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|{{Iconbox|Hand}} | |{{Iconbox|Hand}} | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> 1 (50%[[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 1.01s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 1.01s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(244,0,0);"> 147</span> (Melee) <br> | <span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(244,0,0);"> 147</span> (Melee) <br> | ||
<span style="color:rgb(0,255,0);">+3</span> Harvesting<br> | <span style="color:rgb(0,255,0);">+3</span> Harvesting<br> | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> 1 (50%[[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.8s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.8s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 150</span> (Melee)<br> | <span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 150</span> (Melee)<br> | ||
<span style="color:rgb(0,255,0);">+6</span> Harvesting<br> | <span style="color:rgb(0,255,0);">+6</span> Harvesting<br> | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> 1 (50%[[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(244,0,0);">0%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(244,0,0);">0%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.65s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.65s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 19%</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 19%</span><br> | ||
<span style="color:rgb(0,255,0);">+9</span> Harvesting<br> | <span style="color:rgb(0,255,0);">+9</span> Harvesting<br> | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> 1 (50%[[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(0,255,0);">100%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(0,255,0);">100%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.43s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.43s</span> <br> | ||
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|- | |- | ||
|{{Iconbox|Fist}} | |{{Iconbox|Fist}} | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> 5 ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.71s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.71s</span> <br> | ||
<span style="color:rgb(234,226,176);">'''Knockback:'''</span> 15 <br> | <span style="color:rgb(234,226,176);">'''Knockback:'''</span> 15 <br> | ||
<span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 183</span> (Melee) <br> | <span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 183</span> (Melee) <br> | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (1% chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.67s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.67s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 160</span> (Melee)<br> | <span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 160</span> (Melee)<br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 5%</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 5%</span><br> | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(0,255,0);">11%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(0,255,0);">11%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.48s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.48s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 151</span> (Melee)<br> | <span style="color:rgb(234,226,176);">'''Range:'''</span><span style="color:rgb(0,255,0);"> 151</span> (Melee)<br> | ||
<span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 3%</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 3%</span><br> | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(0,255,0);">100%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x1.5 (<span style="color:rgb(0,255,0);">100%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.43s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.43s</span> <br> | ||
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|{{Iconbox|Stick}} | |{{Iconbox|Stick}} | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (<span style="color:rgb(0,255,0);">22%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (<span style="color:rgb(0,255,0);">22%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 1.22s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 1.22s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 12%</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 12%</span><br> | ||
Deals </span><span style="color:rgb(0,255,0);">+4 Damage</span> for every additional <span style="color:rgb(0,255,0);">Stick</span> you have | Deals </span><span style="color:rgb(0,255,0);">+4 Damage</span> for every additional <span style="color:rgb(0,255,0);">Stick</span> you have | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (<span style="color:rgb(0,255,0);">8%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (<span style="color:rgb(0,255,0);">8%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.83s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.83s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 12%</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 12%</span><br> | ||
Deals </span><span style="color:rgb(0,255,0);">+6 Damage</span> for every additional <span style="color:rgb(0,255,0);">Stick</span> you have | Deals </span><span style="color:rgb(0,255,0);">+6 Damage</span> for every additional <span style="color:rgb(0,255,0);">Stick</span> you have | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (3% chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (3% chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 1.02s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 1.02s</span> <br> | ||
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<span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 5%</span><br> | <span style="color:rgb(234,226,176);">'''Life Steal:'''</span><span style="color:rgb(0,255,0);"> 5%</span><br> | ||
Deals </span><span style="color:rgb(0,255,0);">+8 Damage</span> for every additional <span style="color:rgb(0,255,0);">Stick</span> you have | Deals </span><span style="color:rgb(0,255,0);">+8 Damage</span> for every additional <span style="color:rgb(0,255,0);">Stick</span> you have | ||
|<span style="color:rgb(234,226,176);">''' | |<span style="color:rgb(234,226,176);">'''Damage:'''</span> <span style="color:rgb(244,0,0);">1</span> ([[File:melee.png|20px]])<br> | ||
<span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (<span style="color:rgb(0,255,0);">100%</span> chance) <br> | <span style="color:rgb(234,226,176);">'''Critical:'''</span> x2 (<span style="color:rgb(0,255,0);">100%</span> chance) <br> | ||
<span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.46s</span> <br> | <span style="color:rgb(234,226,176);">'''Cooldown:'''</span><span style="color:rgb(0,255,0);"> 0.46s</span> <br> |