From Brotato Wiki

(Minigun Tier 4 changed to account for the hardcap in Attack speed "cooldown" stat of 2.)
No edit summary
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|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=260
|4|legendary=230
|#default=-}}
|#default=-}}
|special=Alternates between thrusting and sweeping attacks.<br>{{Color|red|-3 Armor}} for every weapon you have
|special=Alternates between thrusting and sweeping attacks.<br>{{Color|red|-3 Armor}} for every weapon you have
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|damage={{#switch:{{lc:{{{3|}}}}}
|damage={{#switch:{{lc:{{{3|}}}}}
|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|1|common=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|2|rare=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|2|rare=1(65%{{StatIcon|MeleeDamage}}65%{{StatIcon|ElementalDamage}})
|3|epic=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|3|epic=1(80%{{StatIcon|MeleeDamage}}80%{{StatIcon|ElementalDamage}})
|4|legendary=1(50%{{StatIcon|MeleeDamage}}50%{{StatIcon|ElementalDamage}})
|4|legendary=1(100%{{StatIcon|MeleeDamage}}100%{{StatIcon|ElementalDamage}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 1,751: Line 1,751:
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s
|1|common=0.9(45%{{StatIcon|MeleeDamage}}45%{{StatIcon|ElementalDamage}})/s
|2|rare=1.0(48%{{StatIcon|MeleeDamage}}48%{{StatIcon|ElementalDamage}})/s
|2|rare=1.0(63%{{StatIcon|MeleeDamage}}63%{{StatIcon|ElementalDamage}})/s
|3|epic=1.1(52%{{StatIcon|MeleeDamage}}52%{{StatIcon|ElementalDamage}})/s
|3|epic=1.1(84%{{StatIcon|MeleeDamage}}84%{{StatIcon|ElementalDamage}})/s
|4|legendary=1.2(62%{{StatIcon|MeleeDamage}}62%{{StatIcon|ElementalDamage}})/s
|4|legendary=1.2(125%{{StatIcon|MeleeDamage}}125%{{StatIcon|ElementalDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 1,780: Line 1,780:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=12
|1|common=10
|2|rare=26
|2|rare=22
|3|epic=52
|3|epic=45
|4|legendary=105
|4|legendary=91
|#default=-}}
|#default=-}}
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x4}}/{{Color|tier3|8x5}}/{{Color|tier4|12x8}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|attacktype=Sweep
|attacktype=Sweep
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|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=3x3(100%{{StatIcon|RangedDamage}}100%{{StatIcon|Engineering}})
|4|legendary=2x3(100%{{StatIcon|RangedDamage}}100%{{StatIcon|Engineering}})
|#default=-}}
|#default=-}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
|attackspeed={{#switch:{{lc:{{{3|}}}}}
Line 1,859: Line 1,859:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=0.07s
|4|legendary=0.073s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
Line 1,865: Line 1,865:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=128.6(1428.6%{{StatIcon|RangedDamage}}1428.6%{{StatIcon|Engineering}})/s
|4|legendary=82.2(4110%{{StatIcon|RangedDamage}}4110%{{StatIcon|Engineering}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 1,871: Line 1,871:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=x2 (3%)
|4|legendary=x1.5 (3%)
|#default=-}}
|#default=-}}
|range={{#switch:{{lc:{{{3|}}}}}
|range={{#switch:{{lc:{{{3|}}}}}
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|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=270
|4|legendary=300
|#default=-}}
|#default=-}}
|special=Cooldown is {{Color|red|4.4s}} every 100 shots. <br>Pierces {{Color|tier4|1}} enemy dealing -50% less damage with each pierce.
|special=Cooldown is {{Color|red|4.4s}} every 100 shots. <br>Pierces {{Color|tier4|1}} enemy dealing -50% less damage with each pierce.
Line 2,079: Line 2,079:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=0.07s
|4|legendary=0.073s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
Line 2,085: Line 2,085:
|2|rare=-
|2|rare=-
|3|epic=-
|3|epic=-
|4|legendary=142.9(1428.6%{{StatIcon|RangedDamage}})/s
|4|legendary=137.0(1370%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 2,299: Line 2,299:
|2|rare=-
|2|rare=-
|3|epic=0.09s
|3|epic=0.09s
|4|legendary=0.07s
|4|legendary=0.073s
|#default=-}}
|#default=-}}
|dps={{#switch:{{lc:{{{3|}}}}}
|dps={{#switch:{{lc:{{{3|}}}}}
Line 2,305: Line 2,305:
|2|rare=-
|2|rare=-
|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s
|3|epic=11.1(555%{{StatIcon|RangedDamage}})/s
|4|legendary=42.1(1071%{{StatIcon|RangedDamage}})/s
|4|legendary=41.1(1027%{{StatIcon|RangedDamage}})/s
|#default=-}}
|#default=-}}
|crit={{#switch:{{lc:{{{3|}}}}}
|crit={{#switch:{{lc:{{{3|}}}}}
Line 3,047: Line 3,047:
|#default=-}}
|#default=-}}
|price={{#switch:{{lc:{{{3|}}}}}
|price={{#switch:{{lc:{{{3|}}}}}
|1|common=15
|1|common=12
|2|rare=31
|2|rare=26
|3|epic=61
|3|epic=52
|4|legendary=122
|4|legendary=105
|#default=-}}
|#default=-}}
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x4}}/{{Color|tier3|8x5}}/{{Color|tier4|12x6}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|special=Deals {{Color|tier1|3x3}}/{{Color|tier2|5x5}}/{{Color|tier3|8x6}}/{{Color|tier4|12x9}}(100%{{StatIcon|ElementalDamage}}) [[Burn|burning]] damage
|unlockedby=Default
|unlockedby=Default
|#default=-
|#default=-

