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(sledge)
(Add weapon data from 1.1.0.0 and Abyssal Terrors DLC)
Line 3,054: Line 3,054:
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|#default=-
}}
|anchor = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=40(+100%{{StatIcon|Melee Damage}}+65%{{StatIcon|Curse}})
|3|epic=60(+125%{{StatIcon|Melee Damage}}+90%{{StatIcon|Curse}})
|4|legendary=100(+150%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.89s
|3|epic=1.84s
|4|legendary=1.78s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=21.1(52.8%{{StatIcon|Melee Damage}}34.3%{{StatIcon|Curse}})/s
|3|epic=32.7(68%{{StatIcon|Melee Damage}}49%{{StatIcon|Curse}})/s
|4|legendary=56.1(84.2%{{StatIcon|Melee Damage}}70.2%{{StatIcon|Curse}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=150
|3|epic=175
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=10
|3|epic=10
|4|legendary=10
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=51
|3|epic=95
|4|legendary=190
|#default=-}}-
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|blunderbuss = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=25(+100%{{StatIcon|Ranged Damage}})
|3|epic=50(+125%{{StatIcon|Ranged Damage}})
|4|legendary=80(+150%{{StatIcon|Ranged Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5.2s
|3|epic=5.2s
|4|legendary=5.2s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=4.8(19.2%{{StatIcon|Ranged Damage}})/s
|3|epic=9.6(24%{{StatIcon|Ranged Damage}})/s
|4|legendary=15.4(28.8%{{StatIcon|Ranged Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x2 (3% chance)
|3|epic=x2.25 (3% chance)
|4|legendary=x2.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=325
|3|epic=350
|4|legendary=375
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=10
|3|epic=20
|4|legendary=30
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=45
|3|epic=95
|4|legendary=192
|#default=-}}
|special=Cooldown is reset when you pick up a material
|unlockedby=Default
|attacktype=-
|#default=-
}}
|brick = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=30(+50%{{StatIcon|Melee Damage}}+50%{{StatIcon|Engineering}})
|2|rare=60(+65%{{StatIcon|Melee Damage}}+65%{{StatIcon|Engineering}})
|3|epic=90(+80%{{StatIcon|Melee Damage}}+80%{{StatIcon|Engineering}})
|4|legendary=120(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.39s
|2|rare=1.39s
|3|epic=1.39s
|4|legendary=1.39s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=21.5(35.9%{{StatIcon|Melee Damage}}35.9%{{StatIcon|Engineering}})/s
|2|rare=43(46.6%{{StatIcon|Melee Damage}}46.6%{{StatIcon|Engineering}})/s
|3|epic=64.6(57.4%{{StatIcon|Melee Damage}}57.4%{{StatIcon|Engineering}})/s
|4|legendary=86.1(71.7%{{StatIcon|Melee Damage}}71.7%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=150
|3|epic=150
|4|legendary=150
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=6
|2|rare=14
|3|epic=22
|4|legendary=40
|#default=-}}
|special=Has a {{Color|green|1%}} chance to break and drop {{Color|green|10}} materials on hit
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|captain’s sword = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Naval]], [[Blade]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=50(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Curse}})
|4|legendary=80(+125%{{StatIcon|Melee Damage}}+125%{{StatIcon|Curse}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=1.03s
|4|legendary=0.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=48.5(97%{{StatIcon|Melee Damage}}97%{{StatIcon|Curse}})/s
|4|legendary=84.4(131.9%{{StatIcon|Melee Damage}}131.9%{{StatIcon|Curse}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=200
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=110
|4|legendary=210
|#default=-}}
|special=Alternates between thrusting and sweeping attacks<br>Deals {{Color|green|+15}} {{Color|green|Damage}} for every free weapon slot you have [{{Color|green|+90}}]
|unlockedby=Win a run with Captain
|attacktype=Thrust
|#default=-
}}
|chainsaw = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Blade]], [[Tool]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=10(+75%{{StatIcon|Melee Damage}}+75%{{StatIcon|Engineering}}+75%{{StatIcon|Lifesteal}})
|4|legendary=20(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}}+100%{{StatIcon|Lifesteal}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0.53s
|4|legendary=0.56s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=18.8(141.3%{{StatIcon|Melee Damage}}141.3%{{StatIcon|Engineering}}141.3%{{StatIcon|Lifesteal}})/s
