From Brotato Wiki
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(Apply new Weapon Sets template (this replaces the simplified weapon set stats with an expanded table)) |
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== Type Sets == | == Type Sets == | ||
Weapons with same types gain set bonuses. | Weapons with same types gain set bonuses. | ||
{{Primitive}} {{Elemental}} | |||
<table class="wikitable sortable jquery-tablesorter" style="color: #eee; background: transparent;"> | |||
{{TableHeaders|sets}} | |||
{{TableRowSet|Primitive}} | |||
{{TableRowSet|Elemental}} | |||
</table> | |||
Revision as of 00:31, 4 November 2022
| Damage: | 1(50% 1(65% 1(80% 1(100% |
| Attack Speed: | 1.1s / 1.04s / 0.95s / 0.8s |
| DPS: | 0.9(45% 1.0(63% 1.1(84% 1.2(125% |
| Crit Chance / Damage: | x1.5 (0%) / x1.5 (0%) / x1.5 (0%) / x1.5 (0%) |
| Range: | 175 / 175 / 175 / 175 |
| Knockback: | 20 / 20 / 20 / 20 |
| Lifesteal: | 0 / 0 / 0 / 0 |
| Attack Type: | Sweep |
| Special Effects: | Deals 3x3/5x5/8x6/12x9(100% Burning spreads to 0/0/1/1 additional nearby enemies. |
Torch
Torch is a weapon that can be bought from the Shop. Weapons are primary damage dealers and most Characters can hold up to 6 weapons. This template has been deprecated in favor of Template:Weapon.
Usage: {{Weapon|type=melee}}
Type Sets
Weapons with same types gain set bonuses.
| Class | Bonuses | Weapons |
|---|---|---|
| Primitive | (2)+3 Max HP (3)+6 Max HP (4)+9 Max HP (5)+12 Max HP (6)+15 Max HP |
|
| Elemental | (2)+1 Elemental Damage (3)+2 Elemental Damage (4)+3 Elemental Damage (5)+4 Elemental Damage (6)+5 Elemental Damage |
