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Revision as of 01:56, 6 December 2022 by Darkly77 (talk | contribs) (test a data atttribute)

<input class="mytabs__radio" name="tabby-a" id="mytabby-a-1" type="radio" checked> <input class="mytabs__radio" name="tabby-a" id="mytabby-a-2" type="radio"> <input class="mytabs__radio" name="tabby-a" id="mytabby-a-3" type="radio"> <input class="mytabs__radio" name="tabby-a" id="mytabby-a-4" type="radio">

Circular Saw.png

Circular Saw
Medical
  • Damage: 14 (50%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.5s
  • Knockback: 10
  • Range: 350 (Melee)
  • Piercing: 2 (-20% damage)
  • Life Steal: 5%

Circular Saw.png

Circular Saw
Medical
  • Damage: 14 (50%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.5s
  • Knockback: 10
  • Range: 350 (Melee)
  • Piercing: 2 (-20% damage)
  • Life Steal: 5%

Circular Saw.png

Circular Saw
Medical
  • Damage: 14 (50%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.5s
  • Knockback: 10
  • Range: 350 (Melee)
  • Piercing: 2 (-20% damage)
  • Life Steal: 5%

Circular Saw.png

Circular Saw
Medical
  • Damage: 14 (50%Melee Damage.png)
  • Critical: x2 (10% chance)
  • Cooldown: 0.5s
  • Knockback: 10
  • Range: 350 (Melee)
  • Piercing: 2 (-20% damage)
  • Life Steal: 5%

<label class="mytabs__button rarity1 rarity1dark" for="mytabby-a-1">Tier I</label> <label class="mytabs__button rarity2 rarity2dark" for="mytabby-a-2">Tier II</label> <label class="mytabs__button rarity3 rarity3dark" for="mytabby-a-3">Tier III</label> <label class="mytabs__button rarity4 rarity4dark" for="mytabby-a-4">Tier IV</label>