|4|legendary=35.9(179.3%{{StatIcon|Melee Damage}}179.3%{{StatIcon|Engineering}}179.3%{{StatIcon|Lifesteal}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=175
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=15%
|4|legendary=30%
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=112
|4|legendary=242
|#default=-}}
|special=Deals {{Color|green|10%}} of an enemy’s current health as bonus damage ({{Color|green|1%}} for bosses and elites)
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|dex-troyer = {{#switch:{{lc:{{{2|}}}}}
|rarity=4
|types=[[Legendary]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=100(+100%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=1.33s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=--
|4|legendary=75.3(75.3%{{StatIcon|Melee Damage}}75.3%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=400
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=10
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=-
|4|legendary=315
|#default=-}}
|special={{Color|green|50%}} chance to explode on hit<br>Hitting an enemy spawns a lightning projectile that bounces {{Color|green|5}} times and deals {{Color|green|30}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) damage
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|fireball = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Explosive]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5(+25%{{StatIcon|Elemental Damage}})
|3|epic=10(+50%{{StatIcon|Elemental Damage}})
|4|legendary=20(+75%{{StatIcon|Elemental Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.12s
|3|epic=1.03s
|4|legendary=0.87s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=4.5(22.4%{{StatIcon|Elemental Damage}})/s
|3|epic=9.7(48.4%{{StatIcon|Elemental Damage}})/s
|4|legendary=23.1(86.5%{{StatIcon|Elemental Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=400
|3|epic=450
|4|legendary=500
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}
|special=Projectiles explode on hit<br>Deals 5x{{Color|green|3}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage
|unlockedby=Default
|attacktype=-
|#default=-
}}
|flute = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Musical]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(+50%{{StatIcon|Ranged Damage}}+10%{{StatIcon|Luck}})
|2|rare=8(+50%{{StatIcon|Ranged Damage}}+15%{{StatIcon|Luck}})
|3|epic=11(+50%{{StatIcon|Ranged Damage}}+20%{{StatIcon|Luck}})
|4|legendary=15(+50%{{StatIcon|Ranged Damage}}+25%{{StatIcon|Luck}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.2s
|2|rare=1.12s
|3|epic=1.03s
|4|legendary=0.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.2(41.7%{{StatIcon|Ranged Damage}}8.3%{{StatIcon|Luck}})/s
|2|rare=7.2(44.8%{{StatIcon|Ranged Damage}}13.4%{{StatIcon|Luck}})/s
|3|epic=10.6(48.4%{{StatIcon|Ranged Damage}}19.4%{{StatIcon|Luck}})/s
|4|legendary=15.8(52.6%{{StatIcon|Ranged Damage}}26.3%{{StatIcon|Luck}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=300
|2|rare=325
|3|epic=350
|4|legendary=375
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=20
|2|rare=45
|3|epic=80
|4|legendary=165
|#default=-}}
|special=Hitting an enemy that has less than {{Color|green|60%}} health has a {{Color|green|10%}} chance to charm it for {{Color|green|8}} seconds
|unlockedby=Win a run with Romantic
|attacktype=-
|#default=-
}}
|grenade launcher = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Heavy]], [[Explosive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=12(+100%{{StatIcon|Ranged Damage}})
|3|epic=18(+100%{{StatIcon|Ranged Damage}})
|4|legendary=30(+100%{{StatIcon|Ranged Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0.37s
|3|epic=0.37s
|4|legendary=0.37s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=32.7(272.7%{{StatIcon|Ranged Damage}})/s
|3|epic=49.1(272.7%{{StatIcon|Ranged Damage}})/s
|4|legendary=81.8(272.7%{{StatIcon|Ranged Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x2.5 (5% chance)
|3|epic=x3 (10% chance)
|4|legendary=x3.5 (20% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=350
|3|epic=400
|4|legendary=450
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=58
|3|epic=108
|4|legendary=212
|#default=-}}
|special=Projectiles explode on hit
|unlockedby=Win a run with Gangster
|attacktype=-
|#default=-
}}
|harpoon gun = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Gun]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})
|3|epic=10(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})
|4|legendary=20(+100%{{StatIcon|Ranged Damage}}+100%{{StatIcon|Melee Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0.82s
|3|epic=0.73s
|4|legendary=0.65s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=6.1(122.4%{{StatIcon|Ranged Damage}}122.4%{{StatIcon|Melee Damage}})/s
|3|epic=13.6(136.4%{{StatIcon|Ranged Damage}}136.4%{{StatIcon|Melee Damage}})/s
|4|legendary=30.8(153.8%{{StatIcon|Ranged Damage}}153.8%{{StatIcon|Melee Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=800
|3|epic=850
|4|legendary=900
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-30
|3|epic=-30
|4|legendary=-30
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=50
|3|epic=105
|4|legendary=220
|#default=-}}
|special=Slows enemies in a radius around the projectile
|unlockedby=Default
|attacktype=-
|#default=-
}}
|hiking pole = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=12(+50%{{StatIcon|Melee Damage}}+10%{{StatIcon|Range}})
|2|rare=18(+50%{{StatIcon|Melee Damage}}+12%{{StatIcon|Range}})
|3|epic=24(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Range}})
|4|legendary=30(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Range}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.42s
|2|rare=1.34s
|3|epic=1.25s
|4|legendary=1.17s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=8.4(35.2%{{StatIcon|Melee Damage}}7%{{StatIcon|Range}})/s
|2|rare=13.5(37.4%{{StatIcon|Melee Damage}}9%{{StatIcon|Range}})/s
|3|epic=19.1(39.9%{{StatIcon|Melee Damage}}12%{{StatIcon|Range}})/s
|4|legendary=25.6(42.7%{{StatIcon|Melee Damage}}17.1%{{StatIcon|Range}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=175
|2|rare=175
|3|epic=175
|4|legendary=175
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=17
|2|rare=34
|3|epic=66
|4|legendary=130
|#default=-}}
|special={{Color|green|+1}} {{Color|green|Range}} for every {{Color|green|70}} steps you take during a wave
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|icicle = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Precise]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(+100%{{StatIcon|Elemental Damage}})
|2|rare=20(+100%{{StatIcon|Elemental Damage}})
|3|epic=30(+100%{{StatIcon|Elemental Damage}})
|4|legendary=40(+100%{{StatIcon|Elemental Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.03s
|2|rare=0.95s
|3|epic=0.87s
|4|legendary=0.7s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.7(96.8%{{StatIcon|Elemental Damage}})/s
|2|rare=21.1(105.3%{{StatIcon|Elemental Damage}})/s
|3|epic=34.6(115.4%{{StatIcon|Elemental Damage}})/s
|4|legendary=57.1(142.9%{{StatIcon|Elemental Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (5% chance)
|2|rare=x2 (10% chance)
|3|epic=x2.5 (15% chance)
|4|legendary=x3 (20% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=400
|2|rare=400
|3|epic=400
|4|legendary=400
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=5
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}-
|unlockedby=Default
|attacktype=-
|#default=-
}}
|javelin = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Primitive]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=8(+100%{{StatIcon|Melee Damage}})
|2|rare=12(+100%{{StatIcon|Melee Damage}})
|3|epic=16(+100%{{StatIcon|Melee Damage}})
|4|legendary=20(+100%{{StatIcon|Melee Damage}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.2s
|2|rare=1.12s
|3|epic=0.95s
|4|legendary=0.87s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=6.7(83.3%{{StatIcon|Melee Damage}})/s
|2|rare=10.7(89.6%{{StatIcon|Melee Damage}})/s
|3|epic=16.8(105.3%{{StatIcon|Melee Damage}})/s
|4|legendary=23.1(115.4%{{StatIcon|Melee Damage}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2.5 (0% chance)
|2|rare=x2.75 (0% chance)
|3|epic=x3 (0% chance)
|4|legendary=x3.25 (0% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=350
|2|rare=375
|3|epic=400
|4|legendary=425
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=18
|2|rare=36
|3|epic=66
|4|legendary=140
|#default=-}}
|special=Every 5th projectile has {{Color|green|+100}} {{Color|green|% Crit Chance}}
|unlockedby=Default
|attacktype=-
|#default=-
}}
|lute = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Musical]], [[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=4(+50%{{StatIcon|Melee Damage}}+10%{{StatIcon|Luck}})
|2|rare=8(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Luck}})
|3|epic=12(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Luck}})
|4|legendary=16(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Luck}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.31s
|2|rare=1.25s
|3|epic=1.2s
|4|legendary=1.14s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=3.1(38.1%{{StatIcon|Melee Damage}}7.6%{{StatIcon|Luck}})/s
|2|rare=6.4(39.9%{{StatIcon|Melee Damage}}12%{{StatIcon|Luck}})/s
