From Brotato Wiki
(Add a space after commas for item tags) |
m (fix "One-Armed" > "One Armed") |
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(21 intermediate revisions by 3 users not shown) | |||
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|acid = {{#switch:{{lc:{{{2|}}}}} | |acid = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+8}} Max HP<br>{{Color|red|- | |stats={{Color|green|+8}} Max HP<br>{{Color|red|-2}} % Dodge<br>{{Color|red|-2}} Knockback | ||
|price=65 | |price=65 | ||
|unique= | |unique= | ||
Line 22: | Line 22: | ||
|alien baby = {{#switch:{{lc:{{{2|}}}}} | |alien baby = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+15}} Max HP<br>{{Color|red|+ | |stats={{Color|green|+15}} Max HP<br>{{Color|red|+10}} % Enemy health | ||
|price=80 | |price=80 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Max HP | |tags=[[Max HP]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|alien eyes = {{#switch:{{lc:{{{2|}}}}} | |alien eyes = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats=Shoots {{Color|green| | |stats=Shoots {{Color|green|6}} alien eyes around you every {{Color|green|3}} seconds dealing {{Color|green|6}} ({{Color|green|+50%{{StatIcon|Max HP}}}}) damage each | ||
|price=50 | |price=50 | ||
|unique= | |unique= | ||
Line 52: | Line 52: | ||
|alien tongue = {{#switch:{{lc:{{{2|}}}}} | |alien tongue = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+30%}} pickup range | |stats={{Color|green|+30%}} pickup range<br>{{Color|green|+1}} Knockback | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Pickup]] | |tags=[[Pickup]], [[Knockback]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|alien worm = {{#switch:{{lc:{{{2|}}}}} | |alien worm = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} Max HP<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-1}} HP recovered from consumables | ||
|price=15 | |price=15 | ||
|unique= | |unique= | ||
Line 72: | Line 72: | ||
|alloy = {{#switch:{{lc:{{{2|}}}}} | |alloy = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+3}} Melee Damage<br>{{Color|green|+3}} Ranged Damage<br>{{Color|green|+3}} Elemental Damage<br>{{Color|green|+3}} Engineering<br>{{Color|green|+5 | |stats={{Color|green|+3}} Melee Damage<br>{{Color|green|+3}} Ranged Damage<br>{{Color|green|+3}} Elemental Damage<br>{{Color|green|+3}} Engineering<br>{{Color|green|+5}} % Crit Chance<br>{{Color|red|-6}} % Dodge | ||
|price=80 | |price=80 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]], [[Ranged Damage]], [[Engineering]], [[Crit Chance]] | |tags=[[Melee Damage]], [[Ranged Damage]], [[Engineering]], [[Crit Chance]], [[Elemental Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|anvil = {{#switch:{{lc:{{{2|}}}}} | |anvil = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain {{Color|green|+2}} Armor instead. | |stats=A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain {{Color|green|+2}} {{Color|green|Armor}} instead. | ||
|price=120 | |price=120 | ||
|unique=true | |unique=true | ||
|unlockedby=Win a run with [[File:Arms Dealer.png|link=Arms Dealer|x30px]] [[Arms Dealer]] | |unlockedby=Win a run with [[File:Arms Dealer.png|link=Arms Dealer|x30px]] [[Arms Dealer]] | ||
|limit=1 | |limit=1 | ||
|tags= | |tags= | ||
|#default=- | |||
}} | |||
|ashes = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats={{Color|green|+20}} % Damage<br>{{Color|green|+20}} % Attack Speed<br>{{Color|green|+100}} Range<br>{{Color|red|-1}} {{Color|red|Armor}} at the end of a wave | |||
|price=100 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags= | |||
|#default=- | |||
}} | |||
|axolotl = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats=Your highest ({{Color|green|Max HP}}) and lowest ({{Color|green|Max HP}}) positive primary stats are swapped when you get this item | |||
|price=130 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags= | |||
|#default=- | |#default=- | ||
}} | }} | ||
|baby elephant = {{#switch:{{lc:{{{2|}}}}} | |baby elephant = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green| | |stats={{Color|green|25%}} chance to deal {{Color|green|1}} ({{Color|green|25%{{StatIcon|Luck}}}}) damage to a random enemy when you pick up a material | ||
|price= | |price=22 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 102: | Line 122: | ||
|baby gecko = {{#switch:{{lc:{{{2|}}}}} | |baby gecko = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} Range<br>{{Color|green|+25%}} chance to instantly attract a material when it’s dropped | ||
|price=18 | |price=18 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=4 | ||
|tags=[[Pickup]] | |tags=[[Pickup]], [[Range]] | ||
|#default=- | |||
}} | |||
|baby squid = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+1}} {{Color|green|HP Regeneration}} when you level up<br>{{Color|red|-3}} % Attack Speed | |||
|price=55 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[HP Regeneration]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|baby with a beard = {{#switch:{{lc:{{{2|}}}}} | |baby with a beard = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green| | |stats=One bullet dealing {{Color|green|1}} ({{Color|green|+100%{{StatIcon|Ranged Damage}}}}) damage is fired from an enemy corpse when they die<br>{{Color|red|-50}} Range | ||
|price=100 | |price=100 | ||
|unique= | |unique= | ||
Line 122: | Line 152: | ||
|bag = {{#switch:{{lc:{{{2|}}}}} | |bag = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+15}} materials when you pick up a crate<br>{{Color|red|-1 | |stats={{Color|green|+15}} materials when you pick up a crate<br>{{Color|red|-1}} % Speed | ||
|price=15 | |price=15 | ||
|unique= | |unique= | ||
Line 140: | Line 170: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |ball and chain = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=Projectiles pierce through {{Color|green| | |stats={{Color|green|+15}} % Damage<br>{{Color|green|+3}} Armor<br>{{Color|green|+5}} Knockback<br>{{Color|red|-3}} % Speed<br>Weapons have a minimum cooldown of {{Color|red|0.75}} seconds between attacks | ||
|price=75 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Damage]], [[Armor]], [[Knockback]] | |||
|#default=- | |||
}} | |||
|bandana = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=Projectiles pierce through {{Color|green|1}} additional target<br>{{Color|red|-10}} % Damage | |||
|price=75 | |price=75 | ||
|unique= | |unique= | ||
Line 152: | Line 192: | ||
|banner = {{#switch:{{lc:{{{2|}}}}} | |banner = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+20}} Range<br>{{Color|green|+10 | |stats={{Color|green|+20}} Range<br>{{Color|green|+10}} % Attack Speed<br>{{Color|red|-5}} Knockback | ||
|price=55 | |price=55 | ||
|unique= | |unique= | ||
Line 158: | Line 198: | ||
|limit= | |limit= | ||
|tags=[[Range]], [[Attack Speed]] | |tags=[[Range]], [[Attack Speed]] | ||
|#default=- | |||
}} | |||
|barnacle = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+35%}} stats gained from level upgrades<br>{{Color|curse|+1}} {{Color|curse|Curse}} when you level up | |||
|price=80 | |||
|unique=true | |||
|unlockedby=Win a run with [[File:Creature.png|link=Creature|x30px]] [[Creature]] | |||
|limit=1 | |||
|tags=[[Curse]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|barricade = {{#switch:{{lc:{{{2|}}}}} | |barricade = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+8}} Armor while standing still | |stats={{Color|green|+3}} Knockback<br>{{Color|green|+8}} {{Color|green|Armor}} while standing still<br>{{Color|red|-5}} % Speed | ||
|price=75 | |price=75 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Armor]], [[Stand Still]] | |tags=[[Armor]], [[Stand Still]], [[Knockback]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|bat = {{#switch:{{lc:{{{2|}}}}} | |bat = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+2 | |stats={{Color|green|+2}} % Life Steal<br>{{Color|red|-2}} Harvesting | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
Line 178: | Line 228: | ||
|limit= | |limit= | ||
|tags=[[Life Steal]] | |tags=[[Life Steal]] | ||
|#default=- | |||
}} | |||
|bean teacher = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+50}} % XP Gain<br>{{Color|red|-2}} % Life Steal | |||
|price=70 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[XP Gain]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|beanie = {{#switch:{{lc:{{{2|}}}}} | |beanie = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+4 | |stats={{Color|green|+4}} % Speed<br>{{Color|red|-6}} Range | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
Line 190: | Line 250: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |big arms = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+12}} Melee Damage<br>{{Color|green|+6}} Ranged Damage<br>{{Color|green|+3}} Knockback<br>{{Color|red|-3}} % Attack Speed<br>{{Color|red|-3}} % Speed | ||
|price=105 | |||
|price=105 | |||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Generalist.png|link=Generalist|x30px]] [[Generalist]] | |unlockedby=Win a run with [[File:Generalist.png|link=Generalist|x30px]] [[Generalist]] | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]], [[Ranged Damage]] | |tags=[[Melee Damage]], [[Ranged Damage]], [[Knockback]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|black belt = {{#switch:{{lc:{{{2|}}}}} | |black belt = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+25 | |stats={{Color|green|+25}} % XP Gain<br>{{Color|green|+3}} Melee Damage<br>{{Color|green|+3}} Knockback<br>{{Color|red|-8}} Luck | ||
|price=50 | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]], [[XP Gain]] | |tags=[[Melee Damage]], [[XP Gain]], [[Knockback]] | ||
