From Brotato Wiki

(fix Damage showing as "Percent Damage")
(Fix Builder's Turret showing dynamic stats ("[0/30]"))
Line 392: Line 392:
|builder's turret = {{#switch:{{lc:{{{2|}}}}}
|builder's turret = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|rarity=1
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}} [{{Color|green|0}}/30]
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}}
|price=1
|price=1
|unique=true
|unique=true
Line 402: Line 402:
|builder's turret ii = {{#switch:{{lc:{{{2|}}}}}
|builder's turret ii = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|rarity=2
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}} [{{Color|green|0}}/30]
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+1}} projectile<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}}
|price=1
|price=1
|unique=true
|unique=true
Line 412: Line 412:
|builder's turret iii = {{#switch:{{lc:{{{2|}}}}}
|builder's turret iii = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|rarity=3
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+2}} projectiles<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}} [{{Color|green|0}}/30]
|stats=This turret's stats are derived from your best ranged weapon's base stats and scale with {{Color|green|Engineering}} ({{Color|green|-}})<br>{{Color|green|+2}} projectiles<br>{{Color|green|+1}} projectile when you reach {{Color|green|30}} {{Color|green|Structure Range}}
|price=1
|price=1
|unique=true
|unique=true

Revision as of 22:56, 7 November 2024

Usage:

{{Item Data
|any weapon name
|rarity/stats/price/unique/unlockedby/limit
}}

Example:

{{Item Data|acid|rarity}}

2


Example:

{{Item Data|acid|stats}}

+8 Max HP
-2 % Dodge
-2 Knockback


Example: No options passed

{{Item Data|acid}}

-


Example: Not an item

{{Item Data|Knife}}

Item name not found

No description.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Name1

no description

Example
Acid
Stringrequired
Data2

no description

Example
price
Stringrequired