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Ryo Sangnoir (talk | contribs) (ban system) |
DarkTwinge (talk | contribs) mNo edit summary |
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| (10 intermediate revisions by 3 users not shown) | |||
| Line 214: | Line 214: | ||
|price= | |price= | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby=Win a run in Danger 3 or more | ||
|limit= | |limit= | ||
|tags= | |tags= | ||
| Line 317: | Line 317: | ||
|tags=[[Curse]], [[More Enemies]] | |tags=[[Curse]], [[More Enemies]] | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |||
}} | |||
|blazemander = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Spawns a Blazemander pet that deals {{Color|green|1}} ({{Color|green|+1%{{StatIcon|Elemental Damage}}}}) damage. Every {{Color|green|4}} seconds, it shoots burning projectiles in all directions, each dealing {{Color|green|1}} ({{Color|green|+1%{{StatIcon|Elemental Damage}}}}) damage. Enemies hit by any of these attacks take {{Color|green|5}}x{{Color|green|3}} ({{Color|green|+50%{{StatIcon|Elemental Damage}}}}) burning damage | |||
|price=40 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Elemental Damage]], [[Pet]] | |||
|isdlc=- | |||
|#default=- | |#default=- | ||
}} | }} | ||
| Line 383: | Line 394: | ||
|tags=[[Damage]] | |tags=[[Damage]] | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |||
}} | |||
|bonk dog = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Spawns a Bonk Dog pet that deals {{Color|green|10}} ({{Color|green|60%{{StatIcon|Melee Damage}}}}) damage. Every {{Color|green|5}} seconds, it performs a dash attack that deals {{Color|green|8}} ({{Color|green|+40%{{StatIcon|Melee Damage}}}}) explosive damage in an area | |||
|price=40 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Melee Damage]], [[Explosive (Item Tag)|Explosive]], [[Pet]] | |||
|isdlc=- | |||
|#default=- | |#default=- | ||
}} | }} | ||
|book = {{#switch:{{lc:{{{2|}}}}} | |book = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Engineering | |stats={{Color|green|+2}} Engineering<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-1}} Luck | ||
|price= | |price=15 | ||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Engineering]], [[Elemental Damage]] | |||
|isdlc=- | |||
|#default=- | |||
}} | |||
|bot-o-mine = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Spawns a Bot-O-Mine structure that shoots bullets dealing {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Engineering}}}}) damage. It also spawns a landmine every {{Color|green|5}} seconds dealing {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Engineering}}}}) damage in an area | |||
|price=55 | |||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Engineering]] | |tags=[[Engineering]], [[Structure (Item Tag)|Structure]], [[Pet]] | ||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 519: | Line 552: | ||
|campfire = {{#switch:{{lc:{{{2|}}}}} | |campfire = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed | |stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed<br>In Nightmare difficulty, fog visibility increases by {{Color|green|50%}} | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
| Line 530: | Line 563: | ||
|candle = {{#switch:{{lc:{{{2|}}}}} | |candle = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage | |stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage<br>In Nightmare difficulty, fog visibility increases by {{Color|green|25%}} | ||
|price=65 | |price=65 | ||
|unique=true | |unique=true | ||
| Line 545: | Line 578: | ||
|unique=true | |unique=true | ||
|unlockedby=Win a run without locking any items in the shop | |unlockedby=Win a run without locking any items in the shop | ||
|limit= | |limit=1 | ||
|tags= | |tags= | ||
|isdlc=- | |isdlc=- | ||
| Line 561: | Line 594: | ||
|#default=- | |#default=- | ||
}} | }} | ||
|cauldron = {{#switch:{{lc:{{{2|}}}}} | |catling gun = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |||
|stats=Spawns a Catling Gun pet that shoots bullets dealing {{Color|green|10}} ({{Color|green|+60%{{StatIcon|Ranged Damage}}}}) damage. Its attack speed doubles when the player or pets stay close | |||
|price=34 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Ranged Damage]], [[Pet]] | |||