|#default=- | |||
}} | |||
|black flag = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+1}} material when you kill a cursed enemy<br>+10% Enemies<br>{{Color|red|+10}} % Enemy health<br>{{Color|red|+10}} % Enemy damage<br>{{Color|curse|+5}} Curse | |||
|price=60 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Curse]], [[More Enemies]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|blindfold = {{#switch:{{lc:{{{2|}}}}} | |blindfold = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+5 | |stats={{Color|green|+5}} % Crit Chance<br>{{Color|green|+5}} % Dodge<br>{{Color|red|-15}} Range | ||
|price=45 | |price=45 | ||
|unique= | |unique= | ||
Line 242: | Line 302: | ||
|blood leech = {{#switch:{{lc:{{{2|}}}}} | |blood leech = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+2 | |stats={{Color|green|+2}} % Life Steal<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-3}} Harvesting | ||
|price=45 | |price=45 | ||
|unique= | |unique= | ||
Line 252: | Line 312: | ||
|bloody hand = {{#switch:{{lc:{{{2|}}}}} | |bloody hand = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} % Life Steal<br>{{Color|green|+2}} {{Color|green|% Damage}} for every {{Color|green|1}} {{Color|green|% Life Steal}} you have <br>You take {{Color|red|1}} damage per second (does not give invulnerability time) | ||
|price= | |price=110 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
Line 268: | Line 328: | ||
|limit= | |limit= | ||
|tags=[[Elemental Damage]] | |tags=[[Elemental Damage]] | ||
|#default=- | |||
}} | |||
|bone dice = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+50%}} chance to get {{Color|green|+1}} {{Color|green|% Damage}} when rerolling in the shop<br>{{Color|red|+10%}} chance to get {{Color|red|-1}} {{Color|red|Max HP}} when rerolling in the shop | |||
|price=30 | |||
|unique= | |||
|unlockedby= | |||
|limit=2 | |||
|tags=[[Damage]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 282: | Line 352: | ||
|bowler hat = {{#switch:{{lc:{{{2|}}}}} | |bowler hat = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+15}} Luck<br>{{Color|green|+18}} Harvesting<br>{{Color|red|-5 | |stats={{Color|green|+15}} Luck<br>{{Color|green|+18}} Harvesting<br>{{Color|red|-5}} % Attack Speed<br>{{Color|red|-3}} % Crit Chance | ||
|price=75 | |price=75 | ||
|unique= | |unique= | ||
Line 292: | Line 362: | ||
|boxing glove = {{#switch:{{lc:{{{2|}}}}} | |boxing glove = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+3}} Knockback | |stats={{Color|green|+1}} Melee Damage<br>{{Color|green|+3}} Knockback | ||
|price= | |price=18 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags= | |tags=[[Melee Damage]], [[Knockback]] | ||
|#default=- | |||
}} | |||
|broken mirror = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=This mirror duplicated an item | |||
|price=1 | |||
|unique= | |||
|unlockedby= | |||
|limit=0 | |||
|tags= | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 308: | Line 388: | ||
|limit= | |limit= | ||
|tags=[[Max HP]] | |tags=[[Max HP]] | ||
|#default=- | |||
}} | |||
|builder's turret = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}} | |||
|price=1 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags= | |||
|#default=- | |||
}} | |||
|builder's turret ii = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}} | |||
|price=1 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags= | |||
|#default=- | |||
}} | |||
|builder's turret iii = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+2}} projectiles<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}} | |||
|price=1 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags= | |||
|#default=- | |||
}} | |||
|builder's turret iv = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+3}} projectiles | |||
|price=1 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags= | |||
|#default=- | |#default=- | ||
}} | }} | ||
|butterfly = {{#switch:{{lc:{{{2|}}}}} | |butterfly = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+2 | |stats={{Color|green|+2}} % Life Steal<br>{{Color|red|-1}} Elemental Damage | ||
|price=30 | |price=30 | ||
|unique= | |unique= | ||
Line 322: | Line 442: | ||
|cake = {{#switch:{{lc:{{{2|}}}}} | |cake = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+3}} Max HP<br>{{Color|red|-1 | |stats={{Color|green|+3}} Max HP<br>{{Color|red|-1}} % Damage | ||
|price=15 | |price=15 | ||
|unique= | |unique= | ||
Line 332: | Line 452: | ||
|campfire = {{#switch:{{lc:{{{2|}}}}} | |campfire = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2 | |stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
Line 342: | Line 462: | ||
|candle = {{#switch:{{lc:{{{2|}}}}} | |candle = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br> | |stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage | ||
|price=65 | |price=65 | ||
|unique=true | |unique=true | ||
Line 352: | Line 472: | ||
|cape = {{#switch:{{lc:{{{2|}}}}} | |cape = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+5 | |stats={{Color|green|+5}} % Life Steal<br>{{Color|green|+20}} % Dodge<br>{{Color|red|-2}} Melee Damage<br>{{Color|red|-2}} Ranged Damage<br>{{Color|red|-2}} Elemental Damage | ||
|price=110 | |price=110 | ||
|unique= | |unique= | ||
Line 358: | Line 478: | ||
|limit= | |limit= | ||
|tags=[[Life Steal]], [[Dodge]] | |tags=[[Life Steal]], [[Dodge]] | ||
|#default=- | |||
}} | |||
|cauldron = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+50%}} pickup range<br>{{Color|green|+20}} {{Color|green|% Damage}} for {{Color|green|2}} seconds after picking up a consumable<br>{{Color|red|-2}} HP Regeneration | |||
|price=35 | |||
|unique=true | |||
|unlockedby=Win a run with [[File:Druid.png|link=Druid|x30px]] [[Druid]] | |||
|limit=1 | |||
|tags=[[Pickup]] | |||
|#default=- | |||
}} | |||
|celery tea = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+5}} {{Color|green|% XP Gain}} at the end of a wave<br>{{Color|green|+50}} {{Color|green|% XP Gain}} during the next wave<br>{{Color|red|+100}} {{Color|red|% Enemy health}} during the next wave | |||
|price=35 | |||
|unique= | |||
|unlockedby=Win a run with [[File:Baby.png|link=Baby|x30px]] [[Baby]] | |||
|limit= | |||
|tags=[[XP Gain]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|chameleon = {{#switch:{{lc:{{{2|}}}}} | |chameleon = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} % Dodge<br>{{Color|green|+20}} {{Color|green|% Dodge}} while standing still<br>{{Color|red|-4}} % Damage | ||
|price=70 | |price=70 | ||
|unique= | |unique= | ||
Line 382: | Line 522: | ||
|claw tree = {{#switch:{{lc:{{{2|}}}}} | |claw tree = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Melee Damage<br>{{Color|green|+3 | |stats={{Color|green|+1}} Melee Damage<br>{{Color|green|+3}} % Crit Chance<br>{{Color|red|-1}} Max HP | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
Line 388: | Line 528: | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]], [[Crit Chance]] | |tags=[[Melee Damage]], [[Crit Chance]] | ||
|#default=- | |||
}} | |||
|clockwork wasp = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+10}} % Structure attack speed<br>{{Color|green|+5}} % Speed | |||
|price=45 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Structure (Item Tag)|Structure]], [[Speed]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|clover = {{#switch:{{lc:{{{2|}}}}} | |clover = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+20}} Luck<br>{{Color|green|+6 | |stats={{Color|green|+20}} Luck<br>{{Color|green|+6}} % Dodge<br>{{Color|red|-2}} % Life Steal | ||
|price=65 | |price=65 | ||
|unique= | |unique= | ||
Line 402: | Line 552: | ||
|coffee = {{#switch:{{lc:{{{2|}}}}} | |coffee = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+10 | |stats={{Color|green|+10}} % Attack Speed<br>{{Color|red|-2}} % Damage | ||
|price= | |price=20 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 412: | Line 562: | ||
|cog = {{#switch:{{lc:{{{2|}}}}} | |cog = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+4}} Engineering<br>{{Color|red|-4 | |stats={{Color|green|+4}} Engineering<br>{{Color|green|+1}} Knockback<br>{{Color|red|-4}} % Damage | ||
|price=35 | |price=35 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Engineering]] | |tags=[[Engineering]], [[Knockback]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |coil = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+1}}% Attack Speed for every current living enemy<br>{{Color|red|-2}} Armor | |stats={{Color|green|+5}} Knockback<br>{{Color|green|+1}} {{Color|green|% Damage}} for every {{Color|green|1}} {{Color|green|Knockback}} you have | ||
|price=75 | |price=70 | ||
|unique=true | |unique= | ||
|unlockedby= | |||
|limit=3 | |||
|tags=[[Damage]], [[Knockback]] | |||
|#default=- | |||
}} | |||
|community support = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+1}} {{Color|green|% Attack Speed}} for every current living enemy <br>{{Color|red|-2}} Armor | |||
|price=75 | |||
|unique=true | |||
|unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]] | |unlockedby=Win a run with [[File:Streamer.png|link=Streamer|x30px]] [[Streamer]] | ||
|limit=1 | |limit=1 | ||
|tags= | |tags=[[Attack Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|compass = {{#switch:{{lc:{{{2|}}}}} | |compass = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+5 | |stats={{Color|green|+5}} % Speed<br>{{Color|green|+3}} Engineering<br>{{Color|red|-3}} % Crit Chance | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
Line 438: | Line 598: | ||
|limit= | |limit= | ||
