From Brotato Wiki
DarkTwinge (talk | contribs) (Fix FruitBasket tag) |
m (fixing book elemental damage number) |
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| (2 intermediate revisions by the same user not shown) | |||
| Line 387: | Line 387: | ||
|book = {{#switch:{{lc:{{{2|}}}}} | |book = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} | |stats={{Color|green|+2}} Engineering<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-1}} Luck | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Engineering]] | |tags=[[Engineering]], [[Elemental Damage]] | ||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 519: | Line 519: | ||
|campfire = {{#switch:{{lc:{{{2|}}}}} | |campfire = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed | |stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed<br>In Nightmare difficulty, fog visibility increases by {{Color|green|50%}} | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
| Line 530: | Line 530: | ||
|candle = {{#switch:{{lc:{{{2|}}}}} | |candle = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage | |stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage<br>In Nightmare difficulty, fog visibility increases by {{Color|green|25%}} | ||
|price=65 | |price=65 | ||
|unique=true | |unique=true | ||
| Line 1,191: | Line 1,191: | ||
|greek fire = {{#switch:{{lc:{{{2|}}}}} | |greek fire = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites) | |stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites)<br>In Nightmare difficulty, fog visibility increases by {{Color|green|75%}} | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
| Line 1,411: | Line 1,411: | ||
|kraken's eye = {{#switch:{{lc:{{{2|}}}}} | |kraken's eye = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+ | |stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+15}} Max HP<br>{{Color|curse|+15}} Curse | ||
|price=110 | |price=110 | ||
|unique=true | |unique=true | ||
| Line 1,433: | Line 1,433: | ||
|lantern = {{#switch:{{lc:{{{2|}}}}} | |lantern = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds | |stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds<br>In Nightmare difficulty, fog visibility increases by {{Color|green|75%}} | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
| Line 1,488: | Line 1,488: | ||
|lighthouse = {{#switch:{{lc:{{{2|}}}}} | |lighthouse = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have | |stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have<br>In Nightmare difficulty, fog visibility increases by {{Color|green|100%}} | ||
|price=80 | |price=80 | ||
|unique=true | |unique=true | ||
| Line 1,796: | Line 1,796: | ||
|pencil = {{#switch:{{lc:{{{2|}}}}} | |pencil = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} Engineering | ||
|price= | |price=8 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
| Line 1,828: | Line 1,828: | ||
}} | }} | ||
|pile of books = {{#switch:{{lc:{{{2|}}}}} | |pile of books = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats=Your structures can crit<br>{{Color|green|+ | |stats=Your structures can crit<br>{{Color|green|+5}} % Crit Chance<br>{{Color|green|+3}} Engineering | ||
|price= | |price=60 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
| Line 2,457: | Line 2,457: | ||
}} | }} | ||
|tyler = {{#switch:{{lc:{{{2|}}}}} | |tyler = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green| | |stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green|12}} ({{Color|green|+90%{{StatIcon|Engineering}}+90%{{StatIcon|Elemental Damage}}}}) damage each | ||
|price= | |price=62 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Latest revision as of 18:32, 25 May 2026
Usage:
{{Item Data
|any item name
|rarity/stats/price/unique/unlockedby/limit/isdlc
}}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data|acid|stats}}
+8 Max HP
-2 % Dodge
-2 Knockback
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
Example: Check if the item is part of the Abyssal Terrors DLC(DLC)
{{Item Data|acid|isdlc}}
{{Item Data|axolotl|isdlc}}
-
1
No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Name | 1 | no description
| String | required |
| Data | 2 | no description
| String | required |