From Brotato Wiki
(State which classes use this item tag) |
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The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Generalist.png|link=Generalist|x30px]] [[Generalist]], [[File:Ranger.png|link=Ranger|x30px]] [[Ranger]] | The following [[Characters]] have a higher chance to find these items in the Shop: [[File:Generalist.png|link=Generalist|x30px]] [[Generalist]], [[File:Ranger.png|link=Ranger|x30px]] [[Ranger]] | ||
=== Positive === | |||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | <table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | ||
<tr> | <tr> | ||
Line 17: | Line 18: | ||
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Alloy|rarity={{Item Data|Alloy|rarity}}}} </td> | <td> {{Iconbox|Alloy|rarity={{Item Data|Alloy|rarity}}}} </td> | ||
<td> Tier {{Item Data|Alloy|rarity}} </td> | <td> Tier {{Item Data|Alloy|rarity}} </td> | ||
<td> {{Item Data|Alloy|stats}} </td> | <td> {{Item Data|Alloy|stats}} </td> | ||
<td> {{Item Data|Alloy|price}} </td> | <td> {{Item Data|Alloy|price}} </td> | ||
<td> {{Item Data|Alloy|limit}} </td> | <td> {{Item Data|Alloy|limit}} </td> | ||
<td> {{Item Data|Alloy|unlockedby}} </td> | <td> {{Item Data|Alloy|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox|Big Arms|rarity={{Item Data|Big Arms|rarity}}}} </td> | <td> {{Iconbox|Big Arms|rarity={{Item Data|Big Arms|rarity}}}} </td> | ||
<td> Tier {{Item Data|Big Arms|rarity}} </td> | <td> Tier {{Item Data|Big Arms|rarity}} </td> | ||
<td> {{Item Data|Big Arms|stats}} </td> | <td> {{Item Data|Big Arms|stats}} </td> | ||
<td> {{Item Data|Big Arms|price}} </td> | <td> {{Item Data|Big Arms|price}} </td> | ||
<td> {{Item Data|Big Arms|limit}} </td> | <td> {{Item Data|Big Arms|limit}} </td> | ||
<td> {{Item Data|Big Arms|unlockedby}} </td> | <td> {{Item Data|Big Arms|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Handcuffs|rarity={{Item Data|Handcuffs|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Handcuffs|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Handcuffs|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Handcuffs|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Handcuffs|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Handcuffs|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Heavy Bullets|rarity={{Item Data|Heavy Bullets|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Heavy Bullets|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Heavy Bullets|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Heavy Bullets|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Heavy Bullets|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Heavy Bullets|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Hedgehog|rarity={{Item Data|Hedgehog|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Hedgehog|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Hedgehog|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Hedgehog|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Hedgehog|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Hedgehog|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Lens|rarity={{Item Data|Lens|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Lens|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lens|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lens|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lens|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lens|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Mutation|rarity={{Item Data|Mutation|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Mutation|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mutation|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mutation|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mutation|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mutation|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Scope|rarity={{Item Data|Scope|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Scope|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Scope|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Scope|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Scope|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Scope|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Small Magazine|rarity={{Item Data|Small Magazine|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Small Magazine|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Small Magazine|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Small Magazine|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Small Magazine|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Small Magazine|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Wheat|rarity={{Item Data|Wheat|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Wheat|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Wheat|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Wheat|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Wheat|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Wheat|unlockedby}} </td> | ||
</tr> | </tr> | ||
</table> | |||
=== Negative === | |||
<table class="wikitable sortable jquery-tablesorter" style="width:90%;color:#eee; background:transparent; text-align:center; vertical-align:middle;"> | |||
<tr> | <tr> | ||
<td> {{Iconbox| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th> | ||
<td> Tier {{Item Data| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Rarity</th> | ||
<td> {{Item Data| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:35%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Effects</th> | ||
