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{{LinkButton|Mod:Invasion|< Back to Mod:Invasion}} | |||
''{{Color|grey|This page content was automatically generated so may have issues.}}'' | |||
< | ''{{Color|pastelred|This page uses custom scripts that are often updated. If something doesn't work, please use Ctrl+F5 to ensure your browser is using the latest script updates.}}'' | ||
< | |||
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These items are for version: '''0.11.0'''. | |||
Current items total: 127 <small>({{Color|tier1|13}}, {{Color|tier2|49}}, {{Color|tier3|54}}, {{Color|tier4|11}})</small> | |||
<div class="statscard-grid statscard-grid statscard-grid--fullheight"> | |||
{{StatsCard_GridToggles|extra_btns=1|tier_btns=1}} | |||
<div class="statscard-grid__main"> | |||
<div id="item_batteries" class="statscard-grid__item"> | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = Batteries | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-batteries.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color|red|- | | tags = stat_engineering stat_speed | ||
| stat3 = <small>{{Color|cream|Cost: | | stat1 = {{Color|green|+1}} Engineering | ||
| stat2 = {{Color|green|+2}} % Speed | |||
| stat3 = {{Color|red|-2}} Harvesting | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 18}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_bell" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Bell | |||
| type = item | |||
| cat = Limited (40) | |||
| image = Space_Gladiators-bell.png | |||
| rarity = 1 | |||
| tags = | |||
| stat1 = {{Color|green|-1}} % Enemy health | |||
| stat2 = {{Color|red|-1}} Max HP | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 10}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_blood_drop" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Blood Drop | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-blood_drop.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color| | | tags = stat_lifesteal | ||
| stat3 = {{Color| | | stat1 = {{Color|green|+2}} % Life Steal | ||
| stat4 = <small>{{Color| | | stat2 = {{Color|red|-2}} Max HP | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_bloody_eye" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Bloody Eye | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-bloody_eye.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color|green|+3}} | | tags = stat_ranged_damage stat_crit_chance | ||
| stat3 = <small>{{Color|cream|Cost: | | stat1 = {{Color|green|+1}} Ranged Damage | ||
| stat2 = {{Color|green|+3}} % Crit Chance | |||
| stat3 = {{Color|red|-2}} % Life Steal | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_brick" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Brick | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-brick.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color| | | tags = stat_max_hp | ||
| stat3 = {{Color| | | stat1 = {{Color|green|+3}} Max HP | ||
| stat4 = <small>{{Color| | | stat2 = {{Color|red|-2}} % Speed | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 20}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_cactus" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Cactus | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-cactus.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color|green|+ | | tags = stat_max_hp stat_hp_regeneration | ||
| stat3 = {{Color| | | stat1 = {{Color|green|+2}} Melee Damage | ||
| stat4 = {{Color| | | stat2 = {{Color|green|+2}} HP Regeneration | ||
| stat5 = | | stat3 = {{Color|red|-3}} Luck | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_gun_extension" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = Gun Extension | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-gun_extension.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color|red|- | | tags = stat_ranged_damage stat_range | ||
| | | stat1 = {{Color|green|+1}} Ranged Damage | ||
| stat2 = {{Color|green|+30}} Range | |||
| stat3 = {{Color|red|-5}} % Damage | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 25}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_range}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_horn" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Horn | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-horn.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color|red|- | | tags = stat_melee_damage | ||
| stat3 = {{Color| | | stat1 = {{Color|green|+2}} Melee Damage | ||
| stat4 = <small>{{Color| | | stat2 = {{Color|red|-5}} Range | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_horse_shoe" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Horse Shoe | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| image = Space_Gladiators-horse_shoe.png | |||
| rarity = 1 | | rarity = 1 | ||
| stat1 = {{Color|green|+ | | tags = stat_dodge | ||
| stat2 = {{Color|red|-1}} % | | stat1 = {{Color|green|+3}} % Dodge | ||
| stat3 = <small>{{Color|cream|Cost: | | stat2 = {{Color|red|-1}} % Life Steal | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 10}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_necklace" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Necklace | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-necklace.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| stat2 = {{Color|red|- | | tags = stat_elemental_damage stat_luck | ||
| | | stat1 = {{Color|green|+1}} Elemental Damage | ||
| stat2 = {{Color|green|+5}} Luck | |||
| stat3 = {{Color|red|-2}} % Attack Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 15}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_stitched_bag" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Stitched Bag | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| image = Space_Gladiators-stitched_bag.png | |||
| rarity = 1 | | rarity = 1 | ||
| stat1 = {{Color|green|+ | | tags = stat_max_hp stat_harvesting | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+2}} Max HP | ||
| stat3 = {{Color|red|- | | stat2 = {{Color|green|+5}} Harvesting | ||
| stat4 = <small>{{Color|cream|Cost: | | stat3 = {{Color|red|-2}} % Attack Speed | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 20}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_turtle" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = Turtle | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-turtle.png | ||
| stat1 = {{Color|green|+ | | rarity = 1 | ||
| tags = stat_melee_damage stat_armor | |||
| stat1 = {{Color|green|+1}} Melee Damage | |||
| stat2 = {{Color|green|+1}} Armor | | stat2 = {{Color|green|+1}} Armor | ||
| stat3 = {{Color|red|- | | stat3 = {{Color|red|-2}} % Speed | ||
| stat4 = <small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_armor}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_waffle" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Waffle | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| image = Space_Gladiators-waffle.png | |||
| rarity = 1 | |||
| tags = stat_max_hp stat_speed | |||
| stat1 = {{Color|green|+3}} Max HP | |||
| stat2 = {{Color|green|+2}} % Speed | |||
| stat3 = {{Color|red|-3}} % Damage | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 25}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_critter_agressive" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Aggressive Critter | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-critter_agressive.png | |||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+3}} | | tags = stat_attack_speed critter | ||
| stat2 = {{Color|red|- | | stat1 = {{Color|green|+3}} {{Color|green|% Attack Speed}} at the end of a wave | ||
| stat3 = <small>{{Color|cream|Cost: | | stat2 = {{Color|red|-5}} Harvesting | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>critter}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_banana_leaf" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Banana Leaf | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-banana_leaf.png | ||
| stat1 = {{Color|green|+ | | rarity = 2 | ||
| tags = stat_dodge | |||
| | | stat1 = {{Color|green|+1}} {{Color|green|% Dodge}} at the end of a wave | ||
| | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_beard" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Beard | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-beard.png | ||
| stat1 = {{Color|green|+ | | rarity = 2 | ||
| stat2 = {{Color|green|+ | | tags = stat_elemental_damage stat_armor | ||
| stat3 = {{Color|red|- | | stat1 = {{Color|green|+3}} Elemental Damage | ||
| stat4 = <small>{{Color|cream|Cost: | | stat2 = {{Color|green|+1}} Armor | ||
