From Brotato Wiki

(Set axolotl to isdlc=1 (because it's part of the DLC))
mNo edit summary
 
(19 intermediate revisions by 6 users not shown)
Line 106: Line 106:
|unlockedby=
|unlockedby=
|limit=
|limit=
|tags=
|tags= [[Attack Speed]], [[Damage]], [[Range]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 151: Line 151:
|limit=
|limit=
|tags=[[HP Regeneration]]
|tags=[[HP Regeneration]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 207: Line 207:
|tags=[[Ranged Damage]]
|tags=[[Ranged Damage]]
|isdlc=-
|isdlc=-
|#default=-
}}
|ban system = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|stats=
|price=
|unique=
|unlockedby=Win a run in Danger 3 or more
|limit=
|tags=
|isdlc=
|#default=-
|#default=-
}}
}}
Line 227: Line 238:
|unlockedby=Win a run with [[File:Creature.png|link=Creature|x30px]] [[Creature]]
|unlockedby=Win a run with [[File:Creature.png|link=Creature|x30px]] [[Creature]]
|limit=1
|limit=1
|tags=[[Curse]]
|tags=[[Curse]], [[XP Gain]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 305: Line 316:
|limit=1
|limit=1
|tags=[[Curse]], [[More Enemies]]
|tags=[[Curse]], [[More Enemies]]
|isdlc=1
|#default=-
}}
|blazemander = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|stats=Spawns a Blazemander pet that deals {{Color|green|1}} ({{Color|green|+1%{{StatIcon|Elemental Damage}}}}) damage. Every {{Color|green|4}} seconds, it shoots burning projectiles in all directions, each dealing {{Color|green|1}} ({{Color|green|+1%{{StatIcon|Elemental Damage}}}}) damage. Enemies hit by any of these attacks take {{Color|green|5}}x{{Color|green|3}} ({{Color|green|+50%{{StatIcon|Elemental Damage}}}}) burning damage
|price=40
|unique=
|unlockedby=
|limit=
|tags=[[Elemental Damage]], [[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 371: Line 393:
|limit=2
|limit=2
|tags=[[Damage]]
|tags=[[Damage]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
|book = {{#switch:{{lc:{{{2|}}}}}
|bonk dog = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=2
|stats={{Color|green|+1}} Engineering
|stats=Spawns a Bonk Dog pet that deals {{Color|green|10}} ({{Color|green|60%{{StatIcon|Melee Damage}}}}) damage. Every {{Color|green|5}} seconds, it performs a dash attack that deals {{Color|green|8}} ({{Color|green|+40%{{StatIcon|Melee Damage}}}}) explosive damage in an area
|price=8
|price=40
|unique=
|unique=
|unlockedby=
|unlockedby=
|limit=
|limit=
|tags=[[Engineering]]
|tags=[[Melee Damage]], [[Explosive (Item Tag)|Explosive]], [[Pet]]
|isdlc=-
|#default=-
}}
|book = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|stats={{Color|green|+2}} Engineering<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-1}} Luck
|price=15
|unique=
|unlockedby=
|limit=
|tags=[[Engineering]], [[Elemental Damage]]
|isdlc=-
|#default=-
}}
|bot-o-mine = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|stats=Spawns a Bot-O-Mine structure that shoots bullets dealing {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Engineering}}}}) damage. It also spawns a landmine every {{Color|green|5}} seconds dealing {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Engineering}}}}) damage in an area
|price=55
|unique=
|unlockedby=
|limit=
|tags=[[Engineering]], [[Structure (Item Tag)|Structure]], [[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 404: Line 448:
|limit=
|limit=
|tags=[[Melee Damage]], [[Knockback]]
|tags=[[Melee Damage]], [[Knockback]]
|isdlc=-
|#default=-
}}
|broken hourglass = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|stats=This hourglass broke after resetting the wave counter, also losing all its effects.<br>Start the next wave with 1 HP
|price=1
|unique=
|unlockedby=
|limit=0
|tags=
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 437: Line 492:
|limit=1
|limit=1
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
|builder's turret ii = {{#switch:{{lc:{{{2|}}}}}
|builder's turret ii = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}}
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile<br>{{Color|green|+1}} projectile when you reach {{Color|green|150}} {{Color|green|Structure Range}}
|price=1
|price=1
|unique=true
|unique=true
Line 448: Line 503:
|limit=1
|limit=1
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
|builder's turret iii = {{#switch:{{lc:{{{2|}}}}}
