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(Created page with " == Danger Levels == {{Iconbox|Danger 0|size=200px|caption=no}} {{Iconbox|Danger 1|size=200px|caption=no}} {{Iconbox|Danger 2|size=200px|caption=no}} {{Iconbox|Danger 3|size=200px|caption=no}} {{Iconbox|Danger 4|size=200px|caption=no}} {{Iconbox|Danger 5|size=200px|caption=no}} Each level inherits the difficulty increases from level before them. == Danger 0 == No Modifiers == Danger 1 == New Enemies Appear == Danger 2 == Inflation is increased by 5% (needs confirmation)....") |
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{{Iconbox|Danger 5|size=200px|caption=no}} | {{Iconbox|Danger 5|size=200px|caption=no}} | ||
Each level inherits the difficulty increases from level before them. | Each level inherits the difficulty increases from level before them. | ||
== Danger 0 == | == Danger 0 == | ||
No Modifiers | No Modifiers |
Revision as of 05:21, 5 October 2022
Danger Levels
Each level inherits the difficulty increases from level before them.
Danger 0
No Modifiers
Danger 1
New Enemies Appear
Danger 2
Inflation is increased by 5% (needs confirmation). After each wave item prices in shop increased by total inflation. After first wave item prices are increased by 5%. After second wave item prices are increased by 10%. On the last wave item prices are increased by 100%.
Danger 3
Enemies are stronger. Enemies hit 5% more, have 5% more hp, and run 5% faster.
Danger 4
Enemies do not drop materials 5(needs confirmation)% of the time.
Danger 5
On the 20th wave of the run, two bosses spawn instead of one.