| stat3 = {{Color|red|-5}} % Crit Chance | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_armor}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_belt" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Belt | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| image = Space_Gladiators-belt.png | |||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green| | | tags = stat_max_hp stat_speed | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+5}} Max HP | ||
| stat3 = {{Color|red| | | stat2 = {{Color|green|+4}} % Speed | ||
| stat4 = <small>{{Color|cream|Cost: | | stat3 = {{Color|red|-2}} Ranged Damage | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_speed}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_blobfish" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Blobfish | | name = Blobfish | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-blobfish.png | | image = Space_Gladiators-blobfish.png | ||
| rarity = | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_percent_damage | ||
| stat2 = {{Color|red| | | stat1 = {{Color|green|+10}} % Damage | ||
| stat3 = <small>{{Color|cream|Cost: | | stat2 = {{Color|red|+5}} % Items Price | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_shield_bloody" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Bloody | | name = Bloody Shield | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-shield_bloody.png | ||
| stat1 = {{Color|green| | | rarity = 2 | ||
| stat2 = {{Color|green|+3}} % | | tags = stat_melee_damage stat_dodge | ||
| stat3 = {{Color|red|-2}} % | | stat1 = {{Color|green|1}} {{Color|green|Melee Damage}} when you dodge until the end of the wave | ||
| stat4 = <small>{{Color|cream|Cost: | | stat2 = {{Color|green|+3}} % Dodge | ||
| stat3 = {{Color|red|-2}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_dodge}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_bloody_tooth" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Bloody Tooth | | name = Bloody Tooth | ||
| type = | | type = item | ||
| cat = Limited (32) | |||
| image = Space_Gladiators-bloody_tooth.png | | image = Space_Gladiators-bloody_tooth.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_melee_damage | |||
| stat1 = {{Color|green|+3}} Melee Damage | | stat1 = {{Color|green|+3}} Melee Damage | ||
| stat2 = {{Color|red|- | | stat2 = {{Color|red|-3}} Max HP | ||
| stat3 = <small>{{Color|cream|Cost: | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_blueprint" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Blueprint | | name = Blueprint | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-blueprint.png | | image = Space_Gladiators-blueprint.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_engineering stat_luck | |||
| stat1 = {{Color|green|+2}} Engineering | | stat1 = {{Color|green|+2}} Engineering | ||
| stat2 = {{Color|green|+ | | stat2 = {{Color|green|+8}} Luck | ||
| stat3 = {{Color|red|-2}} % Speed | | stat3 = {{Color|red|-2}} % Speed | ||
| stat4 = <small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_brain" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Brain | | name = Brain | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-brain.png | | image = Space_Gladiators-brain.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_engineering stat_crit_chance | |||
| stat1 = {{Color|green|+2}} Engineering | | stat1 = {{Color|green|+2}} Engineering | ||
| stat2 = {{Color|green|+ | | stat2 = {{Color|green|+5}} % Crit Chance | ||
| stat3 = {{Color|red|-2}} HP Regeneration | | stat3 = {{Color|red|-2}} HP Regeneration | ||
| stat4 = <small>{{Color|cream|Cost: 45}}</small> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_crit_chance}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_bully_helmet" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Bully Helmet | | name = Bully Helmet | ||
| type = | | type = item | ||
| cat = Limited (3) | |||
| image = Space_Gladiators-bully_helmet.png | | image = Space_Gladiators-bully_helmet.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_ranged_damage less_enemy_speed more_enemies | ||
| stat2 = {{Color| | | stat1 = {{Color|green|+3}} Ranged Damage | ||
| stat3 = {{Color| | | stat2 = {{Color|red|+3}} % Enemy Speed | ||
| | | stat3 = +4% Enemies | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>less_enemy_speed<br>more_enemies}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_chocolate" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Chocolate | | name = Chocolate | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-chocolate.png | | image = Space_Gladiators-chocolate.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_max_hp | |||
| stat1 = {{Color|green|+6}} Max HP | | stat1 = {{Color|green|+6}} Max HP | ||
| stat2 = {{Color|red|-5}} % Speed | | stat2 = {{Color|red|-5}} % Speed | ||
| stat3 = <small>{{Color|cream|Cost: | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_cross" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Cross | | name = Cross | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-cross.png | | image = Space_Gladiators-cross.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_hp_regeneration stat_luck | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+4}} HP Regeneration | ||
| stat3 = {{Color|red|- | | stat2 = {{Color|green|+8}} Luck | ||
| stat4 = <small>{{Color|cream|Cost: | | stat3 = {{Color|red|-10}} Harvesting | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_crutch" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Crutch | | name = Crutch | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-crutch.png | | image = Space_Gladiators-crutch.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_harvesting | ||
| stat1 = {{Color|green|+18}} Harvesting | |||
| stat2 = {{Color|red|-2}} Max HP | | stat2 = {{Color|red|-2}} Max HP | ||
| stat3 = {{Color|red|-4}} % Speed | | stat3 = {{Color|red|-4}} % Speed | ||
| stat4 = <small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 35}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_cursed_octopus" class="statscard-grid__item"> | |||
{{StatsCard | |||
< | | name = Cursed Octopus | ||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-cursed_octopus.png | |||
| rarity = 2 | |||
| tags = stat_range | |||
| stat1 = {{Color|green|+30}} {{Color|green|Range}} for every different weapon you have | |||
| stat2 = {{Color|red|-4}} Max HP | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_range}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_dead_fish" class="statscard-grid__item"> | |||
{{StatsCard | {{StatsCard | ||
| name = Dead Fish | | name = Dead Fish | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-dead_fish.png | | image = Space_Gladiators-dead_fish.png | ||
| rarity = | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_melee_damage | ||
| stat2 = {{Color| | | stat1 = {{Color|green|+4}} Melee Damage | ||
| stat3 = {{Color| | | stat2 = {{Color|red|+3}} % Enemy Speed | ||
| | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_decaying_bodies" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Decaying Bodies | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-decaying_bodies.png | |||
| rarity = 2 | |||
| tags = stat_crit_chance | |||
| stat1 = {{Color|green|+1}} {{Color|green|% Crit Chance}} for every {{Color|green|40}} {{Color|green|Materials}} you have | |||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | |||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_disgusting" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Disgusting | | name = Disgusting | ||
| type = | | type = item | ||
| cat = Unique | |||
| image = Space_Gladiators-disgusting.png | | image = Space_Gladiators-disgusting.png | ||
| rarity = | | rarity = 2 | ||
| stat1 = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color| | | tags = stat_percent_damage | ||
| stat1 = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|red|-1}} {{Color|red|Harvesting}} you have | |||
| stat2 = {{Color|red|-5}} Harvesting | | stat2 = {{Color|red|-5}} Harvesting | ||
| stat3 = <small>{{Color|cream|Cost: | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_critter_drugged" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Drugged Critter | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-critter_drugged.png | ||
| stat1 = {{Color|green|+ | | rarity = 2 | ||
| stat2 = {{Color| | | tags = stat_speed critter | ||
| stat3 = {{Color| | | stat1 = {{Color|green|+1}} {{Color|green|% Speed}} at the end of a wave | ||
| stat4 = <small>{{Color| | | stat2 = {{Color|red|-5}} Harvesting | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_speed<br>critter}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_energy_belt" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Energy Belt | | name = Energy Belt | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-energy_belt.png | | image = Space_Gladiators-energy_belt.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_max_hp stat_engineering | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+3}} Max HP | ||