|builder's turret iii = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+2}} projectiles<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}}
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+2}} projectiles<br>{{Color|green|+1}} projectile when you reach {{Color|green|300}} {{Color|green|Structure Range}}
|price=1
|price=1
|unique=true
|unique=true
Line 459: Line 514:
|limit=1
|limit=1
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 470: Line 525:
|limit=1
|limit=1
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 497: Line 552:
|campfire = {{#switch:{{lc:{{{2|}}}}}
|campfire = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed
|stats={{Color|green|+2}} Elemental Damage<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-2}} % Speed<br>In Nightmare difficulty, fog visibility increases by {{Color|green|50%}}
|price=40
|price=40
|unique=
|unique=
Line 508: Line 563:
|candle = {{#switch:{{lc:{{{2|}}}}}
|candle = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage
|stats={{Color|green|+4}} Elemental Damage<br>{{Color|green|+1}} HP Regeneration<br>-10% Enemies<br>{{Color|red|-5}} % Damage<br>In Nightmare difficulty, fog visibility increases by {{Color|green|25%}}
|price=65
|price=65
|unique=true
|unique=true
Line 514: Line 569:
|limit=1
|limit=1
|tags=[[Elemental Damage]], [[HP Regeneration]], [[Less Enemies]]
|tags=[[Elemental Damage]], [[HP Regeneration]], [[Less Enemies]]
|isdlc=-
|#default=-
}}
|candy bag = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|stats=Each wave grants {{Color|green|8}} points randomly split between your primary stats<br>Each wave, {{Color|red|10%}} chance to spawn an additional elite
|price=70
|unique=true
|unlockedby=Win a run without locking any items in the shop
|limit=1
|tags=
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 525: Line 591:
|limit=
|limit=
|tags=[[Life Steal]], [[Dodge]]
|tags=[[Life Steal]], [[Dodge]]
|isdlc=-
|#default=-
}}
|catling gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|stats=Spawns a Catling Gun pet that shoots bullets dealing {{Color|green|10}} ({{Color|green|+60%{{StatIcon|Ranged Damage}}}}) damage. Its attack speed doubles when the player or pets stay close
|price=34
|unique=
|unlockedby=
|limit=
|tags=[[Ranged Damage]], [[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 536: Line 613:
|limit=1
|limit=1
|tags=[[Pickup]]
|tags=[[Pickup]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 668: Line 745:
|limit=
|limit=
|tags=[[HP Regeneration]], [[Stand Still]]
|tags=[[HP Regeneration]], [[Stand Still]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 679: Line 756:
|limit=
|limit=
|tags=[[Damage]], [[Curse]]
|tags=[[Damage]], [[Curse]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 712: Line 789:
|limit=
|limit=
|tags=[[Attack Speed]]
|tags=[[Attack Speed]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 789: Line 866:
|limit=
|limit=
|tags=[[Engineering]], [[XP Gain]]
|tags=[[Engineering]], [[XP Gain]]
|isdlc=-
|#default=-
}}
|doc moth = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|stats=Spawns a Doc Moth pet that flies around the map. When the player is inside its aura, their HP regeneration and Life Steal are doubled
|price=55
|unique=
|unlockedby=
|limit=
|tags=[[HP Regeneration]], [[Life Steal]], [[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 889: Line 977:
|limit=
|limit=
|tags=[[Crit Chance]], [[Ranged Damage]]
|tags=[[Crit Chance]], [[Ranged Damage]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 922: Line 1,010:
|limit=
|limit=
|tags=[[Ranged Damage]], [[Dodge]]
|tags=[[Ranged Damage]], [[Dodge]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 954: Line 1,042:
|unlockedby=
|unlockedby=
|limit=3
|limit=3
|tags=[[Curse]], [[Lock]]
|tags=[[Curse]], [[Lock (Item Tag)]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 966: Line 1,054:
|limit=
|limit=
|tags=[[Damage]]
|tags=[[Damage]]
|isdlc=-
|#default=-
}}
|fresh meat = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|stats={{Color|green|+2}} % Life Steal<br>{{Color|red|-1}} HP Regeneration
|price=25
|unique=
|unlockedby=
|limit=
|tags=[[Life Steal]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 988: Line 1,087:
|limit=1
|limit=1
|tags=[[Elemental Damage]], [[Crit Chance]]
|tags=[[Elemental Damage]], [[Crit Chance]]
|isdlc=-
|#default=-
}}
|fruit basket = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|stats=Enemies have a higher chance of dropping fruits<br>{{Color|red|-3}} HP Regeneration
|price=45
|unique=
|unlockedby=Collect 100 fruits while at maximum health
|limit=4
|tags=[[Consumable (Item Tag)|Consumable]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 1,032: Line 1,142:
|limit=10
|limit=10
|tags=[[Max HP]], [[Damage]], [[More Enemies]]
|tags=[[Max HP]], [[Damage]], [[More Enemies]]
|isdlc=-
|#default=-
}}
|ghost outfit = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|stats=Dodge is capped at {{Color|green|70%}}<br>{{Color|green|+10}}% Dodge<br>{{Color|red|-5}}% Speed<br>{{Color|red|-3}} Armor
|price=80
|unique=true
|unlockedby=Reach 70% Dodge
|limit=1
|tags=[[Dodge]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 1,090: Line 1,211:
|#default=-
|#default=-
}}
}}
|goblet = {{#switch:{{lc:{{{2|}}}}}
|gobbler's hat = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=4
|stats={{Color|green|+70%}} materials dropped<br>{{Color|red|-15}}% Speed<br>{{Color|red|-10}}% Dodge
|price=130
|unique=true
|unlockedby=Kill the Gobbler 5 times
|limit=1
|tags=
|isdlc=-
|#default=-
}}
|goblet = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|stats={{Color|green|+15%}} chance to heal 1 HP when killing an enemy<br>{{Color|red|-3}} HP Regeneration
|stats={{Color|green|+15%}} chance to heal 1 HP when killing an enemy<br>{{Color|red|-3}} HP Regeneration
|price=70
|price=70
Line 1,098: Line 1,230:
|limit=3
|limit=3
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,109: Line 1,241:
|limit=
|limit=
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
|greek fire = {{#switch:{{lc:{{{2|}}}}}
|greek fire = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites)
|stats=Burning deals an additional {{Color|green|10%}} of current enemy HP as damage ({{Color|green|1%}} for bosses and elites)<br>In Nightmare difficulty, fog visibility increases by {{Color|green|75%}}
|price=100
|price=100
|unique=true
|unique=true
Line 1,208: Line 1,340:
|limit=
|limit=
|tags=[[Ranged Damage]], [[Explosive (Item Tag)|Explosive]]
|tags=[[Ranged Damage]], [[Explosive (Item Tag)|Explosive]]
|isdlc=-
|#default=-
}}
|hourglass = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|stats=Turns back time, decreasing the current wave count by {{Color|green|1}}<br>Start the next wave with 1 HP
|price=100
|unique=true
|unlockedby=During the last 5 seconds of a wave after wave 2, press 'Return to Main Menu'. Then press 'Resume' to try the wave again.
|limit=1
|tags=
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 1,285: Line 1,428:
|limit=
|limit=
|tags=[[Max HP]]
|tags=[[Max HP]]
|isdlc=-
|#default=-
}}
|jellyshield = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|stats=Spawns a Jellyshield pet that orbits around the player. It can block projectiles
|price=50
|unique=
|unlockedby=
|limit=
|tags=[[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 1,296: Line 1,450:
|limit=1
|limit=1
|tags=[[Consumable (Item Tag)|Consumable]]
|tags=[[Consumable (Item Tag)|Consumable]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,318: Line 1,472:
|limit=1
|limit=1
|tags=[[Damage]], [[Max HP]]
|tags=[[Damage]], [[Max HP]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
|kraken's eye = {{#switch:{{lc:{{{2|}}}}}
|kraken's eye = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+10}} Max HP<br>{{Color|curse|+10}} Curse
|stats=You have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+500%{{StatIcon|Curse}}}}) damage when you get hit<br>{{Color|green|+15}} Max HP<br>{{Color|curse|+15}} Curse
|price=110
|price=110
|unique=true
|unique=true
Line 1,329: Line 1,483:
|limit=1
|limit=1
|tags=[[Explosive (Item Tag)|Explosive]], [[Max HP]], [[Curse]]
|tags=[[Explosive (Item Tag)|Explosive]], [[Max HP]], [[Curse]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,345: Line 1,499:
|lantern = {{#switch:{{lc:{{{2|}}}}}
|lantern = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|rarity=4
|stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds
|stats={{Color|green|+10}} % Damage<br>{{Color|green|+50}} Range<br>{{Color|green|+15}} Knockback<br>Knocks nearby enemies back every {{Color|green|3}} seconds<br>In Nightmare difficulty, fog visibility increases by {{Color|green|75%}}
