From Brotato Wiki
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|4|legendary=149 | |4|legendary=149 | ||
|#default=-}} | |#default=-}} | ||
|special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemies, dealing | |special=Pierces {{Color|tier1|2}}/{{Color|tier2|2}}/{{Color|tier3|2}}/{{Color|tier4|3}} enemies, dealing -30% less damage after each piercing | ||
|unlockedby=Default | |unlockedby=Default | ||
|isdlc=- | |isdlc=- | ||
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|4|legendary=140 | |4|legendary=140 | ||
|#default=-}} | |#default=-}} | ||
|special=Projectiles explode on hit<br>Deals | |special=Projectiles explode on hit.<br>Deals -/{{Color|tier2|5x3}}/{{Color|tier3|6x4}}/{{Color|tier4|8x5}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype=- | |attacktype=- | ||
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|4|legendary=165 | |4|legendary=165 | ||
|#default=-}} | |#default=-}} | ||
|special=Hitting an enemy that has less than {{Color| | |special=Hitting an enemy that has less than {{Color|tier1|60%}}/{{Color|tier2|65%}}/{{Color|tier3|70%}}/{{Color|tier4|75%}} health has a {{Color|tier1|10%}}/{{Color|tier2|15%}}/{{Color|tier3|20%}}/{{Color|tier4|25%}} chance to charm it for {{Color|green|8}} seconds | ||
|unlockedby=Win a run with Romantic | |unlockedby=Win a run with Romantic | ||
|attacktype=- | |attacktype=- | ||
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|4|legendary=220 | |4|legendary=220 | ||
|#default=-}} | |#default=-}} | ||
|special=Slows enemies in a radius around the projectile. <br>Pierces {{Color|tier2|3}}/{{Color|tier3|4}}/{{Color|tier4|5}} enemies dealing -25% less damage with each pierce | |special=Slows enemies in a radius around the projectile. <br>Pierces {{Color|tier2|3}}/{{Color|tier3|4}}/{{Color|tier4|5}} enemies dealing -25% less damage with each pierce | ||
|unlockedby=Default | |unlockedby=Default | ||
|attacktype=- | |attacktype=- | ||
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|4|legendary=289 | |4|legendary=289 | ||
|#default=-}} | |#default=-}} | ||
|special=Deals {{Color|tier3|8x8}}/{{Color|tier4|10x10}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage<br>Slows enemies by {{Color|tier3|1%}}/{{Color|tier4|2%}} on hit for every {{Color|green|1}} {{Color|green|Engineering}} you have [0%]. <br> Pierces through enemies. <br> Can't bounce | |special=Deals {{Color|tier3|8x8}}/{{Color|tier4|10x10}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage<br>Slows enemies by {{Color|tier3|1%}}/{{Color|tier4|2%}} on hit for every {{Color|green|1}} {{Color|green|Engineering}} you have [0%]. <br> Pierces through enemies. <br> Can't bounce | ||
|unlockedby=Win a run with Technomage | |unlockedby=Win a run with Technomage | ||
|attacktype=- | |attacktype=- |
Revision as of 07:58, 4 November 2024
Database for all Weapon stats. Use the template to get data for the specified Weapon.
Usage
{{Weapon Data |any weapon name |rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby |common/rare/epic/legendary/1/2/3/4 }}
Examples
Data | Code | Preview | Alias |
---|---|---|---|
Class | {{Weapon Data|Hand|type|1}}
|
Unarmed, Support | |
Damage Tier 1 | {{Weapon Data|Hand|damage|1}}
|
1(50%) | {{Weapon Data|Hand|damage|common}}
|
Damage Tier 2 | {{Weapon Data|Hand|damage|2}}
|
1(50%) | {{Weapon Data|Hand|damage|rare}}
|
Damage Tier 3 | {{Weapon Data|Hand|damage|3}}
|
1(50%) | {{Weapon Data|Hand|damage|epic}}
|
Damage Tier 4 | {{Weapon Data|Hand|damage|4}}
|
1(50%) | {{Weapon Data|Hand|damage|legendary}}
|
Attack Speed | {{Weapon Data|Hand|attackspeed|1}}
|
1.01s | |
DPS | {{Weapon Data|Hand|dps|1}}
|
1.0(49%)/s | |
Crit | {{Weapon Data|Hand|crit|1}}
|
x1.5 (1%) | |
Range | {{Weapon Data|Hand|range|1}}
|
150 | |
Knockback | {{Weapon Data|Hand|knockback|1}}
|
30 | |
Life Steal | {{Weapon Data|Hand|lifesteal|1}}
|
0 | |
Special Effects | {{Weapon Data|Hand|special|1}}
|
+3/+6/+9/+18 Harvesting | |
Price | {{Weapon Data|Hand|price|1}}
|
10 | |
Unlocked By | {{Weapon Data|Hand|unlockedby|1}}
|
Default | |
Attack Type | {{Weapon Data|Hand|attacktype|1}}
|
Thrust |
Error
{{Weapon Data|Invalid name|damage|common}}
= Weapon name not found
Tier Colors
Wrap the template in Template:Color to show tier colors:
{{Color|tier1|{{Weapon Data|Wrench|damage|1}}}}
= 12(100%){{Color|tier2|{{Weapon Data|Wrench|damage|2}}}}
= 16(100%){{Color|tier3|{{Weapon Data|Wrench|damage|3}}}}
= 20(100%){{Color|tier4|{{Weapon Data|Wrench|damage|4}}}}
= 24(100%)
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | As shown on the Weapons page
| String | required |
Data | 2 | Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby
| String | required |
Tier | 3 | Options: 1, 2, 3, 4
| String | required |