Revision as of 11:24, 27 October 2024

Database for all Weapon stats. Use the template to get data for the specified Weapon.

Usage

{{Weapon Data
|any weapon name
|rarity/types/damage/attackspeed/dps/crit/range/knockback/lifesteal/special/price/unlockedby
|common/rare/epic/legendary/1/2/3/4
}}

Examples

Data Code Preview Alias
Class {{Weapon Data|Hand|type|1}} Unarmed, Support
Damage Tier 1 {{Weapon Data|Hand|damage|1}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|common}}
Damage Tier 2 {{Weapon Data|Hand|damage|2}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|rare}}
Damage Tier 3 {{Weapon Data|Hand|damage|3}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|epic}}
Damage Tier 4 {{Weapon Data|Hand|damage|4}} 1(50%Melee Damage.png) {{Weapon Data|Hand|damage|legendary}}
Attack Speed {{Weapon Data|Hand|attackspeed|1}} 1.01s
DPS {{Weapon Data|Hand|dps|1}} 1.0(49%Melee Damage.png)/s
Crit {{Weapon Data|Hand|crit|1}} x1.5 (1%)
Range {{Weapon Data|Hand|range|1}} 150
Knockback {{Weapon Data|Hand|knockback|1}} 30
Life Steal {{Weapon Data|Hand|lifesteal|1}} 0
Special Effects {{Weapon Data|Hand|special|1}} +3/+6/+9/+18 Harvesting
Price {{Weapon Data|Hand|price|1}} 10
Unlocked By {{Weapon Data|Hand|unlockedby|1}} Default
Attack Type {{Weapon Data|Hand|attacktype|1}} Thrust

Error

  • {{Weapon Data|Invalid name|damage|common}} = Weapon name not found

Tier Colors

Wrap the template in Template:Color to show tier colors:

  • {{Color|tier1|{{Weapon Data|Wrench|damage|1}}}} = 12(100%Melee Damage.png)
  • {{Color|tier2|{{Weapon Data|Wrench|damage|2}}}} = 16(100%Melee Damage.png)
  • {{Color|tier3|{{Weapon Data|Wrench|damage|3}}}} = 20(100%Melee Damage.png)
  • {{Color|tier4|{{Weapon Data|Wrench|damage|4}}}} = 24(100%Melee Damage.png)

No description.

Template parameters

ParameterDescriptionTypeStatus
Name1

As shown on the Weapons page

Example
Cacti Club
Stringrequired
Data2

Options: rarity, types, damage, attackspeed, dps, crit, range, knockback, lifesteal, special, price, unlockedby

Example
attackspeed
Stringrequired
Tier3

Options: 1, 2, 3, 4

Example
1
Stringrequired