|price=100
|price=100
|unique=true
|unique=true
|unlockedby=
|unlockedby=
|limit=1
|limit=1
|tags=
|tags= [[Damage]], [[Range]], [[Knockback]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,400: Line 1,554:
|lighthouse = {{#switch:{{lc:{{{2|}}}}}
|lighthouse = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have  
|stats={{Color|green|+20}} Engineering<br>{{Color|red|-1}} {{Color|red|Engineering}} for every {{Color|green|1}} {{Color|green|Structure}} you have<br>In Nightmare difficulty, fog visibility increases by {{Color|green|100%}}
|price=80
|price=80
|unique=true
|unique=true
Line 1,406: Line 1,560:
|limit=1
|limit=1
|tags=[[Engineering]]
|tags=[[Engineering]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,428: Line 1,582:
|limit=
|limit=
|tags=[[Melee Damage]], [[Max HP]]
|tags=[[Melee Damage]], [[Max HP]]
|isdlc=-
|#default=-
}}
|lootworm = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|stats=Spawns a Lootworm pet that collects materials and destroys trees for the player. Each time it picks up a material, it has a {{Color|green|10%}} chance to double it
|price=30
|unique=true
|unlockedby=
|limit=1
|tags=[[Pickup]], [[Economy]], [[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 1,571: Line 1,736:
|limit=
|limit=
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,703: Line 1,868:
|limit=20
|limit=20
|tags=[[Luck]]
|tags=[[Luck]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
|pencil = {{#switch:{{lc:{{{2|}}}}}
|pencil = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats={{Color|green|+2}} Engineering<br>{{Color|red|-1}} % Attack Speed<br>{{Color|red|-1}} % Crit Chance
|stats={{Color|green|+1}} Engineering
|price=15
|price=8
|unique=
|unique=
|unlockedby=
|unlockedby=
Line 1,725: Line 1,890:
|limit=3
|limit=3
|tags=[[HP Regeneration]]
|tags=[[HP Regeneration]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 1,740: Line 1,905:
}}
}}
|pile of books = {{#switch:{{lc:{{{2|}}}}}
|pile of books = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=2
|stats=Your structures can crit<br>{{Color|green|+3}} % Crit Chance<br>{{Color|green|+3}} Engineering
|stats=Your structures can crit<br>{{Color|green|+5}} % Crit Chance<br>{{Color|green|+3}} Engineering
|price=70
|price=60
|unique=true
|unique=true
|unlockedby=
|unlockedby=
Line 1,838: Line 2,003:
|#default=-
|#default=-
}}
}}
|recycling machine = {{#switch:{{lc:{{{2|}}}}}
|ratzilla = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=1
|stats=Gain {{Color|green|35%}} more materials from recycling items
|stats=Spawns a Ratzilla pet that deals {{Color|green|5}} ({{Color|green|+10%{{StatIcon|Max HP}}}}) damage
|price=30
|unique=
|unlockedby=
|limit=
|tags=[[Max HP]], [[Pet]]
|isdlc=-
|#default=-
}}
|recycling machine = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|stats=Gain {{Color|green|35%}} more materials from recycling items
|price=35
|price=35
|unique=true
|unique=true
Line 1,968: Line 2,144:
|limit=1
|limit=1
|tags=[[Melee Damage]], [[Attack Speed]], [[Speed]]
|tags=[[Melee Damage]], [[Attack Speed]], [[Speed]]
|isdlc=1
|#default=-
}}
|scapegoat = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|stats=Spawns a Scapegoat pet that moves around the map and gets targeted by enemies instead of the player. When it dies, the player can revive it by standing next to it
|price=110
|unique=true
|unlockedby=
|limit=1
|tags=[[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 2,001: Line 2,188:
|limit=
|limit=
|tags=[[HP Regeneration]], [[Melee Damage]], [[Speed]]
|tags=[[HP Regeneration]], [[Melee Damage]], [[Speed]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,023: Line 2,210:
|limit=1
|limit=1
|tags=[[Ranged Damage]]
|tags=[[Ranged Damage]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,101: Line 2,288:
|limit=
|limit=
|tags=[[Damage]]
|tags=[[Damage]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,150: Line 2,337:
|spicy sauce = {{#switch:{{lc:{{{2|}}}}}
|spicy sauce = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats={{Color|green|+3}} Max HP<br>Consumables have a {{Color|green|33%}} chance to explode for {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Max HP}}}}) damage when picked up
|stats={{Color|green|+3}} Max HP<br>Consumables have a {{Color|green|50%}} chance to explode for {{Color|green|10}} ({{Color|green|+100%{{StatIcon|Max HP}}}}) damage when picked up
|price=40
|price=40
|unique=
|unique=
|unlockedby=Win a run with [[File:Glutton.png|link=Glutton|x30px]] [[Glutton]]
|unlockedby=Win a run with [[File:Glutton.png|link=Glutton|x30px]] [[Glutton]]
|limit=3
|limit=2
|tags=[[Max HP]], [[Luck]], [[Explosive (Item Tag)|Explosive]]
|tags=[[Max HP]], [[Luck]], [[Explosive (Item Tag)|Explosive]]
|isdlc=-
|isdlc=-
Line 2,178: Line 2,365:
|limit=2
|limit=2
|tags=[[Range]]
|tags=[[Range]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,189: Line 2,376:
|limit=3
|limit=3
|tags=[[Harvesting]]
|tags=[[Harvesting]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,244: Line 2,431:
|limit=1
|limit=1
|tags=[[Explosive (Item Tag)|Explosive]]
|tags=[[Explosive (Item Tag)|Explosive]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,332: Line 2,519:
|limit=5
|limit=5
|tags=[[Luck]]
|tags=[[Luck]]
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,369: Line 2,556:
}}
}}
|tyler = {{#switch:{{lc:{{{2|}}}}}
|tyler = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=2
|stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green|10}} ({{Color|green|+75%{{StatIcon|Engineering}}+75%{{StatIcon|Elemental Damage}}}}) damage each
|stats=Spawns a little guy that slowly shoots {{Color|green|10}} piercing lightning projectiles around him for {{Color|green|12}} ({{Color|green|+90%{{StatIcon|Engineering}}+90%{{StatIcon|Elemental Damage}}}}) damage each
|price=75
|price=62
|unique=
|unique=
|unlockedby=
|unlockedby=
Line 2,408: Line 2,595:
|unlockedby=
|unlockedby=
|limit=
|limit=
|tags=[[Less Enemy Speed]], [[Structure (Item Tag)|Structure]]
|tags=[[Less Enemy Speed]], [[Structure (Item Tag)|Structure]], [[Pet]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 2,480: Line 2,667:
|whistle = {{#switch:{{lc:{{{2|}}}}}
|whistle = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats={{Color|green|+50%}} chance for loot aliens to appear<br>{{Color|red|+20%}} movement speed for loot aliens
|stats={{Color|green|+50%}} chance for loot aliens to appear<br>{{Color|red|+20%}} movement speed for loot aliens<br>Whistles when a loot alien spawns
|price=25
|price=25
|unique=true
|unique=true
Line 2,486: Line 2,673:
|limit=1
|limit=1
|tags=
|tags=
|isdlc=-
|isdlc=1
|#default=-
|#default=-
}}
}}
Line 2,497: Line 2,684:
|limit=1
|limit=1
|tags=[[Harvesting]], [[Less Enemies]]
|tags=[[Harvesting]], [[Less Enemies]]
|isdlc=-
|#default=-
}}
|will-o'-wisp = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|stats={{Color|green|+1}} Elemental Damage for every {{Color|green|30}} burning enemies you kill during a wave (max {{Color|green|+4}} per wave)<br>{{Color|red|-7}}% Attack Speed
|price=80
|unique=
|unlockedby=Kill 30 enemies by burning them in a single wave
|limit=
|tags=[[Elemental Damage]]
|isdlc=-
|isdlc=-
|#default=-
|#default=-
Line 2,537: Line 2,735:
<pre>
<pre>
{{Item Data
{{Item Data
|any weapon name
|any item name
|rarity/stats/price/unique/unlockedby/limit
|rarity/stats/price/unique/unlockedby/limit/isdlc
}}
}}
</pre>
</pre>
Line 2,571: Line 2,769:
Example: Check if the item is part of the {{DLCLink|Abyssal Terrors DLC}}
Example: Check if the item is part of the {{DLCLink|Abyssal Terrors DLC}}
<pre>
<pre>
{{Item Data|acid}}
{{Item Data|acid|isdlc}}
{{Item Data|axolotl}}
{{Item Data|axolotl|isdlc}}
</pre>
</pre>
{{Item Data|acid}}
{{Item Data|acid|isdlc}}
<br>{{Item Data|axolotl}}
<br>{{Item Data|axolotl|isdlc}}





Latest revision as of 19:52, 11 July 2026

Usage:

{{Item Data
|any item name
|rarity/stats/price/unique/unlockedby/limit/isdlc
}}

Example:

{{Item Data|acid|rarity}}

2


Example:

{{Item Data|acid|stats}}

+8 Max HP
-2 % Dodge
-2 Knockback


Example: No options passed

{{Item Data|acid}}

-


Example: Not an item

{{Item Data|Knife}}

Item name not found

Example: Check if the item is part of the Abyssal Terrors DLC(DLC)

{{Item Data|acid|isdlc}}
{{Item Data|axolotl|isdlc}}

-
1


No description.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Name1

no description

Example
Acid
Stringrequired
Data2

no description

Example
price
Stringrequired