| stat3 = {{Color|red|- | | stat2 = {{Color|green|+2}} Engineering | ||
| stat4 = <small>{{Color|cream|Cost: 65}}</small> | | stat3 = {{Color|red|-1}} Ranged Damage | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering<br>}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_shield_plasma" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Energy Shield | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-shield_plasma.png | |||
| rarity = 2 | |||
| tags = stat_engineering stat_dodge | |||
| stat1 = {{Color|green|1}} {{Color|green|Engineering}} when you dodge until the end of the wave | |||
| stat2 = {{Color|green|+3}} % Dodge | |||
| stat3 = {{Color|red|-2}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_dodge}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_enhanced_fruit" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Enhanced | | name = Enhanced Fruits | ||
| type = | | type = item | ||
| cat = Limited (3) | |||
| image = Space_Gladiators-enhanced_fruit.png | | image = Space_Gladiators-enhanced_fruit.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_luck exploration economy | ||
| stat2 = {{Color| | | stat1 = {{Color|green|+3}} materials when you pick up a fruit | ||
| stat3 = | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_luck<br>exploration<br>economy}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_waffle_enhanced" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = Enhanced Waffle | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-waffle_enhanced.png | ||
| stat1 = | | rarity = 2 | ||
| tags = stat_max_hp stat_engineering | |||
| stat1 = {{Color|green|+5}} Max HP | |||
| stat2 = {{Color|green|+2}} Engineering | | stat2 = {{Color|green|+2}} Engineering | ||
| stat3 = {{Color|red|- | | stat3 = {{Color|red|-2}} Armor | ||
| stat4 = {{Color|red|- | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | ||
| | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_engineering}}</small></span> | ||
}} | |||
</div> | |||
<div id="item_explosive_barrels" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Explosive Barrel | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-explosive_barrels.png | |||
| rarity = 2 | |||
| tags = stat_engineering explosive | |||
| stat1 = Crates explode for {{Color|green|150}} ({{Color|green|{{Color|grey|300%}}{{StatIcon|Engineering}}}}) when you collect them | |||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | |||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_critter_explosive" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Explosive Critter | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-critter_explosive.png | |||
| rarity = 2 | |||
| tags = explosive critter | |||
| stat1 = {{Color|green|+3}} {{Color|green|% Explosion Size}} at the end of a wave | |||
| stat2 = {{Color|red|-5}} Harvesting | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive<br>critter}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_family_heirloom" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Family Heirloom | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-family_heirloom.png | ||
| stat1 = {{Color|green|+ | | rarity = 2 | ||
| stat2 = {{Color|green|+ | | tags = stat_engineering | ||
| stat3 = {{Color| | | stat1 = Turrets gain {{Color|green|+20%}} Crit Chance | ||
| stat4 = <small>{{Color| | | stat2 = {{Color|green|+4}} % Crit Chance | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_fly_head" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Fly Head | | name = Fly Head | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-fly_head.png | | image = Space_Gladiators-fly_head.png | ||
| rarity = | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_dodge stat_speed stat_range | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+30}} Range | ||
| stat3 = {{Color|green|+ | | stat2 = {{Color|green|+4}} % Speed | ||
| stat4 = {{Color|red|- | | stat3 = {{Color|green|+3}} % Dodge | ||
| stat5 = {{Color| | | stat4 = {{Color|red|-4}} Max HP | ||
| stat6 = <small>{{Color| | | stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | ||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge<br>stat_speed<br>stat_range}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_full_moon" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Full Moon | | name = Full Moon | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-full_moon.png | | image = Space_Gladiators-full_moon.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_percent_damage stat_hp_regeneration | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+6}} % Damage | ||
| stat3 = {{Color|red|- | | stat2 = {{Color|green|+2}} HP Regeneration | ||
| stat4 = <small>{{Color|cream|Cost: | | stat3 = {{Color|red|-20}} Range | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_hp_regeneration}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_hairy_foot" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Hairy Foot | | name = Hairy Foot | ||
| type = | | type = item | ||
| cat = Limited (2) | |||
| image = Space_Gladiators-hairy_foot.png | | image = Space_Gladiators-hairy_foot.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_lifesteal stat_hp_regeneration | ||
| stat1 = {{Color|green|+2}} % Life Steal | |||
| stat2 = {{Color|green|+2}} HP Regeneration | | stat2 = {{Color|green|+2}} HP Regeneration | ||
| stat3 = {{Color|red| | | stat3 = {{Color|red|+3}} % Items Price | ||
| stat4 = <small>{{Color|cream|Cost: 30}}</small> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal<br>stat_hp_regeneration}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_outfit_metal_plate" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Improvised Armor | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-outfit_metal_plate.png | ||
| | | rarity = 2 | ||
| | | tags = stat_armor | ||
| | | stat1 = {{Color|green|+5}} Armor | ||
| stat2 = {{Color|red|-10}} % Speed | |||
| | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_jacobs_pride" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Jacob's Pride | | name = Jacob's Pride | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-jacobs_pride.png | | image = Space_Gladiators-jacobs_pride.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_crit_chance | ||
| stat2 = {{Color| | | stat1 = {{Color|green|+5}} % Crit Chance | ||
| stat3 = <small>{{Color|cream|Cost: | | stat2 = {{Color|red|-2}} Ranged Damage | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_ladybug" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Ladybug | | name = Ladybug | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-ladybug.png | | image = Space_Gladiators-ladybug.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_max_hp stat_armor stat_dodge | |||
| stat1 = {{Color|green|+2}} Max HP | | stat1 = {{Color|green|+2}} Max HP | ||
| stat2 = {{Color|green|+1}} Armor | | stat2 = {{Color|green|+1}} Armor | ||
| stat3 = {{Color|green|+2}} % Dodge | | stat3 = {{Color|green|+2}} % Dodge | ||
| stat4 = {{Color|red|-2}} HP Regeneration | | stat4 = {{Color|red|-2}} HP Regeneration | ||
| stat5 = <small>{{Color|cream|Cost: 40}}</small> | | stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | ||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_armor<br>stat_dodge}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_lava_balls" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Lava Balls | | name = Lava Balls | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-lava_balls.png | | image = Space_Gladiators-lava_balls.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_elemental_damage | |||
| stat1 = {{Color|green|+3}} Elemental Damage | | stat1 = {{Color|green|+3}} Elemental Damage | ||
| stat2 = {{Color|red|-1}} | | stat2 = {{Color|red|-1}} Ranged Damage | ||
| stat3 = <small>{{Color|cream|Cost: | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_rocks" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Little Rocks | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-rocks.png | |||
| rarity = 2 | |||
| tags = stat_ranged_damage stat_armor | |||
| stat1 = {{Color|green|+3}} Ranged Damage | |||
| stat2 = {{Color|red|-4}} % Dodge | |||
| stat3 = {{Color|red|-3}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_armor}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_lotus" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Lotus | | name = Lotus | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-lotus.png | | image = Space_Gladiators-lotus.png | ||
| rarity = | | rarity = 2 | ||
| tags = stat_ranged_damage stat_elemental_damage | |||
| stat1 = {{Color|green|+2}} Ranged Damage | | stat1 = {{Color|green|+2}} Ranged Damage | ||
| stat2 = {{Color|red|-15}} Range | | stat2 = {{Color|green|+1}} Elemental Damage | ||
| stat3 = <small>{{Color|cream|Cost: | | stat3 = {{Color|red|-15}} Range | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_elemental_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_shield_coin" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Lucky Shield | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-shield_coin.png | |||
| rarity = 2 | |||
| tags = stat_luck stat_dodge | |||
| stat1 = {{Color|green|2}} {{Color|green|Luck}} when you dodge until the end of the wave | |||
| stat2 = {{Color|green|+3}} % Dodge | |||
| stat3 = {{Color|red|-2}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_luck<br>stat_dodge}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_maggot_bag" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Maggot Bag | | name = Maggot Bag | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-maggot_bag.png | | image = Space_Gladiators-maggot_bag.png | ||
| rarity = 2 | | rarity = 2 | ||
| stat1 = {{Color|green|+ | | tags = stat_harvesting stat_hp_regeneration | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+12}} Harvesting | ||
| stat3 = {{Color|red|- | | stat2 = {{Color|green|+3}} HP Regeneration | ||
| stat4 = {{Color| | | stat3 = {{Color|red|-15}} Luck | ||
| | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting<br>stat_hp_regeneration}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_magnet" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Magnet | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-magnet.png | |||
| rarity = 2 | |||
| tags = pickup | |||
| stat1 = {{Color|green|+50%}} pickup range | |||
| stat2 = {{Color|red|+4}} % Enemy Speed | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>pickup}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_magnificent_egg" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Magnificent Egg | | name = Magnificent Egg | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-magnificent_egg.png | | image = Space_Gladiators-magnificent_egg.png | ||
| rarity = 2 | | rarity = 2 | ||
| tags = stat_armor stat_harvesting | |||
| stat1 = {{Color|green|+1}} Armor | | stat1 = {{Color|green|+1}} Armor | ||
| stat2 = {{Color|green|+2}} Harvesting | | stat2 = {{Color|green|+10}} Harvesting | ||
| stat3 = {{Color|red|-2}} | | stat3 = {{Color|red|-3}} Engineering | ||
| stat4 = <small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_monks_blessing" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Monk's Blessing | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-monks_blessing.png | |||
| rarity = 2 | |||
| tags = stat_armor | |||
| stat1 = {{Color|green|+5}} Armor | |||
| stat2 = {{Color|red|-1}} Armor for every 300 Materials you have | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_mystery_machine" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Mystery Machine | |||
| type = item | |||
| cat = Limited (4) | |||
| image = Space_Gladiators-mystery_machine.png | |||
| rarity = 2 | |||
| tags = | |||
| stat1 = Gain {{Color|green|+1}} to {{Color|green|2}} random stats when you level up | |||
| stat2 = {{Color|red|+15}} % Items Price | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_ogre_helmet" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Ogre Helmet | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-ogre_helmet.png | |||
| rarity = 2 | |||
| tags = stat_armor stat_attack_speed | |||
| stat1 = {{Color|green|+2}} Armor | |||
| stat2 = {{Color|green|+10}} % Attack Speed | |||
| stat3 = {{Color|red|-3}} HP Regeneration | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_attack_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_pet_food" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Pet Food | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-pet_food.png | |||
| rarity = 2 | |||
| tags = stat_engineering | |||
| stat1 = {{Color|green|+3}} {{Color|green|% Damage}} for every {{Color|green|1}} {{Color|green|Structure}} you have | |||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 40}}</small></span> | |||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_critter_rich" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Rich Critter | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-critter_rich.png | |||
| rarity = 2 | |||
| tags = pickup critter | |||
| stat1 = {{Color|green|+1}} {{Color|green|% Double Material Chance}} at the end of a wave | |||
| stat2 = {{Color|red|-5}} Harvesting | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>pickup<br>critter}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_shield_siphoning" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Siphoning Shield | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-shield_siphoning.png | |||
| rarity = 2 | |||
| tags = stat_max_hp stat_dodge | |||
| stat1 = {{Color|green|2}} {{Color|green|Max HP}} when you dodge until the end of the wave | |||
| stat2 = {{Color|green|+3}} % Dodge | |||
| stat3 = {{Color|red|-2}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_dodge}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_small_hand" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Small Hand | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-small_hand.png | |||
| rarity = 2 | |||
| tags = stat_attack_speed | |||
| stat1 = {{Color|green|+8}} % Attack Speed | |||
| stat2 = {{Color|red|-1}} Melee Damage | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_spiky_head" class="statscard-grid__item"> | ||
{{StatsCard | |||
| name = Spiky Head | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-spiky_head.png | |||
| rarity = 2 | |||
| tags = stat_melee_damage stat_lifesteal stat_armor | |||
| stat1 = {{Color|green|+2}} Melee Damage | |||
| stat2 = {{Color|green|+3}} % Life Steal | |||
| stat3 = {{Color|green|+1}} Armor | |||
| stat4 = {{Color|red|-3}} HP Regeneration | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_lifesteal<br>stat_armor}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_spiky_shell" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Spiky Shell | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-spiky_shell.png | |||
| rarity = 2 | |||
| tags = stat_armor stat_hp_regeneration | |||
| stat1 = {{Color|green|+1}} Armor | |||
| stat2 = {{Color|green|+4}} HP Regeneration | |||
| stat3 = {{Color|red|-5}} % Dodge | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 30}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_hp_regeneration}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_tactician_mustache" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Tactician's Mustache | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-tactician_mustache.png | |||
| rarity = 2 | |||
| tags = stat_engineering explosive | |||
| stat1 = {{Color|green|+2}} Engineering | |||
| stat2 = {{Color|green|+20}} % Explosion Damage | |||
| stat3 = {{Color|red|-2}} Armor | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 35}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_water_bottle" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Water Bottle | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-water_bottle.png | |||
| rarity = 2 | |||
| tags = stat_max_hp stat_harvesting luck | |||
| stat1 = {{Color|green|+3}} Max HP | |||
| stat2 = {{Color|green|+5}} Harvesting | |||
| stat3 = {{Color|green|+1}} HP recovered from consumables | |||
| stat4 = {{Color|red|-2}} Elemental Damage | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 45}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_harvesting<br>luck}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_alien_artifact_1" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Alien Artifact Alpha | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-alien_artifact_1.png | |||
| rarity = 3 | |||
| tags = stat_attack_speed | |||
| stat1 = {{Color|green|+20}} % Attack Speed | |||
| stat2 = {{Color|red|-4}} {{Color|red|% Attack Speed}} when you take damage until the end of the wave | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_alien_artifact_2" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Alien Artifact Omega | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-alien_artifact_2.png | |||
| rarity = 3 | |||
| tags = stat_speed | |||
| stat1 = {{Color|green|+15}} % Speed | |||
| stat2 = {{Color|red|-3}} {{Color|red|% Speed}} when you take damage until the end of the wave | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_alien_biofluid" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Alien Biofluid | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-alien_biofluid.png | |||
| rarity = 3 | |||
| tags = stat_max_hp stat_hp_regeneration | |||
| stat1 = {{Color|green|+10}} Max HP | |||
| stat2 = {{Color|green|+3}} HP Regeneration | |||