<td> {{Item Data| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Base Price</th> | ||
<td> {{Item Data| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:5%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Limit</th> | ||
<td> {{Item Data| | <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Unlocked By</th><tr> | ||
<td> {{Iconbox|Cape|rarity={{Item Data|Cape|rarity}}}} </td> | |||
<td> Tier {{Item Data|Cape|rarity}} </td> | |||
<td> {{Item Data|Cape|stats}} </td> | |||
<td> {{Item Data|Cape|price}} </td> | |||
<td> {{Item Data|Cape|limit}} </td> | |||
<td> {{Item Data|Cape|unlockedby}} </td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Cute Monkey|rarity={{Item Data|Cute Monkey|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Cute Monkey|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Cute Monkey|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Cute Monkey|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Cute Monkey|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Cute Monkey|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Energy Bracelet|rarity={{Item Data|Energy Bracelet|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Energy Bracelet|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Energy Bracelet|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Energy Bracelet|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Energy Bracelet|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Energy Bracelet|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Fuel Tank|rarity={{Item Data|Fuel Tank|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Fuel Tank|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Fuel Tank|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Fuel Tank|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Fuel Tank|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Fuel Tank|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Lucky Charm|rarity={{Item Data|Lucky Charm|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Lucky Charm|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lucky Charm|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lucky Charm|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lucky Charm|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Lucky Charm|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Mastery|rarity={{Item Data|Mastery|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Mastery|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mastery|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mastery|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mastery|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Mastery|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Peaceful Bee|rarity={{Item Data|Peaceful Bee|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Peaceful Bee|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Peaceful Bee|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Peaceful Bee|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Peaceful Bee|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Peaceful Bee|unlockedby}} </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> {{Iconbox| | <td> {{Iconbox|Shmoop|rarity={{Item Data|Shmoop|rarity}}}} </td> | ||
<td> Tier {{Item Data| | <td> Tier {{Item Data|Shmoop|rarity}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Shmoop|stats}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Shmoop|price}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Shmoop|limit}} </td> | ||
<td> {{Item Data| | <td> {{Item Data|Shmoop|unlockedby}} </td> | ||
</tr> | </tr></table> | ||
</table> |
Revision as of 01:19, 7 November 2022
Ranged Damage
Your ranged attacks deal x additional damage. There is no limit. If this is negative your ranged attacks deal x less damage down to a minimum of 1 damage.
Items
The following Characters have a higher chance to find these items in the Shop: Generalist, Ranger
Positive
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 3 | +3 Melee Damage +3 Ranged Damage +3 Elemental Damage +3 Engineering +5 % Crit Chance -6 % Dodge |
80 | |||
Tier 4 | +12 Melee Damage +6 Ranged Damage +3 Knockback -3 % Attack Speed -3 % Speed |
105 | Win a run with Generalist | ||
Tier 3 | +8 Melee Damage +8 Ranged Damage +8 Elemental Damage Your Max HP is capped at its current value |
80 | 1 | ||
Tier 4 | +5 Ranged Damage +10 % Damage +10 Range -5 % Attack Speed -5 % Crit Chance |
100 | |||
Tier 1 | +2 Melee Damage +1 Ranged Damage -1 HP Regeneration |
30 | |||
Tier 1 | +1 Ranged Damage -5 Range |
20 | |||
Tier 1 | +1 Ranged Damage +1 Elemental Damage -3 Knockback |
25 | |||
Tier 2 | +2 Ranged Damage +25 Range -7 % Attack Speed |
48 | |||
Tier 2 | +2 Ranged Damage +10 % Attack Speed -6 % Damage |
60 | |||
Tier 3 | +4 Melee Damage +2 Ranged Damage +10 Harvesting -2 Elemental Damage |
85 | Win a run with Farmer |
Negative
Name | Rarity | Effects | Base Price | Limit | Unlocked By |
---|---|---|---|---|---|
Tier 4 | +5 % Life Steal +20 % Dodge -2 Melee Damage -2 Ranged Damage -2 Elemental Damage |
110 | |||
Tier 1 | +8% chance to heal 1 HP when picking up a material -1 Ranged Damage |
25 | 13 | ||
Tier 2 | +4 % Crit Chance +2 Elemental Damage -2 Ranged Damage |
55 | |||
Tier 2 | +4 Elemental Damage -1 Melee Damage -1 Ranged Damage |
45 | |||
Tier 3 | +30 Luck -2 Melee Damage -1 Ranged Damage |
75 | Win a run with Lucky | ||
Tier 2 | +6 Melee Damage -3 Ranged Damage |
55 | |||
Tier 1 | +4 % Dodge +4 Harvesting -1 Melee Damage -1 Ranged Damage |
18 | |||
Tier 3 | +6 Max HP +2 HP Regeneration -2 Melee Damage -1 Ranged Damage |
60 |