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|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=40(+100%{{StatIcon|Melee Damage}}+65%{{StatIcon|Curse}})
|2|rare=45(+100%{{StatIcon|Melee Damage}}+65%{{StatIcon|Curse}})
|3|epic=60(+125%{{StatIcon|Melee Damage}}+90%{{StatIcon|Curse}})
|3|epic=70(+125%{{StatIcon|Melee Damage}}+90%{{StatIcon|Curse}})
|4|legendary=100(+150%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})
|4|legendary=110(+150%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=1.89s
|2|rare=1.92s
|3|epic=1.84s
|3|epic=1.86s
|4|legendary=1.78s
|4|legendary=1.81s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|1|common=--
|2|rare=21.1(52.8%{{StatIcon|Melee Damage}}34.3%{{StatIcon|Curse}})/s
|2|rare=23.4(52.1%{{StatIcon|Melee Damage}}33.9%{{StatIcon|Curse}})/s
|3|epic=32.7(68%{{StatIcon|Melee Damage}}49%{{StatIcon|Curse}})/s
|3|epic=37.6(67.2%{{StatIcon|Melee Damage}}48.4%{{StatIcon|Curse}})/s
|4|legendary=56.1(84.2%{{StatIcon|Melee Damage}}70.2%{{StatIcon|Curse}})/s
|4|legendary=60.8(82.9%{{StatIcon|Melee Damage}}69.1%{{StatIcon|Curse}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
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|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|1|common=-
|2|rare=150
|2|rare=175
|3|epic=175
|3|epic=200
|4|legendary=200
|4|legendary=225
|#default=-}}
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|knockback={{#switch:{{lc:{{{3|}}}}}
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|4|legendary=40
|4|legendary=40
|#default=-}}
|#default=-}}
|special=Has a {{Color|green|1%}} chance to break and drop {{Color|green|10}} materials on hit
|special=Has a {{Color|green|1%}} chance to break and drop {{Color|tier1|10}}/{{Color|tier2|30}}/{{Color|tier3|60}}/{{Color|tier4|120}} materials on hit
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=210
|4|legendary=210
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks<br>Deals {{Color|green|+15}} {{Color|green|Damage}} for every free weapon slot you have [{{Color|green|+90}}]
|special=Alternates between thrusting and sweeping attacks<br>Deals {{Color|tier3|+25}}/{{Color|tier4|+50}} {{Color|green|Damage}} for every free weapon slot you have.
|unlockedby=Win a run with Captain
|unlockedby=Win a run with Captain
|attacktype=Thrust
|attacktype=Thrust
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|4|legendary=242
|4|legendary=242
|#default=-}}
|#default=-}}
|special=Deals {{Color|green|10%}} of an enemy’s current health as bonus damage ({{Color|green|1%}} for bosses and elites)
|special=Deals {{Color|tier3|10%}}/{{Color|tier4|20%}} of an enemy’s current health as bonus damage ({{Color|tier3|1%}}/{{Color|tier4|2%}} for bosses and elites)
|unlockedby=Default
|unlockedby=Default
|attacktype=Thrust
|attacktype=Thrust

Revision as of 08:53, 4 November 2024

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} x1.5 (1%)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired