From Brotato Wiki
The Abyssal Terrors DLC was released October 25th 2024, alongside Patch 1.1.0.0.
The DLC page on Steam is here. The Steam release post is here.
DLC Content
- New map with 20 waves of new enemies, elites and bosses!
- 14 new characters
- 16 new weapons
- 30+ new items
- Curse and charm mechanics
- New Music Tracks
- New achievements
- And more!
Characters
This content was automatically generated so may have issues.
| stat3 = -30 % Damage | stat4 = You can only equip tier II weapons or above | stat5 = Crit chance is capped at 20% | stat6 = Dodge is capped at 20% | stat7 = Harvesting modifications are reduced by 100% }}
- You start with 1 Builder's Turret
- Every 5 uncollected materials are converted into 1 % Structure attack speed and 1 Structure Range at the end of a wave
- Engineering modifications are increased by 50%
- +20 Harvesting
- You can't have structures
- -30% pickup range
- Damage modifications are reduced by 75%
| stat2 = You start with 1 cursed Fish Hook | stat3 = [color=#ffca61ff]+1}} [color=#ffca61ff]Curse}} when you level up | stat4 = -10 Range at the end of a wave | stat5 = -5 % XP Gain at the end of a wave }}
- You start with 1 Harpoon Gun
- -100% Harpoon Gun price
- +200 % Crit Damage with Precise weapons
- % Crit Chance modifications are increased by 25%
- +1 HP Regeneration for every 2 Melee Damage you have
- Enemies take 300% more damage for 3 seconds when hit by Ranged Damage
- -100 Ranged Damage
- +250 % Enemy health
- Enemies taking double their max health as damage explode for 15 ([img=18.75x18.75]res://items/stats/attack_speed.png[/img]
| stat2 = +10 Melee Damage | stat3 = You can't equip ranged weapons | stat4 = -50 % Attack Speed | stat5 = -10 % Speed }}
- Hitting an enemy that has less than 25% health has a 5% () chance to charm it for 8 seconds
- +50 Range with melee weapons
- -3 % Damage for every [color=#ffca61ff]5
| stat4 = -1 Armor for every [color=#ffca61ff]5}} [color=#ffca61ff]Curse}} you have | stat5 = [color=#ffca61ff]+1}} [color=#ffca61ff]Curse}} at the end of a wave }}
Items
❌ ✔️ |
|
I II III IV |
📦 👁️ 🏷️ |
- Locked items and weapons have a 20% chance to become cursed when leaving the shop
- [color=#ffca61ff]+1
| stat3 =
| stat4 = }}| stat3 =
| stat4 = }}- +1 material when you kill a cursed enemy
- +10% Enemies
- +10 % Enemy health
- +10 % Enemy damage
- [color=#ffca61ff]+5
| stat6 =
| stat7 = }}- You have a 50% chance to explode for 10 () damage when you get hit
- +10 Max HP
- [color=#ffca61ff]+10
| stat4 =
| stat5 = }}