From Brotato Wiki

(using color template instead of span)
(1.0.0.3 - Add 2 new weapons: Claw, Fighting Stick)
Line 166: Line 166:
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
|#default=-
}}
|claw = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Unarmed]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(15%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|2|rare=10(20%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|3|epic=15(25%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|4|legendary=25(30%{{StatIcon|AttackSpeed}}50%{{StatIcon|MeleeDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.78s
|2|rare=0.74s
|3|epic=0.69s
|4|legendary=0.61s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.4(11.7%{{StatIcon|AttackSpeed}}39%{{StatIcon|MeleeDamage}})/s
|2|rare=13.5(14.8%{{StatIcon|AttackSpeed}}37%{{StatIcon|MeleeDamage}})/s
|3|epic=21.7(17.25%{{StatIcon|AttackSpeed}}34.5%{{StatIcon|MeleeDamage}})/s
|4|legendary=41.0(18.3%{{StatIcon|AttackSpeed}}30.5%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=10%(x2.0)
|2|rare=15%(x2.15)
|3|epic=20%(x2.3)
|4|legendary=25%(x2.5)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=150
|3|epic=150
|4|legendary=150
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=28
|3|epic=55
|4|legendary=110
|#default=-}}
|special=-
|unlockedby=Win a run with [[File:Cryptid.png|link=Cryptid|x30px]] [[Cryptid]]
|attacktype=Thrust
|#default=-
|#default=-
}}
}}
Line 220: Line 276:
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks. -3 Armor for every weapon you have
|special=Alternates between thrusting and sweeping attacks. -3 Armor for every weapon you have
|unlockedby=Win a run with [[File:King.png|link=Multitasker|x30px]] [[King]]
|unlockedby=Win a run with [[File:King.png|link=King|x30px]] [[King]]
|attacktype=Thrust
|#default=-
}}
|fighting stick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Primitive]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(75%{{StatIcon|Level}}50%{{StatIcon|MeleeDamage}})
|2|rare=15(85%{{StatIcon|Level}}65%{{StatIcon|MeleeDamage}})
|3|epic=20(100%{{StatIcon|Level}}85%{{StatIcon|MeleeDamage}})
|4|legendary=30(125%{{StatIcon|Level}}100%{{StatIcon|MeleeDamage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.42s
|2|rare=1.25s
|3|epic=1.09s
|4|legendary=0.92s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=14.2(106.5%{{StatIcon|Level}}71%{{StatIcon|MeleeDamage}})/s
|2|rare=18.8(106.25%{{StatIcon|Level}}81.25%{{StatIcon|MeleeDamage}})/s
|3|epic=21.8(109%{{StatIcon|Level}}92.7%{{StatIcon|MeleeDamage}})/s
|4|legendary=27.6(115%{{StatIcon|Level}}92%{{StatIcon|MeleeDamage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=3%(x1.5)
|2|rare=3%(x1.5)
|3|epic=3%(x1.5)
|4|legendary=3%(x1.5)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|2|rare=175
|3|epic=175
|4|legendary=175
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=17
|2|rare=34
|3|epic=66
|4|legendary=130
|#default=-}}
|special=Alternates between thrusting and sweeping attacks
|unlockedby=Win a run with [[File:Apprentice.png|link=Apprentice|x30px]] [[Apprentice]]
|attacktype=Thrust
|attacktype=Thrust
|#default=-
|#default=-

Revision as of 07:20, 25 June 2023

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} 1%(x1.5)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0.0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired