From Brotato Wiki
(Change item tag "Number of enemies" to "More Enemies", as the former doesn't have a page while the latter does) |
ArosRising (talk | contribs) (Updated from the patch notes down to Robot Arm.) |
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|acid = {{#switch:{{lc:{{{2|}}}}} | |acid = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+8}} Max HP<br>{{Color|red|- | |stats={{Color|green|+8}} Max HP<br>{{Color|red|-2%}} Dodge<br>{{Color|red|-2%}} Knockback | ||
|price=65 | |price=65 | ||
|unique= | |unique= | ||
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|baby gecko = {{#switch:{{lc:{{{2|}}}}} | |baby gecko = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+25%}} chance to instantly attract a material when its dropped<br>{{Color|green|+10}} Range | ||
|price=18 | |price=18 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
|limit= | |limit=4 | ||
|tags=[[Pickup]] | |tags=[[Pickup]] | ||
|#default=- | |#default=- | ||
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|big arms = {{#switch:{{lc:{{{2|}}}}} | |big arms = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+12}} Melee Damage<br>{{Color|green|+6}} Ranged Damage<br>{{Color|red|- | |stats={{Color|green|+12}} Melee Damage<br>{{Color|green|+6}} Ranged Damage<br>{{Color|green|+3}} Knockback<br>{{Color|red|-3%}} Attack Speed<br>{{Color|red|-3%}} Speed | ||
|price=105 | |price=105 | ||
|unique= | |unique= | ||
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|black belt = {{#switch:{{lc:{{{2|}}}}} | |black belt = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+25%}} XP Gain<br>{{Color|green|+3}} Melee Damage<br>{{Color|red|- | |stats={{Color|green|+25%}} XP Gain<br>{{Color|green|+3}} Melee Damage<br>{{Color|green|+3}} Knockback<br>{{Color|red|-5}} Luck | ||
|price=50 | |price=50 | ||
|unique= | |unique= | ||
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|blood leech = {{#switch:{{lc:{{{2|}}}}} | |blood leech = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+2%}} Life Steal<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|- | |stats={{Color|green|+2%}} Life Steal<br>{{Color|green|+2}} HP Regeneration<br>{{Color|red|-3}} Harvesting | ||
|price=45 | |price=45 | ||
|unique= | |unique= | ||
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|bloody hand = {{#switch:{{lc:{{{2|}}}}} | |bloody hand = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+10}} % Life Steal<br>{{Color|green|+2}} {{Color|green|% Damage}} for every {{Color|green|1}} {{Color|green|% Life Steal}} you have<br>You take {{Color|red|1}} damage per second (does not give invulnerability time) | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
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|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Armor<br>{{Color|green|+1}} Engineering<br>{{Color|red|-2}} Max HP | |stats={{Color|green|+1}} Armor<br>{{Color|green|+1}} Engineering<br>{{Color|red|-2}} Max HP | ||
|price= | |price=20 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
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|extra stomach = {{#switch:{{lc:{{{2|}}}}} | |extra stomach = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+1}} {{Color|green|Max HP}} when picking up a consumable while at maximum health (max {{Color|green|+ | |stats={{Color|green|+1}} {{Color|green|Max HP}} when picking up a consumable while at maximum health (max {{Color|green|+8}} per wave) | ||
|price=100 | |price=100 | ||
|unique=true | |unique=true | ||
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|fairy = {{#switch:{{lc:{{{2|}}}}} | |fairy = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+1}} {{Color|green|HP Regeneration}} for every different {{Color|green|Tier I item}} you have<br>{{Color|red|- | |stats={{Color|green|+1}} {{Color|green|HP Regeneration}} for every different {{Color|green|Tier I item}} you have<br>{{Color|red|-3}} {{Color|red|HP Regeneration}} for every different {{Color|green|Tier IV item}} you have | ||
|price=85 | |price=85 | ||
|unique=true | |unique=true | ||
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|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+8%}} Dodge<br>{{Color|red|-1}} Armor | |stats={{Color|green|+8%}} Dodge<br>{{Color|red|-1}} Armor | ||
|price= | |price=50 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
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|gummy berserker = {{#switch:{{lc:{{{2|}}}}} | |gummy berserker = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+5%}} Attack Speed<br>{{Color|green|+ | |stats={{Color|green|+5%}} Attack Speed<br>{{Color|green|+25}} Range<br>{{Color|red|-1}} Armor | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
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|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Armor<br>{{Color|red|-2%}} Speed | |stats={{Color|green|+1}} Armor<br>{{Color|red|-2%}} Speed | ||
|price= | |price=15 | ||
|unique= | |unique= | ||
