From Brotato Wiki
Armor
You take x% less damage. No limit but gets less effective with each level. If it is negative you take more damage.
Items
Name | Rarity | Effects | Unique | Unlocked By |
---|---|---|---|---|
Epic | +6 armor while standing still -8% Speed |
Unlocked by default | ||
Legendary | +10 Melee Damage +5 Ranged Damage -2 Armor -5% Speed |
Win a run with Generalist | ||
Common | +1 Armor -2 Max HP |
Unlocked by default | ||
Legendary | +5 Armor +15% Crit Chance -2% HP Regeneration -2% Life Steal |
Unlocked by default | ||
Rare | +8% Dodge -1 Armor |
Unlocked by default | ||
Epic | +25% Damage -3 Armor |
Unlocked by default | ||
Common | +5% Attack Speed +15 Range -1 Armor |
Unlocked by default | ||
Common | +1 Armor -2% Speed |
Unlocked by default | ||
Legendary | +15% Speed +10% Dodge -6 Max HP -2 Armor |
Unlocked by default | ||
Rare | +2 Armor +6% Dodge -3 Max HP |
Unlocked by default | ||
Rare | +3 Max HP +3% Damage +1 Armor +3% Speed -4% Crit Chance |
Unlocked by default | ||
Rare | +2 Armor -3% Damage |
Unlocked by default | ||
Legendary | +15% Crit Chance +50 Range 3 Max HP -2 Armor |
Win a run with Ranger | ||
Legendary | +6 Armor +6 Engineering -3% HP Regeneration -3% Life Steal |
Win a run with Engineer | ||
Rare | +10% Crit Chance -1 Armor |
Unlocked by default | ||
Epic | +20% Damage +1 Armor -2% Damage until the end of the wave when you take damage |
Unlocked by default | ||
Epic | +3 Armor +5 Max HP -10% Speed |
Unlocked by default | ||
Rare | +16 Harvesting -1 Armor |
Unlocked by default |