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{{TableRowSet|Heavy}}
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== Update History ==
* [[Patch 1.1.0.0|1.1.0.0]]: Burning damage decreased: 3x5/4x6/5x8 => 1x3/3x5/5x8. Base Range decreased 300/350/400 => 250/300/400, projectile speed decreased: 1000 => 800/900/1000

Latest revision as of 14:53, 28 October 2024

Flamethrower.png
Flamethrower
Damage: -
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
1(1%Elemental Damage.png)
Attack Speed: - / 0.12s / 0.12s / 0.09s
DPS: -
8.3(8%Elemental Damage.png)/s
8.3(8%Elemental Damage.png)/s
11.1(11%Elemental Damage.png)/s
Crit Chance / Damage: - / x2 (0%) / x2 (0%) / x2 (0%)
Range: - / 250 / 300 / 400
Knockback: - / 0 / 0 / 0
Lifesteal: - / 0 / 0 / 0
Attack Type: -
Special Effects: Deals -/1x3/3x5/5x8(100%Elemental Damage.png) burning damage
Pierces 99 enemies dealing 1 damage

Flamethrower

Flamethrower is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons.

Flamethrower is a Ranged Weapon. Ranged weapons shoot projectiles that travel up to the total Range. Unless the weapon has piercing, the projectiles stop at the first enemy that is hit.

Class

Flamethrower has the Weapon Class(es) of: Elemental, Heavy.

Weapons in the same class gain bonuses, and are more likely to be found in the Shop.

Class Bonuses Weapons
Elemental (2)+1 Elemental Damage
(3)+2 Elemental Damage
(4)+3 Elemental Damage
(5)+4 Elemental Damage
(6)+5 Elemental Damage

Plank
  Plank

Taser
  Taser

Torch
  Torch

Wand
  Wand




Heavy (2)+5% Damage
(3)+10% Damage
(4)+15% Damage
(5)+20% Damage
(6)+25% Damage

Hammer
  Hammer






Update History

  • 1.1.0.0: Burning damage decreased: 3x5/4x6/5x8 => 1x3/3x5/5x8. Base Range decreased 300/350/400 => 250/300/400, projectile speed decreased: 1000 => 800/900/1000