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{{Iconbox|Melee Damage|caption=no}}
{{Iconbox|Melee Damage|caption=no}}


Description
Your melee attacks deal x additional damage. There is no limit. If this is negative makes your melee attacks deal x less damage down to a minimum or 1 damage.


== Items ==
== Items ==

Revision as of 06:39, 9 October 2022

Melee Damage

Melee Damage

Your melee attacks deal x additional damage. There is no limit. If this is negative makes your melee attacks deal x less damage down to a minimum or 1 damage.

Items

Name Rarity Effects Unique Unlocked By
Epic +3 Melee Damage
+3 Ranged Damage
+5% Crit Chance
-6% Dodge
Unlocked by default
Legendary +10 Melee Damage
+5 Ranged Damage
-2 Armor
-5% Speed
Win a run with Generalist.png Generalist
Rare +15% XP Gain
+3 Melee Damage
-8 Luck
Unlocked by default
Legendary +5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Range Damage
-2 Elemental Damage
Unlocked by default
Common +1 Elemental Damage
+2 Melee Damage
-2 Harvesting
Unlocked by default
Common +1 Melee Damage
+3% Crit Chance
-1 Max HP
Unlocked by default
Common +2 Max HP
+2 Melee Damage
-3% Attack Speed
Unlocked by default
Common +8 Harvesting
-1 Melee Damage
Unlocked by default
Rare +4 Elemental Damage
-1 Melee Damage
-1 Ranged Damage
Unlocked by default
Legendary +10 Melee Damage
+5 Elemental Damage
-20 Range
-20% Pickup Range
Win a run with Bull.png Bull
Common +3 Melee Damage
-2% Crit Damage
Unlocked by default
Epic +8 Melee Damage
+8 Range Damage
+8 Elemental Damage Your max HP is capped at its current value
Unlocked by default
Common +2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration
Unlocked by default
Rare +3 Melee Damage
+5 Max HP
-15 Range
Unlocked by default
Epic +30 Luck
-2 Melee Damage
-1 Ranged Damage
Win a run with Lucky.png Lucky
Legendary +15 Melee Damage
+2% HP Regeneration
-8% Damage
-3% Speed
Unlocked by default
Rare +6 Melee Damage
-3 Ranged Damage
Unlocked by default
Common +4% Dodge
+4 Harvesting
-1 Melee Damage
-1 Ranged Damage
Unlocked by default
Epic Enemies have a 10% chance to explode for 10(50% Melee Damage) damage when they die
-12 Harvesting
Win a run with Loud.png Loud
Epic +6 Max HP
+2% HP Regeneration
-2 Melee Damage
-1 Ranged Damage
Unlocked by default
Epic +4 Melee Damage
+2 Ranged Damage
+10 Harvesting
-2 Elemental Damage
Win a run with Farmer.png Farmer