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==Bosses== | ==Bosses== | ||
Bosses are special [[enemies]] that only appear on wave 20. Only one boss will spawn in [[Dangers#danger_0|dangers 0-4]] but both will spawn in [[Dangers#danger_5|danger 5]] although they have 25% less health. These are the most powerful type of enemy with 29900 health and the player will | Bosses are special [[enemies]] that only appear on wave 20. Only one boss will spawn in [[Dangers#danger_0|dangers 0-4]] but both will spawn in [[Dangers#danger_5|danger 5]] although they have 25% less health. These are the most powerful type of enemy with 29900 health and the player will win the run when all bosses on the wave have been killed or the wave that the boss is on ends due to time. Just like [[enemies#Elites_(Danger_2+)|elites]], they can't be buffed by the [[enemies#Buffer|buffer]] enemy. | ||
==Mutation 0== | ==Mutation 0== | ||
(initial phase) | (initial phase) |
Latest revision as of 16:39, 4 July 2023
29900 HP (Danger 0-4)
31395 HP (Danger 5)
300 Speed
29.5 Damage
Winning the game (D1-4)
It's no longer a threat (D5)
Bosses
Bosses are special enemies that only appear on wave 20. Only one boss will spawn in dangers 0-4 but both will spawn in danger 5 although they have 25% less health. These are the most powerful type of enemy with 29900 health and the player will win the run when all bosses on the wave have been killed or the wave that the boss is on ends due to time. Just like elites, they can't be buffed by the buffer enemy.
Mutation 0
(initial phase)
Chases the player and dashes. It also surrounds itself in several projectiles. that circle the boss.
Mutation 1
(50% hp or 45s left)
Starts also to emit projectiles in every direction every so often.