|isdlc=- | |||
|#default=- | |||
}} | |||
|cauldron = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+50%}} pickup range<br>{{Color|green|+20}} {{Color|green|% Damage}} for {{Color|green|2}} seconds after picking up a consumable<br>{{Color|red|-2}} HP Regeneration | |stats={{Color|green|+50%}} pickup range<br>{{Color|green|+20}} {{Color|green|% Damage}} for {{Color|green|2}} seconds after picking up a consumable<br>{{Color|red|-2}} HP Regeneration | ||
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|limit= | |limit= | ||
|tags=[[Engineering]], [[XP Gain]] | |tags=[[Engineering]], [[XP Gain]] | ||
|isdlc=- | |||
|#default=- | |||
}} | |||
|doc moth = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats=Spawns a Doc Moth pet that flies around the map. When the player is inside its aura, their HP regeneration and Life Steal are doubled | |||
|price=55 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[HP Regeneration]], [[Life Steal]], [[Pet]] | |||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 1,042: | Line 1,097: | ||
|unlockedby=Collect 100 fruits while at maximum health | |unlockedby=Collect 100 fruits while at maximum health | ||
|limit=4 | |limit=4 | ||
|tags=[[ | |tags=[[Consumable (Item Tag)|Consumable]] | ||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 1,094: | Line 1,149: | ||
|stats=Dodge is capped at {{Color|green|70%}}<br>{{Color|green|+10}}% Dodge<br>{{Color|red|-5}}% Speed<br>{{Color|red|-3}} Armor | |stats=Dodge is capped at {{Color|green|70%}}<br>{{Color|green|+10}}% Dodge<br>{{Color|red|-5}}% Speed<br>{{Color|red|-3}} Armor | ||
|price=80 | |price=80 | ||
|unique= | |unique=true | ||
|unlockedby=Reach 70% Dodge | |unlockedby=Reach 70% Dodge | ||
|limit= | |limit=1 | ||
|tags=[[Dodge]] | |tags=[[Dodge]] | ||
|isdlc=- | |isdlc=- | ||
| Line 1,162: | Line 1,217: | ||
|unique=true | |unique=true | ||
|unlockedby=Kill the Gobbler 5 times | |unlockedby=Kill the Gobbler 5 times | ||
|limit= | |limit=1 | ||
|tags= | |tags= | ||
|isdlc=- | |isdlc=- | ||
| Line 1,191: | Line 1,246: | ||
|greek fire = {{#switch:{{lc:{{{2|}}}}} | |greek fire = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites) | |stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites)<br>In Nightmare difficulty, fog visibility increases by {{Color|green|75%}} | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
| Line 1,294: | Line 1,349: | ||
|unique=true | |unique=true | ||
|unlockedby=During the last 5 seconds of a wave after wave 2, press 'Return to Main Menu'. Then press 'Resume' to try the wave again. | |unlockedby=During the last 5 seconds of a wave after wave 2, press 'Return to Main Menu'. Then press 'Resume' to try the wave again. | ||
|limit= | |limit=1 | ||
|tags= | |tags= | ||
|isdlc=- | |isdlc=- | ||
| Line 1,376: | Line 1,431: | ||
|#default=- | |#default=- | ||
}} | }} | ||
| | |jellyshield = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=3 | ||
|stats= | |stats=Spawns a Jellyshield pet that orbits around the player. It can block projectiles | ||
|price=50 | |price=50 | ||
|unique=true | |unique= | ||
|unlockedby= | |||
|limit= | |||
|tags=[[Pet]] | |||
|isdlc=- | |||
|#default=- | |||
}} | |||
|jerky = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=2 | |||
|stats={{Color|green|+3}} HP recovered from consumables<br>Consumables heal you over {{Color|green|4}} seconds instead of instantly | |||
|price=50 | |||
|unique=true | |||
|unlockedby= | |unlockedby= | ||
|limit=1 | |limit=1 | ||
| Line 1,411: | Line 1,477: | ||
|kraken's eye = {{#switch:{{lc:{{{2|}}}}} | |kraken's eye = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+ | |stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+15}} Max HP<br>{{Color|curse|+15}} Curse | ||
|price=110 | |price=110 | ||
|unique=true | |unique=true | ||
| Line 1,433: | Line 1,499: | ||
|lantern = {{#switch:{{lc:{{{2|}}}}} | |lantern = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds | |stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds<br>In Nightmare difficulty, fog visibility increases by {{Color|green|75%}} | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
| Line 1,488: | Line 1,554: | ||
|lighthouse = {{#switch:{{lc:{{{2|}}}}} | |lighthouse = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have | |stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have<br>In Nightmare difficulty, fog visibility increases by {{Color|green|100%}} | ||
|price=80 | |price=80 | ||
|unique=true | |unique=true | ||
| Line 1,516: | Line 1,582: | ||
|limit= | |limit= | ||
|tags=[[Melee Damage]], [[Max HP]] | |tags=[[Melee Damage]], [[Max HP]] | ||
|isdlc=- | |||
|#default=- | |||
}} | |||
|lootworm = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=Spawns a Lootworm pet that collects materials and destroys trees for the player. Each time it picks up a material, it has a {{Color|green|10%}} chance to double it | |||
|price=30 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Pickup]], [[Economy]], [[Pet]] | |||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 1,796: | Line 1,873: | ||
|pencil = {{#switch:{{lc:{{{2|}}}}} | |pencil = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+1}} Engineering | ||
|price= | |price=8 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
| Line 1,828: | Line 1,905: | ||
}} | }} | ||
|pile of books = {{#switch:{{lc:{{{2|}}}}} | |pile of books = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats=Your structures can crit<br>{{Color|green|+ | |stats=Your structures can crit<br>{{Color|green|+5}} % Crit Chance<br>{{Color|green|+3}} Engineering | ||
|price= | |price=60 | ||
|unique=true | |unique=true | ||
|unlockedby= | |unlockedby= | ||
| Line 1,923: | Line 2,000: | ||
|limit= | |limit= | ||
|tags=[[Ranged Damage]] | |tags=[[Ranged Damage]] | ||
|isdlc=- | |||
|#default=- | |||
}} | |||
|ratzilla = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=1 | |||
|stats=Spawns a Ratzilla pet that deals {{Color|green|5}} ({{Color|green|+10%{{StatIcon|Max HP}}}}) damage | |||
|price=30 | |||
|unique= | |||
|unlockedby= | |||
|limit= | |||
|tags=[[Max HP]], [[Pet]] | |||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 2,057: | Line 2,145: | ||
|tags=[[Melee Damage]], [[Attack Speed]], [[Speed]] | |tags=[[Melee Damage]], [[Attack Speed]], [[Speed]] | ||
|isdlc=1 | |isdlc=1 | ||
|#default=- | |||
}} | |||
|scapegoat = {{#switch:{{lc:{{{2|}}}}} | |||
|rarity=4 | |||
|stats=Spawns a Scapegoat pet that moves around the map and gets targeted by enemies instead of the player. When it dies, the player can revive it by standing next to it | |||
|price=110 | |||
|unique=true | |||
|unlockedby= | |||
|limit=1 | |||
|tags=[[Pet]] | |||
|isdlc=- | |||
|#default=- | |#default=- | ||
}} | }} | ||
| Line 2,457: | Line 2,556: | ||
}} | }} | ||
|tyler = {{#switch:{{lc:{{{2|}}}}} | |tyler = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity= | |rarity=2 | ||
|stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green| | |stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green|12}} ({{Color|green|+90%{{StatIcon|Engineering}}+90%{{StatIcon|Elemental Damage}}}}) damage each | ||
|price= | |price=62 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
| Line 2,496: | Line 2,595: | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit= | ||
|tags=[[Less Enemy Speed]], [[Structure (Item Tag)|Structure]] | |tags=[[Less Enemy Speed]], [[Structure (Item Tag)|Structure]], [[Pet]] | ||
|isdlc=- | |isdlc=- | ||
|#default=- | |#default=- | ||
| Line 2,568: | Line 2,667: | ||
|whistle = {{#switch:{{lc:{{{2|}}}}} | |whistle = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+50%}} chance for loot aliens to appear<br>{{Color|red|+20%}} movement speed for loot aliens | |stats={{Color|green|+50%}} chance for loot aliens to appear<br>{{Color|red|+20%}} movement speed for loot aliens<br>Whistles when a loot alien spawns | ||
|price=25 | |price=25 | ||
|unique=true | |unique=true | ||
Latest revision as of 19:52, 11 July 2026
Usage:
{{Item Data
|any item name
|rarity/stats/price/unique/unlockedby/limit/isdlc
}}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data|acid|stats}}
+8 Max HP
-2 % Dodge
-2 Knockback
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
Example: Check if the item is part of the Abyssal Terrors DLC(DLC)
{{Item Data|acid|isdlc}}
{{Item Data|axolotl|isdlc}}
-
1
No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Name | 1 | no description
| String | required |
| Data | 2 | no description
| String | required |