|3|epic=10(41.7%{{StatIcon|Melee Damage}}16.7%{{StatIcon|Luck}})/s
|4|legendary=14(43.8%{{StatIcon|Melee Damage}}21.9%{{StatIcon|Luck}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x1.5 (3% chance)
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=175
|3|epic=200
|4|legendary=225
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special=Enemies hit take {{Color|green|10%}} more damage for {{Color|green|3}} seconds (max: {{Color|green|30%}})
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|mace = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Heavy]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=40(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-50%}}{{StatIcon|Attack Speed}})
|3|epic=60(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-75%}}{{StatIcon|Attack Speed}})
|4|legendary=100(+100%{{StatIcon|Melee Damage}}{{Color|pastelred|-100%}}{{StatIcon|Attack Speed}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.39s
|3|epic=1.31s
|4|legendary=1.23s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=28.7(71.7%{{StatIcon|Melee Damage}}-35.9%{{StatIcon|Attack Speed}})/s
|3|epic=45.8(76.3%{{StatIcon|Melee Damage}}-57.2%{{StatIcon|Attack Speed}})/s
|4|legendary=81.5(81.5%{{StatIcon|Melee Damage}}-81.5%{{StatIcon|Attack Speed}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x1.5 (3% chance)
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=150
|3|epic=150
|4|legendary=150
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=5
|3|epic=5
|4|legendary=5
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=46
|3|epic=92
|4|legendary=185
|#default=-}}
|special={{Color|red|-3}} % Attack Speed
|unlockedby=Win a run with Ogre
|attacktype=Thrust
|#default=-
}}
|particle accelerator = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Heavy]], [[Elemental]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=60(+100%{{StatIcon|Elemental Damage}}+100%{{StatIcon|Engineering}})
|4|legendary=120(+100%{{StatIcon|Elemental Damage}}+100%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=1.95s
|4|legendary=1.62s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=30.8(51.3%{{StatIcon|Elemental Damage}}51.3%{{StatIcon|Engineering}})/s
|4|legendary=74.2(61.8%{{StatIcon|Elemental Damage}}61.8%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=800
|4|legendary=800
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=144
|4|legendary=289
|#default=-}}
|special=Deals 8x{{Color|green|8}} ({{Color|green|+100%{{StatIcon|Elemental Damage}}}}) burning damage<br>Slows enemies by {{Color|green|1%}} on hit for every {{Color|green|1}} {{Color|green|Engineering}} you have [0%]
|unlockedby=Win a run with Technomage
|attacktype=-
|#default=-
}}
|sharp tooth = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Primitive]], [[Precise]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(+50%{{StatIcon|Melee Damage}}+50%{{StatIcon|Lifesteal}})
|2|rare=8(+50%{{StatIcon|Melee Damage}}+65%{{StatIcon|Lifesteal}})
|3|epic=11(+50%{{StatIcon|Melee Damage}}+80%{{StatIcon|Lifesteal}})
|4|legendary=15(+50%{{StatIcon|Melee Damage}}+100%{{StatIcon|Lifesteal}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.14s
|2|rare=1.07s
|3|epic=1s
|4|legendary=0.93s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=4.4(43.7%{{StatIcon|Melee Damage}}43.7%{{StatIcon|Lifesteal}})/s
|2|rare=7.5(46.7%{{StatIcon|Melee Damage}}60.7%{{StatIcon|Lifesteal}})/s
|3|epic=11(50.1%{{StatIcon|Melee Damage}}80.1%{{StatIcon|Lifesteal}})/s
|4|legendary=16.2(54%{{StatIcon|Melee Damage}}108%{{StatIcon|Lifesteal}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3% chance)
|2|rare=x2.15 (6% chance)
|3|epic=x2.3 (9% chance)
|4|legendary=x2.5 (12% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=160
|3|epic=170
|4|legendary=180
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|2|rare=26
|3|epic=52
|4|legendary=105
|#default=-}}
|special={{Color|green|+1}} {{Color|green|% Life Steal}} for every {{Color|green|25%}} of missing health
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|sickle = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Support]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=5(+80%{{StatIcon|Melee Damage}}+10%{{StatIcon|Harvesting}})
|2|rare=8(+80%{{StatIcon|Melee Damage}}+15%{{StatIcon|Harvesting}})
|3|epic=12(+80%{{StatIcon|Melee Damage}}+20%{{StatIcon|Harvesting}})
|4|legendary=15(+80%{{StatIcon|Melee Damage}}+25%{{StatIcon|Harvesting}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=0.87s
|2|rare=0.82s
|3|epic=0.77s
|4|legendary=0.7s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=5.8(92.2%{{StatIcon|Melee Damage}}11.5%{{StatIcon|Harvesting}})/s
