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<metadesc>Brotato Wiki Guide to Baby Elephant, Stats, Rarity, and Synergies</metadesc> | <metadesc>Brotato Wiki Guide to Baby Elephant, Stats, Rarity, and Synergies</metadesc> | ||
{{Infobox Item|name=Baby Elephant}} | {{Infobox Item|name=Baby Elephant}} | ||
{{Item}}<br> | |||
== Baby Elephant == | == Baby Elephant == | ||
Baby Elephant's damage is a direct effect, does not crit, lifesteal, nor do "normal" attack things. | Baby Elephant's damage is a direct effect, does not crit, lifesteal, nor do "normal" attack things. | ||
Notably, the damage dealt by the Baby Elephant is affected by the player's damage modifier. So, a player with 100 Luck and +50% damage will deal | Notably, the damage dealt by the Baby Elephant is affected by the player's damage modifier. So, a player with 100 Luck and +50% damage will deal 37.5 damage on a successful trigger. | ||
== Scaling == | == Scaling == | ||
If you have more than one, each Baby Elephant will trigger independantly each time you pick up a material. | |||
So for example if you have 3 Baby Elephants and pick up a material, an enemy is chosen, and then the game rolls a 100 sided die three times. For each succesful roll, the target takes damage. So with 3 elephants that deal 10 damage on hit, the target could take 0, 10, 20, or 30 damage. |
Revision as of 01:23, 22 February 2023
Item
Baby Elephant is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.
Baby Elephant
Baby Elephant's damage is a direct effect, does not crit, lifesteal, nor do "normal" attack things.
Notably, the damage dealt by the Baby Elephant is affected by the player's damage modifier. So, a player with 100 Luck and +50% damage will deal 37.5 damage on a successful trigger.
Scaling
If you have more than one, each Baby Elephant will trigger independantly each time you pick up a material.
So for example if you have 3 Baby Elephants and pick up a material, an enemy is chosen, and then the game rolls a 100 sided die three times. For each succesful roll, the target takes damage. So with 3 elephants that deal 10 damage on hit, the target could take 0, 10, 20, or 30 damage.