIcon|RangedDamage}})|3|epic=15(50%{{StatIcon|RangedDamage}})|4|legendary=25(50%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=5(50%{{StatIcon|RangedDamage}})|2|rare=10(50%{{StatIcon|RangedDamage}})|3|epic=15(50%{{StatIcon|RangedDamage}})|4|legendary=25(50%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.3s|2|rare=1.22s|3|epic=1.13s|4|legendary=1.05s|#default=-}}
|1|common=1.3s|2|rare=1.22s|3|epic=1.13s|4|legendary=1.05s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.8(38%{{StatIcon|RangedDamage}})/s|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=3.8(38%{{StatIcon|RangedDamage}})/s|2|rare=8.2(40%{{StatIcon|RangedDamage}})/s|3|epic=13.3(44%{{StatIcon|RangedDamage}})/s|4|legendary=23.8(47%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=450|2|rare=450|3|epic=450|4|legendary=450|#default=-}}
|1|common=450|2|rare=450|3|epic=450|4|legendary=450|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=<span class="colorrarity1">50%</span>/<span class="colorrarity2">65%</span>/<span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> chance for projectiles to explode on hit dealing <span class="colorrarity1">75%</span>/<span class="colorrarity2">80%</span>/<span class="colorrarity3">85%</span>/<span class="colorrarity4">90%</span> damage<br> Pierces 3 enemies dealing 100% damage
|special=<span class="colorrarity1">50%</span>/<span class="colorrarity2">65%</span>/<span class="colorrarity3">80%</span>/<span class="colorrarity4">100%</span> chance for projectiles to explode on hit dealing <span class="colorrarity1">75%</span>/<span class="colorrarity2">80%</span>/<span class="colorrarity3">85%</span>/<span class="colorrarity4">90%</span> damage<br> Pierces 3 enemies dealing 100% damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|shuriken = {{#switch:{{lc:{{{2|}}}}}
}}|shuriken = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Precise]]
|types=[[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=6(25%{{StatIcon|MeleeDamage}})|2|rare=8(34%{{StatIcon|MeleeDamage}})|3|epic=10(42%{{StatIcon|MeleeDamage}})|4|legendary=15(50%{{StatIcon|MeleeDamage}})|#default=-}}
|1|common=6(25%{{StatIcon|MeleeDamage}})|2|rare=8(34%{{StatIcon|MeleeDamage}})|3|epic=10(42%{{StatIcon|MeleeDamage}})|4|legendary=15(50%{{StatIcon|MeleeDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s|2|rare=0.83s|3|epic=0.8s|4|legendary=0.7s|#default=-}}
|1|common=0.87s|2|rare=0.83s|3|epic=0.8s|4|legendary=0.7s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s|#default=-}}
|1|common=6.9(28%{{StatIcon|MeleeDamage}})/s|2|rare=9.6(40%{{StatIcon|MeleeDamage}})/s|3|epic=12.5(52%{{StatIcon|MeleeDamage}})/s|4|legendary=21.4(71%{{StatIcon|MeleeDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=35%(x1.5)|2|rare=38%(x1.5)|3|epic=41%(x1.5)|4|legendary=45%(x1.5)|#default=-}}
|1|common=35%(x1.5)|2|rare=38%(x1.5)|3|epic=41%(x1.5)|4|legendary=45%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350|2|rare=350|3|epic=350|4|legendary=350|#default=-}}
|1|common=350|2|rare=350|3|epic=350|4|legendary=350|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|1|common=12|2|rare=26|3|epic=52|4|legendary=105|#default=-}}
|special=Critical hits bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|special=Critical hits bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|slingshot = {{#switch:{{lc:{{{2|}}}}}
}}|slingshot = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Primitive]]
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(80%{{StatIcon|RangedDamage}})|2|rare=15(80%{{StatIcon|RangedDamage}})|3|epic=20(80%{{StatIcon|RangedDamage}})|4|legendary=30(80%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=10(80%{{StatIcon|RangedDamage}})|2|rare=15(80%{{StatIcon|RangedDamage}})|3|epic=20(80%{{StatIcon|RangedDamage}})|4|legendary=30(80%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.22s|2|rare=1.13s|3|epic=1.05s|4|legendary=0.97s|#default=-}}
|1|common=1.22s|2|rare=1.13s|3|epic=1.05s|4|legendary=0.97s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.2(65%{{StatIcon|RangedDamage}})/s|2|rare=13.3(70%{{StatIcon|RangedDamage}})/s|3|epic=19.0(76%{{StatIcon|RangedDamage}})/s|4|legendary=30.9(82%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=8.2(65%{{StatIcon|RangedDamage}})/s|2|rare=13.3(70%{{StatIcon|RangedDamage}})/s|3|epic=19.0(76%{{StatIcon|RangedDamage}})/s|4|legendary=30.9(82%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300|2|rare=300|3|epic=300|4|legendary=300|#default=-}}
|1|common=300|2|rare=300|3|epic=300|4|legendary=300|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|1|common=5|2|rare=5|3|epic=5|4|legendary=5|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=Bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|special=Bounces <span class="colorrarity1">1</span>/<span class="colorrarity2">2</span>/<span class="colorrarity3">3</span>/<span class="colorrarity4">4</span> times
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|smg = {{#switch:{{lc:{{{2|}}}}}
}}|smg = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Gun]]
|types=[[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=3(50%{{StatIcon|RangedDamage}})|2|rare=4(60%{{StatIcon|RangedDamage}})|3|epic=5(70%{{StatIcon|RangedDamage}})|4|legendary=8(80%{{StatIcon|RangedDamage}})|#default=-}}
|1|common=3(50%{{StatIcon|RangedDamage}})|2|rare=4(60%{{StatIcon|RangedDamage}})|3|epic=5(70%{{StatIcon|RangedDamage}})|4|legendary=8(80%{{StatIcon|RangedDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.17s|2|rare=0.17s|3|epic=0.17s|4|legendary=0.15s|#default=-}}
|1|common=0.17s|2|rare=0.17s|3|epic=0.17s|4|legendary=0.15s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=17.6(294%{{StatIcon|RangedDamage}})/s|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s|#default=-}}
|1|common=17.6(294%{{StatIcon|RangedDamage}})/s|2|rare=23.5(352%{{StatIcon|RangedDamage}})/s|3|epic=29.4(411%{{StatIcon|RangedDamage}})/s|4|legendary=53.3(533%{{StatIcon|RangedDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=1%(x1.5)|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|1|common=1%(x1.5)|2|rare=1%(x1.5)|3|epic=1%(x1.5)|4|legendary=1%(x1.5)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400|2|rare=400|3|epic=400|4|legendary=400|#default=-}}
|1|common=400|2|rare=400|3|epic=400|4|legendary=400|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|1|common=20|2|rare=39|3|epic=74|4|legendary=149|#default=-}}
|special=
|special=
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|sniper gun = {{#switch:{{lc:{{{2|}}}}}
}}|sniper gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|types=[[Gun]] [[Precise]]
|types=[[Gun]] [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})|#default=-}}
|1|common=-|2|rare=-|3|epic=50(100%{{StatIcon|RangedDamage}}20%{{StatIcon|Range}})|4|legendary=80(100%{{StatIcon|RangedDamage}}30%{{StatIcon|Range}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=2.4s|4|legendary=2.4s|#default=-}}
|1|common=-|2|rare=-|3|epic=2.4s|4|legendary=2.4s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s|#default=-}}
|1|common=-|2|rare=-|3|epic=20.8(41%{{StatIcon|RangedDamage}}8%{{StatIcon|Range}})/s|4|legendary=33.3(41%{{StatIcon|RangedDamage}}12%{{StatIcon|Range}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=20%(x3.0)|4|legendary=20%(x4.0)|#default=-}}
|1|common=-|2|rare=-|3|epic=20%(x3.0)|4|legendary=20%(x4.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=800|4|legendary=1000|#default=-}}
|1|common=-|2|rare=-|3|epic=800|4|legendary=1000|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=30|4|legendary=30|#default=-}}
|1|common=-|2|rare=-|3|epic=30|4|legendary=30|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=-|2|rare=-|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-|2|rare=-|3|epic=115|4|legendary=245|#default=-}}
|1|common=-|2|rare=-|3|epic=115|4|legendary=245|#default=-}}
|special=Hitting an enemy spawns <span class="colorrarity3">5</span>/<span class="colorrarity4">8</span> projectiles dealing 5 +(<span class="colorrarity3">10%</span>/<span class="colorrarity4">15%</span>{{StatIcon|Range}})
|special=Hitting an enemy spawns <span class="colorrarity3">5</span>/<span class="colorrarity4">8</span> projectiles dealing 5 +(<span class="colorrarity3">10%</span>/<span class="colorrarity4">15%</span>{{StatIcon|Range}})
|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]
|unlockedby=Win a run with [[File:Hunter.png|link=Hunter|x30px]] [[Hunter]]
|#default=-
|#default=-
}}|taser = {{#switch:{{lc:{{{2|}}}}}
}}|taser = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Support]] [[Elemental]]
|types=[[Support]] [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(80%{{StatIcon|ElementalDamage}})x1|2|rare=5(70%{{StatIcon|ElementalDamage}})x2|3|epic=5(60%{{StatIcon|ElementalDamage}})x3|4|legendary=10(50%{{StatIcon|ElementalDamage}})x4|#default=-}}