|unlockedby= | |unlockedby= | ||
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|lost duck = {{#switch:{{lc:{{{2|}}}}} | |lost duck = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+ | |stats={{Color|green|+8}} Luck<br>{{Color|red|-1}} Elemental Damage | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
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|lure = {{#switch:{{lc:{{{2|}}}}} | |lure = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+ | |stats={{Color|green|+2}} HP Regeneration<br>{{Color|green|2}} additional loot aliens appear during the next wave | ||
|price=34 | |price=34 | ||
|unique= | |unique= | ||
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|mutation = {{#switch:{{lc:{{{2|}}}}} | |mutation = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+1}} Ranged Damage<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-3 | |stats={{Color|green|+1}} Ranged Damage<br>{{Color|green|+1}} Elemental Damage<br>{{Color|red|-3}} Knockback | ||
|price=25 | |price=25 | ||
|unique= | |unique= | ||
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|robot arm = {{#switch:{{lc:{{{2|}}}}} | |robot arm = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=4 | |rarity=4 | ||
|stats={{Color|green|+ | |stats={{Color|green|+3 Melee Damage}} at the end of a wave<br>{{Color|green|+3 Engineering}} at the end of a wave<br>{{Color|red|-1 Max HP}} at the end of a wave | ||
|price= | |price=100 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]] | |unlockedby=Win a run with [[File:Engineer.png|link=Engineer|x30px]] [[Engineer]] | ||
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|sharp bullet = {{#switch:{{lc:{{{2|}}}}} | |sharp bullet = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats=Projectiles pierce through {{Color|green|1}} additional target<br>{{Color|red|-20%}} Piercing Damage<br>{{Color|red|-5}} % Damage | |stats=Projectiles pierce through {{Color|green|1}} additional target<br>{{Color|red|-20%}} Piercing Damage<br>{{Color|red|-5}} % Damage<br>{{Color|red|-3}} Knockback | ||
|price=25 | |price=25 | ||
|unique=true | |unique=true | ||
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|spicy sauce = {{#switch:{{lc:{{{2|}}}}} | |spicy sauce = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+3}} Max HP<br>Consumables have a {{Color|green| | |stats={{Color|green|+3}} Max HP<br>Consumables have a {{Color|green|33%}} chance to explode for {{Color|green|10}} ({{Color|green|{{Color|grey|100%}}{{StatIcon|Max HP}}}}) damage when picked up | ||
|price=40 | |price=40 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[Glutton]] | |unlockedby=Win a run with [[Glutton]] | ||
|limit= | |limit=3 | ||
|tags=[[Max HP]], [[Explosive (Item Tag)]] | |tags=[[Max HP]], [[Explosive (Item Tag)]] | ||
|#default=- | |#default=- | ||
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|stone skin = {{#switch:{{lc:{{{2|}}}}} | |stone skin = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+1}} Max HP for every {{Color|green|1 permanent Armor}} you have <br>{{Color|red|- | |stats={{Color|green|+1}} Max HP for every {{Color|green|1 permanent Armor}} you have <br>{{Color|red|-6%}} Attack Speed | ||
|price=80 | |price=80 | ||
|unique=true | |unique=true | ||
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|rarity=2 | |rarity=2 | ||
|stats={{Color|green|+3}} % Crit Chance<br>{{Color|green|+20%}} chance to heal 1 HP when killing an enemy with a critical hit | |stats={{Color|green|+3}} % Crit Chance<br>{{Color|green|+20%}} chance to heal 1 HP when killing an enemy with a critical hit | ||
|price= | |price=35 | ||
|unique= | |unique= | ||
|unlockedby=Win a run with [[Lich]] | |unlockedby=Win a run with [[Lich]] | ||
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|terrified onion = {{#switch:{{lc:{{{2|}}}}} | |terrified onion = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=1 | |rarity=1 | ||
|stats={{Color|green|+4%}} Speed<br>{{Color|red|- | |stats={{Color|green|+4%}} Speed<br>{{Color|red|-5}} Luck | ||
|price=15 | |price=15 | ||
|unique= | |unique= | ||
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|wisdom = {{#switch:{{lc:{{{2|}}}}} | |wisdom = {{#switch:{{lc:{{{2|}}}}} | ||
|rarity=3 | |rarity=3 | ||
|stats={{Color|green|+5}} damage every 5 seconds<br>{{Color|red|- | |stats={{Color|green|+5}} damage every 5 seconds<br>{{Color|red|-15%}} Damage | ||
|price=85 | |price=85 | ||
|unique=true | |unique=true |
Revision as of 22:17, 26 October 2024
Usage:
{{Item Data |any weapon name |rarity/stats/price/unique/unlockedby/limit }}
Example:
{{Item Data|acid|rarity}}
2
Example:
{{Item Data |acid |stats }}
+8 Max HP
-2% Dodge
-2% Knockback
Example: No options passed
{{Item Data|acid}}
-
Example: Not an item
{{Item Data|Knife}}
Item name not found
No description.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Name | 1 | no description
| String | required |
Data | 2 | no description
| String | required |