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Description
Description
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
    <tr>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:25%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unique</th>
    <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th>
<tr>
<td> {{Iconbox|Baby Gecko|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +10% chance to instantly attract material when it's dropped <br>-1% Life Steal </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Banner|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +20 Range <br>+10% Attack Speed <br>-2% Life Steal </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Bat|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2% Life Steal <br>-2 Harvesting  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Bean Teacher|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +30% XP Gain <br>-2% Life Steal  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Blood Leech|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +2% Life Steal <br>+2% HP Regeneration <br>-6 Harvesting </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Butterfly|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2% Life Steal <br>-1 Elemental Damage  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Cape|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +5% Life Steal <br>+20% Dodge <br>-2 Melee Damage <br>-2 Range Damage <br>-2 Elemental Damage </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Exoskeleton|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +5 Armor <br>+15% Crit Chance <br>-2% HP Regeneration <br>-2% Life Steal </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Fin|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +10% Speed <br>+3% Life Steal <br>-8 Luck </td>
<td>  </td>
<td> Win a run with [[File:Speedy.png|link=Speedy|x30px]] [[Speedy]] </td>
</tr>
<tr>
<td> {{Iconbox|Mouse|rarity={{Rarity|Epic}}}} </td>
<td> Epic </td>
<td> +5% Life Steal <br>+10%Enemies <br>-5 Harvesting </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Octopus|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +12 Max HP <br>+5% Life Steal <br>-8% Crit Chance </td>
<td>  </td>
<td> Win a run with [[File:Mutant.png|link=Mutant|x30px]] [[Mutant]] </td>
</tr>
<tr>
<td> {{Iconbox|Plant|rarity={{Rarity|Common}}}} </td>
<td> Common </td>
<td> +2 HP Regeneration <br>-1% Life Steal  </td>
<td>  </td>
<td> Unlocked by default </td>
</tr>
<tr>
<td> {{Iconbox|Ritual|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +6% Damage <br>+2% Life Steal <br>-2 Engineering </td>
<td>  </td>
<td> Win a run with [[File:Ghost.png|link=Ghost|x30px]] [[Ghost]] </td>
</tr>
<tr>
<td> {{Iconbox|Robot Arm|rarity={{Rarity|Legendary}}}} </td>
<td> Legendary </td>
<td> +6 Armor <br>+6 Engineering <br>-3% HP Regeneration <br>-3% Life Steal </td>
<td>  </td>
<td> Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]] </td>
</tr>
<tr>
<td> {{Iconbox|Whetstone|rarity={{Rarity|Rare}}}} </td>
<td> Rare </td>
<td> +4% Life Steal <br>-5 Knockback </td>
<td>  </td>
<td> Win a run with [[File:Sick.png|link=Sick|x30px]] [[Sick]] </td>
</tr>
</table>

Revision as of 06:27, 9 October 2022

Life Steal

Life Steal

Description

Name Rarity Effects Unique Unlocked By
Common +10% chance to instantly attract material when it's dropped
-1% Life Steal
Unlocked by default
Rare +20 Range
+10% Attack Speed
-2% Life Steal
Unlocked by default
Common +2% Life Steal
-2 Harvesting
Unlocked by default
Epic +30% XP Gain
-2% Life Steal
Unlocked by default
Rare +2% Life Steal
+2% HP Regeneration
-6 Harvesting
Unlocked by default
Common +2% Life Steal
-1 Elemental Damage
Unlocked by default
Legendary +5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Range Damage
-2 Elemental Damage
Unlocked by default
Legendary +5 Armor
+15% Crit Chance
-2% HP Regeneration
-2% Life Steal
Unlocked by default
Epic +10% Speed
+3% Life Steal
-8 Luck
Win a run with Speedy.png Speedy
Epic +5% Life Steal
+10%Enemies
-5 Harvesting
Unlocked by default
Legendary +12 Max HP
+5% Life Steal
-8% Crit Chance
Win a run with Mutant.png Mutant
Common +2 HP Regeneration
-1% Life Steal
Unlocked by default
Rare +6% Damage
+2% Life Steal
-2 Engineering
Win a run with Ghost.png Ghost
Legendary +6 Armor
+6 Engineering
-3% HP Regeneration
-3% Life Steal
Win a run with Engineer.png Engineer
Rare +4% Life Steal
-5 Knockback
Win a run with Sick.png Sick