|tags=[[Speed]], [[Engineering]] | |tags=[[Speed]], [[Engineering]] | ||
|#default=- | |||
}} | |||
|coral = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+10}} {{Color|green|HP Regeneration}} while standing still<br>{{Color|red|-10}} Range | |||
|price=40 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[HP Regeneration]], [[Stand Still]] | |||
|#default=- | |||
}} | |||
|corrupted shard = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+3}} % Damage<br>{{Color|curse|+1}} Curse | |||
|price=12 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Damage]], [[Curse]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|coupon = {{#switch:{{lc:{{{2|}}}}} | |coupon = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|-5}}% Price | |stats={{Color|green|-5}} % Items Price | ||
|price=15 | |price=15 | ||
|unique= | |unique= | ||
Line 452: | Line 632: | ||
|crown = {{#switch:{{lc:{{{2|}}}}} | |crown = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats=Harvesting increases by an additional {{Color|green| | |stats=Harvesting increases by an additional {{Color|green|8%}} at the end of a wave | ||
|price=70 | |price=70 | ||
|unique=true | |unique=true | ||
Line 460: | Line 640: | ||
|#default=- | |#default=- | ||
}} | }} | ||
|cute monkey = {{#switch:{{lc:{{{2|}}}}} | |crystal = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=3 | ||
|stats={{Color|green|+8%}} chance to heal 1 HP when picking up a material<br>{{Color|red|-1}} Ranged Damage | |stats={{Color|green|+5}} % Attack Speed<br>{{Color|green|+1}} {{Color|green|% Attack Speed}} every 1 second until the end of the wave<br>Bonus is lost when taking damage<br>{{Color|red|-2}} Engineering | ||
|price=25 | |price=65 | ||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Attack Speed]] | |||
|#default=- | |||
}} | |||
|cute monkey = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+8%}} chance to heal 1 HP when picking up a material<br>{{Color|red|-1}} Ranged Damage | |||
|price=25 | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 472: | Line 662: | ||
|cyberball = {{#switch:{{lc:{{{2|}}}}} | |cyberball = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green| | |stats={{Color|green|25%}} chance to deal {{Color|green|1}} ({{Color|green|25%{{StatIcon|Luck}}}}) damage to a random enemy when an enemy dies | ||
|price= | |price=30 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 482: | Line 672: | ||
|cyclops worm = {{#switch:{{lc:{{{2|}}}}} | |cyclops worm = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+12 | |stats={{Color|green|+12}} % Damage<br>{{Color|red|-12}} Range | ||
|price=45 | |price=45 | ||
|unique= | |unique= | ||
Line 493: | Line 683: | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+1}} free reroll in the shop | |stats={{Color|green|+1}} free reroll in the shop | ||
|price= | |price=30 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit=3 | |limit=3 | ||
|tags=[[Economy]] | |tags=[[Economy]] | ||
|#default=- | |||
}} | |||
|decomposing flesh = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+1}} {{Color|green|% Life Steal}} when you level up<br>{{Color|red|-1}} {{Color|red|Max HP}} when you level up | |||
|price=30 | |||
|unique= | |||
|unlockedby=Win a run with [[File:Vampire.png|link=Vampire|x30px]] [[Vampire]] | |||
|limit= | |||
|tags=[[Life Steal]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|defective steroids = {{#switch:{{lc:{{{2|}}}}} | |defective steroids = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+2}} | |stats={{Color|green|+2}} Max HP<br>{{Color|green|+2}} Melee Damage<br>{{Color|red|-3}} % Attack Speed | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
Line 512: | Line 712: | ||
|diploma = {{#switch:{{lc:{{{2|}}}}} | |diploma = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+10}} Engineering<br>{{Color|green|+ | |stats={{Color|green|+10}} Engineering<br>{{Color|green|+50}} % XP Gain<br>{{Color|red|-3}} Max HP | ||
|price= | |price=90 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 523: | Line 723: | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Armor<br>{{Color|green|+1}} Engineering<br>{{Color|red|-2}} Max HP | |stats={{Color|green|+1}} Armor<br>{{Color|green|+1}} Engineering<br>{{Color|red|-2}} Max HP | ||
|price= | |price=20 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 532: | Line 732: | ||
|dynamite = {{#switch:{{lc:{{{2|}}}}} | |dynamite = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+15 | |stats={{Color|green|+15}} % Explosion Damage | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Explosive (Item Tag)]] | |tags=[[Explosive (Item Tag)|Explosive]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|energy bracelet = {{#switch:{{lc:{{{2|}}}}} | |energy bracelet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+4 | |stats={{Color|green|+4}} % Crit Chance<br>{{Color|green|+2}} Elemental Damage<br>{{Color|red|-2}} Ranged Damage | ||
|price=55 | |price=55 | ||
|unique= | |unique= | ||
Line 550: | Line 750: | ||
|#default=- | |#default=- | ||
}} | }} | ||
|esty's couch = {{#switch:{{lc:{{{2|}}}}} | |esty's couch | ||
|esty’s couch = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+2}} HP Regeneration for every permanent -1 | |stats={{Color|green|+5}} Max HP<br>{{Color|green|+2}} {{Color|green|HP Regeneration}} for every permanent {{Color|red|-1}} {{Color|red|% Speed}} you have <br>{{Color|red|-20}} % Speed | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
Line 562: | Line 763: | ||
|exoskeleton = {{#switch:{{lc:{{{2|}}}}} | |exoskeleton = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} Armor<br>{{Color|green|+5}} % Crit Chance<br>{{Color|green|+5}} Engineering<br>{{Color|green|+5}} % Speed<br>{{Color|red|-2}} HP Regeneration<br>{{Color|red|-2}} % Life Steal | ||
|price=90 | |price=90 | ||
|unique= | |unique= | ||
Line 572: | Line 773: | ||
|explosive shells = {{#switch:{{lc:{{{2|}}}}} | |explosive shells = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+60 | |stats={{Color|green|+60}} % Explosion Damage<br>{{Color|green|+15}} % Explosion Size<br>{{Color|red|-15}} % Damage | ||
|price= | |price=100 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Artificer.png|link=Artificer|x30px]] [[Artificer]] | |unlockedby=Win a run with [[File:Artificer.png|link=Artificer|x30px]] [[Artificer]] | ||
|limit= | |limit= | ||
|tags=[[Explosive (Item Tag)]] | |tags=[[Explosive (Item Tag)|Explosive]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |explosive turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+1}} {{Color|green|Max HP}} when picking up a consumable while at maximum health (max {{Color|green|+ | |stats=Spawns a turret that shoots explosive bullets dealing {{Color|green|25}} ({{Color|green|+150%{{StatIcon|Engineering}}}}) damage in an area | ||
|price=80 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]], [[Structure (Item Tag)|Structure]] | |||
|#default=- | |||
}} | |||
|extra stomach = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats={{Color|green|+1}} {{Color|green|Max HP}} when picking up a consumable while at maximum health (max {{Color|green|+8}} per wave) | |||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
Line 588: | Line 799: | ||
|limit=1 | |limit=1 | ||
|tags=[[Max HP]], [[Luck]] | |tags=[[Max HP]], [[Luck]] | ||
|#default=- | |||
}} | |||
|eyepatch = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Projectiles get {{Color|green|+1}} piercing on critical hit<br>{{Color|green|+3}} % Crit Chance<br>{{Color|red|-10%}} Accuracy | |||
|price=55 | |||
|unique= | |||
|unlockedby=Win a run with [[File:Buccaneer.png|link=Buccaneer|x30px]] [[Buccaneer]] | |||
|limit= | |||
|tags=[[Crit Chance]], [[Ranged Damage]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|eyes surgery = {{#switch:{{lc:{{{2|}}}}} | |eyes surgery = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats= | |stats=Burning activates {{Color|green|20%}} faster<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-10}} Range | ||
|price=60 | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=2 | ||
|tags=[[Elemental Damage]] | |tags=[[Elemental Damage]] | ||
|#default=- | |#default=- | ||
Line 602: | Line 823: | ||
|fairy = {{#switch:{{lc:{{{2|}}}}} | |fairy = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+1}} {{Color|green|HP Regeneration}} for every different {{Color|green|Tier I item}} you have<br>{{Color|red|- | |stats={{Color|green|+1}} {{Color|green|HP Regeneration}} for every different {{Color|green|Tier I item}} you have <br>{{Color|red|-3}} {{Color|red|HP Regeneration}} for every different {{Color|red|Tier IV item}} you have | ||
|price=85 | |price=85 | ||
|unique=true | |unique=true | ||
|unlockedby=Win a run with [[File:Renegade.png|link=Renegade|x30px]] [[Renegade]] | |unlockedby=Win a run with [[File:Renegade.png|link=Renegade|x30px]] [[Renegade]] | ||
|limit=1 | |||
|tags=[[HP Regeneration]] | |||
|#default=- | |||
}} | |||
|feather = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+1}} Ranged Damage<br>{{Color|green|+3}} % Dodge<br>{{Color|red|-3}} % XP Gain | |||
|price=18 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Ranged Damage]], [[Dodge]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
Line 622: | Line 853: | ||
|fin = {{#switch:{{lc:{{{2|}}}}} | |fin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+10 | |stats={{Color|green|+10}} % Speed<br>{{Color|green|+3}} % Life Steal<br>{{Color|red|-8}} Luck | ||
|price=65 | |price=65 | ||
|unique= | |unique= | ||
Line 630: | Line 861: | ||
|#default=- | |#default=- | ||
}} | }} | ||
|focus = {{#switch:{{lc:{{{2|}}}}} | |fish hook = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=2 | ||
|stats={{Color|green|+30 | |stats=Locked items and weapons have a {{Color|green|20%}} chance to become cursed when leaving the shop<br>{{Color|curse|+1}} Curse | ||
|price=110 | |price=35 | ||
|unique= | |||
|unlockedby= | |||
|limit=3 | |||
|tags=[[Curse]], [[Lock]] | |||
|#default=- | |||
}} | |||
|focus = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats={{Color|green|+30}} % Damage<br>{{Color|red|-3}} {{Color|red|% Attack Speed}} for every different weapon you have | |||
|price=110 | |||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:One Armed.png|link=One Armed|x30px]] [[One Armed]] | |unlockedby=Win a run with [[File:One Armed.png|link=One Armed|x30px]] [[One Armed]] | ||
|limit= | |limit= | ||
|tags=[[Damage]] | |tags=[[Damage]] | ||
|#default=- | |||
}} | |||
|fried rice = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+1}} {{Color|green|HP Regeneration}} for every currently burning enemy | |||
|price=60 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[HP Regeneration]] | |||
|#default=- | |||
}} | |||
|frozen heart = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+8}} Elemental Damage<br>{{Color|green|+5}} % Crit Chance<br>Weapon damage additionally scales with {{Color|green|10%}} {{Color|green|Elemental Damage}}<br>Burning activates {{Color|red|100%}} slower | |||
|price=90 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Elemental Damage]], [[Crit Chance]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
Line 652: | Line 913: | ||
|gambling token = {{#switch:{{lc:{{{2|}}}}} | |gambling token = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+8 | |stats={{Color|green|+8}} % Dodge<br>{{Color|red|-1}} Armor | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 664: | Line 925: | ||
|stats=Spawns a garden that creates a fruit every {{Color|green|15}} seconds | |stats=Spawns a garden that creates a fruit every {{Color|green|15}} seconds | ||
|price=50 | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags= | |tags=[[Consumable (Item Tag)|Consumable]], [[Structure (Item Tag)|Structure]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|gentle alien = {{#switch:{{lc:{{{2|}}}}} | |gentle alien = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Max HP<br>{{Color|green|+5}} % Damage<br>+5% Enemies | ||
|price=30 | |price=30 | ||
|unique= | |unique= | ||
Line 683: | Line 944: | ||
|rarity=4 | |rarity=4 | ||
|stats=Critical hits deal {{Color|green|10%}} of an enemy’s current health as bonus damage ({{Color|green|1%}} for bosses and elites) | |stats=Critical hits deal {{Color|green|10%}} of an enemy’s current health as bonus damage ({{Color|green|1%}} for bosses and elites) | ||
|price= | |price=110 | ||
|unique=true | |unique=true | ||
|unlockedby=Win a run with [[Jack]] | |unlockedby=Win a run with [[File:Jack.png|link=Jack|x30px]] [[Jack]] | ||
|limit=1 | |limit=1 | ||
|tags=[[Crit Chance]] | |tags=[[Crit Chance]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |glass cannon = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+25}} % Damage<br>{{Color|red|-3}} Armor | ||
|price= | |price=75 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |glasses = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+20}} Range | ||
|price= | |price=20 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Range]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
Line 722: | Line 983: | ||
|goat skull = {{#switch:{{lc:{{{2|}}}}} | |goat skull = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+3}} Melee Damage<br>{{Color|red|-2 | |stats={{Color|green|+3}} Melee Damage<br>{{Color|red|-2}} % Crit Chance | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
Line 730: | Line 991: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |goblet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+15%}} chance to heal 1 HP when killing an enemy<br>{{Color|red|-3}} HP Regeneration | ||
|price= | |price=70 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=3 | ||
|tags= | |tags= | ||
|#default=- | |#default=- | ||
}} | }} | ||
|gummy berserker = {{#switch:{{lc:{{{2|}}}}} | |goldfish = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=3 | ||
|stats={{Color|green|+5 | |stats=Items will be {{Color|green|1}} tier higher after the next reroll | ||
|price=25 | |price=23 | ||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags= | |||
|#default=- | |||
}} | |||
|greek fire = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites) | |||
|price=100 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Elemental Damage]] | |||
|#default=- | |||
}} | |||
|grind's magical leaf = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats={{Color|green|+3}} {{Color|green|Max HP}} at the end of a wave<br>{{Color|green|+1}} {{Color|green|HP Regeneration}} at the end of a wave<br>{{Color|green|+1}} {{Color|green|% Life Steal}} at the end of a wave | |||
|price=110 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Max HP]], [[HP Regeneration]], [[Life Steal]] | |||
|#default=- | |||
}} | |||
|gummy berserker = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+5}} % Attack Speed<br>{{Color|green|+25}} Range<br>{{Color|red|-1}} Armor | |||
|price=25 | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 752: | Line 1,043: | ||
|handcuffs = {{#switch:{{lc:{{{2|}}}}} | |handcuffs = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+8}} Melee Damage<br>{{Color|green|+8}} Ranged Damage<br>{{Color|green|+8}} Elemental Damage<br>Your | |stats={{Color|green|+8}} Melee Damage<br>{{Color|green|+8}} Ranged Damage<br>{{Color|green|+8}} Elemental Damage<br>Your Max HP is capped at its current value | ||
|price=80 | |price=80 | ||
|unique=true | |unique=true | ||
Line 762: | Line 1,053: | ||
|head injury = {{#switch:{{lc:{{{2|}}}}} | |head injury = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+6 | |stats={{Color|green|+6}} % Damage<br>{{Color|red|-8}} Range | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
Line 772: | Line 1,063: | ||
|heavy bullets = {{#switch:{{lc:{{{2|}}}}} | |heavy bullets = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+5}} Ranged Damage<br>{{Color|green|+10 | |stats={{Color|green|+5}} Ranged Damage<br>{{Color|green|+10}} % Damage<br>{{Color|green|+10}} Range<br>{{Color|red|-5}} % Attack Speed<br>{{Color|red|-5}} % Crit Chance | ||
|price=100 | |price=100 | ||
|unique= | |unique= | ||
Line 792: | Line 1,083: | ||
|helmet = {{#switch:{{lc:{{{2|}}}}} | |helmet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Armor<br>{{Color|red|-2 | |stats={{Color|green|+1}} Armor<br>{{Color|red|-2}} % Speed | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 800: | Line 1,091: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |honey = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+33%}} chance to | |stats={{Color|green|+3}} Ranged Damage<br>{{Color|green|+10}} % Explosion Damage<br>{{Color|green|+5}} % Explosion Size<br>{{Color|red|-3}} % Speed<br>{{Color|red|-3}} % Dodge | ||
|price=70 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Ranged Damage]], [[Explosive (Item Tag)|Explosive]] | |||
|#default=- | |||
}} | |||
|hunting trophy = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|33%}} chance to gain 1 material when killing an enemy with a critical hit | |||
|price=55 | |price=55 | ||
|unique= | |unique= | ||
Line 808: | Line 1,109: | ||
|limit=3 | |limit=3 | ||
|tags=[[Crit Chance]] | |tags=[[Crit Chance]] | ||
|#default=- | |||
}} | |||
|ice cube = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Enemies take {{Color|green|10%}} more damage for {{Color|green|3}} seconds when first hit by {{Color|green|Elemental Damage}} | |||
|price=50 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Elemental Damage]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|improved tools = {{#switch:{{lc:{{{2|}}}}} | |improved tools = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+10}} % Attack Speed<br> | |stats={{Color|green|+10}} % Attack Speed<br>Increases the attack speed of your structures by 0% ({{Color|green|50%{{StatIcon|Attack Speed}}}}) | ||
|price=70 | |price=70 | ||
|unique=true | |unique=true | ||
|unlockedby=Win a run with [[Cyborg]] | |unlockedby=Win a run with [[File:Cyborg.png|link=Cyborg|x30px]] [[Cyborg]] | ||
|limit=1 | |limit=1 | ||
|tags=[[Engineering]] | |tags=[[Structure (Item Tag)|Structure]], [[Attack Speed]] | ||
|#default=- | |||
}} | |||
|incendiary turret = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Spawns a turret that shoots flames dealing 8x{{Color|green|5}} ({{Color|green|+33%{{StatIcon|Engineering}}}}) burning damage | |||
|price=40 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]], [[Structure (Item Tag)|Structure]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|injection = {{#switch:{{lc:{{{2|}}}}} | |injection = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+7 | |stats={{Color|green|+7}} % Damage<br>{{Color|red|-2}} Max HP | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
Line 832: | Line 1,153: | ||
|insanity = {{#switch:{{lc:{{{2|}}}}} | |insanity = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+6 | |stats={{Color|green|+6}} % Crit Chance<br>{{Color|red|-3}} % Damage | ||
|price=20 | |price=20 | ||
|unique= | |unique= | ||
Line 840: | Line 1,161: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |jelly = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} {{Color|green|Max HP}} for every different weapon you have | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Vagabond.png|link=Vagabond|x30px]] [[Vagabond]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Max HP]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |jerky = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats= | |stats={{Color|green|+3}} HP recovered from consumables<br>Consumables heal you over {{Color|green|4}} seconds instead of instantly | ||
|price= | |price=50 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Consumable (Item Tag)|Consumable]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |jet pack = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+15}} % Speed<br>{{Color|green|+10}} % Dodge<br>{{Color|red|-5}} Max HP<br>{{Color|red|-1}} Armor | ||
|price= | |price=100 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Speed]], [[Dodge]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |knot = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+15}} % Damage<br>{{Color|green|+15}} Max HP<br>Weapons can no longer be upgraded or recycled | ||
|price= | |price=80 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Damage]], [[Max HP]] | ||
|#default=- | |||
}} | |||
|kraken's eye = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+10}} Max HP<br>{{Color|curse|+10}} Curse | |||
|price=110 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Explosive (Item Tag)|Explosive]], [[Max HP]], [[Curse]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
| | |landmines = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green| | |stats=A landmine spawns every {{Color|green|12}} seconds dealing {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Engineering}}}}) damage in an area | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Engineering]], [[Explosive (Item Tag)|Explosive]], [[Structure (Item Tag)|Structure]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lantern = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds | ||
|price= | |price=100 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags= | |tags= | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |laser turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green| | |stats=Spawns a turret that shoots piercing bullets dealing {{Color|green|20}} ({{Color|green|+125%{{StatIcon|Engineering}}}}) damage | ||
|price= | |price=65 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Engineering]], [[Structure (Item Tag)|Structure]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |leather vest = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Armor<br>{{Color|green|+6}} % Dodge<br>{{Color|red|-3}} Max HP | ||
|price= | |price=45 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Armor]], [[Dodge]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lemonade = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} HP recovered from consumables | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Consumable (Item Tag)|Consumable]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lens = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} Ranged Damage<br>{{Color|red|-5}} Range | ||
|price= | |price=20 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags= [[ | |tags=[[Ranged Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lighthouse = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats= | |stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have | ||
|price= | |price=80 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby=Win a run with [[File:Builder.png|link=Builder|x30px]] [[Builder]] | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[Engineering]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |little frog = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+20%}} pickup range<br>{{Color|green|+10}} Harvesting<br>{{Color|red|-3}} % Dodge | |||
|price=45 | |||
|stats={{Color|green|+20}} | |||
|price= | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Harvesting]], [[Pickup]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |little muscley dude = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} Melee Damage<br>{{Color|green|+5}} Max HP<br>{{Color|red|-15}} Range | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]] | |tags=[[Melee Damage]], [[Max HP]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lost duck = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+8}} Luck<br>{{Color|red|-1}} Elemental Damage | ||
|price= | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lucky charm = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+30}} Luck<br>{{Color|red|-2}} Melee Damage<br>{{Color|red|-1}} Ranged Damage | ||
|price= | |price=75 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File: | |unlockedby=Win a run with [[File:Lucky.png|link=Lucky|x30px]] [[Lucky]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lucky coin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} {{Color|green|Luck}} for every {{Color|green|1}} {{Color|green|% Crit Chance}} you have <br>{{Color|red|-2}} Armor | ||
|price= | |price=105 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Crit Chance]], [[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lumberjack shirt = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats= | |stats=Trees die in one hit | ||
|price= | |price=15 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Exploration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |lure = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} HP Regeneration<br>{{Color|green|2}} additional loot aliens appear during the next wave | ||
|price= | |price=34 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Fisherman.png|link=Fisherman|x30px]] [[Fisherman]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |mammoth = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+5 | |stats={{Color|green|+20}} Melee Damage<br>{{Color|green|+5}} HP Regeneration<br>{{Color|green|+5}} Knockback<br>{{Color|red|-8}} % Damage<br>{{Color|red|-3}} % Speed | ||
|price= | |price=110 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Melee Damage]], [[HP Regeneration]], [[Knockback]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |mastery = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+6}} Melee Damage<br>{{Color|red|-3}} Ranged Damage | ||
|price= | |price=55 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Melee Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |medal = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} Max HP<br>{{Color|green|+3}} % Damage<br>{{Color|green|+1}} Armor<br>{{Color|green|+3}} % Speed<br>{{Color|red|-4}} % Crit Chance | ||
|price= | |price=55 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Max HP]], [[Damage]], [[Armor]], [[Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |medical turret = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green| | |stats=Spawns a medical turret that shoots bullets healing {{Color|green|3}} ({{Color|green|+5%{{StatIcon|Engineering}}}}) HP | ||
|price= | |price=40 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Engineering]], [[Structure (Item Tag)|Structure]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |medikit = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} HP Regeneration<br>{{Color|green|+2}} {{Color|green|HP Regeneration}} every 5 seconds until the end of the wave<br>{{Color|red|-10}} Luck | ||
|price= | |price=95 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File: | |unlockedby=Win a run with [[File:Doctor.png|link=Doctor|x30px]] [[Doctor]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |metal detector = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+5%}} chance to double the value of picked up materials<br>{{Color|green|+6}} Luck<br>{{Color|green|+2}} Engineering<br>{{Color|red|-5}} % Damage | ||
|price= | |price=40 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=20 | ||
|tags=[[ | |tags=[[Luck]], [[Engineering]], [[Pickup]], [[Economy]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |metal plate = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Armor<br>{{Color|red|-3}} % Damage | ||
|price= | |price=40 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Armor]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |mirror = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats= | |stats=Duplicates the next item you get from the shop (item limits can't be exceeded) | ||
|price= | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags= | |tags= | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |missile = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} % Damage<br>{{Color|red|-4}} % Attack Speed | ||
|price= | |price=45 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |mouse = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+5}} % Life Steal<br>+10% Enemies<br>{{Color|red|-5}} Harvesting | ||
|price= | |price=55 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=5 | ||
|tags=[[ | |tags=[[Life Steal]], [[More Enemies]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |mushroom = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |||
|stats={{Color|green|+3}} HP Regeneration<br>{{Color|red|-2}} Luck | |||
|price=25 | |||
|rarity=1 | |||
|stats={{Color|green|+3}} HP Regeneration<br>{{Color|red|- | |||
|price= | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 1,149: | Line 1,461: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |mutation = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} Ranged Damage<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-3}} Knockback | ||
|price= | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Ranged Damage]], [[Elemental Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |nail = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+5}} Engineering<br>Weapon damage additionally scales with {{Color|green|20%}} {{Color|green|Engineering}}<br>{{Color|red|-2}} Ranged Damage | ||
|price= | |price=65 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[Engineering | |tags=[[Engineering]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |night goggles = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+15}} % Crit Chance<br>{{Color|green|+50}} Range<br>{{Color|red|-3}} Max HP<br>{{Color|red|-1}} Armor | ||
|price= | |price=95 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Ranger.png|link=Ranger|x30px]] [[Ranger]] | ||
|limit= | |limit= | ||
|tags= | |tags=[[Crit Chance]], [[Range]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |octopus = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+12}} Max HP<br>{{Color|green|+5}} HP Regeneration<br>{{Color|green|+3}} % Life Steal<br>{{Color|red|-8}} % Crit Chance | ||
|price= | |price=105 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File: | |unlockedby=Win a run with [[File:Mutant.png|link=Mutant|x30px]] [[Mutant]] | ||
|limit= | |limit= | ||
|tags=[[Max HP]], [[ | |tags=[[Max HP]], [[Life Steal]], [[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |padding = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats=HP | |stats={{Color|green|+3}} Max HP<br>{{Color|green|+1}} {{Color|green|Max HP}} for every {{Color|green|80}} {{Color|green|Materials}} you have | ||
|price= | |price=45 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby=Win a run with [[File:Saver.png|link=Saver|x30px]] [[Saver]] | ||
|limit=1 | |limit=1 | ||
|tags=[[HP | |tags=[[Max HP]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |panda = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+12}} Max HP<br>{{Color|green|+25}} Luck<br>{{Color|red|-5}} % Damage | ||
|price= | |price=100 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Pacifist.png|link=Pacifist|x30px]] [[Pacifist]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Max HP]], [[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |peaceful bee = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+4}} % Dodge<br>{{Color|green|+4}} Harvesting<br>{{Color|red|-1}} Melee Damage<br>{{Color|red|-1}} Ranged Damage | ||
|price= | |price=18 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Dodge]], [[Harvesting]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |peacock = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+25}} % XP Gain<br>{{Color|green|+100}} {{Color|green|% XP Gain}} during the next wave<br>{{Color|red|+50}} {{Color|red|% Enemy damage}} during the next wave | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[XP Gain]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |pearl = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats= | |stats={{Color|green|+1}} {{Color|green|% Damage}} for every permanent {{Color|green|10}} {{Color|green|Luck}} you have <br>{{Color|green|+3%}} chance of finding an extra {{Color|green|Pearl}} in a crate | ||
|price= | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Curious.png|link=Curious|x30px]] [[Curious]] | ||
|limit= | |limit=20 | ||
|tags=[[ | |tags=[[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |pencil = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+2 | |stats={{Color|green|+2}} Engineering<br>{{Color|red|-1}} % Attack Speed<br>{{Color|red|-1}} % Crit Chance | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Engineering]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |penguin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats= | |stats={{Color|green|+1}} HP Regeneration<br>{{Color|green|+1}} {{Color|green|HP Regeneration}} until the end of the wave when picking up a consumable while at maximum health | ||
|price= | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=3 | ||
|tags=[[ | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |piggy bank = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats= | |stats={{Color|green|+20%}} of your materials at the start of waves (stops working at wave 20) | ||
|price= | |price=40 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags= | ||
|#default=- | |||
}} | |||
|pile of books = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=Your structures can crit<br>{{Color|green|+3}} % Crit Chance<br>{{Color|green|+3}} Engineering | |||
|price=70 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Crit Chance]], [[Engineering]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
| | |plant = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} HP Regeneration<br>{{Color|red|-1}} % Life Steal | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |plastic explosive = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+25}} % Explosion Size | ||
|price=60 | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Explosive (Item Tag)|Explosive]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |pocket factory = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Engineering<br>Killing a tree spawns a turret | ||
|price=75 | |||
|price= | |||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[Engineering]], [[Exploration]], [[Structure (Item Tag)|Structure]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |poisonous tonic = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} % Attack Speed<br>{{Color|green|+5}} % Crit Chance<br>{{Color|green|+15}} Range<br>{{Color|red|-2}} HP Regeneration | ||
|price= | |price=80 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Attack Speed]], [[Crit Chance]], [[Range]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |potato = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats= | |stats={{Color|green|+3}} Max HP<br>{{Color|green|+2}} HP Regeneration<br>{{Color|green|+1}} % Life Steal<br>{{Color|green|+5}} % Damage<br>{{Color|green|+5}} % Attack Speed<br>{{Color|green|+3}} % Speed<br>{{Color|green|+3}} % Dodge<br>{{Color|green|+1}} Armor<br>{{Color|green|+5}} Luck | ||
|price= | |price=95 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Well Rounded.png|link=Well Rounded|x30px]] [[Well Rounded]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Max HP]], [[HP Regeneration]], [[Damage]], [[Speed]], [[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |power generator = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} {{Color|green|% Damage}} for every permanent {{Color|green|1}} {{Color|green|% Speed}} you have <br>{{Color|red|-5}} % Damage | ||
|price= | |price=65 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[Speed]], [[Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |propeller hat = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} Luck<br>{{Color|red|-2}} % Damage | ||
|price= | |price=28 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
Line 1,359: | Line 1,661: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |pumpkin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats= | |stats={{Color|green|+15%}} Piercing Damage. Can't go above base damage<br>{{Color|red|-2}} % Damage | ||
|price= | |price=40 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Ranged Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |recycling machine = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green| | |stats=Gain {{Color|green|35%}} more materials from recycling items | ||
|price= | |price=35 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Economy]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |regeneration potion = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats=HP Regeneration is doubled when you have less than {{Color|green|50%}} health<br>{{Color|green|+3}} HP Regeneration | ||
|price= | |price=90 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |reinforced steel = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Ranged Damage<br>{{Color|green|+3}} Engineering<br>{{Color|red|-3}} % Speed | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags= | |tags=[[Ranged Damage]], [[Engineering]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |resting goldfish = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats= | |stats=This goldfish is resting after a hard day's work | ||
|price= | |price=30 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=0 | ||
|tags= | |tags= | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |retromation's hoodie | ||
|rarity= | |retromation’s hoodie = {{#switch:{{lc:{{{2|}}}}} | ||
|stats={{Color|green| | |rarity=4 | ||
|price= | |stats={{Color|green|+2}} {{Color|green|% Attack Speed}} for every {{Color|green|1}} {{Color|green|% Dodge}} you have <br>{{Color|red|-80}} Range | ||
|price=110 | |||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[Dodge]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |ricochet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats= | |stats=Your projectiles gain {{Color|green|+1}} bounce<br>{{Color|red|-25}} % Damage | ||
|price= | |price=110 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Ranged Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |rip and tear = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats= | |stats=Enemies have a {{Color|green|20%}} chance to explode for {{Color|green|10}} ({{Color|green|+50%{{StatIcon|Melee Damage}}}}) damage when they die<br>{{Color|red|-5}} % Crit Chance | ||
|price= | |price=65 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[ | |unlockedby=Win a run with [[File:Loud.png|link=Loud|x30px]] [[Loud]] | ||
