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Revision as of 06:38, 9 October 2022 by Snowpaw (talk | contribs)

Ranged Damage

Ranged Damage

Your ranged attacks deal x additional damage. There is no limit. If this is negative your ranged attacks deal x less damage down to a minimum of 1 damage.

Items

Name Rarity Effects Unique Unlocked By
Epic +3 Melee Damage
+3 Ranged Damage
+5% Crit Chance
-6% Dodge
Unlocked by default
Legendary +10 Melee Damage
+5 Ranged Damage
-2 Armor
-5% Speed
Win a run with Generalist.png Generalist
Common +5% chance to heal 1 HP when picking up a material
-1 Ranged Damage
Unlocked by default
Rare +4% Crit Chance
+2 Elemental Damage
-2 Ranged Damage
Unlocked by default
Rare +4 Elemental Damage
-1 Melee Damage
-1 Ranged Damage
Unlocked by default
Legendary +5 Ranged Damage
+10% Damage
+10 Range
-10% Attack Speed
-5% Crit Chance
Unlocked by default
Common +2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration
Unlocked by default
Common +1 Ranged Damage
-5 Range
Unlocked by default
Epic +30 Luck
-2 Melee Damage
-1 Ranged Damage
Win a run with Lucky.png Lucky
Rare +6 Melee Damage
-3 Ranged Damage
Unlocked by default
Common +1 Ranged Damage
+1 Elemental Damage
-3% Speed
Unlocked by default
Common +4% Dodge
+4 Harvesting
-1 Melee Damage
-1 Ranged Damage
Unlocked by default
Rare +2 Ranged Damage
+25 Range
-7% Attack Speed
Unlocked by default
Epic +6 Max HP
+2% HP Regeneration
-2 Melee Damage
-1 Ranged Damage
Unlocked by default
Rare +2 Ranged Damage
+10% Attack Speed
-10% Damage
Unlocked by default
Epic +4 Melee Damage
+2 Ranged Damage
+10 Harvesting
-2 Elemental Damage
Win a run with Farmer.png Farmer