| stat3 = {{Color|red|-5}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_alien_hat" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Alien Hat | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-alien_hat.png | |||
| rarity = 3 | |||
| tags = stat_attack_speed | |||
| stat1 = {{Color|green|+4}} {{Color|green|% Attack Speed}} every 5 seconds until the end of the wave | |||
| stat2 = {{Color|red|-1}} {{Color|red|Armor}} every 5 seconds until the end of the wave | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_alien_liver" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Alien Liver | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-alien_liver.png | |||
| rarity = 3 | |||
| tags = stat_hp_regeneration stat_harvesting | |||
| stat1 = {{Color|green|+2}} {{Color|green|Harvesting}} for every {{Color|green|1}} {{Color|green|HP Regeneration}} you have | |||
| stat2 = {{Color|red|-8}} Max HP | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_harvesting}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_ammo_box" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Ammo Box | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-ammo_box.png | |||
| rarity = 3 | |||
| tags = | |||
| stat1 = Shops always sell weapons at tier {{Color|green|II}} or above | |||
| stat2 = {{Color|red|+20%}} Weapons Price | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_ankh" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Ankh | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-ankh.png | |||
| rarity = 3 | |||
| tags = stat_max_hp stat_hp_regeneration | |||
| stat1 = {{Color|green|+6}} HP Regeneration | |||
| stat2 = {{Color|red|-5}} % Damage | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_baby_clothes" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Baby Clothes | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-baby_clothes.png | |||
| rarity = 3 | |||
| tags = stat_dodge | |||
| stat1 = {{Color|green|+15}} % Dodge | |||
| stat2 = {{Color|red|-2}} {{Color|red|% Crit Chance}} when you take damage until the end of the wave | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_dodge}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_backpack" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Backpack | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-backpack.png | |||
| rarity = 3 | |||
| tags = | |||
| stat1 = Increase your weapon slots by {{Color|green|+1}} | |||
| stat2 = {{Color|red|-5}} % Damage | |||
| stat3 = | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_ball_and_chain" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Ball and Chain | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-ball_and_chain.png | |||
| rarity = 3 | |||
| tags = stat_percent_damage | |||
| stat1 = {{Color|green|+35}} % Damage | |||
| stat2 = {{Color|red|-20}} % Speed | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_barrel" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Barrel | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-barrel.png | |||
| rarity = 3 | |||
| tags = less_enemy_speed | |||
| stat1 = {{Color|green|-20}} % Enemy Speed | |||
| stat2 = {{Color|red|-15}} % Crit Chance | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>less_enemy_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_blood_fuel" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Blood Fuel | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-blood_fuel.png | |||
| rarity = 3 | |||
| tags = stat_attack_speed | |||
| stat1 = {{Color|green|5}} {{Color|green|% Attack Speed}} when you take damage until the end of the wave. {{Color|grey|Doesn't trigger with items/traits that don't give invulnerability time}} | |||
| stat2 = {{Color|red|-1}} {{Color|red|Armor}} when you take damage until the end of the wave | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 90}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_broken_vase" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Broken Vase | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-broken_vase.png | |||
| rarity = 3 | |||
| tags = stat_luck | |||
| stat1 = {{Color|green|100%}} chance to deal {{Color|green|1}} ({{Color|green|{{Color|grey|50%}}{{StatIcon|Luck}}}}) damage to a random enemy when an enemy dies | |||
| stat2 = {{Color|green|+5}} Luck | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_luck}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_chipset_overcharge" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Chipset Overcharge | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-chipset_overcharge.png | |||
| rarity = 3 | |||
| tags = stat_engineering stat_attack_speed | |||
| stat1 = {{Color|green|+2}} {{Color|green|% Attack Speed}} for every {{Color|green|1}} {{Color|green|Engineering}} you have | |||
| stat2 = {{Color|green|+2}} Engineering | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_attack_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_coral" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Coral | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-coral.png | |||
| rarity = 3 | |||
| tags = | |||
| stat1 = Reduce a random negative stat to half its negative value. {{Color|grey|No effect if no stats are negative}} <br><br>Affected stat: ??? <br>Increase: ??? | |||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | |||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_curse_ranged" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Curse of the Ranger | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-curse_ranged.png | |||
| rarity = 3 | |||
| tags = stat_ranged_damage | |||
| stat1 = Shops no longer sell melee weapons | |||
| stat2 = {{Color|red|+15%}} Weapons Price | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_curse_melee" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Curse of the Warrior | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-curse_melee.png | |||
| rarity = 3 | |||
| tags = stat_melee_damage | |||
| stat1 = Shops no longer sell ranged weapons | |||
| stat2 = {{Color|red|+15%}} Weapons Price | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_outfit_devil_armor" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Devil Armor | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-outfit_devil_armor.png | |||
| rarity = 3 | |||
| tags = stat_attack_speed | |||
| stat1 = {{Color|green|+8}} {{Color|green|% Attack Speed}} for every {{Color|red|-1}} {{Color|red|Armor}} you have | |||
| stat2 = {{Color|red|-2}} Armor | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_dumbbell" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Dumbbell | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-dumbbell.png | |||
| rarity = 3 | |||
| tags = stat_percent_damage stat_speed | |||
| stat1 = {{Color|green|+20}} % Damage | |||
| stat2 = {{Color|green|+6}} % Speed | |||
| stat3 = {{Color|red|-8}} Max HP | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage<br>stat_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_outfit_energy_armor" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Energy Armor | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-outfit_energy_armor.png | |||
| rarity = 3 | |||
| tags = stat_armor | |||
| stat1 = {{Color|green|+3}} {{Color|green|% Attack Speed}} for every {{Color|green|1}} {{Color|green|Armor}} you have | |||
| stat2 = {{Color|green|+1}} Armor | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_explosive_vest" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Explosive Vest | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-explosive_vest.png | |||
| rarity = 3 | |||
| tags = stat_engineering explosive | |||
| stat1 = {{Color|green|10}}% chance to explode for {{Color|green|90}} ({{Color|green|{{Color|grey|500%}}{{StatIcon|Engineering}}}}) damage when you take damage. {{Color|grey|Doesn't trigger with items/traits that don't give invulnerability time}} | |||
| stat2 = {{Color|green|+2}} Engineering | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_eyes" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Eyes | |||
| type = item | |||
| cat = Limited (2) | |||
| image = Space_Gladiators-eyes.png | |||
| rarity = 3 | |||
| tags = stat_attack_speed stat_crit_chance | |||
| stat1 = {{Color|green|+20}} % Attack Speed | |||
| stat2 = {{Color|green|+20}} Range | |||
| stat3 = {{Color|red|-15}} Luck | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_crit_chance}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_fox" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Fox | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-fox.png | |||
| rarity = 3 | |||
| tags = exploration | |||
| stat1 = {{Color|green|+100%}} materials dropped from trees | |||
| stat2 = More trees spawn | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>exploration}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_fruit_bag" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Fruit Bag | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-fruit_bag.png | |||
| rarity = 3 | |||
| tags = stat_max_hp | |||
| stat1 = {{Color|green|+8}} Max HP | |||
| stat2 = {{Color|green|+5}} HP recovered from consumables | |||
| stat3 = {{Color|red|-5}} % Life Steal | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_outfit_gold_armor" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Gold Armor | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-outfit_gold_armor.png | |||
| rarity = 3 | |||
| tags = stat_armor stat_harvesting | |||
| stat1 = {{Color|green|+2}} {{Color|green|Harvesting}} for every {{Color|green|1}} {{Color|green|Armor}} you have | |||
| stat2 = {{Color|green|+2}} Armor | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_harvesting}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_golden_veins" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Golden Veins | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-golden_veins.png | |||
| rarity = 3 | |||
| tags = stat_melee_damage stat_harvesting | |||
| stat1 = {{Color|green|+5}} Melee Damage | |||
| stat2 = {{Color|green|+20}} Harvesting | |||
| stat3 = {{Color|red|-6}} % Damage | |||
| stat4 = {{Color|red|-3}} Ranged Damage | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_harvesting}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_heart" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Heart | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-heart.png | |||
| rarity = 3 | |||
| tags = stat_max_hp stat_hp_regeneration stat_speed | |||
| stat1 = {{Color|green|+8}} Max HP | |||
| stat2 = {{Color|green|+3}} HP Regeneration | |||
| stat3 = {{Color|green|+6}} % Speed | |||
| stat4 = {{Color|red|-4}} % Life Steal | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_max_hp<br>stat_hp_regeneration<br>stat_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_integrated_chipset" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Integrated Chipset | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-integrated_chipset.png | |||
| rarity = 3 | |||
| tags = exploration | |||
| stat1 = {{Color|green|20%}} Invulnerability Time | |||
| stat2 = {{Color|red|-5}} % Life Steal | |||
| stat3 = {{Color|red|-5}} HP Regeneration | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>exploration}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_jumbee" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Jumbee | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-jumbee.png | |||
| rarity = 3 | |||
| tags = stat_ranged_damage | |||
| stat1 = {{Color|green|+30%}} Piercing Damage. Can't go above base damage | |||
| stat2 = {{Color|green|+}}{{Color|green|25}}{{Color|green|%}} Bounce Damage. Can't go above base damage | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_knowledge" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Knowledge | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-knowledge.png | |||
| rarity = 3 | |||
| tags = stat_engineering stat_elemental_damage xp_gain | |||
| stat1 = {{Color|green|+3}} Engineering | |||
| stat2 = {{Color|green|+3}} Elemental Damage | |||
| stat3 = {{Color|green|+10}} % XP Gain | |||
| stat4 = {{Color|red|-15}} Luck | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_lost_potato" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Lost Potato | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-lost_potato.png | |||
| rarity = 3 | |||
| tags = knockback | |||
| stat1 = {{Color|green|+30}} Knockback | |||
| stat2 = {{Color|red|-15}} % Damage | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>knockback}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_maggot_soup" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Maggot Soup | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-maggot_soup.png | |||
| rarity = 3 | |||
| tags = stat_harvesting | |||
| stat1 = {{Color|green|+35}} Harvesting | |||
| stat2 = {{Color|red|-15}} Max HP | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 50}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_harvesting}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_marksman_hat" class="statscard-grid__item"> | |||
{{StatsCard | {{StatsCard | ||
| name = Marksman Hat | | name = Marksman Hat | ||
| type = | | type = item | ||
| cat = Unique | |||
| image = Space_Gladiators-marksman_hat.png | | image = Space_Gladiators-marksman_hat.png | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_ranged_damage stat_crit_chance stat_range stat_luck | |||
| stat1 = {{Color|green|+6}} Ranged Damage | | stat1 = {{Color|green|+6}} Ranged Damage | ||
| stat2 = {{Color|green|+5}} % Crit Chance | | stat2 = {{Color|green|+5}} % Crit Chance | ||
Line 656: | Line 1,389: | ||
| stat4 = {{Color|green|+5}} Luck | | stat4 = {{Color|green|+5}} Luck | ||
| stat5 = {{Color|red|-12}} % Dodge | | stat5 = {{Color|red|-12}} % Dodge | ||
| stat6 = <small>{{Color|cream|Cost: 95}}</small> | | stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 95}}</small></span> | ||
| stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_crit_chance<br>stat_range<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_metal_boots" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Metal Boots | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-metal_boots.png | |||
| rarity = 3 | |||
| tags = stat_armor stat_speed | |||
| stat1 = {{Color|green|+2}} Armor | |||
| stat2 = {{Color|green|+8}} % Speed | |||
| stat3 = {{Color|red|-2}} Melee Damage | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_speed}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_metal_scrapper" class="statscard-grid__item"> | |||
{{StatsCard | {{StatsCard | ||
| name = Metal Scrapper | | name = Metal Scrapper | ||
| type = | | type = item | ||
| cat = Unique | |||
| image = Space_Gladiators-metal_scrapper.png | | image = Space_Gladiators-metal_scrapper.png | ||
| rarity = | | rarity = 3 | ||
| stat1 = {{Color|green|+ | | tags = stat_armor stat_engineering | ||
| stat2 = {{Color| | | stat1 = {{Color|green|+1}} {{Color|green|Armor}} at the end of a wave | ||
| stat3 = {{Color| | | stat2 = {{Color|red|-2}} Engineering | ||
| | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_engineering}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_gift" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Mystery Gift | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-gift.png | |||
| rarity = 3 | |||
| tags = | |||
| stat1 = Gain {{Color|green|+2}} random items at the end of the next wave. {{Color|grey|Items and tiers are random and unaffected by Luck}} | |||
| stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 90}}</small></span> | |||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>''none''}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_nanobug" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Nanobug | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-nanobug.png | ||
| stat1 = {{Color|green|+1}} | | rarity = 3 | ||
| tags = explosive | |||
| | | stat1 = {{Color|green|+1}} {{Color|green|% Explosion Size}} for every {{Color|green|1}} {{Color|green|Ranged Damage}} you have | ||
| | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>explosive}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_natural_scent" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Natural Scent | | name = Natural Scent | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-natural_scent.png | | image = Space_Gladiators-natural_scent.png | ||
| rarity = | | rarity = 3 | ||
| stat1 = {{Color|green|+ | | tags = stat_crit_chance number_of_enemies | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+5}} % Crit Chance | ||
| stat3 = {{Color|red|+ | | stat2 = {{Color|green|+75}} {{Color|green|% Crit Chance}} during the next wave | ||
| stat4 = <small>{{Color|cream|Cost: | | stat3 = {{Color|red|+20}} {{Color|red|Enemies}} during the next wave | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>number_of_enemies}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_pepper" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Pepper | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Limited (3) | ||
| rarity = | | image = Space_Gladiators-pepper.png | ||
| stat1 = {{Color|green|+ | | rarity = 3 | ||
| stat2 = {{Color| | | tags = stat_elemental_damage | ||
| stat3 = | | stat1 = {{Color|green|+20%}} damage to enemies that are burning | ||
| stat2 = {{Color|red|-15}} Range | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_picture" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Picture | | name = Picture | ||
| type = | | type = item | ||
| cat = Unique | |||
| image = Space_Gladiators-picture.png | | image = Space_Gladiators-picture.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green| | | tags = economy | ||
| stat2 = {{Color| | | stat1 = {{Color|green|-40%}} Reroll Cost | ||
| stat3 = | | stat2 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 55}}</small></span> | ||
| stat3 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_pocket_magician" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Pocket Magician | | name = Pocket Magician | ||
| type = | | type = item | ||
| cat = Limited (2) | |||
| image = Space_Gladiators-pocket_magician.png | | image = Space_Gladiators-pocket_magician.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green|+ | | tags = stat_elemental_damage | ||
| stat2 = {{Color|green| | | stat1 = {{Color|green|+5}} Elemental Damage | ||
| stat3 = {{Color| | | stat2 = Burning activates {{Color|green|30%}} faster | ||
| stat4 = {{Color| | | stat3 = {{Color|red|-2}} Armor | ||
| stat5 = <small>{{Color| | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_poop" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Poop | | name = Poop | ||
| type = | | type = item | ||
| cat = Unique | |||
| image = Space_Gladiators-poop.png | | image = Space_Gladiators-poop.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green| | | tags = stat_percent_damage | ||
| stat2 = {{Color|green| | | stat1 = Doubles your current {{Color|green|% Damage}} | ||
| stat3 = {{Color| | | stat2 = Halves your current {{Color|green|Max HP}} | ||
| stat4 = | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_precious_stone" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Precious Stone | | name = Precious Stone | ||
| type = | | type = item | ||
| cat = Unique | |||
| image = Space_Gladiators-precious_stone.png | | image = Space_Gladiators-precious_stone.png | ||
| rarity = 3 | | rarity = 3 | ||
| tags = stat_elemental_damage stat_luck | |||
| stat1 = {{Color|green|+8}} Elemental Damage | | stat1 = {{Color|green|+8}} Elemental Damage | ||
| stat2 = {{Color|green|+8}} Luck | | stat2 = {{Color|green|+8}} Luck | ||
| stat3 = {{Color|red|-3}} Engineering | | stat3 = {{Color|red|-3}} Engineering | ||
| stat4 = {{Color|red|-50}} Range | | stat4 = {{Color|red|-50}} Range | ||
| stat5 = <small>{{Color|cream|Cost: 90}}</small> | | stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 90}}</small></span> | ||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_pretty" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Pretty | | name = Pretty | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-pretty.png | | image = Space_Gladiators-pretty.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green|+ | | tags = stat_luck | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+5}} Luck | ||
| stat3 = {{Color|red| | | stat2 = {{Color|green|+5}} {{Color|green|Luck}} at the end of a wave | ||
| stat4 = {{Color| | | stat3 = {{Color|red|+4}} % Enemy Speed | ||
| stat5 = <small>{{Color| | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_remote_detonator" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Remote Detonator | ||
| type = | | type = item | ||
| | | cat = Unique | ||
| image = Space_Gladiators-remote_detonator.png | |||
| image = Space_Gladiators- | |||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green| | | tags = stat_engineering explosive | ||
| stat1 = Enemies have a {{Color|green|15%}} chance to explode for {{Color|green|30}} ({{Color|green|{{StatIcon|Engineering}}}}) damage when they die | |||
| stat2 = {{Color|green|+1}} Engineering | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | |||
| | | stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>explosive}}</small></span> | ||
| | |||
| | |||
}} | }} | ||
</ | </div> | ||
<div id="item_ring" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = Ring | | name = Ring | ||
| type = | | type = item | ||
| cat = Limited (5) | |||
| image = Space_Gladiators-ring.png | | image = Space_Gladiators-ring.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green|+ | | tags = economy stat_luck | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+15%}} chance to double the value of picked up materials | ||
| stat2 = {{Color|green|+10}} Luck | |||
| stat3 = {{Color|red|-4}} Melee Damage | | stat3 = {{Color|red|-4}} Melee Damage | ||
| stat4 = <small>{{Color|cream|Cost: 65}}</small> | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 65}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_seismic_device" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Seismic Device | | name = Seismic Device | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-seismic_device.png | | image = Space_Gladiators-seismic_device.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green| | | tags = stat_engineering | ||
| stat1 = {{Color|green|50%}} chance to deal {{Color|green|1}} ({{Color|green|{{StatIcon|Engineering}}}}) damage to a random enemy when you pick up a material | |||
| stat2 = {{Color|green|+2}} Engineering | | stat2 = {{Color|green|+2}} Engineering | ||
| stat3 = {{Color|red|-5}} % Speed | | stat3 = {{Color|red|-5}} % Speed | ||
| stat4 = <small>{{Color|cream|Cost: | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | ||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_skull" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = Skull | | name = Skull | ||
| type = Item | | type = item | ||
| cat = Item | |||
| image = Space_Gladiators-skull.png | | image = Space_Gladiators-skull.png | ||
| rarity = 3 | | rarity = 3 | ||
| stat1 = {{Color|green|+ | | tags = stat_ranged_damage stat_harvesting | ||
| stat1 = {{Color|green|+4}} Ranged Damage | |||
| stat2 = {{Color|green|+15}} Harvesting | | stat2 = {{Color|green|+15}} Harvesting | ||
| stat3 = {{Color|red|- | | stat3 = {{Color|red|-8}} % Life Steal | ||
| stat4 = {{Color|red|-5}} | | stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | ||
| stat5 = <small>{{Color|cream|Cost: | | stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage<br>stat_harvesting}}</small></span> | ||
}} | |||
</div> | |||
<div id="item_surgical_bot" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Surgical Bot | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-surgical_bot.png | |||
| rarity = 3 | |||
| tags = stat_hp_regeneration stat_engineering | |||
| stat1 = {{Color|green|+1}} {{Color|green|HP Regeneration}} for every {{Color|green|2}} {{Color|green|Engineering}} you have | |||
| stat2 = {{Color|green|+2}} Engineering | |||
| stat3 = {{Color|red|-5}} % Crit Chance | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_hp_regeneration<br>stat_engineering}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_precision" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Target Reticle | |||
| type = item | |||
| cat = Unique | |||
| image = Space_Gladiators-precision.png | |||
| rarity = 3 | |||
| tags = stat_ranged_damage | |||
| stat1 = {{Color|green|+5}} Ranged Damage | |||
| stat2 = {{Color|red|-20}} % Attack Speed | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 75}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_ugly_face" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Ugly Face | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-ugly_face.png | |||
| rarity = 3 | |||
| tags = stat_melee_damage stat_ranged_damage | |||
| stat1 = {{Color|green|+6}} Melee Damage | |||
| stat2 = {{Color|green|+6}} Ranged Damage | |||
| stat3 = {{Color|red|+8}} % Items Price | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_ranged_damage}}</small></span> | |||
}} | |||
</div> | |||
<div id="item_vampirism" class="statscard-grid__item"> | |||
{{StatsCard | |||
| name = Vampirism | |||
| type = item | |||
| cat = Item | |||
| image = Space_Gladiators-vampirism.png | |||
| rarity = 3 | |||
| tags = stat_lifesteal | |||
| stat1 = {{Color|green|+10}} % Life Steal | |||
| stat2 = {{Color|red|-15}} Harvesting | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_voodoo_totem" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Voodoo Totem | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-voodoo_totem.png | ||
| stat1 = {{Color|green|+ | | rarity = 3 | ||
| stat2 = {{Color| | | tags = stat_melee_damage stat_ranged_damage | ||
| stat3 = <small>{{Color|cream|Cost: | | stat1 = {{Color|green|+6}} {{Color|green|Ranged Damage}} while moving | ||
| stat2 = {{Color|green|+8}} {{Color|green|Melee Damage}} while standing still | |||
| stat3 = {{Color|red|-15%}} pickup range | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 70}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_melee_damage<br>stat_ranged_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_outfit_white_armor" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = White Armor | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-outfit_white_armor.png | ||
