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== Effect ==
== Effect ==


Several weapons with [[Piercing]], and the [[Bandana]] item grants piercing attacks that have damage falloff for every time the attack pierces a target. Pumpkin reduces the damage falloff by 15%. So if an attack loses 50% of its damage with each pierce, it only loses 35% if you have a pumpkin. Pumpkins can be stacked, removing 15% each. If you have 4 pumpkins, for a total of 60% reduced damage, the 50% damage falloff is completely removed, and the attacks will deal full damage on each piercing/hit.
Some Ranged [[Weapons]] have [[Piercing]], allowing their projectiles to pierce through, and hit more than one target. However, weapons have a default 50% damage falloff on the projectile for each time it pierces. Each Pumpkin you have reduces this falloff by 15%. So if you have a pumpkin, only 35% damage is lost on each pierce.  


See [[Piercing]] for more info and examples.
* Pumpkins can be stacked, removing 15% each. If you have 4 pumpkins, for a total of 60% reduced damage, the 50% damage falloff is completely removed, and the attacks will deal full damage on each piercing/hit.
* Some some weapons have innate piercing, and come with a different damage falloff. {{MiniIconbox|name=Double Barrel Shotgun}}  only loses 30% Damage per Pierce, so it only needs 2 Pumpkins for full damage. {{MiniIconbox|name=Shredder}} has a default damage falloff of 0%, meaning it won't need any Pumpkins
* The Damage falloff modification done by Pumpkin is affected by the All Damage Modification changes that characters such as {{CharacterIcon|Entrepreneur}}, who only gains 7.5% Less Damage falloff from a pumpkin (Due to 50% less damage modifications), or  {{CharacterIcon|Chunky}}, who gains a whole 30% Damage falloff per Pumpkin. (+100% damage modifications).
 
* See [[Piercing]] for more info and examples.

Revision as of 17:20, 3 July 2023

Pumpkin.png
Pumpkin
Item
Tier 2
Stats
+15% Piercing Damage. Can't go above base damage
-2 % Damage
Price
40


Item

Pumpkin is an in-game item that can be bought from a Shop or can be found in a Crate. Most Items modify the Stats of the player, and some of them provide additional effects.

Effect

Some Ranged Weapons have Piercing, allowing their projectiles to pierce through, and hit more than one target. However, weapons have a default 50% damage falloff on the projectile for each time it pierces. Each Pumpkin you have reduces this falloff by 15%. So if you have a pumpkin, only 35% damage is lost on each pierce.

  • Pumpkins can be stacked, removing 15% each. If you have 4 pumpkins, for a total of 60% reduced damage, the 50% damage falloff is completely removed, and the attacks will deal full damage on each piercing/hit.
  • Some some weapons have innate piercing, and come with a different damage falloff. Double Barrel Shotgun.png Double Barrel Shotgun only loses 30% Damage per Pierce, so it only needs 2 Pumpkins for full damage. Shredder.png Shredder has a default damage falloff of 0%, meaning it won't need any Pumpkins
  • The Damage falloff modification done by Pumpkin is affected by the All Damage Modification changes that characters such as Entrepreneur.png Entrepreneur, who only gains 7.5% Less Damage falloff from a pumpkin (Due to 50% less damage modifications), or Chunky.png Chunky, who gains a whole 30% Damage falloff per Pumpkin. (+100% damage modifications).
  • See Piercing for more info and examples.