From Brotato Wiki
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== Characters == | == Characters == | ||
{{StatsCard | |||
| name = Brave | | name = Brave | ||
| cat = Character | | cat = Character | ||
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| stat5 = {{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have | | stat5 = {{Color|red|-1 % Damage}} for every {{Color|curse|1 Curse}} you have | ||
}} | }} | ||
{{StatsCard| name = Sage| cat = Character| type = Character | |||
| name = Sage | <nowiki>| image = Sage_icon.webp|</nowiki> rarity = 1| stat1 = {{Color|green|+1 % Damage}} every 1 second until the end of the wave | ||
| cat = Character | | stat2 = {{Color|green|+1 % Attack Speed}} every 1 second until the end of the wave| stat3 = {{Color|green|+10 % XP Gain}} at the end of a wave|stat4 = {{Color|red|-2 Max Hp}} at the end of a wave| stat5 = {{Color|red|-5}} % Speed} | ||
| type = Character | |||
| image = Sage_icon.webp | |||
| rarity = 1 | |||
| stat1 = {{Color|green|+1 % Damage}} every 1 second until the end of the wave | |||
| stat2 = {{Color|green|+1 % Attack Speed}} every 1 second until the end of the wave | |||
| stat3 = {{Color|green|+10 % XP Gain}} at the end of a wave | |||
| stat4 = {{Color|red|-2 Max Hp}} at the end of a wave | |||
| stat5 = {{Color|red|-5}} % Speed | |||
} | |||
==Weapon Classes== | ==Weapon Classes== | ||
Revision as of 11:48, 14 May 2026
Description
A DLC-sized major mod that introduces 15 new characters, 38 new weapons, 47 new items, 1 new zone, 2 new maps, 33 new enemies, 2 new weapon classes, 2 new consumables, and a job system featuring 36 distinct jobs.
Game Version
1.1.15.0
Last Updated
2026-05-13
Links
Overview
A major mod inspired by Japanese fantasy, introducing new characters, weapons, items, pets, and a brand-new mechanic: Jobs.
Characters
- You start with 1 Village Special Sword
- +3 % Damage when you level up
- +3 % Attack Speed when you level up
- Harvesting modifications are reduced by 80%
- -1 % Damage for every 1 Curse you have
{{StatsCard| name = Sage| cat = Character| type = Character | image = Sage_icon.webp| rarity = 1| stat1 = +1 % Damage every 1 second until the end of the wave | stat2 = +1 % Attack Speed every 1 second until the end of the wave| stat3 = +10 % XP Gain at the end of a wave|stat4 = -2 Max Hp at the end of a wave| stat5 = -5 % Speed}