|limit= | |limit=5 | ||
|tags=[[ | |tags=[[Melee Damage]], [[Explosive (Item Tag)|Explosive]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |riposte = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Melee Damage<br>{{Color|green|100%}} chance to deal {{Color|green|1}} ({{Color|green|300%{{StatIcon|Melee Damage}}}}) damage to an enemy when dodging their attack | ||
|price= | |price=40 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Dodge]], [[Melee Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |ritual = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+6}} % Damage<br>{{Color|green|+2}} % Life Steal<br>{{Color|red|-2}} Engineering | ||
|price=60 | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Damage]], [[Life Steal]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |robot arm = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3}} {{Color|green|Melee Damage}} at the end of a wave<br>{{Color|green|+3}} {{Color|green|Engineering}} at the end of a wave<br>{{Color|red|-1}} {{Color|red|Max HP}} at the end of a wave | ||
|price= | |price=100 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]] | |||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Melee Damage]], [[Engineering]] | ||
|#default=- | |#default=- | ||
}}| | }} | ||
|sad tomato = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+8}} HP Regeneration<br>Start waves with {{Color|red|-50%}} HP | ||
|price= | |price=50 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[HP Regeneration]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |saltwater = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+10%}} | |stats={{Color|green|+2}} Melee Damage<br>{{Color|green|+3}} % Attack Speed<br>{{Color|green|+10}} {{Color|green|% Speed}} for {{Color|green|3}} seconds when you take damage<br>{{Color|red|-1}} Elemental Damage | ||
|price=50 | |price=50 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Melee Damage]], [[Attack Speed]], [[Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |scar = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats= | |stats={{Color|green|+20}} % XP Gain<br>{{Color|red|-8}} Range | ||
|price= | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags= | |tags=[[XP Gain]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |scared sausage = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats={{Color|green| | |stats=Attacks have a {{Color|green|25%}} chance to deal 3x{{Color|green|1}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage | ||
|price= | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=4 | ||
|tags=[[ | |tags=[[Elemental Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |scarf = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+4 | |stats={{Color|green|+4}} HP Regeneration<br>{{Color|green|+4}} Melee Damage<br>{{Color|green|+4}} % Speed<br>{{Color|red|+25}} {{Color|red|% Enemy Speed}} during the next wave | ||
|price= | |price=80 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Hiker.png|link=Hiker|x30px]] [[Hiker]] | ||
|limit= | |limit= | ||
|tags=[[Speed]] | |tags=[[HP Regeneration]], [[Melee Damage]], [[Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |scope = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} Ranged Damage<br>{{Color|green|+25}} Range<br>{{Color|red|-7}} % Attack Speed | ||
|price= | |price=48 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Ranged Damage]], [[Range]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |seashell = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats=Every ranged weapon's 5th projectile has {{Color|green|+3}} projectiles<br>{{Color|red|-10}} % Damage | ||
|price= | |price=100 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
|tags=[[ | |tags=[[Ranged Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |shackles = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+8}} HP Regeneration<br>{{Color|green|+8}} Engineering<br>{{Color|green|+80}} Range<br>Your Speed is capped at its current value | ||
|price= | |price=80 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Range]], [[HP Regeneration]], [[Engineering]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |shady potion = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+20}} Luck<br>{{Color|red|-2}} HP Regeneration | ||
|price= | |price=48 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Luck]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |sharp bullet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats= | |stats=Projectiles pierce through {{Color|green|1}} additional target<br>{{Color|red|-20%}} Piercing Damage<br>{{Color|red|-5}} % Damage<br>{{Color|red|-3}} Knockback | ||
|price= | |price=25 | ||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Ranged Damage]] | |||
|#default=- | |||
}} | |||
|shmoop = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+6}} Max HP<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} Melee Damage<br>{{Color|red|-1}} Ranged Damage | |||
|price=60 | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Max HP]], [[HP Regeneration]] | ||
|#default=- | |||
}} | |||
|sifd's relic | |||
|sifd’s relic = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats={{Color|green|+3}} Armor<br>{{Color|green|+100%}} chance to instantly attract a material when it’s dropped | |||
|price=100 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Pickup]], [[Armor]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
| | |silver bullet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+25%}} damage against bosses and elites | ||
|price= | |price=70 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Damage | |tags=[[Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |small fish = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats= | |stats={{Color|green|+10%}} damage against targets above {{Color|green|75%}} health<br>{{Color|red|-3}} % Attack Speed | ||
|price= | |price=18 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |small magazine = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats= | |stats={{Color|green|+2}} Ranged Damage<br>{{Color|green|+10}} % Attack Speed<br>{{Color|red|-6}} % Damage | ||
|price= | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Ranged Damage]], [[Attack Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |snail = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats= | |stats={{Color|green|-8}} % Enemy Speed<br>{{Color|red|-3}} % Speed | ||
|price=40 | |price=40 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby=Win a run with [[File:Old.png|link=Old|x30px]] [[Old]] | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Less Enemy Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |snake = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=1 | ||
|stats= | |stats=Burning spreads to an additional nearby enemy<br>{{Color|red|-1}} Max HP | ||
|price= | |price=25 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Elemental Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |snowball = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |||
|stats={{Color|green|+1}} {{Color|green|Elemental Damage}} every time you get an item that increases {{Color|green|Elemental Damage}} | |||
|price=50 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Elemental Damage]] | |||
|#default=- | |||
}} | |||
|spicy sauce = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+3}} Max HP<br>Consumables have a {{Color|green|33%}} chance to explode for {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Max HP}}}}) damage when picked up | |||
|price=40 | |||
|unique= | |||
|unlockedby=Win a run with [[File:Glutton.png|link=Glutton|x30px]] [[Glutton]] | |||
|limit=3 | |||
|tags=[[Max HP]], [[Luck]], [[Explosive (Item Tag)|Explosive]] | |||
|#default=- | |||
}} | |||
|spider = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |rarity=4 | ||
|stats= | |stats={{Color|green|+12}} % Damage<br>{{Color|green|+6}} {{Color|green|% Attack Speed}} for every different weapon you have <br>{{Color|red|-3}} % Dodge<br>{{Color|red|-5}} Harvesting | ||
|price= | |price=110 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Gladiator.png|link=Gladiator|x30px]] [[Gladiator]] | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Damage]], [[Attack Speed]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |spyglass = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats= | |stats={{Color|green|+10}} Range<br>{{Color|green|-25}} % Reroll Price | ||
|price= | |price=30 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=2 | ||
|tags=[[ | |tags=[[Range]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |starfish = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats= | |stats={{Color|green|+20%}} materials dropped from enemies<br>{{Color|green|+10}} Harvesting<br>{{Color|red|+15}} % Enemy damage | ||
|price=75 | |||
|price= | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run with [[File:Diver.png|link=Diver|x30px]] [[Diver]] | ||
|limit= | |limit=3 | ||
|tags=[[ | |tags=[[Harvesting]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |statue = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats= | |stats={{Color|green|+40}} {{Color|green|% Attack Speed}} while standing still<br>{{Color|red|-10}} % Speed | ||
|price=60 | |price=60 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[ | |tags=[[Attack Speed]], [[Stand Still]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |stone skin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} {{Color|green|Max HP}} for every permanent {{Color|green|1}} {{Color|green|Armor}} you have <br>{{Color|red|-6}} % Attack Speed | ||