|1|common=5(80%{{StatIcon|ElementalDamage}})x1|2|rare=5(70%{{StatIcon|ElementalDamage}})x2|3|epic=5(60%{{StatIcon|ElementalDamage}})x3|4|legendary=10(50%{{StatIcon|ElementalDamage}})x4|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.95s|2|rare=0.95s|3|epic=0.95s|4|legendary=0.95s|#default=-}}
|1|common=0.95s|2|rare=0.95s|3|epic=0.95s|4|legendary=0.95s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.3(84%{{StatIcon|ElementalDamage}})/s|2|rare=10.5(147%{{StatIcon|ElementalDamage}})/s|3|epic=15.8(189%{{StatIcon|ElementalDamage}})/s|4|legendary=42.1(210%{{StatIcon|ElementalDamage}})/s|#default=-}}
|1|common=5.3(84%{{StatIcon|ElementalDamage}})/s|2|rare=10.5(147%{{StatIcon|ElementalDamage}})/s|3|epic=15.8(189%{{StatIcon|ElementalDamage}})/s|4|legendary=42.1(210%{{StatIcon|ElementalDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|1|common=3%(x2.0)|2|rare=3%(x2.0)|3|epic=3%(x2.0)|4|legendary=3%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=200|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|1|common=200|2|rare=200|3|epic=200|4|legendary=200|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|1|common=0|2|rare=0|3|epic=0|4|legendary=0|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=Slows enemies in a radius around the projectile
|special=Slows enemies in a radius around the projectile
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}|wand = {{#switch:{{lc:{{{2|}}}}}
}}|wand = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|types=[[Elemental]]
|types=[[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|ElementalDamage}})|2|rare=1(50%{{StatIcon|ElementalDamage}})|3|epic=1(50%{{StatIcon|ElementalDamage}})|4|legendary=1(50%{{StatIcon|ElementalDamage}})|#default=-}}
|1|common=1(50%{{StatIcon|ElementalDamage}})|2|rare=1(50%{{StatIcon|ElementalDamage}})|3|epic=1(50%{{StatIcon|ElementalDamage}})|4|legendary=1(50%{{StatIcon|ElementalDamage}})|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s|2|rare=0.78s|3|epic=0.7s|4|legendary=0.53s|#default=-}}
|1|common=0.87s|2|rare=0.78s|3|epic=0.7s|4|legendary=0.53s|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s|2|rare=1.3(64%{{StatIcon|ElementalDamage}})/s|3|epic=1.4(71%{{StatIcon|ElementalDamage}})/s|4|legendary=1.9(94%{{StatIcon|ElementalDamage}})/s|#default=-}}
|1|common=1.1(57%{{StatIcon|ElementalDamage}})/s|2|rare=1.3(64%{{StatIcon|ElementalDamage}})/s|3|epic=1.4(71%{{StatIcon|ElementalDamage}})/s|4|legendary=1.9(94%{{StatIcon|ElementalDamage}})/s|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=0%(x2.0)|2|rare=0%(x2.0)|3|epic=0%(x2.0)|4|legendary=0%(x2.0)|#default=-}}
|1|common=0%(x2.0)|2|rare=0%(x2.0)|3|epic=0%(x2.0)|4|legendary=0%(x2.0)|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350|2|rare=375|3|epic=400|4|legendary=425|#default=-}}
|1|common=350|2|rare=375|3|epic=400|4|legendary=425|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=10|2|rare=10|3|epic=10|4|legendary=10|#default=-}}
|1|common=10|2|rare=10|3|epic=10|4|legendary=10|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|1|common=0.0|2|rare=0.0|3|epic=0.0|4|legendary=0.0|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|1|common=15|2|rare=31|3|epic=61|4|legendary=122|#default=-}}
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x6</span>(100%{{StatIcon|ElementalDamage}}) burning damage
|special=Deals <span class="colorrarity1">3x3</span>/<span class="colorrarity2">5x4</span>/<span class="colorrarity3">8x5</span>/<span class="colorrarity4">12x6</span>(100%{{StatIcon|ElementalDamage}}) burning damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-
}}
}}
|#default=Weapon name not found}}</includeonly><noinclude>
|#default=Weapon name not found}}</includeonly><noinclude>

Revision as of 17:50, 4 November 2022

Usage:

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}
{{Weapon Data|Cacti Club|damage|common}}

10(80%Melee Damage.png)20(80%Melee Damage.png)

{{Weapon Data|Cacti Club|attackspeed|common}}

1.67s

{{Weapon Data|Cacti Club|types|common}}

Primitive Heavy

{{Weapon Data|Acid|damage|common}}

Weapon name not found


<span class="colorrarity1">{{Weapon Data|Wrench|damage|1}}<br></span><span class="colorrarity2">{{Weapon Data|Wrench|damage|2}}<br></span><span class="colorrarity3">{{Weapon Data|Wrench|damage|3}}<br></span><span class="colorrarity4">{{Weapon Data|Wrench|damage|4}}</span>

12(100%Melee Damage.png)
16(100%Melee Damage.png)
20(100%Melee Damage.png)
24(100%Melee Damage.png)

149