| stat1 = {{Color|green|+2}} | | rarity = 3 | ||
| tags = stat_armor | |||
| | | stat1 = {{Color|green|+2}} {{Color|green|% Dodge}} for every {{Color|green|1}} {{Color|green|Armor}} you have | ||
| | | stat2 = {{Color|green|+1}} Armor | ||
| | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_abyssal_pact" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Abyssal Pact | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-abyssal_pact.png | ||
| | | rarity = 4 | ||
| | | tags = stat_lifesteal | ||
| | | stat1 = {{Color|green|+20}} % Life Steal | ||
| | | stat2 = {{Color|red|-25}} % Attack Speed | ||
| | | stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 60}}</small></span> | ||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_lifesteal}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_asteroid" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Asteroid | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| image = Space_Gladiators-asteroid.png | |||
| rarity = 4 | | rarity = 4 | ||
| stat1 = {{Color|green| | | tags = stat_elemental_damage stat_percent_damage stat_percent_damage | ||
| stat2 = {{Color|green|+ | | stat1 = {{Color|green|+10}} Elemental Damage | ||
| stat3 = {{Color|red|- | | stat2 = {{Color|green|+10}} % Damage | ||
| stat4 = <small>{{Color|cream|Cost: 100}}</small> | | stat3 = {{Color|red|-10}} % Speed | ||
| stat4 = Attacks have a {{Color|green|100%}} chance to deal {{Color|green|5}}x{{Color|green|10}} ({{Color|green|{{StatIcon|Elemental Damage}}}}) burning damage | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_elemental_damage<br>stat_percent_damage<br>stat_percent_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_barbarian_curse" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Barbarian's Curse | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-barbarian_curse.png | ||
| stat1 = {{Color|green|+ | | rarity = 4 | ||
| stat2 = {{Color| | | tags = stat_percent_damage | ||
| stat3 = {{Color| | | stat1 = {{Color|green|+75}} % Damage | ||
| stat4 = <small>{{Color| | | stat2 = {{Color|red|-25}} Max HP | ||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 95}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_berserker_mask" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Berserker's Mask | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-berserker_mask.png | ||
| stat1 = {{Color|green|+ | | rarity = 4 | ||
| stat2 = {{Color|green|+ | | tags = stat_attack_speed stat_speed | ||
| stat3 = <small>{{Color|cream|Cost: | | stat1 = {{Color|green|+50}} % Attack Speed | ||
| stat2 = {{Color|green|+15}} % Speed | |||
| stat3 = You take {{Color|green|2}} damage per second (does not give invulnerability time) | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 95}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_speed}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_big_nose" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = Big Nose | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-big_nose.png | ||
| stat1 = {{Color| | | rarity = 4 | ||
| stat2 = {{Color|green| | | tags = stat_percent_damage | ||
| stat3 = <small>{{Color|cream|Cost: | | stat1 = {{Color|red|+85}} % Items Price | ||
| stat2 = {{Color|green|Damage}} modifications are increased by {{Color|green|100%}} | |||
| stat3 = {{Color|grey|Applies to ALL damage modifications}} | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 90}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_percent_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_captured_energy" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Captured Energy | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-captured_energy.png | ||
| stat1 = {{Color|green|+ | | rarity = 4 | ||
| stat2 = {{Color|green|+ | | tags = stat_engineering stat_elemental_damage xp_gain | ||
| stat3 = {{Color|red|- | | stat1 = {{Color|green|+8}} Engineering | ||
| | | stat2 = {{Color|green|+8}} Elemental Damage | ||
| stat3 = {{Color|green|+8}} % XP Gain | |||
| stat4 = {{Color|red|-50}} Range | |||
| stat5 = {{Color|red|-10}} Max HP | |||
| stat6 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 85}}</small></span> | |||
| stat7 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_engineering<br>stat_elemental_damage<br>xp_gain}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_statuette" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Golden Statue | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-statuette.png | ||
| stat1 = {{Color|green| | | rarity = 4 | ||
| stat2 = {{Color|green|+ | | tags = economy stat_luck | ||
| stat3 = {{Color|red|- | | stat1 = {{Color|green|-20}} % Items Price | ||
| stat4 = <small>{{Color|cream|Cost: | | stat2 = {{Color|green|+40}} Luck | ||
| stat3 = {{Color|red|-20}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 100}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>economy<br>stat_luck}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_lost_souls_cape" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Lost Soul's Cape | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-lost_souls_cape.png | ||
| stat1 = {{Color|green| | | rarity = 4 | ||
| stat2 = {{Color|red|- | | tags = stat_ranged_damage | ||
| stat3 = <small>{{Color|cream|Cost: | | stat1 = {{Color|green|3}} {{Color|green|Ranged Damage}} when you take damage until the end of the wave. {{Color|grey|Doesn't trigger with items/traits that don't give invulnerability time}} | ||
| stat2 = {{Color|red|-2}} Armor | |||
| stat3 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 95}}</small></span> | |||
| stat4 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_ranged_damage}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_pants_ant" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Pants Ant | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-pants_ant.png | ||
| stat1 = {{Color|green|+ | | rarity = 4 | ||
| | | tags = stat_attack_speed stat_speed | ||
| | | stat1 = You can’t stop moving | ||
| | | stat2 = {{Color|green|+25}} % Attack Speed | ||
| stat3 = {{Color|green|+15}} % Speed | |||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 90}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_attack_speed<br>stat_speed}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
<div id="item_red_laser" class="statscard-grid__item"> | |||
< | |||
{{StatsCard | {{StatsCard | ||
| name = | | name = Red Laser | ||
| type = Item | | type = item | ||
| image = Space_Gladiators- | | cat = Item | ||
| rarity = | | image = Space_Gladiators-red_laser.png | ||
| stat1 = {{Color|green|+ | | rarity = 4 | ||
| stat2 = {{Color|green|+ | | tags = stat_crit_chance stat_ranged_damage stat_elemental_damage stat_engineering stat_range | ||
| stat3 = {{Color|green|+5}} | | stat1 = {{Color|green|+50}} Range | ||
| stat4 = {{Color| | | stat2 = {{Color|green|+5}} Ranged Damage | ||
| stat5 = <small>{{Color|cream|Cost: | | stat3 = {{Color|green|+5}} Engineering | ||
| stat4 = {{Color|green|+15}} % Crit Chance | |||
| stat5 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 80}}</small></span> | |||
| stat6 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_crit_chance<br>stat_ranged_damage<br>stat_elemental_damage<br>stat_engineering<br>stat_range}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
< | <div id="item_outfit_bronnies_armor" class="statscard-grid__item"> | ||
{{StatsCard | {{StatsCard | ||
| name = | | name = Sir Bronnie's Armor | ||
| type = | | type = item | ||
| image = Space_Gladiators- | | cat = Unique | ||
| rarity = | | image = Space_Gladiators-outfit_bronnies_armor.png | ||
| stat1 = {{Color|green|+ | | rarity = 4 | ||
| stat2 = {{Color|green|+3}} | | tags = stat_armor stat_dodge stat_speed | ||
| stat3 = {{Color|green|+ | | stat1 = {{Color|green|+3}} {{Color|green|% Dodge}} when you take damage until the end of the wave | ||
| stat4 = {{Color| | | stat2 = {{Color|green|+3}} {{Color|green|% Speed}} when you take damage until the end of the wave | ||
| stat5 = <small>{{Color| | | stat3 = {{Color|green|+5}} Armor | ||
| stat4 = <span class='ibox__stats-costs' data-target-type='misc' style='display:none;'><small>{{Color|cream|Cost: 90}}</small></span> | |||
| stat5 = <span class='ibox__stats-tags' data-target-type='misc' style='display:none;'><small>{{Color|grey|Tags:<br>stat_armor<br>stat_dodge<br>stat_speed}}</small></span> | |||
}} | }} | ||
</ | </div> | ||
</div> | |||
</div> | |||
</ | |||
</ |
Latest revision as of 02:41, 26 February 2023
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These items are for version: 0.11.0.
Current items total: 127 (13, 49, 54, 11)
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