|price= | |price=85 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby=Win a run with [[File:Golem.png|link=Golem|x30px]] [[Golem]] | ||
|limit= | |limit=1 | ||
|tags=[[Armor]], [[Max HP]] | |tags=[[Armor]], [[Max HP]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |strange book = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} {{Color|green|Engineering}} for every permanent {{Color|green|1}} {{Color|green|Elemental Damage}} you have <br>{{Color|red|-1}} Melee Damage<br>{{Color|red|-1}} Ranged Damage | ||
|price= | |price=70 | ||
|unique= | |unique=true | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=1 | ||
|tags=[[ | |tags=[[Engineering]], [[Elemental Damage]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |sunglasses = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} % Crit Chance<br>{{Color|red|-1}} Armor | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Max HP]] | |tags=[[Crit Chance]] | ||
|#default=- | |||
}} | |||
|sunken bell = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=Once per wave, you explode for {{Color|green|100}} ({{Color|green|+500%{{StatIcon|Melee Damage}}+500%{{StatIcon|Ranged Damage}}+500%{{StatIcon|Elemental Damage}}+500%{{StatIcon|Engineering}}}}) damage when you fall below {{Color|green|40%}} health | |||
|price=65 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Explosive (Item Tag)|Explosive]] | |||
|#default=- | |||
}} | |||
|tardigrade = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=Nullifies the damage of one hit taken every wave | |||
|price=50 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags= | |||
|#default=- | |||
}} | |||
|tentacle = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+3}} % Crit Chance<br>{{Color|green|+20%}} chance to heal 1 HP when killing an enemy with a critical hit | |||
|price=35 | |||
|unique= | |||
|unlockedby=Win a run with [[File:Lich.png|link=Lich|x30px]] [[Lich]] | |||
|limit=5 | |||
|tags=[[Crit Chance]] | |||
|#default=- | |||
}} | |||
|terrified onion = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+4}} % Speed<br>{{Color|red|-5}} Luck | |||
|price=15 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Speed]] | |||
|#default=- | |||
}} | |||
|toolbox = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+6}} Engineering<br>{{Color|red|-8}} % Attack Speed | |||
|price=55 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]] | |||
|#default=- | |||
}} | |||
|torture = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats={{Color|green|+15}} Max HP<br>Restore {{Color|green|5}} HP per second. Cannot heal any other way. | |||
|price=100 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Max HP]] | |||
|#default=- | |||
}} | |||
|toxic sludge = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|red|-2}} % Dodge | |||
|price=20 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Elemental Damage]] | |||
|#default=- | |||
}} | |||
|tractor = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+40}} Harvesting<br>{{Color|red|-8}} % Damage | |||
|price=70 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Harvesting]] | |||
|#default=- | |||
}} | |||
|treasure map = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+20%}} chance of finding an extra item in a crate | |||
|price=35 | |||
|unique= | |||
|unlockedby=Win a run with [[File:Sailor.png|link=Sailor|x30px]] [[Sailor]] | |||
|limit=5 | |||
|tags=[[Luck]] | |||
|#default=- | |||
}} | |||
|tree = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=More trees spawn | |||
|price=15 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Exploration]] | |||
|#default=- | |||
}} | |||
|triangle of power = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+20}} % Damage<br>{{Color|green|+1}} Armor<br>{{Color|red|-2}} {{Color|red|% Damage}} when you take damage until the end of the wave | |||
|price=65 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Damage]] | |||
|#default=- | |||
}} | |||
|turret = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=Spawns a turret that shoots bullets dealing {{Color|green|10}} ({{Color|green|+80%{{StatIcon|Engineering}}}}) damage | |||
|price=15 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]], [[Structure (Item Tag)|Structure]] | |||
|#default=- | |||
}} | |||
|tyler = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green|10}} ({{Color|green|+75%{{StatIcon|Engineering}}+75%{{StatIcon|Elemental Damage}}}}) damage each | |||
|price=75 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]], [[Elemental Damage]], [[Structure (Item Tag)|Structure]] | |||
|#default=- | |||
}} | |||
|ugly tooth = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=Hitting an enemy removes {{Color|green|5%}} of their speed. Max {{Color|green|20%}}<br>{{Color|red|-3}} % Speed | |||
|price=25 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Less Enemy Speed]] | |||
|#default=- | |||
}} | |||
|vigilante ring = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+3}} {{Color|green|% Damage}} at the end of a wave | |||
|price=92 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Damage]] | |||
|#default=- | |||
}} | |||
|wandering bot = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats=Spawns a little bot that slows down nearby enemies | |||
|price=60 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Less Enemy Speed]], [[Structure (Item Tag)|Structure]] | |||
|#default=- | |||
}} | |||
|warrior helmet = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=3 | |||
|stats={{Color|green|+3}} Armor<br>{{Color|green|+5}} Max HP<br>{{Color|red|-5}} % Speed | |||
|price=80 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Armor]], [[Max HP]] | |||
|#default=- | |||
}} | |||
|weird food = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+2}} HP recovered from consumables<br>{{Color|red|-2}} % Dodge | |||
|price=20 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Consumable (Item Tag)|Consumable]] | |||
|#default=- | |||
}} | |||
|weird ghost = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+3}} Max HP<br>Start the next wave with 1 HP | |||
|price=12 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Max HP]] | |||
|#default=- | |#default=- | ||
}} | }} | ||
|wheat = {{#switch:{{lc:{{{2|}}}}} | |wheat = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+4}} Melee Damage<br>{{Color|green|+2}} Ranged Damage<br>{{Color|green|+10}} Harvesting<br>{{Color|red|-2}} Elemental Damage | |stats={{Color|green|+4}} Melee Damage<br>{{Color|green|+2}} Ranged Damage<br>{{Color|green|+10}} Harvesting<br>{{Color|red|-2}} Elemental Damage | ||
|price=85 | |price=85 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Farmer.png|link=Farmer|x30px]] [[Farmer]] | |unlockedby=Win a run with [[File:Farmer.png|link=Farmer|x30px]] [[Farmer]] | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]], [[Ranged Damage]], [[Harvesting]] | |tags=[[Melee Damage]], [[Ranged Damage]], [[Harvesting]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|wheelbarrow = {{#switch:{{lc:{{{2|}}}}} | |wheelbarrow = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color| | |stats={{Color|green|+16}} Harvesting<br>{{Color|red|-1}} Armor | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Harvesting]] | |tags=[[Harvesting]] | ||
|#default=- | |#default=- | ||
}} | }} | ||
|whetstone = {{#switch:{{lc:{{{2|}}}}} | |whetstone = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+4 | |stats={{Color|green|+4}} % Life Steal<br>{{Color|red|-3}} Knockback | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Sick.png|link=Sick|x30px]] [[Sick]] | |unlockedby=Win a run with [[File:Sick.png|link=Sick|x30px]] [[Sick]] | ||
|limit= | |limit= | ||
|tags=[[Life Steal]] | |tags=[[Life Steal]] | ||
|#default=- | |||
}} | |||
|whistle = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats={{Color|green|+50%}} chance for loot aliens to appear<br>{{Color|red|+20%}} movement speed for loot aliens | |||
|price=25 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags= | |||
|#default=- | |#default=- | ||
}} | }} | ||
|white flag = {{#switch:{{lc:{{{2|}}}}} | |white flag = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+5}} Harvesting<br> | |stats={{Color|green|+5}} Harvesting<br>-5% Enemies | ||
|price=40 | |price=40 | ||
|unique=true | |unique=true | ||
Line 1,740: | Line 2,275: | ||
|wings = {{#switch:{{lc:{{{2|}}}}} | |wings = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+10 | |stats={{Color|green|+10}} % Speed<br>{{Color|green|+30}} Range<br>{{Color|red|-2}} Elemental Damage | ||
|price=85 | |price=85 | ||
|unique= | |unique= | ||
Line 1,750: | Line 2,285: | ||
|wisdom = {{#switch:{{lc:{{{2|}}}}} | |wisdom = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+5}} | |stats={{Color|green|+5}} {{Color|green|% Damage}} every 5 seconds until the end of the wave<br>{{Color|red|-15}} % Damage | ||
|price=85 | |price=85 | ||
|unique=true | |unique=true | ||
Line 1,786: | Line 2,321: | ||
Example: | Example: | ||
<pre> | <pre> | ||
{{Item Data | {{Item Data|acid|stats}} | ||
|acid | |||
|stats | |||
}} | |||
</pre> | </pre> | ||
{{Item Data | {{Item Data|acid|stats}} | ||
|acid | |||
|stats | |||
}} | |||
Latest revision as of 08:19, 8 November 2024
Usage:
{{Item Data |any weapon name |rarity/stats/price/unique/unlockedby/limit }}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data|acid|stats}}
+8 Max HP
-2 % Dodge
-2 Knockback
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | no description
| String | required |
Data | 2 | no description
| String | required |