|2|rare=9.8(97.9%{{StatIcon|Melee Damage}}18.4%{{StatIcon|Harvesting}})/s
|3|epic=15.6(104.3%{{StatIcon|Melee Damage}}26.1%{{StatIcon|Harvesting}})/s
|4|legendary=21.4(114.2%{{StatIcon|Melee Damage}}35.7%{{StatIcon|Harvesting}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (3% chance)
|2|rare=x2 (3% chance)
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=125
|2|rare=125
|3|epic=125
|4|legendary=125
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special={{Color|green|+20%}} damage against targets below {{Color|green|30%}} health
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|spoon = {{#switch:{{lc:{{{2|}}}}}
|rarity=1
|types=[[Blunt]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=10(+50%{{StatIcon|Melee Damage}}+15%{{StatIcon|Max HP}})
|2|rare=15(+50%{{StatIcon|Melee Damage}}+20%{{StatIcon|Max HP}})
|3|epic=20(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Max HP}})
|4|legendary=25(+50%{{StatIcon|Melee Damage}}+25%{{StatIcon|Max HP}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=1.06s
|2|rare=0.99s
|3|epic=0.93s
|4|legendary=0.86s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=9.4(47.1%{{StatIcon|Melee Damage}}14.1%{{StatIcon|Max HP}})/s
|2|rare=15.1(50.3%{{StatIcon|Melee Damage}}20.1%{{StatIcon|Max HP}})/s
|3|epic=21.6(54%{{StatIcon|Melee Damage}}27%{{StatIcon|Max HP}})/s
|4|legendary=28.9(57.9%{{StatIcon|Melee Damage}}28.9%{{StatIcon|Max HP}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=x2 (0% chance)
|2|rare=x2.25 (0% chance)
|3|epic=x2.5 (0% chance)
|4|legendary=x3 (0% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=150
|2|rare=165
|3|epic=180
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=2
|2|rare=2
|3|epic=2
|4|legendary=2
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=0
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|2|rare=31
|3|epic=61
|4|legendary=122
|#default=-}}
|special=Always crits when hitting burning targets
|unlockedby=Win a run with Chef
|attacktype=Thrust
|#default=-
}}
|trident = {{#switch:{{lc:{{{2|}}}}}
|rarity=2
|types=[[Naval]], [[Medieval]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=30(+100%{{StatIcon|Melee Damage}}+15%{{StatIcon|Curse}})
|3|epic=50(+100%{{StatIcon|Melee Damage}}+30%{{StatIcon|Curse}})
|4|legendary=80(+100%{{StatIcon|Melee Damage}}+50%{{StatIcon|Curse}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=1.58s
|3|epic=1.5s
|4|legendary=1.41s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=19(63.2%{{StatIcon|Melee Damage}}9.5%{{StatIcon|Curse}})/s
|3|epic=33.4(66.7%{{StatIcon|Melee Damage}}20%{{StatIcon|Curse}})/s
|4|legendary=56.5(70.7%{{StatIcon|Melee Damage}}35.3%{{StatIcon|Curse}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=x2 (3% chance)
|3|epic=x2 (3% chance)
|4|legendary=x2 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=325
|3|epic=325
|4|legendary=325
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=0
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=52
|3|epic=96
|4|legendary=200
|#default=-}}
|special={{Color|green|+30%}} damage against targets above {{Color|green|80%}} health
|unlockedby=Default
|attacktype=Thrust
|#default=-
}}
|war hammer = {{#switch:{{lc:{{{2|}}}}}
|rarity=3
|types=[[Blunt]], [[Heavy]]
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=100(+150%{{StatIcon|Melee Damage}}+100%{{StatIcon|Engineering}})
|4|legendary=180(+200%{{StatIcon|Melee Damage}}+150%{{StatIcon|Engineering}})
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=2.11s
|4|legendary=1.95s
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=--
|2|rare=--
|3|epic=47.3(70.9%{{StatIcon|Melee Damage}}47.3%{{StatIcon|Engineering}})/s
|4|legendary=92.4(102.7%{{StatIcon|Melee Damage}}77%{{StatIcon|Engineering}})/s
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=x1.5 (3% chance)
|4|legendary=x1.5 (3% chance)
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=200
|4|legendary=200
|#default=-}}
|knockback={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=20
|4|legendary=25
|#default=-}}
|lifesteal={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=0
|4|legendary=0
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=-
|2|rare=-
|3|epic=130
|4|legendary=255
|#default=-}}
|special=Resets the cooldown of all offensive turrets when attacking
|unlockedby=Win a run with Dwarf
|attacktype=Thrust
|#default=-
|#default=-
}}
}}

Revision as of 19:14, 3 November 2024

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} x1.5 (1%)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired